//----------------------------------------------------------------------- SceneNode::ConstObjectIterator SceneNode::getAttachedObjectIterator(void) const { return ConstObjectIterator(mObjectsByName.begin(), mObjectsByName.end()); }
DiCullNode::ConstObjectIterator DiCullNode::GetAttachedObjectIterator() const { return ConstObjectIterator(mObjectsByName.begin(), mObjectsByName.end()); }