示例#1
0
void Scene_Debug::Start() {
	current_var_type = TypeSwitch;
	range_index = 0;
	range_page = 0;
	CreateRangeWindow();
	CreateVarListWindow();
	CreateNumberInputWindow();

	range_window->SetActive(true);
	var_window->SetActive(false);
	var_window->Refresh();
}
示例#2
0
void Scene_Debug::Start() {
	DisplayUi->SetBackcolor(Cache::System()->GetBackgroundColor());

	current_var_type = TypeSwitch;
	range_index = 0;
	range_page = 0;
	CreateRangeWindow();
	CreateVarListWindow();
	CreateNumberInputWindow();

	range_window->SetActive(true);
	var_window->SetActive(false);
	var_window->Refresh();
}