示例#1
0
文件: Main.cpp 项目: Ariathies/server
/// Launch the realm server
extern int main(int argc, char** argv)
{
    ///- Command line parsing
    char const* cfg_file = _REALMD_CONFIG;

    char const* options = ":c:s:";

    ACE_Get_Opt cmd_opts(argc, argv, options);
    cmd_opts.long_option("version", 'v');

    char serviceDaemonMode = '\0';

    int option;
    while ((option = cmd_opts()) != EOF)
    {
        switch (option)
        {
            case 'c':
                cfg_file = cmd_opts.opt_arg();
                break;
            case 'v':
                printf("%s\n", _FULLVERSION(REVISION_DATE, REVISION_TIME, REVISION_NR, REVISION_ID));
                return 0;

            case 's':
            {
                const char* mode = cmd_opts.opt_arg();

                if (!strcmp(mode, "run"))
                    serviceDaemonMode = 'r';
#ifdef WIN32
                else if (!strcmp(mode, "install"))
                    serviceDaemonMode = 'i';
                else if (!strcmp(mode, "uninstall"))
                    serviceDaemonMode = 'u';
#else
                else if (!strcmp(mode, "stop"))
                    serviceDaemonMode = 's';
#endif
                else
                {
                    sLog.outError("Runtime-Error: -%c unsupported argument %s", cmd_opts.opt_opt(), mode);
                    usage(argv[0]);
                    Log::WaitBeforeContinueIfNeed();
                    return 1;
                }
                break;
            }
            case ':':
                sLog.outError("Runtime-Error: -%c option requires an input argument", cmd_opts.opt_opt());
                usage(argv[0]);
                Log::WaitBeforeContinueIfNeed();
                return 1;
            default:
                sLog.outError("Runtime-Error: bad format of commandline arguments");
                usage(argv[0]);
                Log::WaitBeforeContinueIfNeed();
                return 1;
        }
    }

#ifdef WIN32                                                // windows service command need execute before config read
    switch (serviceDaemonMode)
    {
        case 'i':
            if (WinServiceInstall())
                sLog.outString("Installing service");
            return 1;
        case 'u':
            if (WinServiceUninstall())
                sLog.outString("Uninstalling service");
            return 1;
        case 'r':
            WinServiceRun();
            break;
    }
#endif

    if (!sConfig.SetSource(cfg_file))
    {
        sLog.outError("Could not find configuration file %s.", cfg_file);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

#ifndef WIN32                                               // posix daemon commands need apply after config read
    switch (serviceDaemonMode)
    {
        case 'r':
            startDaemon();
            break;
        case 's':
            stopDaemon();
            break;
    }
#endif

    sLog.Initialize();

    sLog.outString("%s [realm-daemon]", _FULLVERSION(REVISION_DATE, REVISION_TIME, REVISION_NR, REVISION_ID));
    sLog.outString("<Ctrl-C> to stop.\n");
    sLog.outString("Using configuration file %s.", cfg_file);

    ///- Check the version of the configuration file
    uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0);
    if (confVersion < _REALMDCONFVERSION)
    {
        sLog.outError("*****************************************************************************");
        sLog.outError(" WARNING: Your realmd.conf version indicates your conf file is out of date!");
        sLog.outError("          Please check for updates, as your current default values may cause");
        sLog.outError("          strange behavior.");
        sLog.outError("*****************************************************************************");
        Log::WaitBeforeContinueIfNeed();
    }

    DETAIL_LOG("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
    if (SSLeay() < 0x009080bfL)
    {
        DETAIL_LOG("WARNING: Outdated version of OpenSSL lib. Logins to server may not work!");
        DETAIL_LOG("WARNING: Minimal required version [OpenSSL 0.9.8k]");
    }

    DETAIL_LOG("Using ACE: %s", ACE_VERSION);

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    sLog.outBasic("Max allowed open files is %d", ACE::max_handles());

    /// realmd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    ///- Initialize the database connection
    if (!StartDB())
    {
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Get the list of realms for the server
    sRealmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList.size() == 0)
    {
        sLog.outError("No valid realms specified.");
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    // cleanup query
    // set expired bans to inactive
    LoginDatabase.BeginTransaction();
    LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.CommitTransaction();

    ///- Launch the listening network socket
    ACE_Acceptor<AuthSocket, ACE_SOCK_Acceptor> acceptor;

    uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog.outError("MaNGOS realmd can not bind to %s:%d", bind_ip.c_str(), rmport);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog.outString("realmd process priority class set to HIGH");
            else
                sLog.outError("Can't set realmd process priority class.");
            sLog.outString();
        }
    }
#endif

    // server has started up successfully => enable async DB requests
    LoginDatabase.AllowAsyncTransactions();

    // maximum counter for next ping
    uint32 numLoops = (sConfig.GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

#ifndef WIN32
    detachDaemon();
#endif
    ///- Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            DETAIL_LOG("Ping MySQL to keep connection alive");
            LoginDatabase.Ping();
        }
#ifdef WIN32
        if (m_ServiceStatus == 0) stopEvent = true;
        while (m_ServiceStatus == 2) Sleep(1000);
#endif
    }

    ///- Wait for the delay thread to exit
    LoginDatabase.HaltDelayThread();

    ///- Remove signal handling before leaving
    UnhookSignals();

    sLog.outString("Halting process...");
    return 0;
}
示例#2
0
// Main function
int Master::Run()
{
    sLog.outString("%s [core-daemon]", _FULLVERSION);
    sLog.outString("<Ctrl-C> to stop.");
    sLog.outString(" ");
    sLog.outString("              BBBBBB                BBB     ");
    sLog.outString("          BBBB:..:::BB        BBBBBBBBB     ");
    sLog.outString("         B:::::BBB:::B      BB:....:::B     ");
    sLog.outString("          BB:::B BB::B     B:::BBBB:::B     ");
    sLog.outString("           B:::B BB:.B    B:::B    BB.:B    ");
    sLog.outString("           B:::BBB::BBB  BB::B      BB.B    ");
    sLog.outString("           B.:..BBB....BBB.:.B              ");
    sLog.outString("           B...BB  BB..:BB...B              ");
    sLog.outString("           B...B    B..:BB...B              ");
    sLog.outString("           B...B    B..BBB...B              ");
    sLog.outString("           B...B   BB.BBBB...B              ");
    sLog.outString("           B...B BB:.BB  B...BB             ");
    sLog.outString("          B: . B. :BB     B . B        BBB  ");
    sLog.outString("         B: ..:BBBB       B:  .B      BB .B ");
    sLog.outString("          BBBBB            B.  :B     B.: B ");
    sLog.outString("                            B.  :BB    BB:BB");
    sLog.outString("     BlizzLikeCore 2012(c)   BB   BBBBBBB B ");
    sLog.outString("  <blizzlike.servegame.com>    BBB.    .BB  ");
    sLog.outString("                                 BBBBBBBB   ");
    sLog.outString(" ");

    // worldd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    // Start the databases
    if (!_StartDB())
        return 1;

    // Initialize the World
    sWorld.SetInitialWorldSettings();

    // Catch termination signals
    _HookSignals();

    // Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    // set realmbuilds depend on BlizzLikeCore expected builds, and set server online
    std::string builds = AcceptableClientBuildsListStr();
    LoginDatabase.escape_string(builds);
    LoginDatabase.PExecute("UPDATE realmlist SET realmflags = realmflags & ~(%u), population = 0, realmbuilds = '%s'  WHERE id = '%d'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
    {
        // Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    // Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for BlizzLikeCore. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess,curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x",curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
                sLog.outString("BlizzLikeCore process priority class set to HIGH");
            else
                sLog.outError("ERROR: Can't set BlizzLikeCore process priority class.");
            sLog.outString();
        }
    }
    #endif

    // Start soap serving thread
    ACE_Based::Thread* soap_thread = NULL;

    if (sConfig.GetBoolDefault("SOAP.Enabled", false))
    {
        BCSoapRunnable *runnable = new BCSoapRunnable();

        runnable->setListenArguments(sConfig.GetStringDefault("SOAP.IP", "127.0.0.1"), sConfig.GetIntDefault("SOAP.Port", 7878));
        soap_thread = new ACE_Based::Thread(runnable);
    }

    uint32 realCurrTime, realPrevTime;
    realCurrTime = realPrevTime = getMSTime();

    uint32 socketSelecttime = sWorld.getConfig(CONFIG_SOCKET_SELECTTIME);

    // Start up freeze catcher thread
    ACE_Based::Thread* freeze_thread = NULL;
    if (uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay*1000);
        freeze_thread = new ACE_Based::Thread(fdr);
        freeze_thread->setPriority(ACE_Based::Highest);
    }

    // Launch the world listener socket
    uint16 wsport = sWorld.getConfig(CONFIG_PORT_WORLD);
    std::string bind_ip = sConfig.GetStringDefault ("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork (wsport, bind_ip.c_str ()) == -1)
    {
        sLog.outError("Failed to start network");
        World::StopNow(ERROR_EXIT_CODE);
        // go down and shutdown the server
    }

    sWorldSocketMgr->Wait();

    // Stop freeze protection before shutdown tasks
    if (freeze_thread)
    {
        freeze_thread->destroy();
        delete freeze_thread;
    }

    // Stop soap thread
    if (soap_thread)
    {
        soap_thread->wait();
        soap_thread->destroy();
        delete soap_thread;
    }

    // Set server offline in realmlist
    LoginDatabase.PExecute("UPDATE realmlist SET realmflags = realmflags | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realmID);

    // Remove signal handling before leaving
    _UnhookSignals();

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    world_thread.wait();
    rar_thread.wait ();

    // Clean account database before leaving
    clearOnlineAccounts();

    // Wait for delay threads to end
    CharacterDatabase.HaltDelayThread();
    WorldDatabase.HaltDelayThread();
    LoginDatabase.HaltDelayThread();

    sLog.outString("Halting process...");

    if (cliThread)
    {
        #ifdef _WIN32

        // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
        //_exit(1);
        // send keyboard input to safely unblock the CLI thread
        INPUT_RECORD b[5];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();

        #else

        cliThread->destroy();

        #endif

        delete cliThread;
    }

    // for some unknown reason, unloading scripts here and not in worldrunnable
    // fixes a memory leak related to detaching threads from the module
    //UnloadScriptingModule();

    // Exit the process with specified return value
    return World::GetExitCode();
}
示例#3
0
/// Main function
int Master::Run()
{
    OpenSSLCrypto::threadsSetup();
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    TC_LOG_INFO("server.worldserver", "%s (worldserver-daemon)", _FULLVERSION);
    TC_LOG_INFO("server.worldserver", "<Ctrl-C> to stop.\n");

    TC_LOG_INFO("server.worldserver", " ______                       __");
    TC_LOG_INFO("server.worldserver", "/\\__  _\\       __          __/\\ \\__");
    TC_LOG_INFO("server.worldserver", "\\/_/\\ \\/ _ __ /\\_\\    ___ /\\_\\ \\, _\\  __  __");
    TC_LOG_INFO("server.worldserver", "   \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
    TC_LOG_INFO("server.worldserver", "    \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
    TC_LOG_INFO("server.worldserver", "     \\ \\_\\ \\_\\  \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
    TC_LOG_INFO("server.worldserver", "      \\/_/\\/_/   \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
    TC_LOG_INFO("server.worldserver", "                                 C O R E  /\\___/");
    TC_LOG_INFO("server.worldserver", "http://TrinityCore.org                    \\/__/\n");

    /// worldserver PID file creation
    std::string pidFile = sConfigMgr->GetStringDefault("PidFile", "");
    if (!pidFile.empty())
    {
        if (uint32 pid = CreatePIDFile(pidFile))
            TC_LOG_INFO("server.worldserver", "Daemon PID: %u\n", pid);
        else
        {
            TC_LOG_ERROR("server.worldserver", "Cannot create PID file %s.\n", pidFile.c_str());
            return 1;
        }
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();

    ///- Initialize the signal handlers
    WorldServerSignalHandler signalINT, signalTERM;
    #ifdef _WIN32
    WorldServerSignalHandler signalBREAK;
    #endif /* _WIN32 */

    ///- Register worldserver's signal handlers
    ACE_Sig_Handler handle;
    handle.register_handler(SIGINT, &signalINT);
    handle.register_handler(SIGTERM, &signalTERM);
#ifdef _WIN32
    handle.register_handler(SIGBREAK, &signalBREAK);
#endif

    ///- Launch WorldRunnable thread
    ACE_Based::Thread worldThread(new WorldRunnable);
    worldThread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (sConfigMgr->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfigMgr->GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rarThread(new RARunnable);

#if defined(_WIN32) || defined(__linux__)

    ///- Handle affinity for multiple processors and process priority
    uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0);
    bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false);

#ifdef _WIN32 // Windows

    HANDLE hProcess = GetCurrentProcess();

    if (affinity > 0)
    {
        ULONG_PTR appAff;
        ULONG_PTR sysAff;

        if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
        {
            ULONG_PTR currentAffinity = affinity & appAff;            // remove non accessible processors

            if (!currentAffinity)
                TC_LOG_ERROR("server.worldserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", affinity, appAff);
            else if (SetProcessAffinityMask(hProcess, currentAffinity))
                TC_LOG_INFO("server.worldserver", "Using processors (bitmask, hex): %x", currentAffinity);
            else
                TC_LOG_ERROR("server.worldserver", "Can't set used processors (hex): %x", currentAffinity);
        }
    }

    if (highPriority)
    {
        if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
            TC_LOG_INFO("server.worldserver", "worldserver process priority class set to HIGH");
        else
            TC_LOG_ERROR("server.worldserver", "Can't set worldserver process priority class.");
    }

#else // Linux

    if (affinity > 0)
    {
        cpu_set_t mask;
        CPU_ZERO(&mask);

        for (unsigned int i = 0; i < sizeof(affinity) * 8; ++i)
            if (affinity & (1 << i))
                CPU_SET(i, &mask);

        if (sched_setaffinity(0, sizeof(mask), &mask))
            TC_LOG_ERROR("server.worldserver", "Can't set used processors (hex): %x, error: %s", affinity, strerror(errno));
        else
        {
            CPU_ZERO(&mask);
            sched_getaffinity(0, sizeof(mask), &mask);
            TC_LOG_INFO("server.worldserver", "Using processors (bitmask, hex): %lx", *(__cpu_mask*)(&mask));
        }
    }

    if (highPriority)
    {
        if (setpriority(PRIO_PROCESS, 0, PROCESS_HIGH_PRIORITY))
            TC_LOG_ERROR("server.worldserver", "Can't set worldserver process priority class, error: %s", strerror(errno));
        else
            TC_LOG_INFO("server.worldserver", "worldserver process priority class set to %i", getpriority(PRIO_PROCESS, 0));
    }

#endif
#endif

    //Start soap serving thread
    ACE_Based::Thread* soapThread = NULL;

    if (sConfigMgr->GetBoolDefault("SOAP.Enabled", false))
    {
        TCSoapRunnable* runnable = new TCSoapRunnable();
        runnable->SetListenArguments(sConfigMgr->GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfigMgr->GetIntDefault("SOAP.Port", 7878)));
        soapThread = new ACE_Based::Thread(runnable);
    }

    ///- Start up freeze catcher thread
    if (uint32 freezeDelay = sConfigMgr->GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freezeDelay * 1000);
        ACE_Based::Thread freezeThread(fdr);
        freezeThread.setPriority(ACE_Based::Highest);
    }

    ///- Launch the world listener socket
    uint16 worldPort = uint16(sWorld->getIntConfig(CONFIG_PORT_WORLD));
    std::string bindIp = sConfigMgr->GetStringDefault("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork(worldPort, bindIp.c_str()) == -1)
    {
        TC_LOG_ERROR("server.worldserver", "Failed to start network");
        World::StopNow(ERROR_EXIT_CODE);
        // go down and shutdown the server
    }

    // set server online (allow connecting now)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag & ~%u, population = 0 WHERE id = '%u'", REALM_FLAG_INVALID, realmID);

    TC_LOG_INFO("server.worldserver", "%s (worldserver-daemon) ready...", _FULLVERSION);

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    worldThread.wait();
    rarThread.wait();

    if (soapThread)
    {
        soapThread->wait();
        soapThread->destroy();
        delete soapThread;
    }

    // set server offline
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realmID);

    ///- Clean database before leaving
    ClearOnlineAccounts();

    _StopDB();

    TC_LOG_INFO("server.worldserver", "Halting process...");

    if (cliThread)
    {
        #ifdef _WIN32

        // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
        //_exit(1);
        // send keyboard input to safely unblock the CLI thread
        INPUT_RECORD b[4];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();

        #else

        cliThread->destroy();

        #endif

        delete cliThread;
    }

    // for some unknown reason, unloading scripts here and not in worldrunnable
    // fixes a memory leak related to detaching threads from the module
    //UnloadScriptingModule();

    OpenSSLCrypto::threadsCleanup();
    // Exit the process with specified return value
    return World::GetExitCode();
}
示例#4
0
文件: Main.cpp 项目: bobazrh/Bobaz-RH
/// Launch the realm server
extern int main(int argc, char **argv)
{
    ///- Command line parsing to get the configuration file name
    char const* cfg_file = _REALMD_CONFIG;
    int c=1;
    while( c < argc )
    {
        if( strcmp(argv[c],"-c") == 0)
        {
            if( ++c >= argc )
            {
                sLog.outError("Runtime-Error: -c option requires an input argument");
                usage(argv[0]);
                return 1;
            }
            else
                cfg_file = argv[c];
        }

        if( strcmp(argv[c],"--version") == 0)
        {
            printf("%s\n", _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_NR,REVISION_ID));
            return 0;
        }

        #ifdef WIN32
        ////////////
        //Services//
        ////////////
        if( strcmp(argv[c],"-s") == 0)
        {
            if( ++c >= argc )
            {
                sLog.outError("Runtime-Error: -s option requires an input argument");
                usage(argv[0]);
                return 1;
            }
            if( strcmp(argv[c],"install") == 0)
            {
                if (WinServiceInstall())
                    sLog.outString("Installing service");
                return 1;
            }
            else if( strcmp(argv[c],"uninstall") == 0)
            {
                if(WinServiceUninstall())
                    sLog.outString("Uninstalling service");
                return 1;
            }
            else
            {
                sLog.outError("Runtime-Error: unsupported option %s",argv[c]);
                usage(argv[0]);
                return 1;
            }
        }
        if( strcmp(argv[c],"--service") == 0)
        {
            WinServiceRun();
        }
        ////
        #endif
        ++c;
    }

    if (!sConfig.SetSource(cfg_file))
    {
        sLog.outError("Could not find configuration file %s.", cfg_file);
        return 1;
    }
    sLog.Initialize();

    sLog.outString( "%s [realm-daemon]", _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_NR,REVISION_ID) );
    sLog.outString( "<Ctrl-C> to stop.\n" );
    sLog.outString("Using configuration file %s.", cfg_file);

    ///- Check the version of the configuration file
    uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0);
    if (confVersion < _REALMDCONFVERSION)
    {
        sLog.outError("*****************************************************************************");
        sLog.outError(" WARNING: Your realmd.conf version indicates your conf file is out of date!");
        sLog.outError("          Please check for updates, as your current default values may cause");
        sLog.outError("          strange behavior.");
        sLog.outError("*****************************************************************************");
        clock_t pause = 3000 + clock();

        while (pause > clock()) {}
    }

    sLog.outDetail("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
    if (SSLeay() < 0x009080bfL )
    {
        sLog.outDetail("WARNING: Outdated version of OpenSSL lib. Logins to server impossible!");
        sLog.outDetail("WARNING: Minimal required version [OpenSSL 0.9.8k]");
    }

    /// realmd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if(!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if( !pid )
        {
            sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
            return 1;
        }

        sLog.outString( "Daemon PID: %u\n", pid );
    }

    ///- Initialize the database connection
    std::string dbstring;
    if(!StartDB(dbstring))
        return 1;

    ///- Get the list of realms for the server
    m_realmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (m_realmList.size() == 0)
    {
        sLog.outError("No valid realms specified.");
        return 1;
    }

    ///- Launch the listening network socket
    port_t rmport = sConfig.GetIntDefault( "RealmServerPort", DEFAULT_REALMSERVER_PORT );
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    SocketHandler h;
    ListenSocket<AuthSocket> authListenSocket(h);
    if ( authListenSocket.Bind(bind_ip.c_str(),rmport))
    {
        sLog.outError( "MaNGOS realmd can not bind to %s:%d",bind_ip.c_str(), rmport );
        return 1;
    }

    h.Add(&authListenSocket);

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
    #ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if(Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if(GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if(!curAff )
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if(SetProcessAffinityMask(hProcess,curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if(Prio)
        {
            if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
                sLog.outString("realmd process priority class set to HIGH");
            else
                sLog.outError("ERROR: Can't set realmd process priority class.");
            sLog.outString();
        }
    }
    #endif

    // maximum counter for next ping
    uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    ///- Wait for termination signal
    while (!stopEvent)
    {

        h.Select(0, 100000);

        if( (++loopCounter) == numLoops )
        {
            loopCounter = 0;
            sLog.outDetail("Ping MySQL to keep connection alive");
            delete loginDatabase.Query("SELECT 1 FROM realmlist LIMIT 1");
        }
#ifdef WIN32
        if (m_ServiceStatus == 0) stopEvent = true;
        while (m_ServiceStatus == 2) Sleep(1000);
#endif
    }

    ///- Wait for the delay thread to exit
    loginDatabase.HaltDelayThread();

    ///- Remove signal handling before leaving
    UnhookSignals();

    sLog.outString( "Halting process..." );
    return 0;
}
示例#5
0
/// Launch the auth server
extern int main(int argc, char **argv)
{
    // Command line parsing to get the configuration file name
    char const* cfg_file = _TRINITY_REALM_CONFIG;
    int c = 1;
    while (c < argc)
    {
        if (strcmp(argv[c], "-c") == 0)
        {
            if (++c >= argc)
            {
                printf("Runtime-Error: -c option requires an input argument\n");
                usage(argv[0]);
                return 1;
            }
            else
                cfg_file = argv[c];
        }
        ++c;
    }

    if (!ConfigMgr::Load(cfg_file))
    {
        printf("Invalid or missing configuration file : %s\n", cfg_file);
        printf("Verify that the file exists and has \'[authserver]\' written in the top of the file!\n");
        return 1;
    }

    sLog->outInfo(LOG_FILTER_AUTHSERVER, "%s (authserver)", _FULLVERSION);
    sLog->outInfo(LOG_FILTER_AUTHSERVER, "Using configuration file %s.", cfg_file);

    sLog->outWarn(LOG_FILTER_AUTHSERVER, "%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    sLog->outDebug(LOG_FILTER_AUTHSERVER, "Max allowed open files is %d", ACE::max_handles());

    // authserver PID file creation
    std::string pidfile = ConfigMgr::GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError(LOG_FILTER_AUTHSERVER, "Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }
        sLog->outInfo(LOG_FILTER_AUTHSERVER, "Daemon PID: %u\n", pid);
    }

    // Initialize the database connection
    if (!StartDB())
        return 1;

    sLog->SetRealmID(0);                                               // ensure we've set realm to 0 (authserver realmid)

    // Get the list of realms for the server
    sRealmList->Initialize(ConfigMgr::GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLog->outError(LOG_FILTER_AUTHSERVER, "No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    int32 rmport = ConfigMgr::GetIntDefault("RealmServerPort", 3724);
    if (rmport < 0 || rmport > 0xFFFF)
    {
        sLog->outError(LOG_FILTER_AUTHSERVER, "Specified port out of allowed range (1-65535)");
        return 1;
    }

    std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(uint16(rmport), bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog->outError(LOG_FILTER_AUTHSERVER, "Auth server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialise the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog->outError(LOG_FILTER_AUTHSERVER, "Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLog->outInfo(LOG_FILTER_AUTHSERVER, "Using processors (bitmask, hex): %x", curAff);
                else
                    sLog->outError(LOG_FILTER_AUTHSERVER, "Can't set used processors (hex): %x", curAff);
            }

        }

        bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog->outInfo(LOG_FILTER_AUTHSERVER, "The auth server process priority class has been set to HIGH");
            else
                sLog->outError(LOG_FILTER_AUTHSERVER, "Can't set auth server process priority class.");

        }
    }
#endif

    // maximum counter for next ping
    uint32 numLoops = (ConfigMgr::GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    // Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            sLog->outInfo(LOG_FILTER_AUTHSERVER, "Ping MySQL to keep connection alive");
            LoginDatabase.KeepAlive();
        }
    }

    // Close the Database Pool and library
    StopDB();

    sLog->outInfo(LOG_FILTER_AUTHSERVER, "Halting process...");
    return 0;
}
示例#6
0
/// Main function
int Master::Run()
{
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    sLog->outString("%s (worldserver-daemon)", _FULLVERSION);
    sLog->outString("<Ctrl-C> to stop.\n");

    sLog->outString(" ______                       __");
    sLog->outString("/\\__  _\\       __          __/\\ \\__");
    sLog->outString("\\/_/\\ \\/ _ __ /\\_\\    ___ /\\_\\ \\, _\\  __  __");
    sLog->outString("   \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
    sLog->outString("    \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
    sLog->outString("     \\ \\_\\ \\_\\  \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
    sLog->outString("      \\/_/\\/_/   \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
    sLog->outString("                                 C O R E  /\\___/");
    sLog->outString("http://TrinityCore.org                    \\/__/\n");
    sLog->outString(" ");
    sLog->outString("       ###                               ###");
    sLog->outString("      #OFFM##     Eye of Beholder     ##FFO8#");
    sLog->outString("    #F###K####     http://e0b.eu     #######MM#");
    sLog->outString("   #FFM#FFMM#                         #MFF##FF##");
    sLog->outString("  #F###K###         #########          ###M###F#");
    sLog->outString("  #M#MX#XXM#     #FMMMMM#F#MKMK#      ##EX##M#MM#");
    sLog->outString(" #MM#XX#VIM#    ##KMM##MMFK##M#8##    #FVO8XO#MM#");
    sLog->outString(" #FM##MF#OO8### #MKAAOF##OL1 `o8## ###FOOKMF###F#");
    sLog->outString(" #FM##K###XX#FOFMF3O#######D1` <AMFOFMXO###M##KM#");
    sLog->outString(" ##M######KX####gw#######Dyuu1  `1####AX######MM#");
    sLog->outString(" #MO##VAVVA#XX#u<8###########L< `<1KFX#8VIXVX#FF#");
    sLog->outString(" #FF#8IVVIV8#MK<<A###########w` `<<3M##VVIAIV#MFM");
    sLog->outString(" #KM#8hIAIIAK#J`<o8#########4<``<<1wM8AVhVVhV#MK#");
    sLog->outString(" ####8hIAVIVK#g`<<bF#######O1``<<11wMMAIVAIhV####");
    sLog->outString(" ####8hVIVAI#M81<<<<<1ooo1<```<11ub3M#AVAIVIV####");
    sLog->outString("#####AhAIhVMM##J111<<``````<<11ubgLK#MKAII8II#####");
    sLog->outString("#####8hAVhIK#VF8bo11<<<<<<<<11ubgJD#V##IhI8IV#####");
    sLog->outString("##MM#VhVVIA#M#FAKJbbuuu11oubbgJL488F#M#MIIAhh##M##");
    sLog->outString("#M#M#VhVII###VVM#KLggbbbbbg7JL349##VV8##AIAhh##K##");
    sLog->outString("#M#M##A8###KM8AIhHM#K8D4DD990KKK8hIA8KK####A8#####");
    sLog->outString("###M#####VK8AAIMVD##MMMM#KM#M#M#8IKVV8A#98####M###");
    sLog->outString("###A##8##I8VAKVh8# ##### ###### #KIh9AVKhV#88#A###");
    sLog->outString("###8A#AK#AV#VII0I#              #HI0IIM8V8#AAMA###");
    sLog->outString("###AV8hA#Vh8#ho0#                #KhhKKhI##hAAA8##");
    sLog->outString("##AV88hV#8hI#9h#                  #JI#AhI##hAAAV##");
    sLog->outString("##hhA8oI##ho9M#                    #MKho9#AoAMIh8#");
    sLog->outString("##ohM8oV##A9#                        #KA###oV#IoA#");
    sLog->outString("##hhM#######                          ########VoA#");
    sLog->outString("##h9K8A8IA8#                           #AVA#VMKhA#");
    sLog->outString("##h8K#8FVV9#                           #IAAMAMKVA#");
    sLog->outString("###A#M8#A88#                           #AVK8A#A8##");
    sLog->outString("###V#MA#AAM#                           #KIK8A#V8##");
    sLog->outString("#M8V#FAA8AF#                           #FV#AA#V88#");
    sLog->outString("#88A8K88AA##                           #9V88A#A88#");
    sLog->outString("##8V8AAAAV##                           #UVV8I#V88#");
    sLog->outString("#8VhVVVAIV##                           #AhV8h8hVA#");
    sLog->outString("#AVIVVVAhV##                           #UhV8h8hAV#");
    sLog->outString("#8VhVIVVIV#                            #9IIAh8hVA#");
    sLog->outString("#8IhVIVI8M#                            #M8IVh8hIA#");
    sLog->outString("#AIhVVVIK#                              #FIVh8hhA#");
    sLog->outString("##hoVUII#                                #UVhMhhA#");
    sLog->outString("#8hhV9I9#                                #KVV#hhA#");
    sLog->outString("##hhIKF#                                  #K88hhA#");
    sLog->outString("##hh8##                                     #Mhh8#");
    sLog->outString("#KhJ##                                       #8hA#");
    sLog->outString("####                                          ####");

    /// worldserver PID file creation
    std::string pidfile = ConfigMgr::GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outString("Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();

    // Initialise the signal handlers
    WorldServerSignalHandler SignalINT, SignalTERM;
    #ifdef _WIN32
    WorldServerSignalHandler SignalBREAK;
    #endif /* _WIN32 */

    // Register worldserver's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
    #ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
    #endif /* _WIN32 */

    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (ConfigMgr::GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (ConfigMgr::GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    ///- Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog->outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog->outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog->outString("");
        }

        bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false);

        //if (Prio && (m_ServiceStatus == -1)  /* need set to default process priority class in service mode*/)
        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog->outString("worldserver process priority class set to HIGH");
            else
                sLog->outError("Can't set worldserver process priority class.");
            sLog->outString("");
        }
    }
    #endif
    //Start soap serving thread
    ACE_Based::Thread* soap_thread = NULL;

    if (ConfigMgr::GetBoolDefault("SOAP.Enabled", false))
    {
        TCSoapRunnable* runnable = new TCSoapRunnable();
        runnable->setListenArguments(ConfigMgr::GetStringDefault("SOAP.IP", "127.0.0.1"), ConfigMgr::GetIntDefault("SOAP.Port", 7878));
        soap_thread = new ACE_Based::Thread(runnable);
    }

    ///- Start up freeze catcher thread
    if (uint32 freeze_delay = ConfigMgr::GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay*1000);
        ACE_Based::Thread freeze_thread(fdr);
        freeze_thread.setPriority(ACE_Based::Highest);
    }

    ///- Launch the world listener socket
    uint16 wsport = sWorld->getIntConfig(CONFIG_PORT_WORLD);
    std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork(wsport, bind_ip.c_str ()) == -1)
    {
        sLog->outError("Failed to start network");
        World::StopNow(ERROR_EXIT_CODE);
        // go down and shutdown the server
    }

    // set server online (allow connecting now)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag & ~%u, population = 0 WHERE id = '%u'", REALM_FLAG_INVALID, realmID);

    sLog->outString("%s (worldserver-daemon) ready...", _FULLVERSION);

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    world_thread.wait();
    rar_thread.wait();

    if (soap_thread)
    {
        soap_thread->wait();
        soap_thread->destroy();
        delete soap_thread;
    }

    // set server offline
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realmID);

    ///- Clean database before leaving
    ClearOnlineAccounts();

    _StopDB();

    sLog->outString("Halting process...");

    if (cliThread)
    {
        #ifdef _WIN32

        // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
        //_exit(1);
        // send keyboard input to safely unblock the CLI thread
        INPUT_RECORD b[5];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();

        #else

        cliThread->destroy();

        #endif

        delete cliThread;
    }

    // for some unknown reason, unloading scripts here and not in worldrunnable
    // fixes a memory leak related to detaching threads from the module
    //UnloadScriptingModule();

    // Exit the process with specified return value
    return World::GetExitCode();
}
/// Main function
int Master::Run()
{
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    sLog->outInfo(LOG_FILTER_WORLDSERVER, "%s (worldserver-daemon)", _FULLVERSION);
    sLog->outInfo(LOG_FILTER_WORLDSERVER, "<Ctrl-C> to stop.\n");

    sLog->outInfo(LOG_FILTER_WORLDSERVER, " _    _       _    _ _____                          ");
    sLog->outInfo(LOG_FILTER_WORLDSERVER, "| |  | |     | |  | /  ___|                         ");
    sLog->outInfo(LOG_FILTER_WORLDSERVER, "| |  | | ___ | |  | \\ `--.  ___  _   _ _ __ ___ ___ ");
    sLog->outInfo(LOG_FILTER_WORLDSERVER, "| |/\\| |/ _ \\| |/\\| |`--. \\/ _ \\| | | | '__/ __/ _ \\");
    sLog->outInfo(LOG_FILTER_WORLDSERVER, "\\  /\\  / (_) \\  /\\  /\\__/ / (_) | |_| | | | (_|  __/");
    sLog->outInfo(LOG_FILTER_WORLDSERVER, " \\/  \\/ \\___/ \\/  \\/\\____/ \\___/ \\__,_|_|  \\___\\___|");
    sLog->outInfo(LOG_FILTER_WORLDSERVER, "TrinityCore 2012-2015");
    sLog->outInfo(LOG_FILTER_WORLDSERVER, "Visit our forum www.TrinityCore.info");
    sLog->outInfo(LOG_FILTER_WORLDSERVER, "TrinityCore V3 Mop 5.4.8");

    /// worldserver PID file creation
    std::string pidfile = ConfigMgr::GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError(LOG_FILTER_WORLDSERVER, "Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outInfo(LOG_FILTER_WORLDSERVER, "Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();

    ///- Initialize the signal handlers
    WorldServerSignalHandler SignalINT, SignalTERM;
#ifdef _WIN32
    WorldServerSignalHandler SignalBREAK;
#endif /* _WIN32 */

    ///- Register worldserver's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
#ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
#endif /* _WIN32 */

    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (ConfigMgr::GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (ConfigMgr::GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog->outError(LOG_FILTER_WORLDSERVER, "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog->outInfo(LOG_FILTER_WORLDSERVER, "Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog->outError(LOG_FILTER_WORLDSERVER, "Can't set used processors (hex): %x", curAff);
                }
            }
        }

        bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false);

        //if (Prio && (m_ServiceStatus == -1)  /* need set to default process priority class in service mode*/)
        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog->outInfo(LOG_FILTER_WORLDSERVER, "worldserver process priority class set to HIGH");
            else
                sLog->outError(LOG_FILTER_WORLDSERVER, "Can't set worldserver process priority class.");
        }
    }
#endif
    //Start soap serving thread
    ACE_Based::Thread* soap_thread = NULL;

    if (ConfigMgr::GetBoolDefault("SOAP.Enabled", false))
    {
        TCSoapRunnable* runnable = new TCSoapRunnable();
        runnable->setListenArguments(ConfigMgr::GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(ConfigMgr::GetIntDefault("SOAP.Port", 7878)));
        soap_thread = new ACE_Based::Thread(runnable);
    }

    ///- Start up freeze catcher thread
    if (uint32 freeze_delay = ConfigMgr::GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay * 1000);
        ACE_Based::Thread freeze_thread(fdr);
        freeze_thread.setPriority(ACE_Based::Highest);
    }

    ///- Launch the world listener socket
    uint16 wsport = sWorld->getIntConfig(CONFIG_PORT_WORLD);
    std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork(wsport, bind_ip.c_str()) == -1)
    {
        sLog->outError(LOG_FILTER_WORLDSERVER, "Failed to start network");
        World::StopNow(ERROR_EXIT_CODE);
        // go down and shutdown the server
    }

    sLog->outInfo(LOG_FILTER_WORLDSERVER, "%s (worldserver-daemon) ready...", _FULLVERSION);

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    world_thread.wait();
    rar_thread.wait();

    if (soap_thread)
    {
        soap_thread->wait();
        soap_thread->destroy();
        delete soap_thread;
    }

    ///- Clean database before leaving
    ClearOnlineAccounts();

    _StopDB();

    sLog->outInfo(LOG_FILTER_WORLDSERVER, "Halting process...");

    if (cliThread)
    {
#ifdef _WIN32

        // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
        //_exit(1);
        // send keyboard input to safely unblock the CLI thread
        INPUT_RECORD b[5];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();

#else

        cliThread->destroy();

#endif

        delete cliThread;
    }

    // for some unknown reason, unloading scripts here and not in worldrunnable
    // fixes a memory leak related to detaching threads from the module
    //UnloadScriptingModule();

    // Exit the process with specified return value
    return World::GetExitCode();
}
示例#8
0
/// Launch the realm server
extern int main(int argc, char **argv) {
	sLog->SetLogDB(false);

	///- Command line parsing to get the configuration file name
			char const* cfg_file = _ARKCORE_REALM_CONFIG;
			int c = 1;
			while(c < argc)
			{
				if (strcmp(argv[c], "-c") == 0)
				{
					if (++c >= argc)
					{
						sLog->outError("Runtime-Error: -c option requires an input argument");
						usage(argv[0]);
						return 1;
					}
					else
					cfg_file = argv[c];
				}

#ifdef _WIN32
			////////////
			//Services//
			////////////
			if (strcmp(argv[c], "-s") == 0)
			{
				if (++c >= argc)
				{
					sLog->outError("Runtime-Error: -s option requires an input argument");
					usage(argv[0]);
					return 1;
				}
				if (strcmp(argv[c], "install") == 0)
				{
					if (WinServiceInstall())
					sLog->outString("Installing service");
					return 1;
				}
				else if (strcmp(argv[c], "uninstall") == 0)
				{
					if (WinServiceUninstall())
					sLog->outString("Uninstalling service");
					return 1;
				}
				else
				{
					sLog->outError("Runtime-Error: unsupported option %s", argv[c]);
					usage(argv[0]);
					return 1;
				}
			}

			if (strcmp(argv[c], "--service") == 0)
			WinServiceRun();

#endif
			++c;
		}

		if (!sConfig->SetSource(cfg_file))
		{
			sLog->outError("Invalid or missing configuration file : %s", cfg_file);
			sLog->outError("Verify that the file exists and has \'[authserver]\' written in the top of the file!");
			return 1;
		}
		sLog->Initialize();

		sLog->outString("%s (realm-daemon)", _CLIENT_BUILD_REVISION);
		sLog->outString(" ");
		sLog->outString("World of Warcraft: Mists of Pandaria");
		sLog->outString("							Server emulator");
		sLog->outString("This core is based on ArkCORE source.");
		sLog->outString(" ");
		sLog->outString("<Ctrl-C> to stop.\n");

		sLog->outDetail("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
			ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
			ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

			sLog->outBasic("Max allowed open files is %d", ACE::max_handles());

			/// realmd PID file creation
			std::string pidfile = sConfig->GetStringDefault("PidFile", "");
			if (!pidfile.empty())
			{
				uint32 pid = CreatePIDFile(pidfile);
				if (!pid)
				{
					sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
					return 1;
				}

				sLog->outString("Daemon PID: %u\n", pid);
			}

			///- Initialize the database connection
			if (!StartDB())
			return 1;

			///- Initialize the log database
			sLog->SetLogDBLater(sConfig->GetBoolDefault("EnableLogDB", false));// set var to enable DB logging once startup finished.
			sLog->SetLogDB(false);
			sLog->SetRealmID(0);// ensure we've set realm to 0 (realmd realmid)

			///- Get the list of realms for the server
			sRealmList->Initialize(sConfig->GetIntDefault("RealmsStateUpdateDelay", 20));
			if (sRealmList->size() == 0)
			{
				sLog->outError("No valid realms specified.");
				return 1;
			}

			///- Launch the listening network socket
			RealmAcceptor acceptor;

			uint16 rmport = sConfig->GetIntDefault("RealmServerPort", 3724);
			std::string bind_ip = sConfig->GetStringDefault("BindIP", "0.0.0.0");

			ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

			if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
			{
				sLog->outError("ArkCORE Auth can not bind to %s:%d", bind_ip.c_str(), rmport);
				return 1;
			}

			// Initialise the signal handlers
			RealmdSignalHandler SignalINT, SignalTERM;
#ifdef _WIN32
	RealmdSignalHandler SignalBREAK;
#endif /* _WIN32 */

	// Register realmd's signal handlers
	ACE_Sig_Handler Handler;
	Handler.register_handler(SIGINT, &SignalINT);
	Handler.register_handler(SIGTERM, &SignalTERM);
#ifdef _WIN32
	Handler.register_handler(SIGBREAK, &SignalBREAK);
#endif /* _WIN32 */

	///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
	{
		HANDLE hProcess = GetCurrentProcess();

		uint32 Aff = sConfig->GetIntDefault("UseProcessors", 0);
		if (Aff > 0)
		{
			ULONG_PTR appAff;
			ULONG_PTR sysAff;

			if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
			{
				ULONG_PTR curAff = Aff & appAff; // remove non accessible processors

				if (!curAff)
				sLog->outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x", Aff, appAff);
				else if (SetProcessAffinityMask(hProcess, curAff))
				sLog->outString("Using processors (bitmask, hex): %x", curAff);
				else
				sLog->outError("Can't set used processors (hex): %x", curAff);
			}
			sLog->outString();
		}

		bool Prio = sConfig->GetBoolDefault("ProcessPriority", false);

		if (Prio)
		{
			if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
			sLog->outString("ArkCORE Auth process priority class set to HIGH");
			else
			sLog->outError("Can't set realmd process priority class.");
			sLog->outString();
		}
	}
#endif

	// maximum counter for next ping
	uint32 numLoops = (sConfig->GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
	uint32 loopCounter = 0;

	// possibly enable db logging; avoid massive startup spam by doing it here.
	if (sLog->GetLogDBLater())
	{
		sLog->outString("Enabling database logging...");
		sLog->SetLogDBLater(false);

		// login db needs thread for logging
		sLog->SetLogDB(true);
	}
	else
	sLog->SetLogDB(false);

	///- Wait for termination signal
	while (!stopEvent)
	{
		// dont move this outside the loop, the reactor will modify it
		ACE_Time_Value interval(0, 100000);

		if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
		break;

		if ((++loopCounter) == numLoops)
		{
			loopCounter = 0;
			sLog->outDetail("Ping MySQL to keep connection alive");
			LoginDatabase.KeepAlive();
		}
#ifdef _WIN32
		if (m_ServiceStatus == 0)
		stopEvent = true;
		else
		{
			while (m_ServiceStatus == 2)
			Sleep(1000);
		}
#endif
	}

	///- Close the Database Pool
	LoginDatabase.Close();

	sLog->outString("Halting process...");
	return 0;
}
示例#9
0
/// Launch the realm server
int main(int argc, char *argv[])
{
    std::string configFile, serviceParameter;

    boost::program_options::options_description desc("Allowed options");
    desc.add_options()
        ("config,c", boost::program_options::value<std::string>(&configFile)->default_value(_REALMD_CONFIG), "configuration file")
        ("version,v", "print version and exit")
#ifdef _WIN32
        ("s", boost::program_options::value<std::string>(&serviceParameter), "<run, install, uninstall> service");
#else
        ("s", boost::program_options::value<std::string>(&serviceParameter), "<run, stop> service");
#endif

    boost::program_options::variables_map vm;

    try
    {
        boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
        boost::program_options::notify(vm);
    }
    catch (boost::program_options::error const &e)
    {
        std::cerr << "ERROR: " << e.what() << std::endl << std::endl;
        std::cerr << desc << std::endl;

        return 1;
    }

#ifdef _WIN32                                                // windows service command need execute before config read
    if (vm.count("s"))
    {
        switch (::tolower(serviceParameter[0]))
        {
            case 'i':
                if (WinServiceInstall())
                    sLog.outString("Installing service");
                return 1;
            case 'u':
                if (WinServiceUninstall())
                    sLog.outString("Uninstalling service");
                return 1;
            case 'r':
                WinServiceRun();
                break;
        }
    }
#endif

    if (!sConfig.SetSource(configFile))
    {
        sLog.outError("Could not find configuration file %s.", configFile.c_str());
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

#ifndef _WIN32                                               // posix daemon commands need apply after config read
    if (vm.count("s"))
    {
        switch (::tolower(serviceParameter[0]))
        {
            case 'r':
                startDaemon();
                break;
            case 's':
                stopDaemon();
                break;
        }
    }
#endif

    sLog.Initialize();

    sLog.outString("%s [realm-daemon]", _FULLVERSION(REVISION_DATE, REVISION_TIME, REVISION_ID));
    sLog.outString("<Ctrl-C> to stop.\n");
    sLog.outString("Using configuration file %s.", configFile.c_str());

    ///- Check the version of the configuration file
    uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0);
    if (confVersion < _REALMDCONFVERSION)
    {
        sLog.outError("*****************************************************************************");
        sLog.outError(" WARNING: Your realmd.conf version indicates your conf file is out of date!");
        sLog.outError("          Please check for updates, as your current default values may cause");
        sLog.outError("          strange behavior.");
        sLog.outError("*****************************************************************************");
        Log::WaitBeforeContinueIfNeed();
    }

    DETAIL_LOG("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
    if (SSLeay() < 0x009080bfL)
    {
        DETAIL_LOG("WARNING: Outdated version of OpenSSL lib. Logins to server may not work!");
        DETAIL_LOG("WARNING: Minimal required version [OpenSSL 0.9.8k]");
    }

    /// realmd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    ///- Initialize the database connection
    if (!StartDB())
    {
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Get the list of realms for the server
    sRealmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList.size() == 0)
    {
        sLog.outError("No valid realms specified.");
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    // cleanup query
    // set expired bans to inactive
    LoginDatabase.BeginTransaction();
    LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.CommitTransaction();

    auto rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    // FIXME - more intelligent selection of thread count is needed here.  config option?
    MaNGOS::Listener<AuthSocket> listener(rmport, 1);

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog.outString("realmd process priority class set to HIGH");
            else
                sLog.outError("Can't set realmd process priority class.");
            sLog.outString();
        }
    }
#endif

    // server has started up successfully => enable async DB requests
    LoginDatabase.AllowAsyncTransactions();

    // maximum counter for next ping
    auto const numLoops = sConfig.GetIntDefault("MaxPingTime", 30) * MINUTE * 10;
    uint32 loopCounter = 0;

#ifndef _WIN32
    detachDaemon();
#endif
    ///- Wait for termination signal
    while (!stopEvent)
    {
        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            DETAIL_LOG("Ping MySQL to keep connection alive");
            LoginDatabase.Ping();
        }
        std::this_thread::sleep_for(std::chrono::milliseconds(100));
#ifdef _WIN32
        if (m_ServiceStatus == 0) stopEvent = true;
        while (m_ServiceStatus == 2) Sleep(1000);
#endif
    }


    ///- Wait for the delay thread to exit
    LoginDatabase.HaltDelayThread();

    ///- Remove signal handling before leaving
    UnhookSignals();

    sLog.outString("Halting process...");
    return 0;
}
示例#10
0
/// Main function
int Master::Run()
{
    /// worldd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
    {
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Initialize the World
    sWorld.SetInitialWorldSettings();

#ifndef _WIN32
    detachDaemon();
#endif
    // server loaded successfully => enable async DB requests
    // this is done to forbid any async transactions during server startup!
    CharacterDatabase.AllowAsyncTransactions();
    WorldDatabase.AllowAsyncTransactions();
    LoginDatabase.AllowAsyncTransactions();

    ///- Catch termination signals
    _HookSignals();

    ///- Launch WorldRunnable thread
    MaNGOS::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(MaNGOS::Priority_Highest);

    // set realmbuilds depend on mangosd expected builds, and set server online
    {
        std::string builds = AcceptableClientBuildsListStr();
        LoginDatabase.escape_string(builds);
        LoginDatabase.DirectPExecute("UPDATE realmlist SET realmflags = realmflags & ~(%u), population = 0, realmbuilds = '%s'  WHERE id = '%u'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);
    }

    MaNGOS::Thread* cliThread = nullptr;

#ifdef _WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new MaNGOS::Thread(new CliRunnable);
    }

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for mangosd. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

//        if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/)
        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog.outString("mangosd process priority class set to HIGH");
            else
                sLog.outError("Can't set mangosd process priority class.");
            sLog.outString();
        }
    }
#endif

    ///- Start up freeze catcher thread
    MaNGOS::Thread* freeze_thread = nullptr;
    if (uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay * 1000);
        freeze_thread = new MaNGOS::Thread(fdr);
        freeze_thread->setPriority(MaNGOS::Priority_Highest);
    }

    {
        int32 networkThreadWorker = sConfig.GetIntDefault("Network.Threads", 1);
        if (networkThreadWorker <= 0)
        {
            sLog.outError("Invalid network tread workers setting in mangosd.conf. (%d) should be > 0", networkThreadWorker);
            networkThreadWorker = 1;
        }
        MaNGOS::Listener<WorldSocket> listener(sConfig.GetStringDefault("BindIP", "0.0.0.0"), int32(sWorld.getConfig(CONFIG_UINT32_PORT_WORLD)), networkThreadWorker);

        std::unique_ptr<MaNGOS::Listener<RASocket>> raListener;
        if (sConfig.GetBoolDefault("Ra.Enable", false))
            raListener.reset(new MaNGOS::Listener<RASocket>(sConfig.GetStringDefault("Ra.IP", "0.0.0.0"), sConfig.GetIntDefault("Ra.Port", 3443), 1));

        std::unique_ptr<SOAPThread> soapThread;
        if (sConfig.GetBoolDefault("SOAP.Enabled", false))
            soapThread.reset(new SOAPThread(sConfig.GetStringDefault("SOAP.IP", "127.0.0.1"), sConfig.GetIntDefault("SOAP.Port", 7878)));

        // wait for shut down and then let things go out of scope to close them down
        while (!World::IsStopped())
            std::this_thread::sleep_for(std::chrono::seconds(1));
    }

    ///- Stop freeze protection before shutdown tasks
    if (freeze_thread)
    {
        freeze_thread->destroy();
        delete freeze_thread;
    }

    ///- Set server offline in realmlist
    LoginDatabase.DirectPExecute("UPDATE realmlist SET realmflags = realmflags | %u WHERE id = '%u'", REALM_FLAG_OFFLINE, realmID);

    ///- Remove signal handling before leaving
    _UnhookSignals();

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    world_thread.wait();

    ///- Clean account database before leaving
    clearOnlineAccounts();

    // send all still queued mass mails (before DB connections shutdown)
    sMassMailMgr.Update(true);

    ///- Wait for DB delay threads to end
    CharacterDatabase.HaltDelayThread();
    WorldDatabase.HaltDelayThread();
    LoginDatabase.HaltDelayThread();

    sLog.outString("Halting process...");

    if (cliThread)
    {
#ifdef _WIN32

        // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
        //_exit(1);
        // send keyboard input to safely unblock the CLI thread
        INPUT_RECORD b[5];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        BOOL ret = WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();

#else

        cliThread->destroy();

#endif

        delete cliThread;
    }

    // mark this can be killable
    m_canBeKilled = true;

    ///- Exit the process with specified return value
    return World::GetExitCode();
}
示例#11
0
int Master::Run()
{
	sLog.outString("   ___     _                   _         ___                   ");
    sLog.outString("  / _ \\   | |_   ___   _ __   (_)  __   / __|  ___   _ _   ___ ");
    sLog.outString(" / /_\\ \\  |  _| / _ \\ | '  \\  | | / _| | (__  / _ \\ | '_| / -_)");
    sLog.outString("/_/   \\_\\  \\__| \\___/ |_|_|_| |_| \\__|  \\___| \\___/ |_|   \\___|");
    sLog.outString("");

    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    if (!_StartDB())
        return 1;

    sWorld.SetInitialWorldSettings();
    _HookSignals();
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);
    std::string builds = AcceptableClientBuildsListStr();
    LoginDatabase.escape_string(builds);
    LoginDatabase.PExecute("UPDATE realmlist SET flag = flag & ~(%u), population = 0, gamebuild = '%s'  WHERE id = '%d'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1))
#else
    if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
    {
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for OregonCore. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess,curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x",curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
                sLog.outString("OregonCore process priority class set to HIGH");
            else
                sLog.outError("ERROR: Can't set OregonCore process priority class.");
            sLog.outString();
        }
    }
    #endif

    ACE_Based::Thread* soap_thread = NULL;

    if (sConfig.GetBoolDefault("SOAP.Enabled", false))
    {
        OCSoapRunnable* soapconnectector = new OCSoapRunnable();
        soapconnectector->setListenArguments(sConfig.GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfig.GetIntDefault("SOAP.Port", 7878)));
        soap_thread = new ACE_Based::Thread(soapconnectector);
    }
    ACE_Based::Thread* freeze_thread = NULL;
    if (uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay*1000);
        freeze_thread = new ACE_Based::Thread(fdr);
        freeze_thread->setPriority(ACE_Based::Highest);
    }
	
    uint16 wsport = sWorld.getConfig(CONFIG_PORT_WORLD);
    std::string bind_ip = sConfig.GetStringDefault ("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork (wsport, bind_ip.c_str ()) == -1)
    {
        sLog.outError("Failed to start network");
        World::StopNow(ERROR_EXIT_CODE);
    }

    sWorldSocketMgr->Wait();

    if (freeze_thread)
    {
        freeze_thread->destroy();
        delete freeze_thread;
    }

    if (soap_thread)
    {
        soap_thread->wait();
        soap_thread->destroy();
        delete soap_thread;
    }
    LoginDatabase.PExecute("UPDATE realmlist SET flag = flag | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realmID);
    _UnhookSignals();
    world_thread.wait();
    rar_thread.wait ();
    clearOnlineAccounts();
    CharacterDatabase.HaltDelayThread();
    WorldDatabase.HaltDelayThread();
    LoginDatabase.HaltDelayThread();

    sLog.outString("Halting process...");

    if (cliThread)
    {
        #ifdef _WIN32

        INPUT_RECORD b[5];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();

        #else

        cliThread->destroy();

        #endif

        delete cliThread;
    }
    return World::GetExitCode();
}
示例#12
0
/// Launch the realm server
extern int main(int argc, char** argv)
{
    ///- Command line parsing
    std::string cfg_file;
    std::string serviceDaemonMode;

    boost::program_options::options_description description("Allowed options");
    description.add_options()
        ("version,v", "print version and exit")
        ("help,h", "print commandline help and exit")
        ("config,c", boost::program_options::value<std::string>(&cfg_file)->default_value(_REALMD_CONFIG), "use as configuration file")
#ifdef WIN32
        ("service,s", boost::program_options::value<std::string>(&serviceDaemonMode), "running as service, arg functions: run, install, uninstall")
#else
        ("service,s", boost::program_options::value<std::string>(&serviceDaemonMode), "running as daemon, arg functions: run, stop")
#endif
        ;

    // parse option
    boost::program_options::variables_map vm;

    try {
        boost::program_options::store(boost::program_options::command_line_parser(argc, argv).
            options(description).run(), vm);
        boost::program_options::notify(vm);
    }
    catch(boost::program_options::unknown_option const& ex)
    {
        sLog.outError("Runtime-Error: unknown option %s", ex.get_option_name().c_str());
        usage(description, argv[0]);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }
    catch(boost::program_options::invalid_command_line_syntax const& ex)
    {
        sLog.outError("Runtime-Error: invalid syntax for option %s", ex.get_option_name().c_str());
        usage(description, argv[0]);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    if (vm.count("version"))
    {
        printf("%s\n", _FULLVERSION(REVISION_DATE, REVISION_TIME, REVISION_NR, REVISION_ID));
        return 0;
    }

    if (vm.count("help"))
    {
        usage(description, argv[0]);
        return 0;
    }

    if (!serviceDaemonMode.empty())
    {
#ifdef WIN32
        char const* const serviceModes[] =  { "run", "install", "uninstall", NULL };
#else
        char const* const serviceModes[] =  { "run", "stop", NULL };
#endif
        char const* const* mode_ptr = &serviceModes[0];
        for(; *mode_ptr != NULL; ++mode_ptr)
            if (*mode_ptr == serviceDaemonMode)
                break;

        if (!*mode_ptr)
        {
            sLog.outError("Runtime-Error: -s unsupported argument %s", serviceDaemonMode.c_str());
            usage(description, argv[0]);
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }
    }

#ifdef WIN32                                                // windows service command need execute before config read
    switch (serviceDaemonMode[0])
    {
    case 'i':
        if (WinServiceInstall())
            sLog.outString("Installing service");
        return 1;
    case 'u':
        if (WinServiceUninstall())
            sLog.outString("Uninstalling service");
        return 1;
    case 'r':
        WinServiceRun();
        break;
    }
#endif

    if (!sConfig.SetSource(cfg_file, "RealmdConf"))
    {
        sLog.outError("Could not find configuration file %s.", cfg_file);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

#ifndef WIN32                                               // posix daemon commands need apply after config read
    switch (serviceDaemonMode)
    {
        case 'r':
            startDaemon();
            break;
        case 's':
            stopDaemon();
            break;
    }
#endif

    sLog.Initialize();

    sLog.outString("%s [realm-daemon]", _FULLVERSION(REVISION_DATE, REVISION_TIME, REVISION_NR, REVISION_ID));
    sLog.outString("<Ctrl-C> to stop.\n");
    sLog.outString("Using configuration file %s.", cfg_file);

    ///- Check the version of the configuration file
    uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0);
    if (confVersion < _REALMDCONFVERSION)
    {
        sLog.outError("*****************************************************************************");
        sLog.outError(" WARNING: Your realmd.conf version indicates your conf file is out of date!");
        sLog.outError("          Please check for updates, as your current default values may cause");
        sLog.outError("          strange behavior.");
        sLog.outError("*****************************************************************************");
        Log::WaitBeforeContinueIfNeed();
    }

    DETAIL_LOG("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
    if (SSLeay() < 0x009080bfL)
    {
        DETAIL_LOG("WARNING: Outdated version of OpenSSL lib. Logins to server may not work!");
        DETAIL_LOG("WARNING: Minimal required version [OpenSSL 0.9.8k]");
    }

    DETAIL_LOG("Using ACE: %s", ACE_VERSION);
    DETAIL_LOG("Using BOOST: %i.%i.%i", BOOST_VERSION / 100000, BOOST_VERSION / 100 % 1000, BOOST_VERSION % 100);

    sLog.outBasic("Max allowed open files is %d", boost::asio::socket_base::max_connections);

    /// realmd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    ///- Initialize the database connection
    if (!StartDB())
    {
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Get the list of realms for the server
    sRealmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList.size() == 0)
    {
        sLog.outError("No valid realms specified.");
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    // cleanup query
    // set expired bans to inactive
    LoginDatabase.BeginTransaction();
    LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.CommitTransaction();

    ///- Launch the listening network socket

    uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    std::auto_ptr< SessionManager > manager( new SessionManager() );
    if ( !manager->StartNetwork( rmport, bind_ip ))
    {
        sLog.outError("MaNGOS realmd can not bind to %s:%d", bind_ip.c_str(), rmport);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog.outString("realmd process priority class set to HIGH");
            else
                sLog.outError("Can't set realmd process priority class.");
            sLog.outString();
        }
    }
#endif

    // server has started up successfully => enable async DB requests
    LoginDatabase.AllowAsyncTransactions();

    // maximum counter for next ping
    uint32 numLoops = (sConfig.GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

#ifndef WIN32
    detachDaemon();
#endif
    ///- Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        boost::this_thread::sleep(boost::posix_time::milliseconds(10));

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            DETAIL_LOG("Ping MySQL to keep connection alive");
            LoginDatabase.Ping();
        }
#ifdef WIN32
        if (m_ServiceStatus == 0) stopEvent = true;
        while (m_ServiceStatus == 2) Sleep(1000);
#endif
    }

    manager->StopNetwork();
    manager.reset();

    ///- Wait for the delay thread to exit
    LoginDatabase.HaltDelayThread();

    ///- Remove signal handling before leaving
    UnhookSignals();

    sLog.outString("Halting process...");
    return 0;
}
示例#13
0
文件: main.cpp 项目: Bootz/Stage6JUNK
// Launch the warden server
extern int main(int argc, char **argv)
{
    // Command line parsing to get the configuration file name
    char const* cfg_file = _wardenserver_CONFIG;
    int c = 1;
    while(c < argc)
    {
        if (strcmp(argv[c], "-c") == 0)
        {
            if (++c >= argc)
            {
                sLog->outError("Runtime-Error: -c option requires an input argument");
                usage(argv[0]);
                return 1;
            }
            else
                cfg_file = argv[c];
        }
        ++c;
    }

    if (!sConfig->SetSource(cfg_file))
    {
        sLog->outError("Invalid or missing configuration file : %s", cfg_file);
        sLog->outError("Verify that the file exists and has \'[wardenserver]\' written in the top of the file!");
        return 1;
    }
    sLog->Initialize();

    sLog->outString("%s (warden-daemon)", _FULLVERSION);
    sLog->outString("<Ctrl-C> to stop.\n");
    sLog->outString("Using configuration file %s.", cfg_file);

	sLog->outDetail("Using ACE: %s", ACE_VERSION);

    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);

    sLog->outBasic("Max allowed open files is %d", ACE::max_handles());

    // wardenserver PID file creation
    std::string pidfile = sConfig->GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outString("Daemon PID: %u\n", pid);
    }

    // Launch the listening network socket
    ACE_Acceptor<WardenSocket, ACE_SOCK_Acceptor> acceptor;

    uint16 rmport = sConfig->GetIntDefault("WardenServerPort", 4321);
    std::string bind_ip = sConfig->GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog->outError("wardenserver can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig->GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for Warden. Accessible processors bitmask (hex): %x", Aff, appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLog->outString("Using processors (bitmask, hex): %x", curAff);
                else
                    sLog->outError("Can't set used processors (hex): %x", curAff);
            }
            sLog->outString();
        }

        bool Prio = sConfig->GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog->outString("warden process priority class is set to HIGH");
            else
                sLog->outError("Can't set warden process priority class.");
            sLog->outString();
        }
    }
#endif

    sWarden->Initialize();

    // Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;
    }

    sLog->outString("Halting process...");
    return 0;
}
示例#14
0
/// Main function
int Master::Run()
{
    /// worldd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Can not create PID file %s.\n", pidfile.c_str());
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
    {
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Set Realm to Offline, if crash happens. Only used once.
    LoginDatabase.DirectPExecute("UPDATE realmlist SET realmflags = realmflags | %u WHERE id = '%u'", REALM_FLAG_OFFLINE, realmID);

    ///- Initialize the World
    sWorld.SetInitialWorldSettings();

#ifndef WIN32
    detachDaemon();
#endif
    // server loaded successfully => enable async DB requests
    // this is done to forbid any async transactions during server startup!
    CharacterDatabase.AllowAsyncTransactions();
    WorldDatabase.AllowAsyncTransactions();
    LoginDatabase.AllowAsyncTransactions();

    ///- Catch termination signals
    _HookSignals();

    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    // set realmbuilds depend on mangosd expected builds, and set server online
    {
        std::string builds = AcceptableClientBuildsListStr();
        LoginDatabase.escape_string(builds);
        LoginDatabase.DirectPExecute("UPDATE realmlist SET realmflags = realmflags & ~(%u), population = 0, realmbuilds = '%s'  WHERE id = '%u'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);
    }

    ACE_Based::Thread* cliThread = NULL;

#ifdef WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread* rar_thread = NULL;
    if (sConfig.GetBoolDefault("Ra.Enable", false))
    {
        rar_thread = new ACE_Based::Thread(new RARunnable);
    }

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for mangosd. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        { sLog.outString("Using processors (bitmask, hex): %x", curAff); }
                    else
                        { sLog.outError("Can't set used processors (hex): %x", curAff); }
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

//        if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/)
        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                { sLog.outString("mangosd process priority class set to HIGH"); }
            else
                { sLog.outError("Can't set mangosd process priority class."); }
            sLog.outString();
        }
    }
#endif

#ifdef ENABLE_SOAP
    ///- Start soap serving thread
    ACE_Based::Thread* soap_thread = NULL;

    if (sConfig.GetBoolDefault("SOAP.Enabled", false))
    {
        MaNGOSsoapRunnable* runnable = new MaNGOSsoapRunnable();

        runnable->setListenArguments(sConfig.GetStringDefault("SOAP.IP", "127.0.0.1"), sConfig.GetIntDefault("SOAP.Port", 7878));
        soap_thread = new ACE_Based::Thread(runnable);
    }
#else /* ENABLE_SOAP */
    if (sConfig.GetBoolDefault("SOAP.Enabled", false))
    {
        sLog.outError("SOAP is enabled but wasn't included during compilation, not activating it.");
    }
#endif /* ENABLE_SOAP */

    ///- Start up freeze catcher thread
    ACE_Based::Thread* freeze_thread = NULL;
    if (uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay * 1000);
        freeze_thread = new ACE_Based::Thread(fdr);
        freeze_thread->setPriority(ACE_Based::Highest);
    }

    ///- Launch the world listener socket
    uint16 wsport = sWorld.getConfig(CONFIG_UINT32_PORT_WORLD);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork(wsport, bind_ip) == -1)
    {
        sLog.outError("Failed to start network");
        Log::WaitBeforeContinueIfNeed();
        World::StopNow(ERROR_EXIT_CODE);
        // go down and shutdown the server
    }

    sWorldSocketMgr->Wait();

    ///- Stop freeze protection before shutdown tasks
    if (freeze_thread)
    {
        freeze_thread->destroy();
        delete freeze_thread;
    }

#ifdef ENABLE_SOAP
    ///- Stop soap thread
    if (soap_thread)
    {
        soap_thread->wait();
        soap_thread->destroy();
        delete soap_thread;
    }
#endif

    ///- Set server offline in realmlist
    LoginDatabase.DirectPExecute("UPDATE realmlist SET realmflags = realmflags | %u WHERE id = '%u'", REALM_FLAG_OFFLINE, realmID);

    ///- Remove signal handling before leaving
    _UnhookSignals();

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    world_thread.wait();

    if (rar_thread)
    {
        rar_thread->wait();
        rar_thread->destroy();
        delete rar_thread;
    }

    ///- Clean account database before leaving
    clearOnlineAccounts();

    // send all still queued mass mails (before DB connections shutdown)
    sMassMailMgr.Update(true);

    ///- Wait for DB delay threads to end
    CharacterDatabase.HaltDelayThread();
    WorldDatabase.HaltDelayThread();
    LoginDatabase.HaltDelayThread();

    sLog.outString("Halting process...");

    if (cliThread)
    {
#ifdef WIN32

        // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
        //_exit(1);
        // send keyboard input to safely unblock the CLI thread
        INPUT_RECORD b[5];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        BOOL ret = WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();
#else
        cliThread->destroy();
#endif

        delete cliThread;
    }

    ///- Exit the process with specified return value
    return World::GetExitCode();
}
示例#15
0
// Launch the realm server
extern int main(int argc, char **argv)
{
    // Command line parsing
    char const* cfg_file = _OREGON_REALM_CONFIG;

#ifdef _WIN32
    char const *options = ":c:s:";
#else
    char const *options = ":c:";
#endif

    ACE_Get_Opt cmd_opts(argc, argv, options);
    cmd_opts.long_option("version", 'v');

    int option;
    while ((option = cmd_opts()) != EOF)
    {
        switch (option)
        {
            case 'c':
                cfg_file = cmd_opts.opt_arg();
                break;
            case 'v':
                printf("%s\n", _FULLVERSION);
                return 0;
#ifdef _WIN32
            case 's':
            {
                const char *mode = cmd_opts.opt_arg();

                if (!strcmp(mode, "install"))
                {
                    if (WinServiceInstall())
                        sLog.outString("Installing service");
                    return 1;
                }
                else if (!strcmp(mode, "uninstall"))
                {
                    if (WinServiceUninstall())
                        sLog.outString("Uninstalling service");
                    return 1;
                }
                else if (!strcmp(mode, "run"))
                    WinServiceRun();
                else
                {
                    sLog.outError("Runtime-Error: -%c unsupported argument %s", cmd_opts.opt_opt(), mode);
                    usage(argv[0]);
                    return 1;
                }
                break;
            }
#endif
            case ':':
                sLog.outError("Runtime-Error: -%c option requires an input argument", cmd_opts.opt_opt());
                usage(argv[0]);
                return 1;
            default:
                sLog.outError("Runtime-Error: bad format of commandline arguments");
                usage(argv[0]);
                return 1;
        }
    }

    if (!sConfig.SetSource(cfg_file))
    {
        sLog.outError("Invalid or missing configuration file : %s", cfg_file);
        sLog.outError("Verify that the file exists and has \'[authserver]\' written in the top of the file!");
        return 1;
    }
    sLog.Initialize();

    sLog.outString( "%s [realm-daemon]", _FULLVERSION);
    sLog.outString( "<Ctrl-C> to stop.\n" );
    sLog.outString("Using configuration file %s.", cfg_file);

    // Check the version of the configuration file
    uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0);
    if (confVersion < _REALMDCONFVERSION)
    {
        sLog.outError("*****************************************************************************");
        sLog.outError(" WARNING: Your oregonrealm.conf version indicates your conf file is out of date!");
        sLog.outError("          Please check for updates, as your current default values may cause");
        sLog.outError("          strange behavior.");
        sLog.outError("*****************************************************************************");
        clock_t pause = 3000 + clock();

        while (pause > clock()) {}
    }

    sLog.outDetail("Using ACE: %s", ACE_VERSION);

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    sLog.outBasic("Max allowed open files is %d", ACE::max_handles());

    // realmd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
            return 1;
        }

        sLog.outString( "Daemon PID: %u\n", pid );
    }

    // Initialize the database connection
    if (!StartDB())
        return 1;

    // Get the list of realms for the server
    sRealmList->Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLog.outError("No valid realms specified.");
        return 1;
    }

    // cleanup query
    // set expired bans to inactive
    LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");

    // Launch the listening network socket
    ACE_Acceptor<AuthSocket, ACE_SOCK_Acceptor> acceptor;

    uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog.outError("realmd can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Catch termination signals
    HookSignals();

    // Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff )
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess,curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
                sLog.outString("realmd process priority class set to HIGH");
            else
                sLog.outError("ERROR: Can't set realmd process priority class.");
            sLog.outString();
        }
    }
    #endif

    // maximum counter for next ping
    uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    // Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ( (++loopCounter) == numLoops )
        {
            loopCounter = 0;
            sLog.outDetail("Ping MySQL to keep connection alive");
            LoginDatabase.Query("SELECT 1 FROM realmlist LIMIT 1");
        }
#ifdef _WIN32
        if (m_ServiceStatus == 0) stopEvent = true;
        while (m_ServiceStatus == 2) Sleep(1000);
#endif
    }

    // Wait for the delay thread to exit
    LoginDatabase.HaltDelayThread();

    // Remove signal handling before leaving
    UnhookSignals();

    sLog.outString( "Halting process..." );
    return 0;
}
示例#16
0
文件: Master.cpp 项目: Girosz/mangos
/// Main function
int Master::Run()
{
    /// worldd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if(!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if( !pid )
        {
            sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
            return 1;
        }

        sLog.outString( "Daemon PID: %u\n", pid );
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    ///- Initialize the World
    sWorld.SetInitialWorldSettings();

    ///- Catch termination signals
    _HookSignals();

    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    // set server online
    loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);

    ACE_Based::Thread* cliThread = NULL;

#ifdef WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if(Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if(GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if(!curAff )
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for mangosd. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if(SetProcessAffinityMask(hProcess,curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x",curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

//        if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/)
        if(Prio)
        {
            if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
                sLog.outString("mangosd process priority class set to HIGH");
            else
                sLog.outError("ERROR: Can't set mangosd process priority class.");
            sLog.outString();
        }
    }
#endif

    uint32 realCurrTime, realPrevTime;
    realCurrTime = realPrevTime = getMSTime();

    ///- Start up freeze catcher thread
    if(uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay*1000);
        ACE_Based::Thread freeze_thread(fdr);
        freeze_thread.setPriority(ACE_Based::Highest);
    }

    ///- Launch the world listener socket
    port_t wsport = sWorld.getConfig (CONFIG_PORT_WORLD);
    std::string bind_ip = sConfig.GetStringDefault ("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork (wsport, bind_ip.c_str ()) == -1)
    {
        sLog.outError ("Failed to start network");
        World::StopNow(ERROR_EXIT_CODE);
        // go down and shutdown the server
    }

    sWorldSocketMgr->Wait ();

    // set server offline
    loginDatabase.PExecute("UPDATE realmlist SET color = 2 WHERE id = '%d'",realmID);

    ///- Remove signal handling before leaving
    _UnhookSignals();

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    world_thread.wait();
    rar_thread.wait ();

    ///- Clean database before leaving
    clearOnlineAccounts();

    ///- Wait for delay threads to end
    CharacterDatabase.HaltDelayThread();
    WorldDatabase.HaltDelayThread();
    loginDatabase.HaltDelayThread();

    sLog.outString( "Halting process..." );

    if (cliThread)
    {
#ifdef WIN32

        // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
        //_exit(1);
        // send keyboard input to safely unblock the CLI thread
        INPUT_RECORD b[5];
        HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
        b[0].EventType = KEY_EVENT;
        b[0].Event.KeyEvent.bKeyDown = TRUE;
        b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[0].Event.KeyEvent.wRepeatCount = 1;

        b[1].EventType = KEY_EVENT;
        b[1].Event.KeyEvent.bKeyDown = FALSE;
        b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
        b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
        b[1].Event.KeyEvent.wRepeatCount = 1;

        b[2].EventType = KEY_EVENT;
        b[2].Event.KeyEvent.bKeyDown = TRUE;
        b[2].Event.KeyEvent.dwControlKeyState = 0;
        b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[2].Event.KeyEvent.wRepeatCount = 1;
        b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

        b[3].EventType = KEY_EVENT;
        b[3].Event.KeyEvent.bKeyDown = FALSE;
        b[3].Event.KeyEvent.dwControlKeyState = 0;
        b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
        b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
        b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
        b[3].Event.KeyEvent.wRepeatCount = 1;
        DWORD numb;
        BOOL ret = WriteConsoleInput(hStdIn, b, 4, &numb);

        cliThread->wait();

#else

        cliThread->destroy();

#endif

        delete cliThread;
    }

    // for some unknown reason, unloading scripts here and not in worldrunnable
    // fixes a memory leak related to detaching threads from the module
    UnloadScriptingModule();

    // Exit the process with specified return value
    return World::GetExitCode();
}
示例#17
0
/// Launch the auth server
extern int main(int argc, char** argv)
{
    // Command line parsing to get the configuration file name
    char const* configFile = _TRINITY_REALM_CONFIG;
    int count = 1;
    while (count < argc)
    {
        if (strcmp(argv[count], "-c") == 0)
        {
            if (++count >= argc)
            {
                printf("Runtime-Error: -c option requires an input argument\n");
                usage(argv[0]);
                return 1;
            }
            else
                configFile = argv[count];
        }
        ++count;
    }

    if (!sConfigMgr->LoadInitial(configFile))
    {
        printf("Invalid or missing configuration file : %s\n", configFile);
        printf("Verify that the file exists and has \'[authserver]\' written in the top of the file!\n");
        return 1;
    }

    TC_LOG_INFO("server.authserver", "%s (authserver)", _FULLVERSION);
    TC_LOG_INFO("server.authserver", " ");
    TC_LOG_INFO("server.authserver", " A World of Warcraft Cataclsym 4.3.4 Emulator    ");
    TC_LOG_INFO("server.authserver", "       _/_/              _/          _/_/_/    _/_/    _/_/_/    _/_/_/_/  ");
    TC_LOG_INFO("server.authserver", "    _/    _/  _/  _/_/  _/  _/    _/        _/    _/  _/    _/  _/         ");
    TC_LOG_INFO("server.authserver", "   _/_/_/_/  _/_/      _/_/      _/        _/    _/  _/_/_/    _/_/_/      ");
    TC_LOG_INFO("server.authserver", "  _/    _/  _/        _/  _/    _/        _/    _/  _/    _/  _/           ");
    TC_LOG_INFO("server.authserver", " _/    _/  _/        _/    _/    _/_/_/    _/_/    _/    _/  _/_/_/_/      ");
    TC_LOG_INFO("server.authserver", " Arkania Community (c) 2014!");
    TC_LOG_INFO("server.authserver", "      <http://arkania.net/>");
    TC_LOG_INFO("server.authserver", " ");    
    TC_LOG_INFO("server.authserver", "<Ctrl-C> to stop.\n");
    TC_LOG_INFO("server.authserver", "Using configuration file %s.", configFile);

    TC_LOG_INFO("server.authserver", "%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    TC_LOG_DEBUG("server.authserver", "Max allowed open files is %d", ACE::max_handles());

    // authserver PID file creation
    std::string pidFile = sConfigMgr->GetStringDefault("PidFile", "");
    if (!pidFile.empty())
    {
        if (uint32 pid = CreatePIDFile(pidFile))
            TC_LOG_INFO("server.authserver", "Daemon PID: %u\n", pid);
        else
        {
            TC_LOG_ERROR("server.authserver", "Cannot create PID file %s.\n", pidFile.c_str());
            return 1;
        }
    }

    // Initialize the database connection
    if (!StartDB())
        return 1;

    // Get the list of realms for the server
    sRealmList->Initialize(sConfigMgr->GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        TC_LOG_ERROR("server.authserver", "No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    int32 rmport = sConfigMgr->GetIntDefault("RealmServerPort", 3724);
    if (rmport < 0 || rmport > 0xFFFF)
    {
        TC_LOG_ERROR("server.authserver", "Specified port out of allowed range (1-65535)");
        return 1;
    }

    std::string bind_ip = sConfigMgr->GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(uint16(rmport), bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        TC_LOG_ERROR("server.authserver", "Auth server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialize the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

#if defined(_WIN32) || defined(__linux__)
    
    ///- Handle affinity for multiple processors and process priority
    uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0);
    bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false);

#ifdef _WIN32 // Windows
    
    HANDLE hProcess = GetCurrentProcess();
    if (affinity > 0)
    {
        ULONG_PTR appAff;
        ULONG_PTR sysAff;
        
        if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
        {
            // remove non accessible processors
            ULONG_PTR currentAffinity = affinity & appAff;
            
            if (!currentAffinity)
                TC_LOG_ERROR("server.authserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the authserver. Accessible processors bitmask (hex): %x", affinity, appAff);
            else if (SetProcessAffinityMask(hProcess, currentAffinity))
                TC_LOG_INFO("server.authserver", "Using processors (bitmask, hex): %x", currentAffinity);
            else
                TC_LOG_ERROR("server.authserver", "Can't set used processors (hex): %x", currentAffinity);
        }
    }
    
    if (highPriority)
    {
        if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
            TC_LOG_INFO("server.authserver", "authserver process priority class set to HIGH");
        else
            TC_LOG_ERROR("server.authserver", "Can't set authserver process priority class.");
    }
    
#else // Linux
    
    if (affinity > 0)
    {
        cpu_set_t mask;
        CPU_ZERO(&mask);

        for (unsigned int i = 0; i < sizeof(affinity) * 8; ++i)
            if (affinity & (1 << i))
                CPU_SET(i, &mask);

        if (sched_setaffinity(0, sizeof(mask), &mask))
            TC_LOG_ERROR("server.authserver", "Can't set used processors (hex): %x, error: %s", affinity, strerror(errno));
        else
        {
            CPU_ZERO(&mask);
            sched_getaffinity(0, sizeof(mask), &mask);
            TC_LOG_INFO("server.authserver", "Using processors (bitmask, hex): %lx", *(__cpu_mask*)(&mask));
        }
    }

    if (highPriority)
    {
        if (setpriority(PRIO_PROCESS, 0, PROCESS_HIGH_PRIORITY))
            TC_LOG_ERROR("server.authserver", "Can't set authserver process priority class, error: %s", strerror(errno));
        else
            TC_LOG_INFO("server.authserver", "authserver process priority class set to %i", getpriority(PRIO_PROCESS, 0));
    }
    
#endif
#endif

    // maximum counter for next ping
    uint32 numLoops = (sConfigMgr->GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    // Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            TC_LOG_INFO("server.authserver", "Ping MySQL to keep connection alive");
            LoginDatabase.KeepAlive();
        }
    }

    // Close the Database Pool and library
    StopDB();

    TC_LOG_INFO("server.authserver", "Halting process...");
    return 0;
}
示例#18
0
/// Main function
int Master::Run() {
	BigNumber seed1;
	seed1.SetRand(16 * 8);

	sLog->outString("%s (worldserver-daemon)", _CLIENT_BUILD_REVISION);
			sLog->outString(" ");
			sLog->outString(" 							A World of Warcraft: Cataclysm Core Emulator	");
			sLog->outString("       _/_/              _/          _/_/_/    _/_/    _/_/_/    _/_/_/_/  ");
			sLog->outString("    _/    _/  _/  _/_/  _/  _/    _/        _/    _/  _/    _/  _/         ");
			sLog->outString("   _/_/_/_/  _/_/      _/_/      _/        _/    _/  _/_/_/    _/_/_/      ");
			sLog->outString("  _/    _/  _/        _/  _/    _/        _/    _/  _/    _/  _/           ");
			sLog->outString(" _/    _/  _/        _/    _/    _/_/_/    _/_/    _/    _/  _/_/_/_/  	");
			sLog->outString(" Arkania Community (c) 2011");
			sLog->outString("      <http://arkania.net/>");
			sLog->outString(" ");
			sLog->outString("<Ctrl-C> to stop.\n");

#ifdef USE_SFMT_FOR_RNG
			sLog->outString("\n");
			sLog->outString("SFMT has been enabled as the random number generator, if worldserver");
			sLog->outString("freezes or crashes randomly, first, try disabling SFMT in CMAKE configuration");
			sLog->outString("\n");
#endif //USE_SFMT_FOR_RNG
			/// worldserver PID file creation
			std::string pidfile = sConfig->GetStringDefault("PidFile", "");
			if (!pidfile.empty())
			{
				uint32 pid = CreatePIDFile(pidfile);
				if (!pid)
				{
					sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
					return 1;
				}

				sLog->outString("Daemon PID: %u\n", pid);
			}

			///- Start the databases
			if (!_StartDB())
			return 1;

			// set server offline (not connectable)
			LoginDatabase.DirectPExecute("UPDATE realmlist SET color = (color & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

			///- Initialize the World
			sWorld->SetInitialWorldSettings();

			///- Initialize the signal handlers
			WorldServerSignalHandler SignalINT, SignalTERM;
#ifdef _WIN32
			WorldServerSignalHandler SignalBREAK;
#endif /* _WIN32 */

			///- Register worldserver's signal handlers
ACE_Sig_Handler Handler;
Handler.register_handler(SIGINT, &SignalINT);
Handler.register_handler(SIGTERM, &SignalTERM);
#ifdef _WIN32
	Handler.register_handler(SIGBREAK, &SignalBREAK);
#endif /* _WIN32 */

	///- Launch WorldRunnable thread
	ACE_Based::Thread world_thread(new WorldRunnable);
	world_thread.setPriority(ACE_Based::Highest);

	ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
	if (sConfig->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
	if (sConfig->GetBoolDefault("Console.Enable", true))
#endif
			{
		///- Launch CliRunnable thread
		cliThread = new ACE_Based::Thread(new CliRunnable);
	}

	ACE_Based::Thread rar_thread(new RARunnable);

	///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
	{
		HANDLE hProcess = GetCurrentProcess();

		uint32 Aff = sConfig->GetIntDefault("UseProcessors", 0);
		if (Aff > 0)
		{
			ULONG_PTR appAff;
			ULONG_PTR sysAff;

			if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
			{
				ULONG_PTR curAff = Aff & appAff; // remove non accessible processors

				if (!curAff)
				{
					sLog->outError("Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", Aff, appAff);
				}
				else
				{
					if (SetProcessAffinityMask(hProcess, curAff))
					sLog->outString("Using processors (bitmask, hex): %x", curAff);
					else
					sLog->outError("Can't set used processors (hex): %x", curAff);
				}
			}
			sLog->outString("");
		}

		bool Prio = sConfig->GetBoolDefault("ProcessPriority", false);

		//if (Prio && (m_ServiceStatus == -1)  /* need set to default process priority class in service mode*/)
		if (Prio)
		{
			if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
			sLog->outString("worldserver process priority class set to HIGH");
			else
			sLog->outError("Can't set worldserver process priority class.");
			sLog->outString("");
		}
	}
#endif
	//Start soap serving thread
	ACE_Based::Thread* soap_thread = NULL;

	if (sConfig->GetBoolDefault("SOAP.Enabled", false)) {
		TCSoapRunnable *runnable = new TCSoapRunnable();
		runnable->setListenArguments(
				sConfig->GetStringDefault("SOAP.IP", "127.0.0.1"), sConfig->GetIntDefault("SOAP.Port", 7878));
		soap_thread = new ACE_Based::Thread(runnable);
	}

	///- Start up freeze catcher thread
	if (uint32 freeze_delay = sConfig->GetIntDefault("MaxCoreStuckTime", 0)) {
		FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
		fdr->SetDelayTime(freeze_delay * 1000);
		ACE_Based::Thread freeze_thread(fdr);
		freeze_thread.setPriority(ACE_Based::Highest);
	}

	///- Launch the world listener socket
	uint16 wsport = sWorld->getIntConfig(CONFIG_PORT_WORLD);
	std::string bind_ip = sConfig->GetStringDefault("BindIP", "0.0.0.0");

	if (sWorldSocketMgr->StartNetwork(wsport, bind_ip.c_str()) == -1) {
		sLog->outError("Failed to start network");
		World::StopNow(ERROR_EXIT_CODE);
		// go down and shutdown the server
	}

	// set server online (allow connecting now)
	LoginDatabase.DirectPExecute(
			"UPDATE realmlist SET color = color & ~%u, population = 0 WHERE id = '%u'",
			REALM_FLAG_INVALID, realmID);

	sLog->outString("%s (worldserver-daemon) ready...", _FULLVERSION);
	sWorldSocketMgr->Wait();

	if (soap_thread) {
		soap_thread->wait();
		soap_thread->destroy();
		delete soap_thread;
	}

	// set server offline
	LoginDatabase.DirectPExecute(
			"UPDATE realmlist SET color = color | %u WHERE id = '%d'",
			REALM_FLAG_OFFLINE, realmID);

	// when the main thread closes the singletons get unloaded
	// since worldrunnable uses them, it will crash if unloaded after master
	world_thread.wait();
	rar_thread.wait();

	///- Clean database before leaving
	clearOnlineAccounts();

	_StopDB();

	sLog->outString("Halting process...");

	if (cliThread) {
#ifdef _WIN32

		// this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
		//_exit(1);
		// send keyboard input to safely unblock the CLI thread
		INPUT_RECORD b[5];
		HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
		b[0].EventType = KEY_EVENT;
		b[0].Event.KeyEvent.bKeyDown = TRUE;
		b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
		b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
		b[0].Event.KeyEvent.wRepeatCount = 1;

		b[1].EventType = KEY_EVENT;
		b[1].Event.KeyEvent.bKeyDown = FALSE;
		b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
		b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
		b[1].Event.KeyEvent.wRepeatCount = 1;

		b[2].EventType = KEY_EVENT;
		b[2].Event.KeyEvent.bKeyDown = TRUE;
		b[2].Event.KeyEvent.dwControlKeyState = 0;
		b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
		b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
		b[2].Event.KeyEvent.wRepeatCount = 1;
		b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;

		b[3].EventType = KEY_EVENT;
		b[3].Event.KeyEvent.bKeyDown = FALSE;
		b[3].Event.KeyEvent.dwControlKeyState = 0;
		b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
		b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
		b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
		b[3].Event.KeyEvent.wRepeatCount = 1;
		DWORD numb;
		WriteConsoleInput(hStdIn, b, 4, &numb);

		cliThread->wait();

#else

		cliThread->destroy();

#endif

		delete cliThread;
	}

	// for some unknown reason, unloading scripts here and not in worldrunnable
	// fixes a memory leak related to detaching threads from the module
	//UnloadScriptingModule();

	// Exit the process with specified return value
	return World::GetExitCode();
}
示例#19
0
// Launch the auth server
extern int main(int argc, char **argv)
{
    sLog->SetLogDB(false);
    // Command line parsing to get the configuration file name
    char const* cfg_file = _AUTHSERVER_CONFIG;
    int c = 1;
    while(c < argc)
    {
        if (strcmp(argv[c], "-c") == 0)
        {
            if (++c >= argc)
            {
                sLog->outError("Runtime-Error: -c option requires an input argument");
                usage(argv[0]);
                return 1;
            }
            else
                cfg_file = argv[c];
        }
        ++c;
    }

    if (!ConfigMgr::Load(cfg_file))
    {
        sLog->outError("Invalid or missing configuration file : %s", cfg_file);
        sLog->outError("Verify that the file exists and has \'[authserver]\' written in the top of the file!");
        return 1;
    }
    sLog->Initialize();

    sLog->outString( "%s (authserver)", _FULLVERSION);
    sLog->outString( "<Ctrl-C> to stop.\n");
    sLog->outString( "Using configuration file %s.", cfg_file);

    sLog->outString(" ");
    sLog->outString("   ______  __  __  __  __  ______ __  ______  ______ ");
    sLog->outString("  /\\  ___\\/\\ \\/ / /\\ \\_\\ \\/\\  ___/\\ \\/\\  == \\/\\  ___\\ ");
    sLog->outString("  \\ \\___  \\ \\  _'-\\ \\____ \\ \\  __\\ \\ \\ \\  __<\\ \\  __\\ ");
    sLog->outString("   \\/\\_____\\ \\_\\ \\_\\/\\_____\\ \\_\\  \\ \\_\\ \\_\\ \\_\\ \\_____\\ ");
    sLog->outString("    \\/_____/\\/_/\\/_/\\/_____/\\/_/   \\/_/\\/_/ /_/\\/_____/ ");
    sLog->outString("  Project SkyFireEmu 2012(c) Open-sourced Game Emulation ");
    sLog->outString("           <http://www.projectskyfire.org/> ");
    sLog->outString("<Ctrl-C> to stop.\n");

    sLog->outDetail("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    sLog->outBasic("Max allowed open files is %d", ACE::max_handles());

    // authserver PID file creation
    std::string pidfile = ConfigMgr::GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outString("Daemon PID: %u\n", pid);
    }

    // Initialize the database connection
    if (!StartDB())
        return 1;

    // Initialize the log database
    sLog->SetLogDBLater(ConfigMgr::GetBoolDefault("EnableLogDB", false)); // set var to enable DB logging once startup finished.
    sLog->SetLogDB(false);
    sLog->SetRealmID(0);                                               // ensure we've set realm to 0 (authserver realmid)

    // Get the list of realms for the server
    sRealmList->Initialize(ConfigMgr::GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList->size() == 0)
    {
        sLog->outError("No valid realms specified.");
        return 1;
    }

    // Launch the listening network socket
    RealmAcceptor acceptor;

    uint16 rmport = ConfigMgr::GetIntDefault("RealmServerPort", 3724);
    std::string bind_ip = ConfigMgr::GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog->outError("Auth server can not bind to %s:%d", bind_ip.c_str(), rmport);
        return 1;
    }

    // Initialize the signal handlers
    AuthServerSignalHandler SignalINT, SignalTERM;

    // Register authservers's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);

    ///- Handle affinity for multiple processors and process priority on Windows
#ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for authserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                else if (SetProcessAffinityMask(hProcess, curAff))
                    sLog->outString("Using processors (bitmask, hex): %x", curAff);
                else
                    sLog->outError("Can't set used processors (hex): %x", curAff);
            }
            sLog->outString();
        }

        bool Prio = ConfigMgr::GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog->outString("The auth server process priority class has been set to HIGH");
            else
                sLog->outError("Can't set auth server process priority class.");
            sLog->outString();
        }
    }
#endif

    // maximum counter for next ping
    uint32 numLoops = (ConfigMgr::GetIntDefault("MaxPingTime", 30) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    // possibly enable db logging; avoid massive startup spam by doing it here.
    if (sLog->GetLogDBLater())
    {
        sLog->outString("Enabling database logging...");
        sLog->SetLogDBLater(false);
        // login db needs thread for logging
        sLog->SetLogDB(true);
    }
    else
        sLog->SetLogDB(false);

    // Wait for termination signal
    while (!stopEvent)
    {
        // don't move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        if ((++loopCounter) == numLoops)
        {
            loopCounter = 0;
            sLog->outDetail("Ping MySQL to keep connection alive");
            LoginDatabase.Query("SELECT 1 FROM realmlist LIMIT 1");
        }
    }

    // Close the Database Pool and library
    //StopDB();

    sLog->outString("Halting process...");
    return 0;
}
示例#20
0
文件: Main.cpp 项目: Wisznu/mangos
/// Launch the realm server
extern int main(int argc, char **argv)
{
    ///- Command line parsing
    char const* cfg_file = _REALMD_CONFIG;

#ifdef WIN32
    char const *options = ":c:s:";
#else
    char const *options = ":c:";
#endif

    ACE_Get_Opt cmd_opts(argc, argv, options);
    cmd_opts.long_option("version", 'v');

    int option;
    while ((option = cmd_opts()) != EOF)
    {
        switch (option)
        {
            case 'c':
                cfg_file = cmd_opts.opt_arg();
                break;
            case 'v':
                printf("%s\n", _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_NR,REVISION_ID));
                return 0;
#ifdef WIN32
            case 's':
            {
                const char *mode = cmd_opts.opt_arg();

                if (!strcmp(mode, "install"))
                {
                    if (WinServiceInstall())
                        sLog.outString("Installing service");
                    return 1;
                }
                else if (!strcmp(mode, "uninstall"))
                {
                    if (WinServiceUninstall())
                        sLog.outString("Uninstalling service");
                    return 1;
                }
                else if (!strcmp(mode, "run"))
                    WinServiceRun();
                else
                {
                    sLog.outError("Runtime-Error: -%c unsupported argument %s", cmd_opts.opt_opt(), mode);
                    usage(argv[0]);
                    Log::WaitBeforeContinueIfNeed();
                    return 1;
                }
                break;
            }
#endif
            case ':':
                sLog.outError("Runtime-Error: -%c option requires an input argument", cmd_opts.opt_opt());
                usage(argv[0]);
                Log::WaitBeforeContinueIfNeed();
                return 1;
            default:
                sLog.outError("Runtime-Error: bad format of commandline arguments");
                usage(argv[0]);
                Log::WaitBeforeContinueIfNeed();
                return 1;
        }
    }

    if (!sConfig.SetSource(cfg_file))
    {
        sLog.outError("Could not find configuration file %s.", cfg_file);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }
    sLog.Initialize();

    sLog.outString( "%s [realm-daemon]", _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_NR,REVISION_ID) );
    sLog.outString( "<Ctrl-C> to stop.\n" );
    sLog.outString("Using configuration file %s.", cfg_file);

    ///- Check the version of the configuration file
    uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0);
    if (confVersion < _REALMDCONFVERSION)
    {
        sLog.outError("*****************************************************************************");
        sLog.outError(" WARNING: Your realmd.conf version indicates your conf file is out of date!");
        sLog.outError("          Please check for updates, as your current default values may cause");
        sLog.outError("          strange behavior.");
        sLog.outError("*****************************************************************************");
        Log::WaitBeforeContinueIfNeed();
    }

    DETAIL_LOG("%s (Library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
    if (SSLeay() < 0x009080bfL )
    {
        DETAIL_LOG("WARNING: Outdated version of OpenSSL lib. Logins to server may not work!");
        DETAIL_LOG("WARNING: Minimal required version [OpenSSL 0.9.8k]");
    }

    DETAIL_LOG("Using ACE: %s", ACE_VERSION);

#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
    ACE_Reactor::instance(new ACE_Reactor(new ACE_Dev_Poll_Reactor(ACE::max_handles(), 1), 1), true);
#else
    ACE_Reactor::instance(new ACE_Reactor(new ACE_TP_Reactor(), true), true);
#endif

    sLog.outBasic("Max allowed open files is %d", ACE::max_handles());

    /// realmd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if(!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if( !pid )
        {
            sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
            Log::WaitBeforeContinueIfNeed();
            return 1;
        }

        sLog.outString( "Daemon PID: %u\n", pid );
    }

    ///- Initialize the database connection
    if(!StartDB())
    {
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    ///- Get the list of realms for the server
    sRealmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
    if (sRealmList.size() == 0)
    {
        sLog.outError("No valid realms specified.");
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    // cleanup query
    // set expired bans to inactive
    LoginDatabase.BeginTransaction();
    LoginDatabase.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
    LoginDatabase.CommitTransaction();

    ///- Launch the listening network socket
    ACE_Acceptor<AuthSocket, ACE_SOCK_Acceptor> acceptor;

    uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
    std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");

    ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());

    if(acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
    {
        sLog.outError("MaNGOS realmd can not bind to %s:%d", bind_ip.c_str(), rmport);
        Log::WaitBeforeContinueIfNeed();
        return 1;
    }

    // FG: "bad points" system related
    uint32 badPointsDropInterval = sConfig.GetIntDefault("BadPoints.DropInterval", HOUR);
    uint32 badPointsDropAmount = sConfig.GetIntDefault("BadPoints.DropAmount", 1);
    uint32 badPointsDropWaitTime = sConfig.GetIntDefault("BadPoints.WaitTime", WEEK); 
    IntervalTimer badPointsTimer;
    badPointsTimer.SetInterval(badPointsDropInterval * IN_MILLISECONDS);

    ///- Catch termination signals
    HookSignals();

    ///- Handle affinity for multiple processors and process priority on Windows
    #ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if(Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if(GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if(!curAff )
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if(SetProcessAffinityMask(hProcess,curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if(Prio)
        {
            if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
                sLog.outString("realmd process priority class set to HIGH");
            else
                sLog.outError("Can't set realmd process priority class.");
            sLog.outString();
        }
    }
    #endif

    //server has started up successfully => enable async DB requests
    LoginDatabase.AllowAsyncTransactions();

    // maximum counter for next ping
    uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / 100000));
    uint32 loopCounter = 0;

    uint32 last_ping_time = 0;
    uint32 now = WorldTimer::getMSTime();
    uint32 diff;
    uint32 lasttime = now;
    uint32 last_ipprops_cleanup = 0;

    ///- Wait for termination signal
    while (!stopEvent)
    {
        // dont move this outside the loop, the reactor will modify it
        ACE_Time_Value interval(0, 100000);

        if (ACE_Reactor::instance()->run_reactor_event_loop(interval) == -1)
            break;

        now = WorldTimer::getMSTime();
        diff = WorldTimer::getMSTimeDiff(lasttime, now);
        lasttime = now;

        badPointsTimer.Update(diff);

        if( (++loopCounter) == numLoops )
        {
            // FG: protect against network system overloading
            // if that happens, force realmd close (autorestarter ftw!)
            
            if(WorldTimer::getMSTimeDiff(last_ping_time, now) < 10000)
            {
                sLog.outError("NETWORK SYSTEM OVERLOAD");
                raise(SIGSEGV); // force close
                abort();
            }

            last_ping_time = now;
            loopCounter = 0;
            DETAIL_LOG("Ping MySQL to keep connection alive");
            LoginDatabase.Ping();
        }

        // FG: clear flood protect buffer periodically
        if(WorldTimer::getMSTimeDiff(last_ipprops_cleanup, now) > 30000) // flush stored IPs every 30 secs
        {
            last_ipprops_cleanup = now;
            uint32 flushed = 0, blocked = 0, stored = 0;
            CleanupIPPropmap(flushed, blocked, stored);
            sLog.outDetail("IPProp: Flushed %u total, %u of them blocked, now %u stored", flushed, blocked, stored);
        }

        // FG: handle "bad points" drop
        if(badPointsTimer.Passed())
        {
            badPointsTimer.Reset();
            if(badPointsDropAmount)
            {
                uint64 goodtime = uint64(time(NULL)) - badPointsDropWaitTime;
                LoginDatabase.Execute("UPDATE account_badpoints SET maxpts = curpts WHERE maxpts < curpts");
                LoginDatabase.PExecute("UPDATE account_badpoints SET curpts = 0 WHERE curpts <= %u AND lasttime < "UI64FMTD,
                    badPointsDropAmount, goodtime);
                LoginDatabase.PExecute("UPDATE account_badpoints SET curpts = curpts - %u WHERE curpts > %u AND lasttime < "UI64FMTD,
                    badPointsDropAmount, badPointsDropAmount, goodtime);
            }
        }


#ifdef WIN32
        if (m_ServiceStatus == 0) stopEvent = true;
        while (m_ServiceStatus == 2) Sleep(1000);
#endif
    }

    ///- Wait for the delay thread to exit
    LoginDatabase.HaltDelayThread();

    ///- Remove signal handling before leaving
    UnhookSignals();

    sLog.outString( "Halting process..." );
    return 0;
}
示例#21
0
// Main function
int Master::Run()
{
    int defaultStderr = dup(2);

    if (sConfig.GetBoolDefault("Console.Enable", true))
        sConsole.Initialize();
    sConsole.SetLoading(true);
    sConsole.DrawLogo();

    // worldd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    // Start the databases
    _StartDB();

    // Initialize the World
    sWorld.SetInitialWorldSettings();

    // set realmbuilds depend on OregonCore expected builds, and set server online
    std::string builds = AcceptableClientBuildsListStr();
    LoginDatabase.escape_string(builds);
    LoginDatabase.PExecute("UPDATE realmlist SET realmflags = realmflags & ~(%u), population = 0, realmbuilds = '%s'  WHERE id = '%d'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);

    sConsole.SetLoading(false);

    // Catch termination signals
    _HookSignals();

    ACE_Based::Thread* cliThread = NULL;

    #ifdef _WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
    #else
    if (sConfig.GetBoolDefault("Console.Enable", true))
    #endif
    {
        // Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new Console::CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    // Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for OregonCore. Accessible processors bitmask (hex): %x", Aff, appAff);
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog.outString("OregonCore process priority class set to HIGH");
            else
                sLog.outError("ERROR: Can't set OregonCore process priority class.");
            sLog.outString();
        }
    }
    #endif

    // Start soap serving thread
    ACE_Based::Thread* soap_thread = NULL;

    if (sConfig.GetBoolDefault("SOAP.Enabled", false))
    {
        OCSoapRunnable* runnable = new OCSoapRunnable();

        runnable->setListenArguments(sConfig.GetStringDefault("SOAP.IP", "127.0.0.1"), sConfig.GetIntDefault("SOAP.Port", 7878));
        soap_thread = new ACE_Based::Thread(runnable);
    }

    //uint32 socketSelecttime = sWorld.getConfig(CONFIG_SOCKET_SELECTTIME);

    // Start up freeze catcher thread
    ACE_Based::Thread* freeze_thread = NULL;
    if (uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable* fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay * 1000);
        freeze_thread = new ACE_Based::Thread(fdr);
        freeze_thread->setPriority(ACE_Based::Highest);
    }

    // Launch the world listener socket
    uint16 wsport = sWorld.getConfig(CONFIG_PORT_WORLD);
    std::string bind_ip = sConfig.GetStringDefault ("BindIP", "0.0.0.0");

    if (sWorldSocketMgr->StartNetwork (wsport, bind_ip.c_str ()) == -1)
    {
        sLog.outError("Failed to start network");
        World::StopNow(ERROR_EXIT_CODE);
        // go down and shutdown the server
        // give other threads a chance to start-up so we can shutdown them safely
        ACE_Based::Thread::Sleep(1500);
    }

    /* Run our World, we use main thread for this,
       because it we need the highest priority possible */
    WorldRunnable().run();

    // Stop freeze protection before shutdown tasks
    if (freeze_thread)
    {
        freeze_thread->kill(-1); // destroy
        freeze_thread->wait();
        delete freeze_thread;
    }
    
    sWorldSocketMgr->Wait();

    // Stop soap thread
    if (soap_thread)
    {
        soap_thread->wait();
        delete soap_thread;
    }

    // Set server offline in realmlist
    LoginDatabase.PExecute("UPDATE realmlist SET realmflags = realmflags | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realmID);

    // when the main thread closes the singletons get unloaded
    // since worldrunnable uses them, it will crash if unloaded after master
    rar_thread.wait ();

    // Clean account database before leaving
    clearOnlineAccounts();

    // Wait for delay threads to end
    CharacterDatabase.HaltDelayThread();
    WorldDatabase.HaltDelayThread();
    LoginDatabase.HaltDelayThread();

    sLog.outString("Halting process...");

    if (cliThread)
    {
        cliThread->kill(SIGINT);
        cliThread->wait();
        delete cliThread;
    }

    // we've been messing up with stderr (if Console.Enable was set),
    // so we need to restore it back, to prevent SIGPIPEs after restart
    dup2(defaultStderr, 2);
    close(defaultStderr);

    // Remove signal handling before leaving
    _UnhookSignals();

    // for some unknown reason, unloading scripts here and not in worldrunnable
    // fixes a memory leak related to detaching threads from the module
    //UnloadScriptingModule();

    // Exit the process with specified return value
    return World::GetExitCode();
}