void Init() { for (unsigned int i = 0; i < NUM_ENCODING_PROGRAMS; i++) { s_encodingPrograms[i] = NULL; s_encodingProgramsFailed[i] = false; } for (unsigned int i = 0; i < NUM_TRANSFORM_BUFFERS; i++) { TrnBuffers[i].FBTexture = NULL; TrnBuffers[i].RenderSurface = NULL; TrnBuffers[i].ReadSurface = NULL; TrnBuffers[i].Width = 0; TrnBuffers[i].Height = 0; } CreateRgbToYuyvProgram(); CreateYuyvToRgbProgram(); }
void Init() { CreateRgbToYuyvProgram(); CreateYuyvToRgbProgram(); xfreadBuffers = 0; WorkingBuffers = 0; for (unsigned int i = 0; i < NUM_ENCODING_PROGRAMS; i++) { s_encodingPrograms[i] = nullptr; s_encodingProgramsFailed[i] = false; } for (unsigned int i = 0; i < NUM_TRANSFORM_BUFFERS; i++) { TrnBuffers[i].Clear(); } for (unsigned int i = 0; i < NUM_XFBREAD_BUFFER; i++) { XReadBuffers[i].Clear(); } }