//---------------------------------------------------------------------------- void WrigglingSnake::CreateSnake () { mSnakeRoot = new0 Node(); mTrnNode->AttachChild(mSnakeRoot); CreateSnakeBody(); CreateSnakeHead(); }
//---------------------------------------------------------------------------- void WrigglingSnake::CreateSnake () { m_spkSnakeRoot = new Node(2); m_spkTrnNode->AttachChild(m_spkSnakeRoot); CreateSnakeBody(); CreateSnakeHead(); }