PinSound *PinDirectSound::LoadWaveFile(TCHAR* strFileName) { PinSound * const pps = new PinSound(); // Create the sound buffer object from the wave file data if (FAILED(CreateStaticBuffer(strFileName, pps))) { ShowError("Could not create static sound buffer."); delete pps; return NULL; //SetFileUI( hDlg, TEXT("Couldn't create sound buffer.") ); } else // The sound buffer was successfully created { // Fill the buffer with wav data FillBuffer(pps); // Update the UI controls to show the sound as the file is loaded //SetFileUI( hDlg, strFileName ); //OnEnablePlayUI( hDlg, TRUE ); } lstrcpy(pps->m_szPath, strFileName); TitleFromFilename(strFileName, pps->m_szName); lstrcpy(pps->m_szInternalName, pps->m_szName); CharLowerBuff(pps->m_szInternalName, lstrlen(pps->m_szInternalName)); return pps; }
int CDxSound::InitFile(const string& name) { if(m_pDS==0) { return -1; } // Create the sound buffer object from the wave file data if(!CreateStaticBuffer(name.c_str()) ) { logOutput << "no such sound: " << name.c_str() << "\n"; return -1; } waveid[name]=loadedSounds.size(); buf2id.push_back(loadedSounds.size()); SoundInfo* si=SAFE_NEW SoundInfo; si->firstBuf=buffers.size()-1; si->freebufs.push_back(buffers.size()-1); loadedSounds.push_back(si); return buffers.size()-1; }
int CDxSound::InitFile(const string& name) { if((m_pDS==0) || noSound) return -1; // Create the sound buffer object from the wave file data if( !CreateStaticBuffer(name.c_str()) ) { MessageBox(0,"Couldnt create sound buffer","Sound error",0); noSound=true; return -1; } waveid[name]=loadedSounds.size(); buf2id.push_back(loadedSounds.size()); SoundInfo* si=new SoundInfo; si->firstBuf=buffers.size()-1; si->freebufs.push_back(buffers.size()-1); loadedSounds.push_back(si); return buffers.size()-1; }