示例#1
0
	void AllocateDefaultPins(UStruct* SourceStruct, uint8* StructBasePtr)
	{
		RebuildPropertyList(BaseNode->ShowPinForProperties, SourceStruct);
		CreateVisiblePins(BaseNode->ShowPinForProperties, SourceStruct, EGPD_Input, BaseNode, StructBasePtr);
	}
void FAnimBlueprintNodeOptionalPinManager::AllocateDefaultPins(UStruct* SourceStruct, uint8* StructBasePtr)
{
	RebuildPropertyList(BaseNode->ShowPinForProperties, SourceStruct);
	CreateVisiblePins(BaseNode->ShowPinForProperties, SourceStruct, EGPD_Input, BaseNode, StructBasePtr);
}