示例#1
0
/*
============
Cvar_SetDefault

Change default value of a cvar, or create if it doesn't exist
============
*/
cvar_t *Cvar_SetDefault( const char *var_name, const char *var_value ) {
	cvar_t *var;

	if ( !Cvar_ValidateString( var_name ) ) {
		Com_Printf("invalid cvar name string: %s\n", var_name );
		var_name = "BADNAME";
	}

	var = Cvar_FindVar (var_name);

	if(var)
	{
		var_value = Cvar_Validate(var, var_value, qfalse);

		// if not explicitly set, change value
		if(!var->explicitSet)
		{
			Cvar_SetSafe( var_name, var_value );
			var->explicitSet = qfalse;
		}

		if (!strcmp(var->resetString,var_value))
			return var;

		var->overriddenResetString = var->resetString;
		var->resetString = CopyString( var_value );

		var->flags |= CVAR_CUSTOM_RESET;
	}
	else
	{
		var = Cvar_Get( var_name, var_value, CVAR_CUSTOM_RESET );
	}

	return var;
}
示例#2
0
/*
============
Cvar_Set2
============
*/
cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force ) {
	cvar_t	*var;

//	Com_DPrintf( "Cvar_Set2: %s %s\n", var_name, value );

	if ( !Cvar_ValidateString( var_name ) ) {
		Com_Printf("invalid cvar name string: %s\n", var_name );
		var_name = "BADNAME";
	}

#if 0	// FIXME
	if ( value && !Cvar_ValidateString( value ) ) {
		Com_Printf("invalid cvar value string: %s\n", value );
		var_value = "BADVALUE";
	}
#endif

	var = Cvar_FindVar (var_name);
	if (!var) {
		if ( !value ) {
			return NULL;
		}
		// create it
		if ( !force ) {
			return Cvar_Get( var_name, value, CVAR_USER_CREATED );
		} else {
			return Cvar_Get (var_name, value, 0);
		}
	}

	if (!value ) {
		value = var->resetString;
	}

	value = Cvar_Validate(var, value, qtrue);

	if((var->flags & CVAR_LATCH) && var->latchedString)
	{
		if(!strcmp(value, var->string))
		{
			Z_Free(var->latchedString);
			var->latchedString = NULL;
			return var;
		}

		if(!strcmp(value, var->latchedString))
			return var;
	}
	else if(!strcmp(value, var->string))
		return var;

	// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
	cvar_modifiedFlags |= var->flags;

	if (!force)
	{
		if (var->flags & CVAR_ROM)
		{
			Com_Printf ("%s is read only.\n", var_name);
			return var;
		}

		if (var->flags & CVAR_INIT)
		{
			Com_Printf ("%s is write protected.\n", var_name);
			return var;
		}

		if (var->flags & CVAR_LATCH)
		{
			if (var->latchedString)
			{
				if (strcmp(value, var->latchedString) == 0)
					return var;
				Z_Free (var->latchedString);
			}
			else
			{
				if (strcmp(value, var->string) == 0)
					return var;
			}

			Com_Printf ("%s will be changed upon restarting.\n", var_name);
			var->latchedString = CopyString(value);
			var->modified = qtrue;
			var->modificationCount++;
			return var;
		}

		if ( (var->flags & CVAR_CHEAT) && !cvar_cheats->integer )
		{
			Com_Printf ("%s is cheat protected.\n", var_name);
			return var;
		}

	}
	else
	{
		if (var->latchedString)
		{
			Z_Free (var->latchedString);
			var->latchedString = NULL;
		}
	}

	if (!strcmp(value, var->string))
		return var;		// not changed

	var->modified = qtrue;
	var->modificationCount++;
	
	Z_Free (var->string);	// free the old value string
	
	var->string = CopyString(value);
	var->value = atof (var->string);
	var->integer = atoi (var->string);

	return var;
}
示例#3
0
/*
============
Cvar_Get

If the variable already exists, the value will not be set unless CVAR_ROM
The flags will be or'ed in if the variable exists.
============
*/
cvar_t *Cvar_Get( const char *var_name, const char *var_value, int flags ) {
	cvar_t	*var;
	long	hash;
	int	index;

	if ( !var_name || ! var_value ) {
		Com_Error( ERR_FATAL, "Cvar_Get: NULL parameter" );
	}

	if ( !Cvar_ValidateString( var_name ) ) {
		Com_Printf("invalid cvar name string: %s\n", var_name );
		var_name = "BADNAME";
	}

#if 0		// FIXME: values with backslash happen
	if ( !Cvar_ValidateString( var_value ) ) {
		Com_Printf("invalid cvar value string: %s\n", var_value );
		var_value = "BADVALUE";
	}
#endif

	var = Cvar_FindVar (var_name);
	
	if(var)
	{
		var_value = Cvar_Validate(var, var_value, qfalse);

		// Make sure the game code cannot mark engine-added variables as gamecode vars
		if(var->flags & CVAR_VM_CREATED)
		{
			if(!(flags & CVAR_VM_CREATED))
				var->flags &= ~CVAR_VM_CREATED;
		}
		else if (!(var->flags & CVAR_USER_CREATED))
		{
			if(flags & CVAR_VM_CREATED)
				flags &= ~CVAR_VM_CREATED;
		}

		// if the C code is now specifying a variable that the user already
		// set a value for, take the new value as the reset value
		if(var->flags & CVAR_USER_CREATED)
		{
			var->flags &= ~CVAR_USER_CREATED;
			Z_Free( var->resetString );
			var->resetString = CopyString( var_value );

			if(flags & CVAR_ROM)
			{
				// this variable was set by the user,
				// so force it to value given by the engine.

				if(var->latchedString)
					Z_Free(var->latchedString);
				
				var->latchedString = CopyString(var_value);
			}
		}
		
		// Make sure servers cannot mark engine-added variables as SERVER_CREATED
		if(var->flags & CVAR_SERVER_CREATED)
		{
			if(!(flags & CVAR_SERVER_CREATED))
				var->flags &= ~CVAR_SERVER_CREATED;
		}
		else
		{
			if(flags & CVAR_SERVER_CREATED)
				flags &= ~CVAR_SERVER_CREATED;
		}
		
		var->flags |= flags;

		// only allow one non-empty reset string without a warning
		if ( !var->resetString[0] ) {
			// we don't have a reset string yet
			Z_Free( var->resetString );
			var->resetString = CopyString( var_value );
		} else if ( var_value[0] && strcmp( var->resetString, var_value ) ) {
			Com_DPrintf( "Warning: cvar \"%s\" given initial values: \"%s\" and \"%s\"\n",
				var_name, var->resetString, var_value );
		}
		// if we have a latched string, take that value now
		if ( var->latchedString ) {
			char *s;

			s = var->latchedString;
			var->latchedString = NULL;	// otherwise cvar_set2 would free it
			Cvar_Set2( var_name, s, qtrue );
			Z_Free( s );
		}

		// ZOID--needs to be set so that cvars the game sets as 
		// SERVERINFO get sent to clients
		cvar_modifiedFlags |= flags;

		return var;
	}

	//
	// allocate a new cvar
	//

	// find a free cvar
	for(index = 0; index < MAX_CVARS; index++)
	{
		if(!cvar_indexes[index].name)
			break;
	}

	if(index >= MAX_CVARS)
	{
		if(!com_errorEntered)
			Com_Error(ERR_FATAL, "Error: Too many cvars, cannot create a new one!");

		return NULL;
	}
	
	var = &cvar_indexes[index];
	
	if(index >= cvar_numIndexes)
		cvar_numIndexes = index + 1;
		
	var->name = CopyString (var_name);
	var->string = CopyString (var_value);
	var->modified = qtrue;
	var->modificationCount = 1;
	var->value = atof (var->string);
	var->integer = atoi(var->string);
	var->resetString = CopyString( var_value );
	var->validate = qfalse;

	// link the variable in
	var->next = cvar_vars;
	if(cvar_vars)
		cvar_vars->prev = var;

	var->prev = NULL;
	cvar_vars = var;

	var->flags = flags;
	// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
	cvar_modifiedFlags |= var->flags;

	hash = generateHashValue(var_name);
	var->hashIndex = hash;

	var->hashNext = hashTable[hash];
	if(hashTable[hash])
		hashTable[hash]->hashPrev = var;

	var->hashPrev = NULL;
	hashTable[hash] = var;

	return var;
}
示例#4
0
/*
============
Cvar_Set2
============
*/
cvar_t *Cvar_Set2( const char *var_name, const char *value, int defaultFlags, qboolean force ) {
	cvar_t	*var;

//	Com_DPrintf( "Cvar_Set2: %s %s\n", var_name, value );

	if ( !Cvar_ValidateString( var_name ) ) {
		Com_Printf("invalid cvar name string: %s\n", var_name );
		var_name = "BADNAME";
	}

#if 0	// FIXME
	if ( value && !Cvar_ValidateString( value ) ) {
		Com_Printf("invalid cvar value string: %s\n", value );
		var_value = "BADVALUE";
	}
#endif

	var = Cvar_FindVar (var_name);
	if (!var) {
		if ( !value ) {
			return NULL;
		}
		// create it
		var = Cvar_Get( var_name, value, defaultFlags );
		var->explicitSet = qtrue;
		return var;
	}

	// explicit set state change
	if ( var->explicitSet != ( value != NULL ) ) {
		var->explicitSet = ( value != NULL );

		// update config file even if value hasn't changed
		if ( var->flags & CVAR_ARCHIVE ) {
			cvar_modifiedFlags |= CVAR_ARCHIVE;
		}
	}

	if (!value ) {
		value = var->resetString;
	}

	value = Cvar_Validate(var, value, qtrue);

	if((var->flags & CVAR_LATCH) && var->latchedString)
	{
		if(!strcmp(value, var->string))
		{
			Z_Free(var->latchedString);
			var->latchedString = NULL;
			return var;
		}

		if(!strcmp(value, var->latchedString))
			return var;
	}
	else if(!strcmp(value, var->string))
		return var;

	// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
	cvar_modifiedFlags |= var->flags;

	if (!force)
	{
		if ( (var->flags & (CVAR_SYSTEMINFO|CVAR_SERVER_CREATED)) && CL_ConnectedToRemoteServer() )
		{
			Com_Printf ("%s can only be set by server.\n", var_name);
			return var;
		}

		if (var->flags & CVAR_ROM)
		{
			Com_Printf ("%s is read only.\n", var_name);
			return var;
		}

		if (var->flags & CVAR_INIT)
		{
			Com_Printf ("%s is write protected.\n", var_name);
			return var;
		}

		if (var->flags & CVAR_LATCH)
		{
			if (var->latchedString)
			{
				if (strcmp(value, var->latchedString) == 0)
					return var;
				Z_Free (var->latchedString);
			}
			else
			{
				if (strcmp(value, var->string) == 0)
					return var;
			}

			Com_Printf ("%s will be changed upon restarting.\n", var_name);
			var->latchedString = CopyString(value);
			var->modified = qtrue;
			var->modificationCount++;
			return var;
		}

		if ( (var->flags & CVAR_CHEAT) && !cvar_cheats->integer )
		{
			Com_Printf ("%s is cheat protected.\n", var_name);
			return var;
		}
	}
	else
	{
		if (var->latchedString)
		{
			Z_Free (var->latchedString);
			var->latchedString = NULL;
		}
	}

	if (!strcmp(value, var->string))
		return var;		// not changed

	var->modified = qtrue;
	var->modificationCount++;
	
	Z_Free (var->string);	// free the old value string
	
	var->string = CopyString(value);
	var->value = atof (var->string);
	var->integer = atoi (var->string);

	return var;
}
示例#5
0
文件: cvar.c 项目: a-detiste/iortcw
cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force ) {
	cvar_t  *var;

//	Com_DPrintf( "Cvar_Set2: %s %s\n", var_name, value );

	if ( !Cvar_ValidateString( var_name ) ) {
		Com_Printf( "invalid cvar name string: %s\n", var_name );
		var_name = "BADNAME";
	}

	var = Cvar_FindVar( var_name );
	if ( !var ) {
		if ( !value ) {
			return NULL;
		}
		// create it
		if ( !force ) {
			return Cvar_Get( var_name, value, CVAR_USER_CREATED );
		} else {
			return Cvar_Get( var_name, value, 0 );
		}
	}

	if ( !value ) {
		value = var->resetString;
	}

	if ( var->flags & CVAR_USERINFO ) {
		char *cleaned = Cvar_ClearForeignCharacters( value );
		if ( strcmp( value, cleaned ) ) {
			#ifdef DEDICATED
			Com_Printf( FOREIGN_MSG );
			#else
			Com_Printf( "%s", CL_TranslateStringBuf( FOREIGN_MSG ) );
			#endif
			Com_Printf( "Using %s instead of %s\n", cleaned, value );
			return Cvar_Set2( var_name, cleaned, force );
		}
	}

	value = Cvar_Validate(var, value, qtrue);

	if((var->flags & CVAR_LATCH) && var->latchedString)
	{
		if(!strcmp(value, var->string))
		{
			Z_Free(var->latchedString);
			var->latchedString = NULL;
			return var;
		}

		if(!strcmp(value, var->latchedString))
			return var;
	}
	else if(!strcmp(value, var->string))
		return var;

	// note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
	cvar_modifiedFlags |= var->flags;

	if ( !force ) {
		if ( var->flags & CVAR_ROM ) {
			Com_Printf( "%s is read only.\n", var_name );
			return var;
		}

		if ( var->flags & CVAR_INIT ) {
			Com_Printf( "%s is write protected.\n", var_name );
			return var;
		}

		if ( ( var->flags & CVAR_CHEAT ) && !cvar_cheats->integer ) {
			Com_Printf( "%s is cheat protected.\n", var_name );
			return var;
		}

		if ( var->flags & CVAR_LATCH ) {
			if ( var->latchedString ) {
				if ( strcmp( value, var->latchedString ) == 0 ) {
					return var;
				}
				Z_Free( var->latchedString );
			} else
			{
				if ( strcmp( value, var->string ) == 0 ) {
					return var;
				}
			}

			Com_Printf( "%s will be changed upon restarting.\n", var_name );
			var->latchedString = CopyString( value );
			var->modified = qtrue;
			var->modificationCount++;
			return var;
		}

	} else
	{
		if ( var->latchedString ) {
			Z_Free( var->latchedString );
			var->latchedString = NULL;
		}
	}

	if ( !strcmp( value, var->string ) ) {
		return var;     // not changed

	}
	var->modified = qtrue;
	var->modificationCount++;

	Z_Free( var->string );   // free the old value string

	var->string = CopyString( value );
	var->value = atof( var->string );
	var->integer = atoi( var->string );

	return var;
}