示例#1
0
		void DirectX9::LoadTexture( Gwen::Texture* pTexture )
		{
			IDirect3DTexture9* ptr = NULL;
			D3DXIMAGE_INFO ImageInfo;
			HRESULT hr = D3DXCreateTextureFromFileExW( m_pDevice, pTexture->name.GetUnicode().c_str(), 0, 0, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, &ImageInfo, NULL, &ptr );

			if ( hr != S_OK )
			{
				return;
			}

			pTexture->data = ptr;
			pTexture->width = ImageInfo.Width;
			pTexture->height = ImageInfo.Height;
		}
示例#2
0
		bool KINRenderManager::LoadTextureInFile(Texture& pTexture, const std::wstring& pPath)
		{
			D3DXIMAGE_INFO info;

			D3DXGetImageInfoFromFileW(pPath.c_str(), &info);

			if(FAILED(D3DXCreateTextureFromFileExW(mpD3D_Device, pPath.c_str(), info.Width, info.Height, 1, 0,
				D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, &pTexture.mpTexture)))
			{
				return false;
			}

			pTexture.mSize.mWidth = info.Width;
			pTexture.mSize.mHeight = info.Height;

			return true;
		}
示例#3
0
	bool CTexture::CreateTexture(const wchar_t *textureName)
	{
		//if (FAILED(D3DXCreateTextureFromFile(direct3DDevice, textureName, &m_texture)))
		if (FAILED(D3DXCreateTextureFromFileExW(direct3DDevice, textureName, 0, 0, 0, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_FILTER_NONE, D3DX_FILTER_NONE, 0, nullptr, nullptr, &m_texture)))
		{
			MessageBox(nullptr, L"D3DXCreateTextureFromFile fail", L"Error", MB_OK | MB_ICONERROR);
			return false;
		}

		m_texture->GetLevelDesc(0, &m_desc);

		// D3DFMT_A8R8G8B8
		// D3DX_FILTER_NONE
		// D3DX_DEFAULT

		return true;
	}
示例#4
0
	D3DTextureObject9::D3DTextureObject9(IDirect3DDevice9 *pDevice, const TextureDescription &textureDesc) {
		HRESULT result = S_FALSE;
		switch(textureDesc.type)
		{
		case TEXTURE_FROM_FILE:
			result = D3DXCreateTextureFromFileExW(pDevice, textureDesc.filePath.c_str(),
				textureDesc.width, textureDesc.height, textureDesc.mipLevels, textureDesc.usage,
				textureDesc.format, textureDesc.pool, textureDesc.filter, textureDesc.mipFilter,
				textureDesc.colorKey, nullptr, nullptr, &m_d3dTexture9);
			break;

		case TEXTURE_FROM_RESOURCE:
			result = D3DXCreateTextureFromResourceExW(pDevice, textureDesc.resourceModule,
				MAKEINTRESOURCE(textureDesc.resourceId), textureDesc.width, textureDesc.height,
				textureDesc.mipLevels, textureDesc.usage, textureDesc.format, textureDesc.pool,
				textureDesc.filter, textureDesc.mipFilter, textureDesc.colorKey, nullptr,
				nullptr, &m_d3dTexture9);
			break;
		}

		Utils::ThrowIfFailed(result);
	}