void xdebug_base(int level,char* format,va_list args){ char time_string[64]; time_t current_time; FILE* default_stream=stdout; FILE* stream; if(xdebug_stream==NULL) stream=default_stream; else stream=xdebug_stream; if(level<=xdebug_max_level){ time(¤t_time); ctime_r(¤t_time,time_string); time_string[strlen(time_string)-1]='\0'; DEBUG_LOCK(); fprintf(stream,"%s [DBUG%d] ",time_string,level); vfprintf(stream,format,args); fprintf(stream,"\n"); fflush(stream); DEBUG_UNLOCK(); } }
void tdfxGetLock( tdfxContextPtr fxMesa ) { __DRIcontextPrivate *cPriv = fxMesa->driContext; __DRIdrawablePrivate *const drawable = cPriv->driDrawablePriv; __DRIdrawablePrivate *const readable = cPriv->driReadablePriv; __DRIscreenPrivate *sPriv = drawable->driScreenPriv; TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) (((char *) sPriv->pSAREA) + fxMesa->fxScreen->sarea_priv_offset); unsigned int stamp = drawable->lastStamp; drmGetLock( fxMesa->driFd, fxMesa->hHWContext, 0 ); /* This macro will update drawable's cliprects if needed */ DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable); if (drawable != readable) { DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable); } if ( saPriv->fifoOwner != fxMesa->hHWContext ) { fxMesa->Glide.grDRIImportFifo( saPriv->fifoPtr, saPriv->fifoRead ); } if ( saPriv->ctxOwner != fxMesa->hHWContext ) { /* This sequence looks a little odd. Glide mirrors the state, and * when you get the state you are forcing the mirror to be up to * date, and then getting a copy from the mirror. You can then force * that state onto the hardware when you set the state. */ void *state; FxI32 stateSize; fxMesa->Glide.grGet(GR_GLIDE_STATE_SIZE, 4, &stateSize); state = malloc(stateSize); fxMesa->Glide.grGlideGetState( state ); fxMesa->Glide.grGlideSetState( state ); free( state ); } #if 0 if ( saPriv->texOwner != fxMesa->hHWContext ) { tdfxTMRestoreTextures_NoLock( fxMesa ); } #endif if ((*drawable->pStamp != stamp) || (saPriv->ctxOwner != fxMesa->hHWContext)) { driUpdateFramebufferSize(fxMesa->glCtx, drawable); if (drawable != readable) { driUpdateFramebufferSize(fxMesa->glCtx, readable); } tdfxUpdateClipping(fxMesa->glCtx); tdfxUploadClipping(fxMesa); } DEBUG_LOCK(); }