static DFBResult IDirectFBSurface_Layer_Flip( IDirectFBSurface *thiz, const DFBRegion *region, DFBSurfaceFlipFlags flags ) { DFBRegion reg; DIRECT_INTERFACE_GET_DATA(IDirectFBSurface_Layer) D_DEBUG_AT( Surface, "%s( %p, %p, 0x%08x )\n", __FUNCTION__, thiz, region, flags ); if (!data->base.surface) return DFB_DESTROYED; if (data->base.locked) return DFB_LOCKED; if (!data->base.area.current.w || !data->base.area.current.h || (region && (region->x1 > region->x2 || region->y1 > region->y2))) return DFB_INVAREA; IDirectFBSurface_StopAll( &data->base ); if (data->base.parent) { IDirectFBSurface_data *parent_data; DIRECT_INTERFACE_GET_DATA_FROM( data->base.parent, parent_data, IDirectFBSurface ); if (parent_data) { /* Signal end of sequence of operations. */ dfb_state_lock( &parent_data->state ); dfb_state_stop_drawing( &parent_data->state ); dfb_state_unlock( &parent_data->state ); } } dfb_region_from_rectangle( ®, &data->base.area.current ); if (region) { DFBRegion clip = DFB_REGION_INIT_TRANSLATED( region, data->base.area.wanted.x, data->base.area.wanted.y ); if (!dfb_region_region_intersect( ®, &clip )) return DFB_INVAREA; } D_DEBUG_AT( Surface, " -> FLIP %4d,%4d-%4dx%4d\n", DFB_RECTANGLE_VALS_FROM_REGION( ® ) ); return CoreLayerRegion_FlipUpdate( data->region, ®, flags ); }
static void foo_update( StretRegion *region, void *region_data, void *update_data, unsigned long arg, int x, int y, const DFBRegion *updates, int num ) { int i; DFBRegion clip; DFBDimension size; bool visible; WMShared *shared; UniqueContext *context; UniqueWindow *window = region_data; CardState *state = update_data; DFBSurfaceBlittingFlags flags = DSBLIT_NOFX; D_ASSERT( region != NULL ); D_ASSERT( region_data != NULL ); D_ASSERT( update_data != NULL ); D_ASSERT( updates != NULL ); D_MAGIC_ASSERT( window, UniqueWindow ); D_MAGIC_ASSERT( state, CardState ); shared = window->shared; D_MAGIC_ASSERT( shared, WMShared ); D_ASSERT( shared->foo_surface != NULL ); context = window->context; D_MAGIC_ASSERT( context, UniqueContext ); visible = D_FLAGS_IS_SET( window->flags, UWF_VISIBLE ); D_DEBUG_AT( UniQuE_Foo, "foo_update( region %p, window %p, visible %s, num %d )\n", region, window, visible ? "yes" : "no", num ); #if D_DEBUG_ENABLED for (i=0; i<num; i++) { D_DEBUG_AT( UniQuE_Foo, " (%d) %4d,%4d - %4dx%4d\n", i, DFB_RECTANGLE_VALS_FROM_REGION( &updates[i] ) ); } #endif if (!visible) return; stret_region_get_size( region, &size ); /* Use per pixel alpha blending. */ flags |= DSBLIT_BLEND_ALPHACHANNEL; /* Use global alpha blending. */ if (window->opacity != 0xFF) { flags |= DSBLIT_BLEND_COLORALPHA; /* Set opacity as blending factor. */ if (state->color.a != window->opacity) { state->color.a = window->opacity; state->modified |= SMF_COLOR; } } /* Use colorizing if the color is not white. */ if (context->color.r != 0xff || context->color.g != 0xff || context->color.b != 0xff) { flags |= DSBLIT_COLORIZE; state->color.r = context->color.r; state->color.g = context->color.g; state->color.b = context->color.b; state->modified |= SMF_COLOR; } /* Set blitting flags. */ dfb_state_set_blitting_flags( state, flags ); /* Set blitting source. */ state->source = shared->foo_surface; state->modified |= SMF_SOURCE; switch (arg) { case UFI_N: case UFI_E: case UFI_S: case UFI_W: clip = state->clip; /* for (i=0; i<num; i++) { DFBRegion update = DFB_REGION_INIT_TRANSLATED( &updates[i], x, y ); DFBRectangle source = shared->foo_rects[arg]; DFBRectangle dest = { x, y, size.w, size.h }; dfb_state_set_clip( state, &update ); dfb_gfxcard_stretchblit( &source, &dest, state ); }*/ for (i=0; i<num; i++) { DFBRegion update = DFB_REGION_INIT_TRANSLATED( &updates[i], x, y ); DFBRectangle source = shared->foo_rects[arg]; dfb_state_set_clip( state, &update ); dfb_gfxcard_tileblit( &source, x, y, x + size.w - 1, y + size.h - 1, state ); } dfb_state_set_clip( state, &clip ); break; case UFI_NE: case UFI_SE: case UFI_SW: case UFI_NW: for (i=0; i<num; i++) { DFBRectangle rect = DFB_RECTANGLE_INIT_FROM_REGION( &updates[i] ); dfb_rectangle_translate( &rect, shared->foo_rects[arg].x, shared->foo_rects[arg].y ); dfb_gfxcard_blit( &rect, x + updates[i].x1, y + updates[i].y1, state ); } break; default: D_BUG( "invalid arg" ); } /* Reset blitting source. */ state->source = NULL; state->modified |= SMF_SOURCE; }