static void GLAPIENTRY _save_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) { if (index < VERT_ATTRIB_MAX) DISPATCH_ATTR2F( index, x, y ); else enum_error(); }
static void GLAPIENTRY _save_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR2F( attr, x, y ); }
static void GLAPIENTRY _save_Vertex2f( GLfloat x, GLfloat y ) { DISPATCH_ATTR2F( _TNL_ATTRIB_POS, x, y ); }
static void GLAPIENTRY _save_TexCoord2f( GLfloat x, GLfloat y ) { DISPATCH_ATTR2F( _TNL_ATTRIB_TEX0, x, y ); }
static void GLAPIENTRY _tnl_VertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) { if (index >= VERT_ATTRIB_MAX) index = ERROR_ATTRIB; DISPATCH_ATTR2F( index, x, y ); }