static void GLAPIENTRY _save_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) { if (index < VERT_ATTRIB_MAX) DISPATCH_ATTR3FV( index, v ); else enum_error(); }
static void GLAPIENTRY _save_SecondaryColor3fvEXT( const GLfloat *v ) { DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR1, v ); }
static void GLAPIENTRY _save_MultiTexCoord3fv( GLenum target, const GLfloat *v ) { GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; DISPATCH_ATTR3FV( attr, v ); }
static void GLAPIENTRY _save_Color3fv( const GLfloat *v ) { DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR0, v ); }
static void GLAPIENTRY _save_Normal3fv( const GLfloat *v ) { DISPATCH_ATTR3FV( _TNL_ATTRIB_NORMAL, v ); }
static void GLAPIENTRY _save_TexCoord3fv( const GLfloat *v ) { DISPATCH_ATTR3FV( _TNL_ATTRIB_TEX0, v ); }
static void GLAPIENTRY _save_Vertex3fv( const GLfloat *v ) { DISPATCH_ATTR3FV( _TNL_ATTRIB_POS, v ); }
static void GLAPIENTRY _tnl_VertexAttrib3fvARB( GLuint index, const GLfloat *v ) { if (index >= VERT_ATTRIB_MAX) index = ERROR_ATTRIB; DISPATCH_ATTR3FV( index, v ); }