示例#1
0
文件: d_modech.c 项目: Izhido/qrevpak
/*
================
D_ViewChanged
================
*/
void D_ViewChanged (void)
{
	int rowbytes;

// >>> FIX: For Nintendo Wii using devkitPPC / libogc
// Assume the warp has the same size as the video buffer:
	//if (r_dowarp)
	//	rowbytes = WARP_WIDTH;
	//else
		rowbytes = vid.rowbytes;
// <<< FIX
	scale_for_mip = xscale;
	if (yscale > xscale)
		scale_for_mip = yscale;

	d_zrowbytes = vid.width * 2;
	d_zwidth = vid.width;

	d_pix_min = r_refdef.vrect.width / 320;
	if (d_pix_min < 1)
		d_pix_min = 1;

	d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5);
	d_pix_shift = 8 - (int)((float)r_refdef.vrect.width / 320.0 + 0.5);
	if (d_pix_max < 1)
		d_pix_max = 1;

	if (pixelAspect > 1.4)
		d_y_aspect_shift = 1;
	else
		d_y_aspect_shift = 0;

	d_vrectx = r_refdef.vrect.x;
	d_vrecty = r_refdef.vrect.y;
	d_vrectright_particle = r_refdef.vrectright - d_pix_max;
	d_vrectbottom_particle =
			r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift);

	{
		int		i;

		for (i=0 ; i<vid.height; i++)
		{
			d_scantable[i] = i*rowbytes;
			zspantable[i] = d_pzbuffer + i*d_zwidth;
		}
	}

	D_Patch ();
}
示例#2
0
/*
================
D_ViewChanged
================
*/
void D_ViewChanged (void)
{
	int rowbytes;

	if (r_dowarp)
		rowbytes = WARP_WIDTH;
	else
		rowbytes = vid.rowbytes;

	scale_for_mip = xscale;
	if (yscale > xscale)
		scale_for_mip = yscale;

	d_zrowbytes = vid.width * 2;
	d_zwidth = vid.width;

	d_pix_min = r_refdef.vrect.width / 320;
	if (d_pix_min < 1)
		d_pix_min = 1;

	d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5);
	d_pix_shift = 8 - (int)((float)r_refdef.vrect.width / 320.0 + 0.5);
	if (d_pix_max < 1)
		d_pix_max = 1;

	if (pixelAspect > 1.4)
		d_y_aspect_shift = 1;
	else
		d_y_aspect_shift = 0;

	d_vrectx = r_refdef.vrect.x;
	d_vrecty = r_refdef.vrect.y;
	d_vrectright_particle = r_refdef.vrectright - d_pix_max;
	d_vrectbottom_particle =
			r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift);

	{
		int		i;

		for (i=0 ; i<vid.height; i++)
		{
			d_scantable[i] = i*rowbytes;
			zspantable[i] = d_pzbuffer + i*d_zwidth;
		}
	}

	D_Patch ();
}
示例#3
0
文件: r_misc.c 项目: Izhido/qrevpak
void D_ViewChanged (void)
{
	int		i;

	scale_for_mip = xscale;
	if (yscale > xscale)
		scale_for_mip = yscale;

	d_zrowbytes = vid.width * 2;
	d_zwidth = vid.width;

	d_pix_min = r_refdef.vrect.width / 320;
	if (d_pix_min < 1)
		d_pix_min = 1;

	d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5);
	d_pix_shift = 8 - (int)((float)r_refdef.vrect.width / 320.0 + 0.5);
	if (d_pix_max < 1)
		d_pix_max = 1;

	d_vrectx = r_refdef.vrect.x;
	d_vrecty = r_refdef.vrect.y;
	d_vrectright_particle = r_refdef.vrectright - d_pix_max;
	d_vrectbottom_particle =
			r_refdef.vrectbottom - d_pix_max;

	for (i=0 ; i<vid.height; i++)
	{
		d_scantable[i] = i*r_screenwidth;
		zspantable[i] = d_pzbuffer + i*d_zwidth;
	}

	/*
	** clear Z-buffer and color-buffers if we're doing the gallery
	*/
	if ( r_newrefdef.rdflags & RDF_NOWORLDMODEL )
	{
		memset( d_pzbuffer, 0xff, vid.width * vid.height * sizeof( d_pzbuffer[0] ) );
		Draw_Fill( r_newrefdef.x, r_newrefdef.y, r_newrefdef.width, r_newrefdef.height,( int ) sw_clearcolor->value & 0xff );
	}

	alias_colormap = vid.colormap;

	D_Patch ();
}