MCParagraph::~MCParagraph(void) { while(m_opened) close(); DestroyText(); DestroyStyles(); }
void DestroyGame(Game* game) { DestroyApple(game->apple); DestroyMap(game->map); DestroySnake(game->snake); DestroyText(game->game_text); DestroyConsts(game->consts); delete game; }
void MCParagraph::settext(char *p_text, uint2 p_length) { DestroyText(); DestroyLines(); DestroyStyles(); if (p_length != 0) { m_text = p_text; m_text_size = p_length; } }