示例#1
0
PostProcess::~PostProcess() {
    DestroyVBO();
    DestroyFBO();
    if (m_pOutputTexture != 0)
        delete m_pOutputTexture;
    DestroyBlitShader();
}
示例#2
0
void Cleanup(void)
{
  DestroyShaders();
  DestroyVBO();
}
示例#3
0
void Chapter21App::Cleanup()
{
    DestroyShaders();
    DestroyVBO();
}
示例#4
0
void Model::CleanUp()
{
	DestroyVBO();
}
示例#5
0
void Cleanup (void)
{
  DestroyShaders ();
  DestroyVBO ();
  free (TempString);
}