CWinSystemEGL::~CWinSystemEGL() { if (m_egl) { DestroyWindowSystem(); delete m_egl; } }
int DestroyApplication(Application * _app) { DestroyMessageSystem(_app->messageSystem); DestroyIOSystem(_app->ioSystem); DestroyWindowSystem(_app->windowSystem); DestroyResourceSystem(_app->resourceSystem); free(_app); return 0; }
CWinSystemGLES::~CWinSystemGLES() { DestroyWindowSystem(); delete m_eglplatform; }
CWinSystemGLES::~CWinSystemGLES() { DestroyWindowSystem(); delete m_eglBinding; }
CWinSystemEGL::~CWinSystemEGL() { DestroyWindowSystem(); };