示例#1
0
void SCH_EDIT_FRAME::SaveCopyInUndoList( SCH_ITEM*      aItem,
                                         UNDO_REDO_T    aCommandType,
                                         const wxPoint& aTransformPoint )
{
    /* Does not save a null item or a UR_WIRE_IMAGE command type.  UR_WIRE_IMAGE commands
     * are handled by the overloaded version of SaveCopyInUndoList that takes a reference
     * to a PICKED_ITEMS_LIST.
     */
    if( aItem == NULL || aCommandType == UR_WIRE_IMAGE )
        return;

    PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST();
    commandToUndo->m_TransformPoint = aTransformPoint;

    ITEM_PICKER itemWrapper( aItem, aCommandType );

    if( aItem )
        itemWrapper.SetFlags( aItem->GetFlags() );

    switch( aCommandType )
    {
    case UR_CHANGED:            /* Create a copy of item */
        itemWrapper.SetLink( DuplicateStruct( aItem, true ) );
        commandToUndo->PushItem( itemWrapper );
        break;

    case UR_NEW:
    case UR_DELETED:
    case UR_ROTATED:
    case UR_MOVED:
        commandToUndo->PushItem( itemWrapper );
        break;

    default:
        wxFAIL_MSG( wxString::Format( wxT( "SaveCopyInUndoList() error (unknown code %X)" ),
                                      aCommandType ) );
        break;
    }

    if( commandToUndo->GetCount() )
    {
        /* Save the copy in undo list */
        GetScreen()->PushCommandToUndoList( commandToUndo );

        /* Clear redo list, because after new save there is no redo to do */
        GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList );
    }
    else
    {
        delete commandToUndo;
    }
}
void DuplicateItemsInList( SCH_SCREEN* screen, PICKED_ITEMS_LIST& aItemsList,
                           const wxPoint& aMoveVector )
{
    SCH_ITEM* newitem;

    if( aItemsList.GetCount() == 0 )
        return;

    for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
    {
        newitem = DuplicateStruct( (SCH_ITEM*) aItemsList.GetPickedItem( ii ) );
        aItemsList.SetPickedItem( newitem, ii );
        aItemsList.SetPickedItemStatus( UR_NEW, ii );
        {
            switch( newitem->Type() )
            {
            case SCH_JUNCTION_T:
            case SCH_LINE_T:
            case SCH_BUS_BUS_ENTRY_T:
            case SCH_BUS_WIRE_ENTRY_T:
            case SCH_TEXT_T:
            case SCH_LABEL_T:
            case SCH_GLOBAL_LABEL_T:
            case SCH_HIERARCHICAL_LABEL_T:
            case SCH_SHEET_PIN_T:
            case SCH_MARKER_T:
            case SCH_NO_CONNECT_T:
            default:
                break;

            case SCH_SHEET_T:
            {
                SCH_SHEET* sheet = (SCH_SHEET*) newitem;
                sheet->SetTimeStamp( GetNewTimeStamp() );
                break;
            }

            case SCH_COMPONENT_T:
                ( (SCH_COMPONENT*) newitem )->SetTimeStamp( GetNewTimeStamp() );
                ( (SCH_COMPONENT*) newitem )->ClearAnnotation( NULL );
                break;
            }

            SetSchItemParent( newitem, screen );
            screen->Append( newitem );
        }
    }

    MoveItemsInList( aItemsList, aMoveVector );
}
示例#3
0
void SCH_EDIT_FRAME::PasteListOfItems( wxDC* DC )
{
    SCH_ITEM* Struct;

    if( m_blockItems.GetCount() == 0 )
    {
        DisplayError( this, wxT( "No struct to paste" ) );
        return;
    }

    PICKED_ITEMS_LIST picklist;

    for( unsigned ii = 0; ii < m_blockItems.GetCount(); ii++ )
    {
        Struct = DuplicateStruct( (SCH_ITEM*) m_blockItems.m_ItemsSelection.GetPickedItem( ii ) );

        // Creates data, and push it as new data in undo item list buffer
        ITEM_PICKER picker( Struct, UR_NEW );
        picklist.PushItem( picker );

        // Clear annotation and init new time stamp for the new components:
        if( Struct->Type() == SCH_COMPONENT_T )
        {
            ( (SCH_COMPONENT*) Struct )->SetTimeStamp( GetNewTimeStamp() );
            ( (SCH_COMPONENT*) Struct )->ClearAnnotation( NULL );
        }

        SetSchItemParent( Struct, GetScreen() );
        Struct->Draw( m_canvas, DC, wxPoint( 0, 0 ), GR_DEFAULT_DRAWMODE );
        GetScreen()->Append( Struct );
    }

    SaveCopyInUndoList( picklist, UR_NEW );

    MoveItemsInList( picklist, GetScreen()->m_BlockLocate.m_MoveVector );

    // Clear flags for all items.
    GetScreen()->ClearDrawingState();

    OnModify();

    return;
}
示例#4
0
void SCH_EDIT_FRAME::copyBlockItems( PICKED_ITEMS_LIST& aItemsList )
{
    m_blockItems.ClearListAndDeleteItems();   // delete previous saved list, if exists

    for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
    {
        // Clear m_Flag member of selected items:
        aItemsList.GetPickedItem( ii )->ClearFlags();
        /* Make a copy of the original picked item. */
        SCH_ITEM* copy = DuplicateStruct( (SCH_ITEM*) aItemsList.GetPickedItem( ii ) );
        copy->SetParent( NULL );

        // In list the wrapper is owner of the schematic item, we can use the UR_DELETED
        // status for the picker because pickers with this status are owner of the picked item
        // (or TODO ?: create a new status like UR_DUPLICATE)
        ITEM_PICKER item( copy, UR_DELETED );

        m_blockItems.PushItem( item );
    }
}
示例#5
0
void SCH_EDIT_FRAME::PasteListOfItems( wxDC* DC )
{
    unsigned       i;
    SCH_ITEM*      item;
    SCH_SHEET_LIST hierarchy;    // This is the entire schematic hierarcy.

    if( m_blockItems.GetCount() == 0 )
    {
        DisplayError( this, _( "No item to paste." ) );
        return;
    }

    wxFileName destFn = m_CurrentSheet->Last()->GetFileName();

    if( destFn.IsRelative() )
        destFn.MakeAbsolute( Prj().GetProjectPath() );

    // Make sure any sheets in the block to be pasted will not cause recursion in
    // the destination sheet.
    for( i = 0; i < m_blockItems.GetCount(); i++ )
    {
        item = (SCH_ITEM*) m_blockItems.GetItem( i );

        if( item->Type() == SCH_SHEET_T )
        {
            SCH_SHEET* sheet = (SCH_SHEET*)item;
            wxFileName srcFn = sheet->GetFileName();

            if( srcFn.IsRelative() )
                srcFn.MakeAbsolute( Prj().GetProjectPath() );

            SCH_SHEET_LIST sheetHierarchy( sheet );

            if( hierarchy.TestForRecursion( sheetHierarchy,
                                            destFn.GetFullPath( wxPATH_UNIX ) ) )
            {
                wxString msg;

                msg.Printf( _( "The sheet changes cannot be made because the destination "
                               "sheet already has the sheet <%s> or one of it's subsheets "
                               "as a parent somewhere in the schematic hierarchy." ),
                            GetChars( sheet->GetFileName() ) );
                DisplayError( this, msg );
                return;
            }

            // Duplicate sheet names and sheet time stamps are not valid.  Use a time stamp
            // based sheet name and update the time stamp for each sheet in the block.
            unsigned long timeStamp = (unsigned long)GetNewTimeStamp();

            sheet->SetName( wxString::Format( wxT( "sheet%8.8lX" ), timeStamp ) );
            sheet->SetTimeStamp( (time_t)timeStamp );
        }
    }

    PICKED_ITEMS_LIST picklist;

    for( i = 0; i < m_blockItems.GetCount(); i++ )
    {
        item = DuplicateStruct( (SCH_ITEM*) m_blockItems.GetItem( i ) );

        // Creates data, and push it as new data in undo item list buffer
        ITEM_PICKER picker( item, UR_NEW );
        picklist.PushItem( picker );

        // Clear annotation and init new time stamp for the new components and sheets:
        if( item->Type() == SCH_COMPONENT_T )
        {
            ( (SCH_COMPONENT*) item )->SetTimeStamp( GetNewTimeStamp() );
            ( (SCH_COMPONENT*) item )->ClearAnnotation( NULL );
        }
        else if( item->Type() == SCH_SHEET_T )
        {
            ( (SCH_SHEET*) item )->SetTimeStamp( GetNewTimeStamp() );
        }

        SetSchItemParent( item, GetScreen() );
        item->Draw( m_canvas, DC, wxPoint( 0, 0 ), GR_DEFAULT_DRAWMODE );
        GetScreen()->Append( item );
    }

    SaveCopyInUndoList( picklist, UR_NEW );

    MoveItemsInList( picklist, GetScreen()->m_BlockLocate.GetMoveVector() );

    // Clear flags for all items.
    GetScreen()->ClearDrawingState();

    OnModify();

    return;
}
示例#6
0
void SCH_EDIT_FRAME::SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList,
                                         UNDO_REDO_T        aTypeCommand,
                                         const wxPoint&     aTransformPoint )
{
    PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST();

    commandToUndo->m_TransformPoint = aTransformPoint;
    commandToUndo->m_Status = aTypeCommand;

    // Copy picker list:
    commandToUndo->CopyList( aItemsList );

    // Verify list, and creates data if needed
    for( unsigned ii = 0; ii < commandToUndo->GetCount(); ii++ )
    {
        SCH_ITEM* item = (SCH_ITEM*) commandToUndo->GetPickedItem( ii );
        wxASSERT( item );

        UNDO_REDO_T command = commandToUndo->GetPickedItemStatus( ii );

        if( command == UR_UNSPECIFIED )
        {
            command = aTypeCommand;
            commandToUndo->SetPickedItemStatus( command, ii );
        }

        switch( command )
        {
        case UR_CHANGED:        /* Create a copy of item */

            /* If needed, create a copy of item, and put in undo list
             * in the picker, as link
             * If this link is not null, the copy is already done
             */
            if( commandToUndo->GetPickedItemLink( ii ) == NULL )
                commandToUndo->SetPickedItemLink( DuplicateStruct( item, true ), ii );

            wxASSERT( commandToUndo->GetPickedItemLink( ii ) );
            break;

        case UR_MOVED:
        case UR_MIRRORED_Y:
        case UR_MIRRORED_X:
        case UR_ROTATED:
        case UR_NEW:
        case UR_DELETED:
        case UR_EXCHANGE_T:
        case UR_WIRE_IMAGE:
            break;

        default:
            wxFAIL_MSG( wxString::Format( wxT( "Unknown undo/redo command %d" ), command ) );
            break;
        }
    }

    if( commandToUndo->GetCount() || aTypeCommand == UR_WIRE_IMAGE )
    {
        /* Save the copy in undo list */
        GetScreen()->PushCommandToUndoList( commandToUndo );

        /* Clear redo list, because after new save there is no redo to do */
        GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList );
    }
    else    // Should not occur
    {
        delete commandToUndo;
    }
}