/** * exaPrepareAccess() is EXA's wrapper for the driver's PrepareAccess() handler. * * It deals with waiting for synchronization with the card, determining if * PrepareAccess() is necessary, and working around PrepareAccess() failure. */ void exaPrepareAccess(DrawablePtr pDrawable, int index) { ScreenPtr pScreen = pDrawable->pScreen; ExaScreenPriv (pScreen); PixmapPtr pPixmap; pPixmap = exaGetDrawablePixmap (pDrawable); if (exaPixmapIsOffscreen (pPixmap)) exaWaitSync (pDrawable->pScreen); else return; /* Unhide pixmap pointer */ if (pPixmap->devPrivate.ptr == NULL) { ExaPixmapPriv (pPixmap); pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr; } if (pExaScr->info->PrepareAccess == NULL) return; if (!(*pExaScr->info->PrepareAccess) (pPixmap, index)) { ExaPixmapPriv (pPixmap); if (pExaPixmap->score != EXA_PIXMAP_SCORE_PINNED) FatalError("Driver failed PrepareAccess on a pinned pixmap\n"); exaMoveOutPixmap (pPixmap); } }
Bool exaDestroyPixmap_classic(PixmapPtr pPixmap) { ScreenPtr pScreen = pPixmap->drawable.pScreen; ExaScreenPriv(pScreen); Bool ret; if (pPixmap->refcnt == 1) { ExaPixmapPriv(pPixmap); exaDestroyPixmap(pPixmap); if (pExaPixmap->area) { DBG_PIXMAP(("-- 0x%p (0x%x) (%dx%d)\n", (void *) pPixmap->drawable.id, ExaGetPixmapPriv(pPixmap)->area->offset, pPixmap->drawable.width, pPixmap->drawable.height)); /* Free the offscreen area */ exaOffscreenFree(pPixmap->drawable.pScreen, pExaPixmap->area); pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr; pPixmap->devKind = pExaPixmap->sys_pitch; } RegionUninit(&pExaPixmap->validSys); RegionUninit(&pExaPixmap->validFB); } swap(pExaScr, pScreen, DestroyPixmap); ret = pScreen->DestroyPixmap(pPixmap); swap(pExaScr, pScreen, DestroyPixmap); return ret; }
/** * For the "greedy" migration scheme, pushes the pixmap toward being located in * system memory. */ static void exaMigrateTowardSys (PixmapPtr pPixmap) { ExaPixmapPriv (pPixmap); if (pExaPixmap == NULL) { DBG_MIGRATE(("UseMem: ignoring exa-uncontrolled pixmap %p (%s)\n", (pointer)pPixmap, exaPixmapIsOffscreen(pPixmap) ? "s" : "m")); return; } DBG_MIGRATE(("UseMem: %p score %d\n", (pointer)pPixmap, pExaPixmap->score)); if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED) return; if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT) pExaPixmap->score = 0; if (pExaPixmap->score > EXA_PIXMAP_SCORE_MIN) pExaPixmap->score--; if (pExaPixmap->score <= EXA_PIXMAP_SCORE_MOVE_OUT && pExaPixmap->area) exaMoveOutPixmap (pPixmap); }
/** * Switches the current active location of the pixmap to system memory, copying * updated data out if necessary. */ static void exaDoMoveOutPixmap(ExaMigrationPtr migrate) { PixmapPtr pPixmap = migrate->pPix; ExaPixmapPriv(pPixmap); if (!pExaPixmap->area || exaPixmapIsPinned(pPixmap)) return; exaCopyDirtyToSys(migrate); if (exaPixmapHasGpuCopy(pPixmap)) { DBG_MIGRATE(("<- %p (%p) (%dx%d) (%c)\n", pPixmap, (void *) (ExaGetPixmapPriv(pPixmap)->area ? ExaGetPixmapPriv(pPixmap)->area->offset : 0), pPixmap->drawable.width, pPixmap->drawable.height, exaPixmapIsDirty(pPixmap) ? 'd' : 'c')); pExaPixmap->use_gpu_copy = FALSE; pPixmap->devKind = pExaPixmap->sys_pitch; pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER; } }
/** * Returns TRUE if the pixmap is not movable. This is the case where it's a * fake pixmap for the frontbuffer (no pixmap private) or it's a scratch * pixmap created by some other X Server internals (the score says it's * pinned). */ static Bool exaPixmapIsPinned (PixmapPtr pPix) { ExaPixmapPriv (pPix); return pExaPixmap == NULL || pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED; }
/** * exaPixmapDirty() marks a pixmap as dirty, allowing for * optimizations in pixmap migration when no changes have occurred. */ void exaPixmapDirty (PixmapPtr pPix, int x1, int y1, int x2, int y2) { ExaPixmapPriv(pPix); BoxRec box; RegionPtr pDamageReg; RegionRec region; if (!pExaPixmap) return; box.x1 = max(x1, 0); box.y1 = max(y1, 0); box.x2 = min(x2, pPix->drawable.width); box.y2 = min(y2, pPix->drawable.height); if (box.x1 >= box.x2 || box.y1 >= box.y2) return; pDamageReg = DamageRegion(pExaPixmap->pDamage); REGION_INIT(pScreen, ®ion, &box, 1); REGION_UNION(pScreen, pDamageReg, pDamageReg, ®ion); REGION_UNINIT(pScreen, ®ion); }
/** * For the "greedy" migration scheme, pushes the pixmap toward being located in * system memory. */ static void exaMigrateTowardSys(ExaMigrationPtr migrate) { PixmapPtr pPixmap = migrate->pPix; ExaPixmapPriv(pPixmap); DBG_MIGRATE(("UseMem: %p score %d\n", (pointer) pPixmap, pExaPixmap->score)); if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED) return; if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT) pExaPixmap->score = 0; if (pExaPixmap->score > EXA_PIXMAP_SCORE_MIN) pExaPixmap->score--; if (pExaPixmap->score <= EXA_PIXMAP_SCORE_MOVE_OUT && pExaPixmap->area) exaDoMoveOutPixmap(migrate); if (exaPixmapHasGpuCopy(pPixmap)) { exaCopyDirtyToFb(migrate); ExaOffscreenMarkUsed(pPixmap); } else exaCopyDirtyToSys(migrate); }
/** * Copies out important pixmap data and removes references to framebuffer area. * Called when the memory manager decides it's time to kick the pixmap out of * framebuffer entirely. */ void exaPixmapSave (ScreenPtr pScreen, ExaOffscreenArea *area) { PixmapPtr pPixmap = area->privData; ExaPixmapPriv(pPixmap); RegionPtr pDamageReg = DamageRegion(pExaPixmap->pDamage); DBG_MIGRATE (("Save %p (%p) (%dx%d) (%c)\n", pPixmap, (void*)(ExaGetPixmapPriv(pPixmap)->area ? ExaGetPixmapPriv(pPixmap)->area->offset : 0), pPixmap->drawable.width, pPixmap->drawable.height, exaPixmapIsDirty(pPixmap) ? 'd' : 'c')); if (exaPixmapIsOffscreen(pPixmap)) { exaCopyDirtyToSys (pPixmap); pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr; pPixmap->devKind = pExaPixmap->sys_pitch; pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER; } pExaPixmap->fb_ptr = NULL; pExaPixmap->area = NULL; /* Mark all valid bits as damaged, so they'll get copied to FB next time */ REGION_UNION(pPixmap->drawable.pScreen, pDamageReg, pDamageReg, &pExaPixmap->validReg); }
/** * If the pixmap is currently dirty, this copies at least the dirty area from * the system memory copy to the framebuffer memory copy. Both areas must be * allocated. */ static void exaCopyDirtyToFb (PixmapPtr pPixmap) { ExaScreenPriv (pPixmap->drawable.pScreen); ExaPixmapPriv (pPixmap); RegionPtr pRegion = DamageRegion (pExaPixmap->pDamage); CARD8 *save_ptr; int save_pitch; BoxPtr pBox = REGION_RECTS(pRegion); int nbox = REGION_NUM_RECTS(pRegion); Bool do_sync = FALSE; save_ptr = pPixmap->devPrivate.ptr; save_pitch = pPixmap->devKind; pPixmap->devPrivate.ptr = pExaPixmap->fb_ptr; pPixmap->devKind = pExaPixmap->fb_pitch; while (nbox--) { pBox->x1 = max(pBox->x1, 0); pBox->y1 = max(pBox->y1, 0); pBox->x2 = min(pBox->x2, pPixmap->drawable.width); pBox->y2 = min(pBox->y2, pPixmap->drawable.height); if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2) continue; if (pExaScr->info->UploadToScreen == NULL || !pExaScr->info->UploadToScreen (pPixmap, pBox->x1, pBox->y1, pBox->x2 - pBox->x1, pBox->y2 - pBox->y1, pExaPixmap->sys_ptr + pBox->y1 * pExaPixmap->sys_pitch + pBox->x1 * pPixmap->drawable.bitsPerPixel / 8, pExaPixmap->sys_pitch)) { exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_DEST); exaMemcpyBox (pPixmap, pBox, pExaPixmap->sys_ptr, pExaPixmap->sys_pitch, pExaPixmap->fb_ptr, pExaPixmap->fb_pitch); exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_DEST); } else do_sync = TRUE; pBox++; } if (do_sync) exaMarkSync (pPixmap->drawable.pScreen); pPixmap->devPrivate.ptr = save_ptr; pPixmap->devKind = save_pitch; /* The previously damaged bits are now no longer damaged but valid */ REGION_UNION(pPixmap->drawable.pScreen, &pExaPixmap->validReg, &pExaPixmap->validReg, pRegion); DamageEmpty (pExaPixmap->pDamage); }
/** * Returns TRUE if the pixmap is dirty (has been modified in its current * location compared to the other), or lacks a private for tracking * dirtiness. */ static Bool exaPixmapIsDirty (PixmapPtr pPix) { ExaPixmapPriv (pPix); return pExaPixmap == NULL || REGION_NOTEMPTY (pScreen, DamageRegion(pExaPixmap->pDamage)); }
/** * Allocates a framebuffer copy of the pixmap if necessary, and then copies * any necessary pixmap data into the framebuffer copy and points the pixmap at * it. * * Note that when first allocated, a pixmap will have FALSE dirty flag. * This is intentional because pixmap data starts out undefined. So if we move * it in due to the first operation against it being accelerated, it will have * undefined framebuffer contents that we didn't have to upload. If we do * moveouts (and moveins) after the first movein, then we will only have to copy * back and forth if the pixmap was written to after the last synchronization of * the two copies. Then, at exaPixmapSave (when the framebuffer copy goes away) * we mark the pixmap dirty, so that the next exaMoveInPixmap will actually move * all the data, since it's almost surely all valid now. */ static void exaDoMoveInPixmap(ExaMigrationPtr migrate) { PixmapPtr pPixmap = migrate->pPix; ScreenPtr pScreen = pPixmap->drawable.pScreen; ExaScreenPriv(pScreen); ExaPixmapPriv(pPixmap); /* If we're VT-switched away, no touching card memory allowed. */ if (pExaScr->swappedOut) return; /* If we're not allowed to move, then fail. */ if (exaPixmapIsPinned(pPixmap)) return; /* Don't migrate in pixmaps which are less than 8bpp. This avoids a lot of * fragility in EXA, and <8bpp is probably not used enough any more to care * (at least, not in acceleratd paths). */ if (pPixmap->drawable.bitsPerPixel < 8) return; if (pExaPixmap->accel_blocked) return; if (pExaPixmap->area == NULL) { pExaPixmap->area = exaOffscreenAlloc(pScreen, pExaPixmap->fb_size, pExaScr->info->pixmapOffsetAlign, FALSE, exaPixmapSave, (pointer) pPixmap); if (pExaPixmap->area == NULL) return; pExaPixmap->fb_ptr = (CARD8 *) pExaScr->info->memoryBase + pExaPixmap->area->offset; } exaCopyDirtyToFb(migrate); if (exaPixmapHasGpuCopy(pPixmap)) return; DBG_MIGRATE(("-> %p (0x%x) (%dx%d) (%c)\n", pPixmap, (ExaGetPixmapPriv(pPixmap)->area ? ExaGetPixmapPriv(pPixmap)->area->offset : 0), pPixmap->drawable.width, pPixmap->drawable.height, exaPixmapIsDirty(pPixmap) ? 'd' : 'c')); pExaPixmap->use_gpu_copy = TRUE; pPixmap->devKind = pExaPixmap->fb_pitch; pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER; }
static _X_INLINE void * ExaGetPixmapAddress(PixmapPtr p) { ExaPixmapPriv(p); if (pExaPixmap->use_gpu_copy && pExaPixmap->fb_ptr) return pExaPixmap->fb_ptr; else return pExaPixmap->sys_ptr; }
/** * Returns TRUE if the pixmap is either pinned in FB, or has a sufficient score * to be considered "should be in framebuffer". That's just anything that has * had more acceleration than fallbacks, or has no score yet. * * Only valid if using a migration scheme that tracks score. */ static Bool exaPixmapShouldBeInFB (PixmapPtr pPix) { ExaPixmapPriv (pPix); if (exaPixmapIsPinned (pPix)) return TRUE; return pExaPixmap->score >= 0; }
/** * If the pixmap is currently dirty, this copies at least the dirty area from * the system memory copy to the framebuffer memory copy. Both areas must be * allocated. */ void exaCopyDirtyToFb(ExaMigrationPtr migrate) { PixmapPtr pPixmap = migrate->pPix; ExaScreenPriv(pPixmap->drawable.pScreen); ExaPixmapPriv(pPixmap); exaCopyDirty(migrate, &pExaPixmap->validFB, &pExaPixmap->validSys, pExaScr->info->UploadToScreen, EXA_PREPARE_DEST, NULL); }
/** * If the pixmap is currently dirty, this copies at least the dirty area from * the framebuffer memory copy to the system memory copy. Both areas must be * allocated. */ void exaCopyDirtyToSys(ExaMigrationPtr migrate) { PixmapPtr pPixmap = migrate->pPix; ExaScreenPriv(pPixmap->drawable.pScreen); ExaPixmapPriv(pPixmap); exaCopyDirty(migrate, &pExaPixmap->validSys, &pExaPixmap->validFB, pExaScr->info->DownloadFromScreen, EXA_PREPARE_SRC, exaWaitSync); }
/** * If the pixmap has both a framebuffer and system memory copy, this function * asserts that both of them are the same. */ static Bool exaAssertNotDirty (PixmapPtr pPixmap) { ExaPixmapPriv (pPixmap); CARD8 *dst, *src; RegionPtr pValidReg = &pExaPixmap->validReg; int dst_pitch, src_pitch, cpp, y, nbox = REGION_NUM_RECTS(pValidReg); BoxPtr pBox = REGION_RECTS(pValidReg); Bool ret = TRUE; if (pExaPixmap == NULL || pExaPixmap->fb_ptr == NULL) return ret; dst = pExaPixmap->sys_ptr; dst_pitch = pExaPixmap->sys_pitch; src = pExaPixmap->fb_ptr; src_pitch = pExaPixmap->fb_pitch; cpp = pPixmap->drawable.bitsPerPixel / 8; exaPrepareAccess(&pPixmap->drawable, EXA_PREPARE_SRC); while (nbox--) { int rowbytes; pBox->x1 = max(pBox->x1, 0); pBox->y1 = max(pBox->y1, 0); pBox->x2 = min(pBox->x2, pPixmap->drawable.width); pBox->y2 = min(pBox->y2, pPixmap->drawable.height); if (pBox->x1 >= pBox->x2 || pBox->y1 >= pBox->y2) continue; rowbytes = (pBox->x2 - pBox->x1) * cpp; src += pBox->y1 * src_pitch + pBox->x1 * cpp; dst += pBox->y1 * dst_pitch + pBox->x1 * cpp; for (y = pBox->y2 - pBox->y1; y; y--) { if (memcmp(dst + pBox->y1 * dst_pitch + pBox->x1 * cpp, src + pBox->y1 * src_pitch + pBox->x1 * cpp, (pBox->x2 - pBox->x1) * cpp) != 0) { ret = FALSE; break; } src += src_pitch; dst += dst_pitch; } src -= pBox->y1 * src_pitch + pBox->x1 * cpp; dst -= pBox->y1 * dst_pitch + pBox->x1 * cpp; } exaFinishAccess(&pPixmap->drawable, EXA_PREPARE_SRC); return ret; }
void exaDoMigration_mixed(ExaMigrationPtr pixmaps, int npixmaps, Bool can_accel) { int i; /* If anything is pinned in system memory, we won't be able to * accelerate. */ for (i = 0; i < npixmaps; i++) { if (exaPixmapIsPinned(pixmaps[i].pPix) && !exaPixmapHasGpuCopy(pixmaps[i].pPix)) { can_accel = FALSE; break; } } /* We can do nothing. */ if (!can_accel) return; for (i = 0; i < npixmaps; i++) { PixmapPtr pPixmap = pixmaps[i].pPix; ExaPixmapPriv(pPixmap); if (!pExaPixmap->driverPriv) exaCreateDriverPixmap_mixed(pPixmap); if (pExaPixmap->pDamage && exaPixmapHasGpuCopy(pPixmap)) { ExaScreenPriv(pPixmap->drawable.pScreen); /* This pitch is needed for proper acceleration. For some reason * there are pixmaps without pDamage and a bad fb_pitch value. * So setting devKind when only exaPixmapHasGpuCopy() is true * causes corruption. Pixmaps without pDamage are not migrated * and should have a valid devKind at all times, so that's why this * isn't causing problems. Pixmaps have their gpu pitch set the * first time in the MPH call from exaCreateDriverPixmap_mixed(). */ pPixmap->devKind = pExaPixmap->fb_pitch; exaCopyDirtyToFb(pixmaps + i); if (pExaScr->deferred_mixed_pixmap == pPixmap && !pixmaps[i].as_dst && !pixmaps[i].pReg) pExaScr->deferred_mixed_pixmap = NULL; } pExaPixmap->use_gpu_copy = exaPixmapHasGpuCopy(pPixmap); } }
/** * Returns TRUE if the pixmap is dirty (has been modified in its current * location compared to the other), or lacks a private for tracking * dirtiness. */ static Bool exaPixmapIsDirty(PixmapPtr pPix) { ExaPixmapPriv(pPix); if (pExaPixmap == NULL) EXA_FatalErrorDebugWithRet(("EXA bug: exaPixmapIsDirty was called on a non-exa pixmap.\n"), TRUE); if (!pExaPixmap->pDamage) return FALSE; return RegionNotEmpty(DamageRegion(pExaPixmap->pDamage)) || !RegionEqual(&pExaPixmap->validSys, &pExaPixmap->validFB); }
/** * exaGetPixmapOffset() returns the offset (in bytes) within the framebuffer of * the beginning of the given pixmap. * * Note that drivers are free to, and often do, munge this offset as necessary * for handing to the hardware -- for example, translating it into a different * aperture. This function may need to be extended in the future if we grow * support for having multiple card-accessible offscreen, such as an AGP memory * pool alongside the framebuffer pool. */ unsigned long exaGetPixmapOffset(PixmapPtr pPix) { ExaScreenPriv (pPix->drawable.pScreen); ExaPixmapPriv (pPix); void *ptr; /* Return the offscreen pointer if we've hidden the data. */ if (pPix->devPrivate.ptr == NULL) ptr = pExaPixmap->fb_ptr; else ptr = pPix->devPrivate.ptr; return ((unsigned long)ptr - (unsigned long)pExaScr->info->memoryBase); }
/** * Copies out important pixmap data and removes references to framebuffer area. * Called when the memory manager decides it's time to kick the pixmap out of * framebuffer entirely. */ void exaPixmapSave(ScreenPtr pScreen, ExaOffscreenArea * area) { PixmapPtr pPixmap = area->privData; ExaPixmapPriv(pPixmap); exaMoveOutPixmap(pPixmap); pExaPixmap->fb_ptr = NULL; pExaPixmap->area = NULL; /* Mark all FB bits as invalid, so all valid system bits get copied to FB * next time */ RegionEmpty(&pExaPixmap->validFB); }
/** * Accelerates GetImage for solid ZPixmap downloads from framebuffer memory. * * This is probably the only case we actually care about. The rest fall through * to migration and fbGetImage, which hopefully will result in migration pushing * the pixmap out of framebuffer. */ void exaGetImage(DrawablePtr pDrawable, int x, int y, int w, int h, unsigned int format, unsigned long planeMask, char *d) { ExaScreenPriv(pDrawable->pScreen); PixmapPtr pPix = exaGetDrawablePixmap(pDrawable); ExaPixmapPriv(pPix); int xoff, yoff; Bool ok; if (pExaScr->fallback_counter || pExaScr->swappedOut) goto fallback; /* If there's a system copy, we want to save the result there */ if (pExaPixmap->pDamage) goto fallback; pPix = exaGetOffscreenPixmap(pDrawable, &xoff, &yoff); if (pPix == NULL || pExaScr->info->DownloadFromScreen == NULL) goto fallback; /* Only cover the ZPixmap, solid copy case. */ if (format != ZPixmap || !EXA_PM_IS_SOLID(pDrawable, planeMask)) goto fallback; /* Only try to handle the 8bpp and up cases, since we don't want to think * about <8bpp. */ if (pDrawable->bitsPerPixel < 8) goto fallback; ok = pExaScr->info->DownloadFromScreen(pPix, pDrawable->x + x + xoff, pDrawable->y + y + yoff, w, h, d, PixmapBytePad(w, pDrawable->depth)); if (ok) { exaWaitSync(pDrawable->pScreen); return; } fallback: ExaCheckGetImage(pDrawable, x, y, w, h, format, planeMask, d); }
void exaCreateDriverPixmap_mixed(PixmapPtr pPixmap) { ScreenPtr pScreen = pPixmap->drawable.pScreen; ExaScreenPriv(pScreen); ExaPixmapPriv(pPixmap); int w = pPixmap->drawable.width, h = pPixmap->drawable.height; int depth = pPixmap->drawable.depth, bpp = pPixmap->drawable.bitsPerPixel; int usage_hint = pPixmap->usage_hint; int paddedWidth = pExaPixmap->sys_pitch; /* Already done. */ if (pExaPixmap->driverPriv) return; if (exaPixmapIsPinned(pPixmap)) return; /* Can't accel 1/4 bpp. */ if (pExaPixmap->accel_blocked || bpp < 8) return; if (pExaScr->info->CreatePixmap2) { int new_pitch = 0; pExaPixmap->driverPriv = pExaScr->info->CreatePixmap2(pScreen, w, h, depth, usage_hint, bpp, &new_pitch); paddedWidth = pExaPixmap->fb_pitch = new_pitch; } else { if (paddedWidth < pExaPixmap->fb_pitch) paddedWidth = pExaPixmap->fb_pitch; pExaPixmap->driverPriv = pExaScr->info->CreatePixmap(pScreen, paddedWidth * h, 0); } if (!pExaPixmap->driverPriv) return; (*pScreen->ModifyPixmapHeader) (pPixmap, w, h, 0, 0, paddedWidth, NULL); }
Bool exaPixmapHasGpuCopy_classic(PixmapPtr pPixmap) { ScreenPtr pScreen = pPixmap->drawable.pScreen; ExaScreenPriv(pScreen); ExaPixmapPriv(pPixmap); Bool ret; if (pExaScr->info->PixmapIsOffscreen) { void *old_ptr = pPixmap->devPrivate.ptr; pPixmap->devPrivate.ptr = ExaGetPixmapAddress(pPixmap); ret = pExaScr->info->PixmapIsOffscreen(pPixmap); pPixmap->devPrivate.ptr = old_ptr; } else ret = (pExaPixmap->use_gpu_copy && pExaPixmap->fb_ptr); return ret; }
void ExaCheckPutImage (DrawablePtr pDrawable, GCPtr pGC, int depth, int x, int y, int w, int h, int leftPad, int format, char *bits) { PixmapPtr pPixmap = exaGetDrawablePixmap(pDrawable); ExaPixmapPriv(pPixmap); EXA_PRE_FALLBACK_GC(pGC); EXA_FALLBACK(("to %p (%c)\n", pDrawable, exaDrawableLocation(pDrawable))); if (!pExaScr->prepare_access_reg || !pExaPixmap->pDamage || exaGCReadsDestination(pDrawable, pGC->planemask, pGC->fillStyle, pGC->alu, pGC->clientClipType)) exaPrepareAccess (pDrawable, EXA_PREPARE_DEST); else pExaScr->prepare_access_reg(pPixmap, EXA_PREPARE_DEST, DamagePendingRegion(pExaPixmap->pDamage)); pGC->ops->PutImage (pDrawable, pGC, depth, x, y, w, h, leftPad, format, bits); exaFinishAccess (pDrawable, EXA_PREPARE_DEST); EXA_POST_FALLBACK_GC(pGC); }
void exaDamageReport_mixed(DamagePtr pDamage, RegionPtr pRegion, void *closure) { PixmapPtr pPixmap = closure; ExaPixmapPriv(pPixmap); /* Move back results of software rendering on system memory copy of mixed driver * pixmap (see exaPrepareAccessReg_mixed). * * Defer moving the destination back into the driver pixmap, to try and save * overhead on multiple subsequent software fallbacks. */ if (!pExaPixmap->use_gpu_copy && exaPixmapHasGpuCopy(pPixmap)) { ExaScreenPriv(pPixmap->drawable.pScreen); if (pExaScr->deferred_mixed_pixmap && pExaScr->deferred_mixed_pixmap != pPixmap) exaMoveInPixmap_mixed(pExaScr->deferred_mixed_pixmap); pExaScr->deferred_mixed_pixmap = pPixmap; } }
static Bool exaDestroyPixmap (PixmapPtr pPixmap) { if (pPixmap->refcnt == 1) { ExaPixmapPriv (pPixmap); if (pExaPixmap->area) { DBG_PIXMAP(("-- 0x%p (0x%x) (%dx%d)\n", (void*)pPixmap->drawable.id, ExaGetPixmapPriv(pPixmap)->area->offset, pPixmap->drawable.width, pPixmap->drawable.height)); /* Free the offscreen area */ exaOffscreenFree (pPixmap->drawable.pScreen, pExaPixmap->area); pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr; pPixmap->devKind = pExaPixmap->sys_pitch; } REGION_UNINIT(pPixmap->drawable.pScreen, &pExaPixmap->validReg); } return fbDestroyPixmap (pPixmap); }
void ExaOffscreenMarkUsed (PixmapPtr pPixmap) { ExaPixmapPriv (pPixmap); ExaScreenPriv (pPixmap->drawable.pScreen); static int iter = 0; if (!pExaPixmap->area) return; /* The numbers here are arbitrary. We may want to tune these. */ pExaPixmap->area->score += 100; if (++iter == 10) { ExaOffscreenArea *area; for (area = pExaScr->info->offScreenAreas; area != NULL; area = area->next) { if (area->state == ExaOffscreenRemovable) area->score = (area->score * 7) / 8; } iter = 0; } }
/** * For the "greedy" migration scheme, pushes the pixmap toward being located in * framebuffer memory. */ static void exaMigrateTowardFb (PixmapPtr pPixmap) { ExaPixmapPriv (pPixmap); if (pExaPixmap == NULL) { DBG_MIGRATE(("UseScreen: ignoring exa-uncontrolled pixmap %p (%s)\n", (pointer)pPixmap, exaPixmapIsOffscreen(pPixmap) ? "s" : "m")); return; } if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED) { DBG_MIGRATE(("UseScreen: not migrating pinned pixmap %p\n", (pointer)pPixmap)); return; } DBG_MIGRATE(("UseScreen %p score %d\n", (pointer)pPixmap, pExaPixmap->score)); if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT) { exaMoveInPixmap(pPixmap); pExaPixmap->score = 0; } if (pExaPixmap->score < EXA_PIXMAP_SCORE_MAX) pExaPixmap->score++; if (pExaPixmap->score >= EXA_PIXMAP_SCORE_MOVE_IN && !exaPixmapIsOffscreen(pPixmap)) { exaMoveInPixmap (pPixmap); } ExaOffscreenMarkUsed (pPixmap); }
/** * For the "greedy" migration scheme, pushes the pixmap toward being located in * framebuffer memory. */ static void exaMigrateTowardFb(ExaMigrationPtr migrate) { PixmapPtr pPixmap = migrate->pPix; ExaPixmapPriv(pPixmap); if (pExaPixmap->score == EXA_PIXMAP_SCORE_PINNED) { DBG_MIGRATE(("UseScreen: not migrating pinned pixmap %p\n", (pointer) pPixmap)); return; } DBG_MIGRATE(("UseScreen %p score %d\n", (pointer) pPixmap, pExaPixmap->score)); if (pExaPixmap->score == EXA_PIXMAP_SCORE_INIT) { exaDoMoveInPixmap(migrate); pExaPixmap->score = 0; } if (pExaPixmap->score < EXA_PIXMAP_SCORE_MAX) pExaPixmap->score++; if (pExaPixmap->score >= EXA_PIXMAP_SCORE_MOVE_IN && !exaPixmapHasGpuCopy(pPixmap)) { exaDoMoveInPixmap(migrate); } if (exaPixmapHasGpuCopy(pPixmap)) { exaCopyDirtyToFb(migrate); ExaOffscreenMarkUsed(pPixmap); } else exaCopyDirtyToSys(migrate); }
/** * Switches the current active location of the pixmap to system memory, copying * updated data out if necessary. */ void exaMoveOutPixmap (PixmapPtr pPixmap) { ExaPixmapPriv (pPixmap); if (exaPixmapIsPinned(pPixmap)) return; if (exaPixmapIsOffscreen(pPixmap)) { DBG_MIGRATE (("<- %p (%p) (%dx%d) (%c)\n", pPixmap, (void*)(ExaGetPixmapPriv(pPixmap)->area ? ExaGetPixmapPriv(pPixmap)->area->offset : 0), pPixmap->drawable.width, pPixmap->drawable.height, exaPixmapIsDirty(pPixmap) ? 'd' : 'c')); exaCopyDirtyToSys (pPixmap); pPixmap->devPrivate.ptr = pExaPixmap->sys_ptr; pPixmap->devKind = pExaPixmap->sys_pitch; pPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER; } }