/* =========== main =========== */ int VIS_Main(){ char portalfile[1024]; char source[1024]; char name[1024]; double start, end; int total_vis_time; Sys_Printf( "\n----- VIS ----\n\n" ); //if (i != argc - 1) // Error ("usage: vis [-threads #] [-level 0-4] [-fast] [-v] bspfile"); start = I_FloatTime(); ThreadSetDefault(); SetQdirFromPath( mapname ); strcpy( source, ExpandArg( mapname ) ); StripExtension( source ); DefaultExtension( source, ".bsp" ); sprintf( name, "%s%s", inbase, source ); Sys_Printf( "reading %s\n", name ); LoadBSPFile( name ); if ( numnodes == 0 || numfaces == 0 ) { Error( "Empty map" ); } sprintf( portalfile, "%s%s", inbase, ExpandArg( mapname ) ); StripExtension( portalfile ); strcat( portalfile, ".prt" ); Sys_Printf( "reading %s\n", portalfile ); LoadPortals( portalfile ); CalcVis(); CalcPHS(); visdatasize = vismap_p - dvisdata; Sys_Printf( "visdatasize:%i compressed from %i\n", visdatasize, originalvismapsize * 2 ); sprintf( name, "%s%s", outbase, source ); Sys_Printf( "writing %s\n", name ); WriteBSPFile( name ); end = I_FloatTime(); total_vis_time = (int) ( end - start ); Sys_Printf( "\nVIS Time: " ); if ( total_vis_time > 59 ) { Sys_Printf( "%d Minutes ", total_vis_time / 60 ); } Sys_Printf( "%d Seconds\n", total_vis_time % 60 ); return 0; }
int ExportEntitiesMain( int argc, char **argv ){ /* arg checking */ if ( argc < 1 ) { Sys_Printf( "Usage: q3map -exportents [-v] <mapname>\n" ); return 0; } /* do some path mangling */ strcpy( source, ExpandArg( argv[ argc - 1 ] ) ); StripExtension( source ); DefaultExtension( source, ".bsp" ); /* load the bsp */ Sys_Printf( "Loading %s\n", source ); LoadBSPFile( source ); /* export the lightmaps */ ExportEntities(); /* return to sender */ return 0; }
int ScaleBSPMain( int argc, char **argv ) { int i; float f, scale; vec3_t vec; char str[ 1024 ]; /* arg checking */ if( argc < 2 ) { Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" ); return 0; } /* get scale */ scale = atof( argv[ argc - 2 ] ); if( scale == 0.0f ) { Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" ); Sys_Printf( "Non-zero scale value required.\n" ); return 0; } /* do some path mangling */ strcpy( source, ExpandArg( argv[ argc - 1 ] ) ); StripExtension( source ); DefaultExtension( source, ".bsp" ); /* load the bsp */ Sys_Printf( "Loading %s\n", source ); LoadBSPFile( source ); ParseEntities(); /* note it */ Sys_Printf( "--- ScaleBSP ---\n" ); Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities ); /* scale entity keys */ for( i = 0; i < numBSPEntities && i < numEntities; i++ ) { /* scale origin */ GetVectorForKey( &entities[ i ], "origin", vec ); if( (vec[ 0 ] + vec[ 1 ] + vec[ 2 ]) ) { VectorScale( vec, scale, vec ); sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] ); SetKeyValue( &entities[ i ], "origin", str ); } /* scale door lip */ f = FloatForKey( &entities[ i ], "lip" ); if( f ) { f *= scale; sprintf( str, "%f", f ); SetKeyValue( &entities[ i ], "lip", str ); } } /* scale models */ for( i = 0; i < numBSPModels; i++ ) { VectorScale( bspModels[ i ].mins, scale, bspModels[ i ].mins ); VectorScale( bspModels[ i ].maxs, scale, bspModels[ i ].maxs ); } /* scale nodes */ for( i = 0; i < numBSPNodes; i++ ) { VectorScale( bspNodes[ i ].mins, scale, bspNodes[ i ].mins ); VectorScale( bspNodes[ i ].maxs, scale, bspNodes[ i ].maxs ); } /* scale leafs */ for( i = 0; i < numBSPLeafs; i++ ) { VectorScale( bspLeafs[ i ].mins, scale, bspLeafs[ i ].mins ); VectorScale( bspLeafs[ i ].maxs, scale, bspLeafs[ i ].maxs ); } /* scale drawverts */ for( i = 0; i < numBSPDrawVerts; i++ ) VectorScale( bspDrawVerts[ i ].xyz, scale, bspDrawVerts[ i ].xyz ); /* scale planes */ for( i = 0; i < numBSPPlanes; i++ ) bspPlanes[ i ].dist *= scale; /* scale gridsize */ GetVectorForKey( &entities[ 0 ], "gridsize", vec ); if( (vec[ 0 ] + vec[ 1 ] + vec[ 2 ]) == 0.0f ) VectorCopy( gridSize, vec ); VectorScale( vec, scale, vec ); sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] ); SetKeyValue( &entities[ 0 ], "gridsize", str ); /* write the bsp */ UnparseEntities(); StripExtension( source ); DefaultExtension( source, "_s.bsp" ); Sys_Printf( "Writing %s\n", source ); WriteBSPFile( source ); /* return to sender */ return 0; }
int AnalyzeBSP( int argc, char **argv ) { abspHeader_t *header; int size, i, version, offset, length, lumpInt, count; char ident[ 5 ]; void *lump; float lumpFloat; char lumpString[ 1024 ], source[ 1024 ]; qboolean lumpSwap = qfalse; abspLumpTest_t *lumpTest; static abspLumpTest_t lumpTests[] = { { sizeof( bspPlane_t ), 6, "IBSP LUMP_PLANES" }, { sizeof( bspBrush_t ), 1, "IBSP LUMP_BRUSHES" }, { 8, 6, "IBSP LUMP_BRUSHSIDES" }, { sizeof( bspBrushSide_t ), 6, "RBSP LUMP_BRUSHSIDES" }, { sizeof( bspModel_t ), 1, "IBSP LUMP_MODELS" }, { sizeof( bspNode_t ), 2, "IBSP LUMP_NODES" }, { sizeof( bspLeaf_t ), 1, "IBSP LUMP_LEAFS" }, { 104, 3, "IBSP LUMP_DRAWSURFS" }, { 44, 3, "IBSP LUMP_DRAWVERTS" }, { 4, 6, "IBSP LUMP_DRAWINDEXES" }, { 128 * 128 * 3, 1, "IBSP LUMP_LIGHTMAPS" }, { 256 * 256 * 3, 1, "IBSP LUMP_LIGHTMAPS (256 x 256)" }, { 512 * 512 * 3, 1, "IBSP LUMP_LIGHTMAPS (512 x 512)" }, { 0, 0, NULL } }; /* arg checking */ if( argc < 1 ) { Sys_Printf( "Usage: q3map -analyze [-lumpswap] [-v] <mapname>\n" ); return 0; } /* process arguments */ for( i = 1; i < (argc - 1); i++ ) { /* -format map|ase|... */ if( !strcmp( argv[ i ], "-lumpswap" ) ) { Sys_Printf( "Swapped lump structs enabled\n" ); lumpSwap = qtrue; } } /* clean up map name */ strcpy( source, ExpandArg( argv[ i ] ) ); Sys_Printf( "Loading %s\n", source ); /* load the file */ size = LoadFile( source, (void**) &header ); if( size == 0 || header == NULL ) { Sys_Printf( "Unable to load %s.\n", source ); return -1; } /* analyze ident/version */ memcpy( ident, header->ident, 4 ); ident[ 4 ] = '\0'; version = LittleLong( header->version ); Sys_Printf( "Identity: %s\n", ident ); Sys_Printf( "Version: %d\n", version ); Sys_Printf( "---------------------------------------\n" ); /* analyze each lump */ for( i = 0; i < 100; i++ ) { /* call of duty swapped lump pairs */ if( lumpSwap ) { offset = LittleLong( header->lumps[ i ].length ); length = LittleLong( header->lumps[ i ].offset ); } /* standard lump pairs */ else { offset = LittleLong( header->lumps[ i ].offset ); length = LittleLong( header->lumps[ i ].length ); } /* extract data */ lump = (byte*) header + offset; lumpInt = LittleLong( (int) *((int*) lump) ); lumpFloat = LittleFloat( (float) *((float*) lump) ); memcpy( lumpString, (char*) lump, (length < 1024 ? length : 1024) ); lumpString[ 1024 ] = '\0'; /* print basic lump info */ Sys_Printf( "Lump: %d\n", i ); Sys_Printf( "Offset: %d bytes\n", offset ); Sys_Printf( "Length: %d bytes\n", length ); /* only operate on valid lumps */ if( length > 0 ) { /* print data in 4 formats */ Sys_Printf( "As hex: %08X\n", lumpInt ); Sys_Printf( "As int: %d\n", lumpInt ); Sys_Printf( "As float: %f\n", lumpFloat ); Sys_Printf( "As string: %s\n", lumpString ); /* guess lump type */ if( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' ) Sys_Printf( "Type guess: IBSP LUMP_ENTITIES\n" ); else if( strstr( lumpString, "textures/" ) ) Sys_Printf( "Type guess: IBSP LUMP_SHADERS\n" ); else { /* guess based on size/count */ for( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ ) { if( (length % lumpTest->radix) != 0 ) continue; count = length / lumpTest->radix; if( count < lumpTest->minCount ) continue; Sys_Printf( "Type guess: %s (%d x %d)\n", lumpTest->name, count, lumpTest->radix ); } } } Sys_Printf( "---------------------------------------\n" ); /* end of file */ if( offset + length >= size ) break; } /* last stats */ Sys_Printf( "Lump count: %d\n", i + 1 ); Sys_Printf( "File size: %d bytes\n", size ); /* return to caller */ return 0; }
/* ============ main ============ */ int main (int argc, char **argv) { int i; double start, end; char path[1024]; #ifndef FIXTEXONLY printf ("---- qbsp3 ----\n"); #else printf("---- Map Fix Texture Capitals ----\n"); #endif for (i=1 ; i<argc ; i++) { #ifndef FIXTEXONLY if (!strcmp(argv[i],"-threads")) { numthreads = atoi (argv[i+1]); i++; } else if (!strcmp(argv[i],"-glview")) { glview = true; } else if (!strcmp(argv[i], "-v")) { printf ("verbose = true\n"); verbose = true; } else if (!strcmp(argv[i], "-draw")) { printf ("drawflag = true\n"); drawflag = true; } else if (!strcmp(argv[i], "-noweld")) { printf ("noweld = true\n"); noweld = true; } else if (!strcmp(argv[i], "-nocsg")) { printf ("nocsg = true\n"); nocsg = true; } else if (!strcmp(argv[i], "-noshare")) { printf ("noshare = true\n"); noshare = true; } else if (!strcmp(argv[i], "-notjunc")) { printf ("notjunc = true\n"); notjunc = true; } else if (!strcmp(argv[i], "-nowater")) { printf ("nowater = true\n"); nowater = true; } else if (!strcmp(argv[i], "-noopt")) { printf ("noopt = true\n"); noopt = true; } else if (!strcmp(argv[i], "-noprune")) { printf ("noprune = true\n"); noprune = true; } else if (!strcmp(argv[i], "-nofill")) { printf ("nofill = true\n"); nofill = true; } else if (!strcmp(argv[i], "-nomerge")) { printf ("nomerge = true\n"); nomerge = true; } else if (!strcmp(argv[i], "-nosubdiv")) { printf ("nosubdiv = true\n"); nosubdiv = true; } else if (!strcmp(argv[i], "-nodetail")) { printf ("nodetail = true\n"); nodetail = true; } else if (!strcmp(argv[i], "-fulldetail")) { printf ("fulldetail = true\n"); fulldetail = true; } else if (!strcmp(argv[i], "-onlyents")) { printf ("onlyents = true\n"); onlyents = true; } //hypo else #endif if (!strcmp(argv[i], "-onlytextures")) { printf("onlytextures = true\n"); onlytextures = true; } //hypo end #ifndef FIXTEXONLY else if (!strcmp(argv[i], "-micro")) { microvolume = atof(argv[i+1]); printf ("microvolume = %f\n", microvolume); i++; } else if (!strcmp(argv[i], "-leaktest")) { printf ("leaktest = true\n"); leaktest = true; } else if (!strcmp(argv[i], "-verboseentities")) { printf ("verboseentities = true\n"); verboseentities = true; } else if (!strcmp(argv[i], "-chop")) { subdivide_size = atof(argv[i+1]); printf ("subdivide_size = %f\n", subdivide_size); i++; } else if (!strcmp(argv[i], "-block")) { block_xl = block_xh = atoi(argv[i+1]); block_yl = block_yh = atoi(argv[i+2]); printf ("block: %i,%i\n", block_xl, block_yl); i+=2; } else if (!strcmp(argv[i], "-blocks")) { block_xl = atoi(argv[i+1]); block_yl = atoi(argv[i+2]); block_xh = atoi(argv[i+3]); block_yh = atoi(argv[i+4]); printf ("blocks: %i,%i to %i,%i\n", block_xl, block_yl, block_xh, block_yh); i+=4; } else if (!strcmp (argv[i],"-tmpout")) { strcpy (outbase, "/tmp"); } #endif else if (argv[i][0] == '-') Error ("Unknown option \"%s\"", argv[i]); else break; } if (i != argc - 1) Error ("usage: qbsp3 [options] mapfile"); start = I_FloatTime (); ThreadSetDefault (); numthreads = 1; // multiple threads aren't helping... //hypo if (onlytextures) { strcpy(source, ExpandArg(argv[i])); StripExtension(source); mapHasCapitals = 0; } #ifndef FIXTEXONLY else //hypo end { SetQdirFromPath(argv[i]); strcpy(source, ExpandArg(argv[i])); StripExtension(source); // delete portal and line files sprintf(path, "%s.prt", source); remove(path); sprintf(path, "%s.lin", source); remove(path); strcpy(name, ExpandArg(argv[i])); DefaultExtension(name, ".map"); // might be .reg } #endif // // if onlyents, just grab the entites and resave // #ifndef FIXTEXONLY if (onlyents) { char out[1024]; sprintf (out, "%s.bsp", source); LoadBSPFile (out); num_entities = 0; LoadMapFile (name); SetModelNumbers (); SetLightStyles (); UnparseEntities (); WriteBSPFile (out); } //hypo write textures else #endif if (onlytextures) { char out[1024]; char mapFix[1024]; sprintf(out, "%s.bsp", source); LoadBSPFile(out); if (mapHasCapitals) { StripExtension(out); sprintf(mapFix, "%s_fix.bsp", out); printf("map has %i capitals. Writing... %s\n", mapHasCapitals, mapFix); WriteBSPFile(mapFix); } else printf("map is fine\n"); } //hypo end #ifndef FIXTEXONLY else { // // start from scratch // LoadMapFile (name); SetModelNumbers (); SetLightStyles (); ProcessModels (); } end = I_FloatTime (); printf ("%5.0f seconds elapsed\n", end-start); #endif return 0; }
/* =========== Vis_Main =========== */ int Vis_Main (int argc, char **argv) { char portalfile[1024]; char source[1024]; char name[1024]; int i; double start, end; int total_vis_time; Con_Print("---- VIS ----\n"); verbose = false; for (i=1 ; i<argc ; i++) { if (!strcmp(argv[i], "-fast")) { Con_Print("fastvis = true\n"); fastvis = true; } else if (!strcmp(argv[i], "-level")) { testlevel = atoi(argv[i+1]); Con_Print("testlevel = %i\n", testlevel); i++; } else if (!strcmp(argv[i], "-v")) { Con_Print("verbose = true\n"); verbose = true; } else if (!strcmp (argv[i],"-nosort")) { Con_Print("nosort = true\n"); nosort = true; } else if (!strcmp (argv[i],"-tmpin")) strcpy (inbase, "/tmp"); else if (!strcmp (argv[i],"-tmpout")) strcpy (outbase, "/tmp"); else if (argv[i][0] == '-') Con_Error("Unknown option \"%s\"\n", argv[i]); else break; } if (i != argc - 1) Con_Error("usage: q2map -vis [-level 0-4] [-fast] [-v] bspfile\n"); start = I_FloatTime (); SetQdirFromPath (argv[i]); strcpy (source, ExpandArg(argv[i])); StripExtension (source); DefaultExtension (source, ".bsp"); sprintf (name, "%s%s", inbase, source); Con_Print("reading %s\n", name); LoadBSPFile (name); if (numnodes == 0 || numfaces == 0) Con_Error("Empty map\n"); sprintf (portalfile, "%s%s", inbase, ExpandArg(argv[i])); StripExtension (portalfile); strcat (portalfile, ".prt"); Con_Print("reading %s\n", portalfile); LoadPortals (portalfile); CalcVis (); CalcPHS (); visdatasize = vismap_p - dvisdata; Con_Print("visdatasize:%i compressed from %i\n", visdatasize, originalvismapsize*2); sprintf (name, "%s%s", outbase, source); Con_Print("writing %s\n", name); WriteBSPFile (name); end = I_FloatTime (); total_vis_time = (int) ( end - start ); Con_Print("\nVIS Time: "); if ( total_vis_time > 59 ) { Con_Print( "%d minutes ", total_vis_time / 60 ); } Con_Print( "%d seconds\n", total_vis_time % 60 ); return 0; }
/* ============== main ============== */ int main (int argc, char **argv) { static int i; // VC4.2 compiler bug if auto... char path[1024]; ExpandWildcards (&argc, &argv); for (i=1 ; i<argc ; i++) { if (!strcmp(argv[i], "-archive")) { // -archive f:/quake2/release/dump_11_30 archive = true; strcpy (archivedir, argv[i+1]); printf ("Archiving source to: %s\n", archivedir); i++; } else if (!strcmp(argv[i], "-release")) { g_release = true; strcpy (g_releasedir, argv[i+1]); printf ("Copy output to: %s\n", g_releasedir); i++; } else if (!strcmp(argv[i], "-compress")) { g_compress_pak = true; printf ("Compressing pakfile\n"); } else if (!strcmp(argv[i], "-pak")) { g_release = true; g_pak = true; printf ("Building pakfile: %s\n", argv[i+1]); BeginPak (argv[i+1]); i++; } else if (!strcmp(argv[i], "-only")) { strcpy (g_only, argv[i+1]); printf ("Only grabbing %s\n", g_only); i++; } else if (!strcmp(argv[i], "-3ds")) { do3ds = true; printf ("loading .3ds files\n"); } else if (argv[i][0] == '-') Error ("Unknown option \"%s\"", argv[i]); else break; } if (i >= argc) Error ("usage: qgrab [-archive <directory>] [-release <directory>] [-only <model>] [-3ds] file.qgr"); if (do3ds) trifileext = ext_3ds; else trifileext = ext_tri; for ( ; i<argc ; i++) { printf ("--------------- %s ---------------\n", argv[i]); // load the script strcpy (path, argv[i]); DefaultExtension (path, ".qdt"); SetQdirFromPath (path); LoadScriptFile (ExpandArg(path)); // // parse it // ParseScript (); // write out the last model FinishModel (); FinishSprite (); } if (g_pak) FinishPak (); return 0; }
/* ConvertBspToASE() exports an 3d studio ase file from the bsp */ int ConvertBspToASE(int argc, char **argv) { int i; double start, end; char source[1024]; char dest[1024]; Sys_Printf("---- convert map to ase ----\n"); for(i = 1; i < argc; i++) { if(!strcmp(argv[i], "-threads")) { numthreads = atoi(argv[i + 1]); i++; } else if(!strcmp(argv[i], "-v")) { Sys_Printf("verbose = true\n"); verbose = qtrue; } else if(!strcmp(argv[i], "-connect")) { Broadcast_Setup(argv[++i]); } else if(argv[i][0] == '-') Error("Unknown option \"%s\"", argv[i]); else break; } if(i != argc - 1) { Error("usage: xmap -bsp2ase [-<switch> [-<switch> ...]] <mapname.bsp>\n" "\n" "Switches:\n" " v = verbose output\n"); //" quake1 = convert from QuakeWorld to XreaL\n" //" quake2 = convert from Quake2 to XreaL\n" //" quake3 = convert from Quake3 to XreaL\n" //" quake4 = convert from Quake4 to XreaL\n"); } start = I_FloatTime(); ThreadSetDefault(); SetQdirFromPath(argv[i]); strcpy(source, ExpandArg(argv[i])); StripExtension(source); DefaultExtension(source, ".bsp"); // start from scratch LoadShaderInfo(); Sys_Printf("reading %s\n", source); LoadBSPFile(source); ParseEntities(); // strcpy(dest, ExpandArg(argv[i])); StripExtension(dest); strcat(dest, "_converted"); DefaultExtension(dest, ".ase"); WriteASEFile(dest); end = I_FloatTime(); Sys_Printf("%5.0f seconds elapsed\n", end - start); // shut down connection Broadcast_Shutdown(); return 0; }
int BSPMain( int argc, char **argv ) { int i; char path[ 1024 ], tempSource[ 1024 ]; qboolean onlyents = qfalse; /* note it */ Sys_Printf( "--- BSP ---\n" ); SetDrawSurfacesBuffer(); mapDrawSurfs = safe_malloc( sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS ); memset( mapDrawSurfs, 0, sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS ); numMapDrawSurfs = 0; tempSource[ 0 ] = '\0'; /* set standard game flags */ maxSurfaceVerts = game->maxSurfaceVerts; maxSurfaceIndexes = game->maxSurfaceIndexes; emitFlares = game->emitFlares; /* process arguments */ for( i = 1; i < (argc - 1); i++ ) { if( !strcmp( argv[ i ], "-onlyents" ) ) { Sys_Printf( "Running entity-only compile\n" ); onlyents = qtrue; } else if( !strcmp( argv[ i ], "-tempname" ) ) strcpy( tempSource, argv[ ++i ] ); else if( !strcmp( argv[ i ], "-tmpout" ) ) strcpy( outbase, "/tmp" ); else if( !strcmp( argv[ i ], "-nowater" ) ) { Sys_Printf( "Disabling water\n" ); nowater = qtrue; } else if( !strcmp( argv[ i ], "-nodetail" ) ) { Sys_Printf( "Ignoring detail brushes\n") ; nodetail = qtrue; } else if( !strcmp( argv[ i ], "-fulldetail" ) ) { Sys_Printf( "Turning detail brushes into structural brushes\n" ); fulldetail = qtrue; } else if( !strcmp( argv[ i ], "-nofog" ) ) { Sys_Printf( "Fog volumes disabled\n" ); nofog = qtrue; } else if( !strcmp( argv[ i ], "-nosubdivide" ) ) { Sys_Printf( "Disabling brush face subdivision\n" ); nosubdivide = qtrue; } else if( !strcmp( argv[ i ], "-leaktest" ) ) { Sys_Printf( "Leaktest enabled\n" ); leaktest = qtrue; } else if( !strcmp( argv[ i ], "-verboseentities" ) ) { Sys_Printf( "Verbose entities enabled\n" ); verboseEntities = qtrue; } else if( !strcmp( argv[ i ], "-nocurves" ) ) { Sys_Printf( "Ignoring curved surfaces (patches)\n" ); noCurveBrushes = qtrue; } else if( !strcmp( argv[ i ], "-notjunc" ) ) { Sys_Printf( "T-junction fixing disabled\n" ); notjunc = qtrue; } else if( !strcmp( argv[ i ], "-fakemap" ) ) { Sys_Printf( "Generating fakemap.map\n" ); fakemap = qtrue; } else if( !strcmp( argv[ i ], "-samplesize" ) ) { sampleSize = atoi( argv[ i + 1 ] ); if( sampleSize < 1 ) sampleSize = 1; i++; Sys_Printf( "Lightmap sample size set to %dx%d units\n", sampleSize, sampleSize ); } else if( !strcmp( argv[ i ], "-custinfoparms") ) { Sys_Printf( "Custom info parms enabled\n" ); useCustomInfoParms = qtrue; } /* sof2 args */ else if( !strcmp( argv[ i ], "-rename" ) ) { Sys_Printf( "Appending _bsp suffix to misc_model shaders (SOF2)\n" ); renameModelShaders = qtrue; } /* ydnar args */ else if( !strcmp( argv[ i ], "-ne" ) ) { normalEpsilon = atof( argv[ i + 1 ] ); i++; Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon ); } else if( !strcmp( argv[ i ], "-de" ) ) { distanceEpsilon = atof( argv[ i + 1 ] ); i++; Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon ); } else if( !strcmp( argv[ i ], "-mv" ) ) { maxLMSurfaceVerts = atoi( argv[ i + 1 ] ); if( maxLMSurfaceVerts < 3 ) maxLMSurfaceVerts = 3; if( maxLMSurfaceVerts > maxSurfaceVerts ) maxSurfaceVerts = maxLMSurfaceVerts; i++; Sys_Printf( "Maximum lightmapped surface vertex count set to %d\n", maxLMSurfaceVerts ); } else if( !strcmp( argv[ i ], "-mi" ) ) { maxSurfaceIndexes = atoi( argv[ i + 1 ] ); if( maxSurfaceIndexes < 3 ) maxSurfaceIndexes = 3; i++; Sys_Printf( "Maximum per-surface index count set to %d\n", maxSurfaceIndexes ); } else if( !strcmp( argv[ i ], "-np" ) ) { npDegrees = atof( argv[ i + 1 ] ); if( npDegrees < 0.0f ) shadeAngleDegrees = 0.0f; else if( npDegrees > 0.0f ) Sys_Printf( "Forcing nonplanar surfaces with a breaking angle of %f degrees\n", npDegrees ); i++; } else if( !strcmp( argv[ i ], "-snap" ) ) { bevelSnap = atoi( argv[ i + 1 ]); if( bevelSnap < 0 ) bevelSnap = 0; i++; if( bevelSnap > 0 ) Sys_Printf( "Snapping brush bevel planes to %d units\n", bevelSnap ); } else if( !strcmp( argv[ i ], "-texrange" ) ) { texRange = atoi( argv[ i + 1 ]); if( texRange < 0 ) texRange = 0; i++; Sys_Printf( "Limiting per-surface texture range to %d texels\n", texRange ); } else if( !strcmp( argv[ i ], "-nohint" ) ) { Sys_Printf( "Hint brushes disabled\n" ); noHint = qtrue; } else if( !strcmp( argv[ i ], "-flat" ) ) { Sys_Printf( "Flatshading enabled\n" ); flat = qtrue; } else if( !strcmp( argv[ i ], "-meta" ) ) { Sys_Printf( "Creating meta surfaces from brush faces\n" ); meta = qtrue; } else if( !strcmp( argv[ i ], "-patchmeta" ) ) { Sys_Printf( "Creating meta surfaces from patches\n" ); patchMeta = qtrue; } else if( !strcmp( argv[ i ], "-flares" ) ) { Sys_Printf( "Flare surfaces enabled\n" ); emitFlares = qtrue; } else if( !strcmp( argv[ i ], "-noflares" ) ) { Sys_Printf( "Flare surfaces disabled\n" ); emitFlares = qfalse; } else if( !strcmp( argv[ i ], "-skyfix" ) ) { Sys_Printf( "GL_CLAMP sky fix/hack/workaround enabled\n" ); skyFixHack = qtrue; } else if( !strcmp( argv[ i ], "-debugsurfaces" ) ) { Sys_Printf( "emitting debug surfaces\n" ); debugSurfaces = qtrue; } else if( !strcmp( argv[ i ], "-debuginset" ) ) { Sys_Printf( "Debug surface triangle insetting enabled\n" ); debugInset = qtrue; } else if( !strcmp( argv[ i ], "-debugportals" ) ) { Sys_Printf( "Debug portal surfaces enabled\n" ); debugPortals = qtrue; } else if( !strcmp( argv[ i ], "-bsp" ) ) Sys_Printf( "-bsp argument unnecessary\n" ); else Sys_Printf( "WARNING: Unknown option \"%s\"\n", argv[ i ] ); } /* fixme: print more useful usage here */ if( i != (argc - 1) ) Error( "usage: q3map [options] mapfile" ); /* copy source name */ strcpy( source, ExpandArg( argv[ i ] ) ); StripExtension( source ); /* ydnar: set default sample size */ SetDefaultSampleSize( sampleSize ); /* delete portal, line and surface files */ sprintf( path, "%s.prt", source ); remove( path ); sprintf( path, "%s.lin", source ); remove( path ); //% sprintf( path, "%s.srf", source ); /* ydnar */ //% remove( path ); /* expand mapname */ strcpy( name, ExpandArg( argv[ i ] ) ); if( strcmp( name + strlen( name ) - 4, ".reg" ) ) { /* if we are doing a full map, delete the last saved region map */ sprintf( path, "%s.reg", source ); remove( path ); DefaultExtension( name, ".map" ); /* might be .reg */ } /* if onlyents, just grab the entites and resave */ if( onlyents ) { OnlyEnts(); return 0; } /* load shaders */ LoadShaderInfo(); /* load original file from temp spot in case it was renamed by the editor on the way in */ if( strlen( tempSource ) > 0 ) LoadMapFile( tempSource, qfalse ); else LoadMapFile( name, qfalse ); /* ydnar: decal setup */ ProcessDecals(); /* ydnar: cloned brush model entities */ SetCloneModelNumbers(); /* process world and submodels */ ProcessModels(); /* set light styles from targetted light entities */ SetLightStyles(); /* finish and write bsp */ EndBSPFile(); /* remove temp map source file if appropriate */ if( strlen( tempSource ) > 0) remove( tempSource ); /* return to sender */ return 0; }
int main (int argc, char **argv) { int i, j; int hull; entity_t *ent; char source[1024]; char name[1024]; double start, end; printf( "qcsg.exe v2.8 (%s)\n", __DATE__ ); printf ("---- qcsg ----\n" ); for (i=1 ; i<argc ; i++) { if (!strcmp(argv[i],"-threads")) { numthreads = atoi (argv[i+1]); i++; } else if (!strcmp(argv[i],"-glview")) { glview = true; } else if (!strcmp(argv[i], "-v")) { printf ("verbose = true\n"); verbose = true; } else if (!strcmp(argv[i], "-draw")) { printf ("drawflag = true\n"); drawflag = true; } else if (!strcmp(argv[i], "-noclip")) { printf ("noclip = true\n"); noclip = true; } else if (!strcmp(argv[i], "-onlyents")) { printf ("onlyents = true\n"); onlyents = true; } else if (!strcmp(argv[i], "-nowadtextures")) { printf ("wadtextures = false\n"); wadtextures = false; } else if (!strcmp(argv[i], "-wadinclude")) { pszWadInclude[nWadInclude++] = strdup( argv[i + 1] ); i++; } else if( !strcmp( argv[ i ], "-proj" ) ) { strcpy( qproject, argv[ i + 1 ] ); i++; } else if (!strcmp(argv[i], "-hullfile")) { hullfile = true; strcpy( qhullfile, argv[i + 1] ); i++; } else if (argv[i][0] == '-') Error ("Unknown option \"%s\"", argv[i]); else break; } if (i != argc - 1) Error ("usage: qcsg [-nowadtextures] [-wadinclude <name>] [-draw] [-glview] [-noclip] [-onlyents] [-proj <name>] [-threads #] [-v] [-hullfile <name>] mapfile"); SetThreadPriority(GetCurrentThread(),THREAD_PRIORITY_ABOVE_NORMAL); start = I_FloatTime (); CheckHullFile( hullfile, qhullfile ); ThreadSetDefault (); SetQdirFromPath (argv[i]); strcpy (source, ExpandArg (argv[i])); COM_FixSlashes(source); StripExtension (source); strcpy (name, ExpandArg (argv[i])); DefaultExtension (name, ".map"); // might be .reg // // if onlyents, just grab the entites and resave // if (onlyents && !glview) { char out[1024]; int old_entities; sprintf (out, "%s.bsp", source); LoadBSPFile (out); // Get the new entity data from the map file LoadMapFile (name); // Write it all back out again. WriteBSP (source); end = I_FloatTime (); printf ("%5.0f seconds elapsed\n", end-start); return 0; } // // start from scratch // LoadMapFile (name); RunThreadsOnIndividual (nummapbrushes, true, CreateBrush); BoundWorld (); qprintf ("%5i map planes\n", nummapplanes); for (i=0 ; i<NUM_HULLS ; i++) { char name[1024]; if (glview) sprintf (name, "%s.gl%i",source, i); else sprintf (name, "%s.p%i",source, i); out[i] = fopen (name, "w"); if (!out[i]) Error ("Couldn't open %s",name); } ProcessModels (); qprintf ("%5i csg faces\n", c_csgfaces); qprintf ("%5i used faces\n", c_outfaces); qprintf ("%5i tiny faces\n", c_tiny); qprintf ("%5i tiny clips\n", c_tiny_clip); for (i=0 ; i<NUM_HULLS ; i++) fclose (out[i]); if (!glview) { EmitPlanes (); WriteBSP (source); } end = I_FloatTime (); printf ("%5.0f seconds elapsed\n", end-start); return 0; }
int ScaleBSPMain( int argc, char **argv ){ int i, j; float f, a; vec3_t scale; vec3_t vec; char str[ 1024 ]; int uniform, axis; qboolean texscale; float *old_xyzst = NULL; float spawn_ref = 0; /* arg checking */ if ( argc < 3 ) { Sys_Printf( "Usage: q3map [-v] -scale [-tex] [-spawn_ref <value>] <value> <mapname>\n" ); return 0; } texscale = qfalse; for ( i = 1; i < argc - 2; ++i ) { if ( !strcmp( argv[i], "-tex" ) ) { texscale = qtrue; } else if ( !strcmp( argv[i], "-spawn_ref" ) ) { spawn_ref = atof( argv[i + 1] ); ++i; } else{ break; } } /* get scale */ // if(argc-2 >= i) // always true scale[2] = scale[1] = scale[0] = atof( argv[ argc - 2 ] ); if ( argc - 3 >= i ) { scale[1] = scale[0] = atof( argv[ argc - 3 ] ); } if ( argc - 4 >= i ) { scale[0] = atof( argv[ argc - 4 ] ); } uniform = ( ( scale[0] == scale[1] ) && ( scale[1] == scale[2] ) ); if ( scale[0] == 0.0f || scale[1] == 0.0f || scale[2] == 0.0f ) { Sys_Printf( "Usage: q3map [-v] -scale [-tex] [-spawn_ref <value>] <value> <mapname>\n" ); Sys_Printf( "Non-zero scale value required.\n" ); return 0; } /* do some path mangling */ strcpy( source, ExpandArg( argv[ argc - 1 ] ) ); StripExtension( source ); DefaultExtension( source, ".bsp" ); /* load the bsp */ Sys_Printf( "Loading %s\n", source ); LoadBSPFile( source ); ParseEntities(); /* note it */ Sys_Printf( "--- ScaleBSP ---\n" ); Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities ); /* scale entity keys */ for ( i = 0; i < numBSPEntities && i < numEntities; i++ ) { /* scale origin */ GetVectorForKey( &entities[ i ], "origin", vec ); if ( ( vec[ 0 ] || vec[ 1 ] || vec[ 2 ] ) ) { if ( !strncmp( ValueForKey( &entities[i], "classname" ), "info_player_", 12 ) ) { vec[2] += spawn_ref; } vec[0] *= scale[0]; vec[1] *= scale[1]; vec[2] *= scale[2]; if ( !strncmp( ValueForKey( &entities[i], "classname" ), "info_player_", 12 ) ) { vec[2] -= spawn_ref; } sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] ); SetKeyValue( &entities[ i ], "origin", str ); } a = FloatForKey( &entities[ i ], "angle" ); if ( a == -1 || a == -2 ) { // z scale axis = 2; } else if ( fabs( sin( DEG2RAD( a ) ) ) < 0.707 ) { axis = 0; } else{ axis = 1; } /* scale door lip */ f = FloatForKey( &entities[ i ], "lip" ); if ( f ) { f *= scale[axis]; sprintf( str, "%f", f ); SetKeyValue( &entities[ i ], "lip", str ); } /* scale plat height */ f = FloatForKey( &entities[ i ], "height" ); if ( f ) { f *= scale[2]; sprintf( str, "%f", f ); SetKeyValue( &entities[ i ], "height", str ); } // TODO maybe allow a definition file for entities to specify which values are scaled how? } /* scale models */ for ( i = 0; i < numBSPModels; i++ ) { bspModels[ i ].mins[0] *= scale[0]; bspModels[ i ].mins[1] *= scale[1]; bspModels[ i ].mins[2] *= scale[2]; bspModels[ i ].maxs[0] *= scale[0]; bspModels[ i ].maxs[1] *= scale[1]; bspModels[ i ].maxs[2] *= scale[2]; } /* scale nodes */ for ( i = 0; i < numBSPNodes; i++ ) { bspNodes[ i ].mins[0] *= scale[0]; bspNodes[ i ].mins[1] *= scale[1]; bspNodes[ i ].mins[2] *= scale[2]; bspNodes[ i ].maxs[0] *= scale[0]; bspNodes[ i ].maxs[1] *= scale[1]; bspNodes[ i ].maxs[2] *= scale[2]; } /* scale leafs */ for ( i = 0; i < numBSPLeafs; i++ ) { bspLeafs[ i ].mins[0] *= scale[0]; bspLeafs[ i ].mins[1] *= scale[1]; bspLeafs[ i ].mins[2] *= scale[2]; bspLeafs[ i ].maxs[0] *= scale[0]; bspLeafs[ i ].maxs[1] *= scale[1]; bspLeafs[ i ].maxs[2] *= scale[2]; } if ( texscale ) { Sys_Printf( "Using texture unlocking (and probably breaking texture alignment a lot)\n" ); old_xyzst = safe_malloc( sizeof( *old_xyzst ) * numBSPDrawVerts * 5 ); for ( i = 0; i < numBSPDrawVerts; i++ ) { old_xyzst[5 * i + 0] = bspDrawVerts[i].xyz[0]; old_xyzst[5 * i + 1] = bspDrawVerts[i].xyz[1]; old_xyzst[5 * i + 2] = bspDrawVerts[i].xyz[2]; old_xyzst[5 * i + 3] = bspDrawVerts[i].st[0]; old_xyzst[5 * i + 4] = bspDrawVerts[i].st[1]; } } /* scale drawverts */ for ( i = 0; i < numBSPDrawVerts; i++ ) { bspDrawVerts[i].xyz[0] *= scale[0]; bspDrawVerts[i].xyz[1] *= scale[1]; bspDrawVerts[i].xyz[2] *= scale[2]; bspDrawVerts[i].normal[0] /= scale[0]; bspDrawVerts[i].normal[1] /= scale[1]; bspDrawVerts[i].normal[2] /= scale[2]; VectorNormalize( bspDrawVerts[i].normal, bspDrawVerts[i].normal ); } if ( texscale ) { for ( i = 0; i < numBSPDrawSurfaces; i++ ) { switch ( bspDrawSurfaces[i].surfaceType ) { case SURFACE_FACE: case SURFACE_META: if ( bspDrawSurfaces[i].numIndexes % 3 ) { Error( "Not a triangulation!" ); } for ( j = bspDrawSurfaces[i].firstIndex; j < bspDrawSurfaces[i].firstIndex + bspDrawSurfaces[i].numIndexes; j += 3 ) { int ia = bspDrawIndexes[j] + bspDrawSurfaces[i].firstVert, ib = bspDrawIndexes[j + 1] + bspDrawSurfaces[i].firstVert, ic = bspDrawIndexes[j + 2] + bspDrawSurfaces[i].firstVert; bspDrawVert_t *a = &bspDrawVerts[ia], *b = &bspDrawVerts[ib], *c = &bspDrawVerts[ic]; float *oa = &old_xyzst[ia * 5], *ob = &old_xyzst[ib * 5], *oc = &old_xyzst[ic * 5]; // extrapolate: // a->xyz -> oa // b->xyz -> ob // c->xyz -> oc ExtrapolateTexcoords( &oa[0], &oa[3], &ob[0], &ob[3], &oc[0], &oc[3], a->xyz, a->st, b->xyz, b->st, c->xyz, c->st ); } break; } } } /* scale planes */ if ( uniform ) { for ( i = 0; i < numBSPPlanes; i++ ) { bspPlanes[ i ].dist *= scale[0]; } } else { for ( i = 0; i < numBSPPlanes; i++ ) { bspPlanes[ i ].normal[0] /= scale[0]; bspPlanes[ i ].normal[1] /= scale[1]; bspPlanes[ i ].normal[2] /= scale[2]; f = 1 / VectorLength( bspPlanes[i].normal ); VectorScale( bspPlanes[i].normal, f, bspPlanes[i].normal ); bspPlanes[ i ].dist *= f; } } /* scale gridsize */ GetVectorForKey( &entities[ 0 ], "gridsize", vec ); if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) == 0.0f ) { VectorCopy( gridSize, vec ); } vec[0] *= scale[0]; vec[1] *= scale[1]; vec[2] *= scale[2]; sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] ); SetKeyValue( &entities[ 0 ], "gridsize", str ); /* inject command line parameters */ InjectCommandLine( argv, 0, argc - 1 ); /* write the bsp */ UnparseEntities(); StripExtension( source ); DefaultExtension( source, "_s.bsp" ); Sys_Printf( "Writing %s\n", source ); WriteBSPFile( source ); /* return to sender */ return 0; }
/* ============== main ============== */ int main (int argc, char **argv) { int i; char path[1024]; char *basedir; double starttime, endtime; printf ("Qdata Plus : "__TIME__" "__DATE__"\n"); starttime = I_FloatTime(); basedir = NULL; TK_Init(); ExpandWildcards (&argc, &argv); for (i=1 ; i<argc ; i++) { if (!strcmp(argv[i], "-archive")) { // -archive f:/quake2/release/dump_11_30 archive = true; strcpy (archivedir, argv[i+1]); printf ("Archiving source to: %s\n", archivedir); i++; } else if (!strcmp(argv[i], "-release")) { g_release = true; strcpy (g_releasedir, argv[i+1]); printf ("Copy output to: %s\n", g_releasedir); i++; } else if (!strcmp(argv[i], "-base")) { i++; basedir = argv[i]; } else if (!strcmp(argv[i], "-compress")) { g_compress_pak = true; printf ("Compressing pakfile\n"); } else if (!strcmp(argv[i], "-pak")) { g_release = true; g_pak = true; printf ("Building pakfile: %s\n", argv[i+1]); BeginPak (argv[i+1]); i++; } else if (!strcmp(argv[i], "-only")) { strcpy (g_only, argv[i+1]); printf ("Only grabbing %s\n", g_only); i++; } else if (!strcmpi(argv[i], "-keypress")) { g_dokeypress = true; } else if (!strcmp(argv[i], "-3ds")) { do3ds = true; printf ("loading .3ds files\n"); } else if (!strcmp(argv[i], "-materialfile")) { strcpy(g_materialFile, argv[i+1]); printf("Setting material file to %s\n", g_materialFile); i++; } /* else if (!strcmpi(argv[i], "-newgen")) { if (i < argc-4) { printf("run new triangle grouping routine here\n"); NewGen(argv[i+1],argv[i+2],atoi(argv[i+3]),atoi(argv[i+4])); } else { printf("qdata -newskin <base.hrc> <skin.pcx> width height\n"); } return 0; } */ else if (!strcmpi(argv[i], "-genskin")) { i++; if (i < argc-3) { GenSkin(argv[i],argv[i+1],atol(argv[i+2]),atol(argv[i+3])); } else { printf("qdata -genskin <base.hrc> <skin.pcx> <desired width> <desired height>\n"); } return 0; } else if (!strcmpi(argv[i], "-noopts")) { g_no_opimizations = true; printf("not performing optimizations\n"); } else if (!strcmpi(argv[i], "-md2")) { g_forcemodel = MODEL_MD2; } else if (!strcmpi(argv[i], "-fm")) { g_forcemodel = MODEL_FM; } else if (!strcmpi(argv[i], "-verbose")) { g_verbose = true; } else if (!strcmpi(argv[i], "-oldskin")) { g_allow_newskin = false; } else if (!strcmpi(argv[i], "-ignoreUV")) { g_ignoreTriUV = true; } else if (!strcmpi(argv[i], "-publish")) { g_publishOutput = true; } else if (!strcmpi(argv[i], "-nomkdir")) { g_nomkdir = true; } else if (argv[i][0] == '-') Error ("Unknown option \"%s\"", argv[i]); else break; } if (i >= argc) { Error ("usage: qdata [-archive <directory>]\n" " [-release <directory>]\n" " [-base <directory>]\n" " [-compress]\n" " [-pak <file>]\n" " [-only <model>]\n" " [-keypress]\n" " [-3ds]\n" " [-materialfile <file>]\n" " [-noopts]\n" " [-md2]\n" " [-fm]\n" " [-verbose]\n" " [-ignoreUV]\n" " [-oldskin]\n" " [-publish]\n" " [-nomkdir]\n" " file.qdt\n" "or\n" " qdata -genskin <base.hrc> <skin.pcx> <desired width> <desired height>"); } if (do3ds) trifileext = ext_3ds; else trifileext = ext_tri; for ( ; i<argc ; i++) { printf ("--------------- %s ---------------\n", argv[i]); // load the script strcpy (path, argv[i]); DefaultExtension (path, ".qdt"); DefaultExtension(g_materialFile, ".mat"); SetQdirFromPath (path); printf("workingdir='%s'\n", gamedir); if (basedir) { qdir[0] = 0; g_outputDir = basedir; } printf("outputdir='%s'\n", g_outputDir); QFile_ReadMaterialTypes(g_materialFile); LoadScriptFile (ExpandArg(path)); // // parse it // ParseScript (); // write out the last model FinishModel (); FMFinishModel (); FinishSprite (); } if (total_textures) { printf("\n"); printf("Total textures processed: %d\n",total_textures); printf("Average size: %d x %d\n",total_x / total_textures, total_y / total_textures); } if (g_pak) FinishPak (); endtime = I_FloatTime(); printf("Time elapsed: %f\n", endtime-starttime); if (g_dokeypress) { printf("Success! ... Hit a key: "); getchar(); } return 0; }
int BspMain(int argc, char **argv) { int i; double start, end; char path[1024]; Sys_Printf("---- bsp ----\n"); for(i = 1; i < argc; i++) { if(!strcmp(argv[i], "-threads")) { numthreads = atoi(argv[i + 1]); i++; } else if(!strcmp(argv[i], "-glview")) { glview = qtrue; } else if(!strcmp(argv[i], "-v")) { Sys_Printf("verbose = true\n"); verbose = qtrue; } else if(!strcmp(argv[i], "-draw")) { Sys_Printf("drawflag = true\n"); drawFlag = qtrue; } else if(!strcmp(argv[i], "-debugsurfaces")) { Sys_Printf("emitting debug surfaces\n"); debugSurfaces = qtrue; } else if(!strcmp(argv[i], "-nowater")) { Sys_Printf("nowater = true\n"); noliquids = qtrue; } else if(!strcmp(argv[i], "-nodetail")) { Sys_Printf("nodetail = true\n"); nodetail = qtrue; } else if(!strcmp(argv[i], "-fulldetail")) { Sys_Printf("fulldetail = true\n"); fulldetail = qtrue; } else if(!strcmp(argv[i], "-onlyents")) { Sys_Printf("onlyents = true\n"); onlyents = qtrue; } else if(!strcmp(argv[i], "-onlytextures")) { Sys_Printf("onlytextures = true\n"); // FIXME: make work again! onlytextures = qtrue; } else if(!strcmp(argv[i], "-micro")) { microvolume = atof(argv[i + 1]); Sys_Printf("microvolume = %f\n", microvolume); i++; } else if(!strcmp(argv[i], "-nofog")) { Sys_Printf("nofog = true\n"); nofog = qtrue; } else if(!strcmp(argv[i], "-nosubdivide")) { Sys_Printf("nosubdivide = true\n"); nosubdivide = qtrue; } else if(!strcmp(argv[i], "-leaktest")) { Sys_Printf("leaktest = true\n"); leaktest = qtrue; } else if(!strcmp(argv[i], "-nocurves")) { nocurves = qtrue; Sys_Printf("no curve brushes\n"); } else if(!strcmp(argv[i], "-nodoors")) { nodoors = qtrue; Sys_Printf("no door entities\n"); } else if(!strcmp(argv[i], "-notjunc")) { notjunc = qtrue; Sys_Printf("no tjunction fixing\n"); } else if(!strcmp(argv[i], "-expand")) { testExpand = qtrue; Sys_Printf("Writing expanded.map.\n"); } else if(!strcmp(argv[i], "-showseams")) { showseams = qtrue; Sys_Printf("Showing seams on terrain.\n"); } else if(!strcmp(argv[i], "-tmpout")) { strcpy(outbase, "/tmp"); } else if(!strcmp(argv[i], "-fakemap")) { fakemap = qtrue; Sys_Printf("will generate fakemap.map\n"); } else if(!strcmp(argv[i], "-samplesize")) { samplesize = atoi(argv[i + 1]); if(samplesize < 1) samplesize = 1; i++; Sys_Printf("lightmap sample size is %dx%d units\n", samplesize, samplesize); } else if(!strcmp(argv[i], "-connect")) { Broadcast_Setup(argv[++i]); } else if(argv[i][0] == '-') Error("Unknown option \"%s\"", argv[i]); else break; } if(i != argc - 1) { Error("usage: xmap -map2bsp [-<switch> [-<switch> ...]] <mapname.map>\n" "\n" "Switches:\n" " v = verbose output\n" " threads <X> = set number of threads to X\n" " nocurves = don't emit bezier surfaces\n" " nodoors = disable door entities\n" //" breadthfirst = breadth first bsp building\n" //" nobrushmerge = don't merge brushes\n" " noliquids = don't write liquids to map\n" //" nocsg = disables brush chopping\n" //" glview = output a GL view\n" " draw = enables mini BSP viewer\n" //" noweld = disables weld\n" //" noshare = disables sharing\n" " notjunc = disables juncs\n" " nowater = disables water brushes\n" //" noprune = disables node prunes\n" //" nomerge = disables face merging\n" " nofog = disables fogs\n" " nosubdivide = disables subdivision of draw surfaces\n" " nodetail = disables detail brushes\n" " fulldetail = enables full detail\n" " onlyents = only compile entities with bsp\n" " micro <volume>\n" " = sets the micro volume to the given float\n" " leaktest = perform a leak test\n" //" chop <subdivide_size>\n" //" = sets the subdivide size to the given float\n" " samplesize <N> = set the lightmap pixel size to NxN units\n"); } start = I_FloatTime(); ThreadSetDefault(); SetQdirFromPath(argv[i]); strcpy(source, ExpandArg(argv[i])); StripExtension(source); // delete portal and line files sprintf(path, "%s.prt", source); remove(path); sprintf(path, "%s.lin", source); remove(path); strcpy(name, ExpandArg(argv[i])); if(strcmp(name + strlen(name) - 4, ".reg")) { // if we are doing a full map, delete the last saved region map sprintf(path, "%s.reg", source); remove(path); DefaultExtension(name, ".map"); // might be .reg } // if onlyents, just grab the entites and resave if(onlyents) { OnlyEnts(); // shut down connection Broadcast_Shutdown(); return 0; } // if onlytextures, just grab the textures and resave if(onlytextures) { OnlyTextures(); // shut down connection Broadcast_Shutdown(); return 0; } // start from scratch LoadShaderInfo(); LoadMapFile(name); ProcessModels(); SetModelNumbers(); EndBSPFile(); end = I_FloatTime(); Sys_Printf("%5.0f seconds elapsed\n", end - start); // shut down connection Broadcast_Shutdown(); return 0; }
int ConvertMapToMap(int argc, char **argv) { int i; double start, end; char source[1024]; char name[1024]; char save[1024]; Sys_Printf("---- convert map to map ----\n"); for(i = 1; i < argc; i++) { if(!strcmp(argv[i], "-threads")) { numthreads = atoi(argv[i + 1]); i++; } else if(!strcmp(argv[i], "-v")) { Sys_Printf("verbose = true\n"); verbose = qtrue; } else if(!strcmp(argv[i], "-quake3")) { convertType = CONVERT_QUAKE3; Sys_Printf("converting from Quake3 to XreaL\n"); } else if(!strcmp(argv[i], "-quake4")) { convertType = CONVERT_QUAKE4; Sys_Printf("converting from Quake4 to XreaL\n"); } else if(!strcmp(argv[i], "-connect")) { Broadcast_Setup(argv[++i]); } else if(argv[i][0] == '-') Error("Unknown option \"%s\"", argv[i]); else break; } if(i != argc - 1) { Error("usage: xmap -map2map [-<switch> [-<switch> ...]] <mapname.map>\n" "\n" "Switches:\n" " v = verbose output\n" //" quake1 = convert from QuakeWorld to XreaL\n" //" quake2 = convert from Quake2 to XreaL\n" " quake3 = convert from Quake3 to XreaL\n" " quake4 = convert from Quake4 to XreaL\n"); } start = I_FloatTime(); ThreadSetDefault(); SetQdirFromPath(argv[i]); strcpy(source, ExpandArg(argv[i])); StripExtension(source); strcpy(name, ExpandArg(argv[i])); DefaultExtension(name, ".map"); // start from scratch LoadShaderInfo(); LoadMapFile(name); // strcpy(save, ExpandArg(argv[i])); StripExtension(save); strcat(save, "_converted"); DefaultExtension(save, ".map"); WriteMapFile(save); end = I_FloatTime(); Sys_Printf("%5.0f seconds elapsed\n", end - start); // shut down connection Broadcast_Shutdown(); return 0; }
int ConvertBSPMain( int argc, char **argv ) { int i; int (*convertFunc)( char * ); game_t *convertGame; /* set default */ convertFunc = ConvertBSPToASE; convertGame = NULL; /* arg checking */ if( argc < 1 ) { Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" ); return 0; } /* process arguments */ for( i = 1; i < (argc - 1); i++ ) { /* -format map|ase|... */ if( !strcmp( argv[ i ], "-format" ) ) { i++; if( !Q_stricmp( argv[ i ], "ase" ) ) convertFunc = ConvertBSPToASE; else if( !Q_stricmp( argv[ i ], "map" ) ) convertFunc = ConvertBSPToMap; else { convertGame = GetGame( argv[ i ] ); if( convertGame == NULL ) Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] ); } } } /* clean up map name */ strcpy( source, ExpandArg( argv[ i ] ) ); StripExtension( source ); DefaultExtension( source, ".bsp" ); LoadShaderInfo(); Sys_Printf( "Loading %s\n", source ); /* ydnar: load surface file */ //% LoadSurfaceExtraFile( source ); LoadBSPFile( source ); /* parse bsp entities */ ParseEntities(); /* bsp format convert? */ if( convertGame != NULL ) { /* set global game */ game = convertGame; /* write bsp */ StripExtension( source ); DefaultExtension( source, "_c.bsp" ); Sys_Printf( "Writing %s\n", source ); WriteBSPFile( source ); /* return to sender */ return 0; } /* normal convert */ return convertFunc( source ); }
int FixAAS( int argc, char **argv ) { int length, checksum; void *buffer; FILE *file; char aas[ 1024 ], **ext; char *exts[] = { ".aas", "_b0.aas", "_b1.aas", NULL }; /* arg checking */ if( argc < 2 ) { Sys_Printf( "Usage: q3map -fixaas [-v] <mapname>\n" ); return 0; } /* do some path mangling */ strcpy( source, ExpandArg( argv[ argc - 1 ] ) ); StripExtension( source ); DefaultExtension( source, ".bsp" ); /* note it */ Sys_Printf( "--- FixAAS ---\n" ); /* load the bsp */ Sys_Printf( "Loading %s\n", source ); length = LoadFile( source, &buffer ); /* create bsp checksum */ Sys_Printf( "Creating checksum...\n" ); checksum = LittleLong( MD4BlockChecksum( buffer, length ) ); /* write checksum to aas */ ext = exts; while( *ext ) { /* mangle name */ strcpy( aas, source ); StripExtension( aas ); strcat( aas, *ext ); Sys_Printf( "Trying %s\n", aas ); ext++; /* fix it */ file = fopen( aas, "r+b" ); if( !file ) continue; if( fwrite( &checksum, 4, 1, file ) != 1 ) Error( "Error writing checksum to %s", aas ); fclose( file ); } /* return to sender */ return 0; }
/* =========== main =========== */ int main (int argc, char **argv) { char portalfile[1024]; char source[1024]; char name[1024]; int i; double start, end; printf ("---- vis ----\n"); verbose = false; for (i=1 ; i<argc ; i++) { if (!strcmp(argv[i],"-threads")) { numthreads = atoi (argv[i+1]); i++; } else if (!strcmp(argv[i], "-fast")) { printf ("fastvis = true\n"); fastvis = true; } else if (!strcmp(argv[i], "-level")) { testlevel = atoi(argv[i+1]); printf ("testlevel = %i\n", testlevel); i++; } else if (!strcmp(argv[i], "-v")) { printf ("verbose = true\n"); verbose = true; } else if (!strcmp (argv[i],"-nosort")) { printf ("nosort = true\n"); nosort = true; } else if (!strcmp (argv[i],"-tmpin")) strcpy (inbase, "/tmp"); else if (!strcmp (argv[i],"-tmpout")) strcpy (outbase, "/tmp"); else if (argv[i][0] == '-') Error ("Unknown option \"%s\"", argv[i]); else break; } if (i != argc - 1) Error ("usage: vis [-threads #] [-level 0-4] [-fast] [-v] bspfile"); start = I_FloatTime (); ThreadSetDefault (); strcpy (source, argv[i]); StripExtension (source); DefaultExtension (source, ".bsp"); sprintf (name, "%s%s", inbase, source); printf ("reading %s\n", name); LoadBSPFile (name); if (numnodes == 0 || numfaces == 0) Error ("Empty map"); sprintf (portalfile, "%s%s", inbase, ExpandArg(argv[i])); StripExtension (portalfile); strcat (portalfile, ".prt"); printf ("reading %s\n", portalfile); LoadPortals (portalfile); CalcVis (); CalcPHS (); visdatasize = vismap_p - dvisdata; printf ("visdatasize:%i compressed from %i\n", visdatasize, originalvismapsize*2); sprintf (name, "%s%s", outbase, source); printf ("writing %s\n", name); WriteBSPFile (name); end = I_FloatTime (); printf ("%5.1f seconds elapsed\n", end-start); return 0; }
int main( int argc, char *argv[] ) { if ( argc < 2 ) { Msg("Usage:\nmakephx [options] <FILESPEC>\ne.g. makephx [-r] *.phy\n"); return 0; } CommandLine()->CreateCmdLine( argc, argv ); g_bRecursive = CommandLine()->FindParm("-r") > 0 ? true : false; g_bQuiet = CommandLine()->FindParm("-quiet") > 0 ? true : false; InitFilesystem( "*.*" ); InitVPhysics(); // disable automatic packing, we want to do this ourselves. physcollision->SetPackOnLoad( false ); MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f, false, false, false, false ); InstallSpewFunction(); g_pModelConfig = new KeyValues("config"); g_pModelConfig->LoadFromFile( g_pFullFileSystem, "phx.cfg", "GAME" ); g_TotalOut = 0; g_TotalCompress = 0; FileFindHandle_t handle; char fullpath[1024], currentFile[1024], dirName[1024], nameext[256]; strcpy( fullpath, argv[argc-1] ); strcpy( fullpath, ExpandPath( fullpath ) ); strcpy( fullpath, ExpandArg( fullpath ) ); Q_strncpy(dirName, fullpath, sizeof(dirName)); Q_StripFilename(dirName); Q_strncpy(nameext, fullpath + strlen(dirName)+1, sizeof(nameext)); CUtlVector< const char * > directoryList; directoryList.AddToTail( strdup(dirName) ); int current = 0; int count = 0; do { if ( g_bRecursive ) { MakeFilename( currentFile, sizeof(currentFile), directoryList[current], "*.*" ); const char *pFilename = g_pFullFileSystem->FindFirst( currentFile, &handle ); while ( pFilename ) { if ( pFilename[0] != '.' && g_pFullFileSystem->FindIsDirectory( handle ) ) { MakeDirname( currentFile, sizeof(currentFile), directoryList[current], pFilename ); directoryList.AddToTail(strdup(currentFile)); } pFilename = g_pFullFileSystem->FindNext( handle ); } g_pFullFileSystem->FindClose( handle ); } MakeFilename(currentFile, sizeof(currentFile), directoryList[current], nameext); const char *pFilename = g_pFullFileSystem->FindFirst( currentFile, &handle ); while ( pFilename ) { phyfile_t phy; MakeFilename(currentFile, sizeof(currentFile), directoryList[current], pFilename); LoadPHYFile( &phy, currentFile ); if ( phy.collide.isPacked || phy.collide.solidCount < 1 ) { Msg("%s is not a valid PHY file\n", currentFile ); } else { WritePHXFile( currentFile, phy ); count++; } UnloadPHYFile( &phy ); pFilename = g_pFullFileSystem->FindNext( handle ); } g_pFullFileSystem->FindClose( handle ); current++; } while( current < directoryList.Count() ); if ( count ) { if (!g_bQuiet) { Msg("\n------\nTotal %s, %s\nSaved %s\n", Q_pretifymem( g_TotalOut ), Q_pretifymem( g_TotalCompress ), Q_pretifymem( g_TotalOut - g_TotalCompress ) ); Msg("%.2f%% savings\n", ((float)(g_TotalOut-g_TotalCompress) / (float)g_TotalOut) * 100.0f ); } } else { Msg("No files found in %s!\n", directoryList[current] ); } return 0; }
int main (int argc, char **argv) { int i; double start, end; char path[1024]; _printf ("Q3Map v1.0s (c) 1999 Id Software Inc.\n"); _printf ("OMmap (su44) - v0.1\n"); if ( argc < 2 ) { Error ("usage: q3map [options] mapfile"); } // check for general program options if (!strcmp(argv[1], "-info")) { Bspinfo( argc - 2, argv + 2 ); return 0; } if (!strcmp(argv[1], "-light")) { LightMain( argc - 1, argv + 1 ); return 0; } if (!strcmp(argv[1], "-vlight")) { VLightMain( argc - 1, argv + 1 ); return 0; } if (!strcmp(argv[1], "-vsound")) { VSoundMain( argc - 1, argv + 1 ); return 0; } if (!strcmp(argv[1], "-vis")) { VisMain( argc - 1, argv + 1 ); return 0; } // do a bsp if nothing else was specified _printf ("---- q3map ----\n"); tempsource[0] = '\0'; for (i=1 ; i<argc ; i++) { if (!strcmp(argv[i],"-tempname")) { strcpy(tempsource, argv[++i]); } else if (!strcmp(argv[i],"-threads")) { numthreads = atoi (argv[i+1]); i++; } else if (!strcmp(argv[i],"-glview")) { glview = qtrue; } else if (!strcmp(argv[i], "-v")) { _printf ("verbose = true\n"); verbose = qtrue; } else if (!strcmp(argv[i], "-draw")) { _printf ("drawflag = true\n"); drawflag = qtrue; } else if (!strcmp(argv[i], "-nowater")) { _printf ("nowater = true\n"); nowater = qtrue; } else if (!strcmp(argv[i], "-noopt")) { _printf ("noopt = true\n"); noopt = qtrue; } else if (!strcmp(argv[i], "-nofill")) { _printf ("nofill = true\n"); nofill = qtrue; } else if (!strcmp(argv[i], "-nodetail")) { _printf ("nodetail = true\n"); nodetail = qtrue; } else if (!strcmp(argv[i], "-fulldetail")) { _printf ("fulldetail = true\n"); fulldetail = qtrue; } else if (!strcmp(argv[i], "-onlyents")) { _printf ("onlyents = true\n"); onlyents = qtrue; } else if (!strcmp(argv[i], "-onlytextures")) { _printf ("onlytextures = true\n"); // FIXME: make work again! onlytextures = qtrue; } else if (!strcmp(argv[i], "-micro")) { microvolume = atof(argv[i+1]); _printf ("microvolume = %f\n", microvolume); i++; } else if (!strcmp(argv[i], "-nofog")) { _printf ("nofog = true\n"); nofog = qtrue; } else if (!strcmp(argv[i], "-nosubdivide")) { _printf ("nosubdivide = true\n"); nosubdivide = qtrue; } else if (!strcmp(argv[i], "-leaktest")) { _printf ("leaktest = true\n"); leaktest = qtrue; } else if (!strcmp(argv[i], "-verboseentities")) { _printf ("verboseentities = true\n"); verboseentities = qtrue; } else if (!strcmp(argv[i], "-nocurves")) { noCurveBrushes = qtrue; _printf ("no curve brushes\n"); } else if (!strcmp(argv[i], "-notjunc")) { notjunc = qtrue; _printf ("no tjunction fixing\n"); } else if (!strcmp(argv[i], "-expand")) { testExpand = qtrue; _printf ("Writing expanded.map.\n"); } else if (!strcmp(argv[i], "-showseams")) { showseams = qtrue; _printf ("Showing seams on terrain.\n"); } else if (!strcmp (argv[i],"-tmpout")) { strcpy (outbase, "/tmp"); } else if (!strcmp (argv[i],"-fakemap")) { fakemap = qtrue; _printf( "will generate fakemap.map\n"); } else if (!strcmp(argv[i], "-samplesize")) { samplesize = atoi(argv[i+1]); if (samplesize < 1) samplesize = 1; i++; _printf("lightmap sample size is %dx%d units\n", samplesize, samplesize); } else if (argv[i][0] == '-') Error ("Unknown option \"%s\"", argv[i]); else break; } if (i != argc - 1) Error ("usage: q3map [options] mapfile"); start = I_FloatTime (); ThreadSetDefault (); //numthreads = 1; // multiple threads aren't helping because of heavy malloc use SetQdirFromPath (argv[i]); #ifdef _WIN32 InitPakFile(gamedir, NULL); #endif strcpy (source, ExpandArg (argv[i])); StripExtension (source); // delete portal and line files sprintf (path, "%s.prt", source); remove (path); sprintf (path, "%s.lin", source); remove (path); strcpy (name, ExpandArg (argv[i])); if ( strcmp(name + strlen(name) - 4, ".reg" ) ) { // if we are doing a full map, delete the last saved region map sprintf (path, "%s.reg", source); remove (path); DefaultExtension (name, ".map"); // might be .reg } // // if onlyents, just grab the entites and resave // if ( onlyents ) { OnlyEnts(); return 0; } // // if onlytextures, just grab the textures and resave // if ( onlytextures ) { OnlyTextures(); return 0; } // // start from scratch // LoadShaderInfo(); // load original file from temp spot in case it was renamed by the editor on the way in if (strlen(tempsource) > 0) { LoadMapFile (tempsource); } else { LoadMapFile (name); } SetModelNumbers (); SetLightStyles (); ProcessModels (); EndBSPFile(); end = I_FloatTime (); _printf ("%5.0f seconds elapsed\n", end-start); // remove temp name if appropriate if (strlen(tempsource) > 0) { remove(tempsource); } return 0; }
/* =========== VisMain =========== */ int VisMain(int argc, char **argv) { char portalfile[1024]; int i; /* note it */ Sys_Printf("--- Vis ---\n"); /* process arguments */ for(i = 1; i < (argc - 1); i++) { if(!strcmp(argv[i], "-fast")) { Sys_Printf("fastvis = true\n"); fastvis = qtrue; } else if(!strcmp(argv[i], "-merge")) { Sys_Printf("merge = true\n"); mergevis = qtrue; } else if(!strcmp(argv[i], "-mergeportals")) { Sys_Printf("mergeportals = true\n"); mergevisportals = qtrue; } else if(!strcmp(argv[i], "-nopassage")) { Sys_Printf("nopassage = true\n"); noPassageVis = qtrue; } else if(!strcmp(argv[i], "-passageOnly")) { Sys_Printf("passageOnly = true\n"); passageVisOnly = qtrue; } else if(!strcmp(argv[i], "-nosort")) { Sys_Printf("nosort = true\n"); nosort = qtrue; } else if(!strcmp(argv[i], "-v")) { debugCluster = qtrue; Sys_Printf("Extra verbose mode enabled\n"); } else if(!strcmp(argv[i], "-tmpin")) { strcpy(inbase, "/tmp"); } else if(!strcmp(argv[i], "-tmpout")) { strcpy(outbase, "/tmp"); } /* ydnar: -hint to merge all but hint portals */ else if(!strcmp(argv[i], "-hint")) { Sys_Printf("hint = true\n"); hint = qtrue; mergevis = qtrue; } else { Sys_Printf("WARNING: Unknown option \"%s\"\n", argv[i]); } } if(i != argc - 1) Error("usage: vis [-threads #] [-level 0-4] [-fast] [-v] bspfile"); /* load the bsp */ sprintf(source, "%s%s", inbase, ExpandArg(argv[i])); StripExtension(source); strcat(source, ".bsp"); Sys_Printf("Loading %s\n", source); LoadBSPFile(source); /* load the portal file */ sprintf(portalfile, "%s%s", inbase, ExpandArg(argv[i])); StripExtension(portalfile); strcat(portalfile, ".prt"); Sys_Printf("Loading %s\n", portalfile); LoadPortals(portalfile); /* ydnar: exit if no portals, hence no vis */ if(numportals == 0) { Sys_Printf("No portals means no vis, exiting.\n"); return 0; } /* ydnar: for getting far plane */ ParseEntities(); /* inject command line parameters */ InjectCommandLine(argv, 0, argc - 1); UnparseEntities(); if(mergevis) MergeLeaves(); if(mergevis || mergevisportals) MergeLeafPortals(); CountActivePortals(); /* WritePortals( "maps/hints.prs" ); */ Sys_Printf("visdatasize:%i\n", numBSPVisBytes); CalcVis(); /* write the bsp file */ Sys_Printf("Writing %s\n", source); WriteBSPFile(source); return 0; }
int RunVBSP( int argc, char **argv ) { int i; double start, end; char path[1024]; CommandLine()->CreateCmdLine( argc, argv ); MathLib_Init( 2.2f, 2.2f, 0.0f, OVERBRIGHT, false, false, false, false ); InstallSpewFunction(); SpewActivate( "developer", 1 ); CmdLib_InitFileSystem( argv[ argc-1 ] ); Q_StripExtension( ExpandArg( argv[ argc-1 ] ), source, sizeof( source ) ); Q_FileBase( source, mapbase, sizeof( mapbase ) ); strlwr( mapbase ); LoadCmdLineFromFile( argc, argv, mapbase, "vbsp" ); Msg( "Valve Software - vbsp.exe (%s)\n", __DATE__ ); for (i=1 ; i<argc ; i++) { if (!stricmp(argv[i],"-threads")) { numthreads = atoi (argv[i+1]); i++; } else if (!Q_stricmp(argv[i],"-glview")) { glview = true; } else if ( !Q_stricmp(argv[i], "-v") || !Q_stricmp(argv[i], "-verbose") ) { Msg("verbose = true\n"); verbose = true; } else if (!Q_stricmp(argv[i], "-noweld")) { Msg ("noweld = true\n"); noweld = true; } else if (!Q_stricmp(argv[i], "-nocsg")) { Msg ("nocsg = true\n"); nocsg = true; } else if (!Q_stricmp(argv[i], "-noshare")) { Msg ("noshare = true\n"); noshare = true; } else if (!Q_stricmp(argv[i], "-notjunc")) { Msg ("notjunc = true\n"); notjunc = true; } else if (!Q_stricmp(argv[i], "-nowater")) { Msg ("nowater = true\n"); nowater = true; } else if (!Q_stricmp(argv[i], "-noopt")) { Msg ("noopt = true\n"); noopt = true; } else if (!Q_stricmp(argv[i], "-noprune")) { Msg ("noprune = true\n"); noprune = true; } else if (!Q_stricmp(argv[i], "-nomerge")) { Msg ("nomerge = true\n"); nomerge = true; } else if (!Q_stricmp(argv[i], "-nomergewater")) { Msg ("nomergewater = true\n"); nomergewater = true; } else if (!Q_stricmp(argv[i], "-nosubdiv")) { Msg ("nosubdiv = true\n"); nosubdiv = true; } else if (!Q_stricmp(argv[i], "-nodetail")) { Msg ("nodetail = true\n"); nodetail = true; } else if (!Q_stricmp(argv[i], "-fulldetail")) { Msg ("fulldetail = true\n"); fulldetail = true; } else if (!Q_stricmp(argv[i], "-onlyents")) { Msg ("onlyents = true\n"); onlyents = true; } else if (!Q_stricmp(argv[i], "-onlyprops")) { Msg ("onlyprops = true\n"); onlyprops = true; } else if (!Q_stricmp(argv[i], "-micro")) { microvolume = atof(argv[i+1]); Msg ("microvolume = %f\n", microvolume); i++; } else if (!Q_stricmp(argv[i], "-leaktest")) { Msg ("leaktest = true\n"); leaktest = true; } else if (!Q_stricmp(argv[i], "-verboseentities")) { Msg ("verboseentities = true\n"); verboseentities = true; } else if (!Q_stricmp(argv[i], "-snapaxial")) { Msg ("snap axial = true\n"); g_snapAxialPlanes = true; } #if 0 else if (!Q_stricmp(argv[i], "-maxlightmapdim")) { g_maxLightmapDimension = atof(argv[i+1]); Msg ("g_maxLightmapDimension = %f\n", g_maxLightmapDimension); i++; } #endif else if (!Q_stricmp(argv[i], "-block")) { block_xl = block_xh = atoi(argv[i+1]); block_yl = block_yh = atoi(argv[i+2]); Msg ("block: %i,%i\n", block_xl, block_yl); i+=2; } else if (!Q_stricmp(argv[i], "-blocks")) { block_xl = atoi(argv[i+1]); block_yl = atoi(argv[i+2]); block_xh = atoi(argv[i+3]); block_yh = atoi(argv[i+4]); Msg ("blocks: %i,%i to %i,%i\n", block_xl, block_yl, block_xh, block_yh); i+=4; } else if ( !Q_stricmp( argv[i], "-dumpcollide" ) ) { Msg("Dumping collision models to collideXXX.txt\n" ); dumpcollide = true; } else if ( !Q_stricmp( argv[i], "-dumpstaticprop" ) ) { Msg("Dumping static props to staticpropXXX.txt\n" ); g_DumpStaticProps = true; } else if ( !Q_stricmp( argv[i], "-forceskyvis" ) ) { Msg("Enabled vis in 3d skybox\n" ); g_bSkyVis = true; } else if (!Q_stricmp (argv[i],"-tmpout")) { strcpy (outbase, "/tmp"); } #if 0 else if( !Q_stricmp( argv[i], "-defaultluxelsize" ) ) { g_defaultLuxelSize = atof( argv[i+1] ); i++; } #endif else if( !Q_stricmp( argv[i], "-luxelscale" ) ) { g_luxelScale = atof( argv[i+1] ); i++; } else if( !strcmp( argv[i], "-minluxelscale" ) ) { g_minLuxelScale = atof( argv[i+1] ); if (g_minLuxelScale < 1) g_minLuxelScale = 1; i++; } else if( !Q_stricmp( argv[i], "-dxlevel" ) ) { g_nDXLevel = atoi( argv[i+1] ); Msg( "DXLevel = %d\n", g_nDXLevel ); i++; } else if( !Q_stricmp( argv[i], "-bumpall" ) ) { g_BumpAll = true; } else if( !Q_stricmp( argv[i], "-low" ) ) { g_bLowPriority = true; } else if( !Q_stricmp( argv[i], "-lightifmissing" ) ) { g_bLightIfMissing = true; } else if ( !Q_stricmp( argv[i], CMDLINEOPTION_NOVCONFIG ) ) { } else if ( !Q_stricmp( argv[i], "-allowdebug" ) || !Q_stricmp( argv[i], "-steam" ) ) { // nothing to do here, but don't bail on this option } else if ( !Q_stricmp( argv[i], "-vproject" ) || !Q_stricmp( argv[i], "-game" ) ) { ++i; } else if ( !Q_stricmp( argv[i], "-keepstalezip" ) ) { g_bKeepStaleZip = true; } else if ( !Q_stricmp( argv[i], "-xbox" ) ) { // enable mandatory xbox extensions g_NodrawTriggers = true; g_DisableWaterLighting = true; } else if ( !Q_stricmp( argv[i], "-allowdetailcracks")) { g_bAllowDetailCracks = true; } else if ( !Q_stricmp( argv[i], "-novirtualmesh")) { g_bNoVirtualMesh = true; } else if ( !Q_stricmp( argv[i], "-replacematerials" ) ) { g_ReplaceMaterials = true; } else if ( !Q_stricmp(argv[i], "-nodrawtriggers") ) { g_NodrawTriggers = true; } else if ( !Q_stricmp( argv[i], "-FullMinidumps" ) ) { EnableFullMinidumps( true ); } else if (argv[i][0] == '-') { Warning("VBSP: Unknown option \"%s\"\n\n", argv[i]); i = 100000; // force it to print the usage break; } else break; } if (i != argc - 1) { PrintCommandLine( argc, argv ); Warning( "usage : vbsp [options...] mapfile\n" "example: vbsp -onlyents c:\\hl2\\hl2\\maps\\test\n" "\n" "Common options (use -v to see all options):\n" "\n" " -v (or -verbose): Turn on verbose output (also shows more command\n" " line options).\n" "\n" " -onlyents : This option causes vbsp only import the entities from the .vmf\n" " file. -onlyents won't reimport brush models.\n" " -onlyprops : Only update the static props and detail props.\n" " -glview : Writes .gl files in the current directory that can be viewed\n" " with glview.exe. If you use -tmpout, it will write the files\n" " into the \\tmp folder.\n" " -nodetail : Get rid of all detail geometry. The geometry left over is\n" " what affects visibility.\n" " -nowater : Get rid of water brushes.\n" " -low : Run as an idle-priority process.\n" "\n" " -vproject <directory> : Override the VPROJECT environment variable.\n" " -game <directory> : Same as -vproject.\n" "\n" ); if ( verbose ) { Warning( "Other options :\n" " -novconfig : Don't bring up graphical UI on vproject errors.\n" " -threads : Control the number of threads vbsp uses (defaults to the # of\n" " processors on your machine).\n" " -verboseentities: If -v is on, this disables verbose output for submodels.\n" " -noweld : Don't join face vertices together.\n" " -nocsg : Don't chop out intersecting brush areas.\n" " -noshare : Emit unique face edges instead of sharing them.\n" " -notjunc : Don't fixup t-junctions.\n" " -noopt : By default, vbsp removes the 'outer shell' of the map, which\n" " are all the faces you can't see because you can never get\n" " outside the map. -noopt disables this behaviour.\n" " -noprune : Don't prune neighboring solid nodes.\n" " -nomerge : Don't merge together chopped faces on nodes.\n" " -nomergewater: Don't merge together chopped faces on water.\n" " -nosubdiv : Don't subdivide faces for lightmapping.\n" " -micro <#> : vbsp will warn when brushes are output with a volume less\n" " than this number (default: 1.0).\n" " -fulldetail : Mark all detail geometry as normal geometry (so all detail\n" " geometry will affect visibility).\n" " -leaktest : Stop processing the map if a leak is detected. Whether or not\n" " this flag is set, a leak file will be written out at\n" " <vmf filename>.lin, and it can be imported into Hammer.\n" " -bumpall : Force all surfaces to be bump mapped.\n" " -snapaxial : Snap axial planes to integer coordinates.\n" " -block # # : Control the grid size mins that vbsp chops the level on.\n" " -blocks # # # # : Enter the mins and maxs for the grid size vbsp uses.\n" " -dumpstaticprops: Dump static props to staticprop*.txt\n" " -dumpcollide : Write files with collision info.\n" " -forceskyvis : Enable vis calculations in 3d skybox leaves\n" " -luxelscale # : Scale all lightmaps by this amount (default: 1.0).\n" " -minluxelscale #: No luxel scale will be lower than this amount (default: 1.0).\n" " -lightifmissing : Force lightmaps to be generated for all surfaces even if\n" " they don't need lightmaps.\n" " -keepstalezip : Keep the BSP's zip files intact but regenerate everything\n" " else.\n" " -virtualdispphysics : Use virtual (not precomputed) displacement collision models\n" " -xbox : Enable mandatory xbox options\n" " -x360 : Generate Xbox360 version of vsp\n" " -nox360 : Disable generation Xbox360 version of vsp (default)\n" " -replacematerials : Substitute materials according to materialsub.txt in content\\maps\n" " -FullMinidumps : Write large minidumps on crash.\n" ); } DeleteCmdLine( argc, argv ); CmdLib_Cleanup(); CmdLib_Exit( 1 ); } start = Plat_FloatTime(); // Run in the background? if( g_bLowPriority ) { SetLowPriority(); } if( ( g_nDXLevel != 0 ) && ( g_nDXLevel < 80 ) ) { g_BumpAll = false; } if( g_luxelScale == 1.0f ) { if ( g_nDXLevel == 70 ) { g_luxelScale = 4.0f; } } ThreadSetDefault (); numthreads = 1; // multiple threads aren't helping... // Setup the logfile. char logFile[512]; _snprintf( logFile, sizeof(logFile), "%s.log", source ); SetSpewFunctionLogFile( logFile ); LoadPhysicsDLL(); LoadSurfaceProperties(); #if 0 Msg( "qdir: %s This is the the path of the initial source file \n", qdir ); Msg( "gamedir: %s This is the base engine + mod-specific game dir (e.g. d:/tf2/mytfmod/) \n", gamedir ); Msg( "basegamedir: %s This is the base engine + base game directory (e.g. e:/hl2/hl2/, or d:/tf2/tf2/ )\n", basegamedir ); #endif sprintf( materialPath, "%smaterials", gamedir ); InitMaterialSystem( materialPath, CmdLib_GetFileSystemFactory() ); Msg( "materialPath: %s\n", materialPath ); // delete portal and line files sprintf (path, "%s.prt", source); remove (path); sprintf (path, "%s.lin", source); remove (path); strcpy (name, ExpandArg (argv[i])); const char *pszExtension = V_GetFileExtension( name ); if ( !pszExtension ) { V_SetExtension( name, ".vmm", sizeof( name ) ); if ( !FileExists( name ) ) { V_SetExtension( name, ".vmf", sizeof( name ) ); } } char platformBSPFileName[1024]; GetPlatformMapPath( source, platformBSPFileName, g_nDXLevel, 1024 ); // if we're combining materials, load the script file if ( g_ReplaceMaterials ) { LoadMaterialReplacementKeys( gamedir, mapbase ); } // // if onlyents, just grab the entites and resave // if (onlyents) { LoadBSPFile (platformBSPFileName); num_entities = 0; // Clear out the cubemap samples since they will be reparsed even with -onlyents g_nCubemapSamples = 0; // Mark as stale since the lighting could be screwed with new ents. AddBufferToPak( GetPakFile(), "stale.txt", "stale", strlen( "stale" ) + 1, false ); LoadMapFile (name); SetModelNumbers (); SetLightStyles (); // NOTE: If we ever precompute lighting for static props in // vrad, EmitStaticProps should be removed here // Emit static props found in the .vmf file EmitStaticProps(); // NOTE: Don't deal with detail props here, it blows away lighting // Recompute the skybox ComputeBoundsNoSkybox(); // Make sure that we have a water lod control eneity if we have water in the map. EnsurePresenceOfWaterLODControlEntity(); // Make sure the func_occluders have the appropriate data set FixupOnlyEntsOccluderEntities(); // Doing this here because stuff abov may filter out entities UnparseEntities (); WriteBSPFile (platformBSPFileName); } else if (onlyprops) { // In the only props case, deal with static + detail props only LoadBSPFile (platformBSPFileName); LoadMapFile(name); SetModelNumbers(); SetLightStyles(); // Emit static props found in the .vmf file EmitStaticProps(); // Place detail props found in .vmf and based on material properties LoadEmitDetailObjectDictionary( gamedir ); EmitDetailObjects(); WriteBSPFile (platformBSPFileName); } else { // // start from scratch // // Load just the file system from the bsp if( g_bKeepStaleZip && FileExists( platformBSPFileName ) ) { LoadBSPFile_FileSystemOnly (platformBSPFileName); // Mark as stale since the lighting could be screwed with new ents. AddBufferToPak( GetPakFile(), "stale.txt", "stale", strlen( "stale" ) + 1, false ); } LoadMapFile (name); WorldVertexTransitionFixup(); if( ( g_nDXLevel == 0 ) || ( g_nDXLevel >= 70 ) ) { Cubemap_FixupBrushSidesMaterials(); Cubemap_AttachDefaultCubemapToSpecularSides(); Cubemap_AddUnreferencedCubemaps(); } SetModelNumbers (); SetLightStyles (); LoadEmitDetailObjectDictionary( gamedir ); ProcessModels (); } end = Plat_FloatTime(); char str[512]; GetHourMinuteSecondsString( (int)( end - start ), str, sizeof( str ) ); Msg( "%s elapsed\n", str ); DeleteCmdLine( argc, argv ); ReleasePakFileLumps(); DeleteMaterialReplacementKeys(); ShutdownMaterialSystem(); CmdLib_Cleanup(); return 0; }
/* ============== main ============== */ int main (int argc, char **argv) { static int i; // VC4.2 compiler bug if auto... char path[1024]; // using GtkRadiant's versioning next to Id's versioning printf ("Q3Data - (c) 1999 Id Software Inc.\n"); printf ("GtkRadiant - v" RADIANT_VERSION " " __DATE__ "\n"); ExpandWildcards (&argc, &argv); for (i=1 ; i<argc ; i++) { if (!strcmp(argv[i], "-archive")) { archive = qtrue; strcpy (archivedir, argv[i+1]); printf ("Archiving source to: %s\n", archivedir); i++; } else if (!strcmp(argv[i], "-release")) { g_release = qtrue; strcpy (g_releasedir, argv[i+1]); printf ("Copy output to: %s\n", g_releasedir); i++; } else if ( !strcmp( argv[i], "-nostrips" ) ) { g_stripify = qfalse; printf( "Not optimizing for strips\n" ); } else if ( !strcmp( argv[i], "-writedir" ) ) { strcpy( writedir, argv[i+1] ); printf( "Write output to: %s\n", writedir ); i++; } else if ( !strcmp( argv[i], "-verbose" ) ) { g_verbose = qtrue; } else if ( !strcmp( argv[i], "-dump" ) ) { printf( "Dumping contents of: '%s'\n", argv[i+1] ); if ( strstr( argv[i+1], ".md3" ) ) { MD3_Dump( argv[i+1] ); } else { Error( "Do not know how to dump the contents of '%s'\n", argv[i+1] ); } i++; } else if ( !strcmp( argv[i], "-3dsconvert" ) ) { // NOTE TTimo this is broken, tried on a sample .3ds // what happens .. it calls the Convert3DStoMD3, // which calls the scriptlib function in non initialized state .. and crashes printf( "Converting %s.3DS to %s.MD3\n", argv[i+1], argv[i+1] ); SetQdirFromPath( argv[i+1] ); vfsInitDirectory( gamedir ); Convert3DStoMD3( argv[i+1] ); i++; } else if (!strcmp(argv[i], "-only")) { strcpy (g_only, argv[i+1]); printf ("Only grabbing %s\n", g_only); i++; } else if (!strcmp(argv[i], "-gamedir")) { strcpy(gamedir, argv[i+1]); i++; } else if (argv[i][0] == '-') Error ("Unknown option \"%s\"", argv[i]); else break; } if (i == argc) Error ("usage: q3data [-archive <directory>] [-dump <file.md3>] [-release <directory>] [-only <model>] [-3dsconvert <file.3ds>] [-verbose] [file.qdt]"); for ( ; i<argc ; i++) { printf ("--------------- %s ---------------\n", argv[i]); // load the script strcpy (path, argv[i]); DefaultExtension (path, ".qdt"); if(!gamedir[0]) SetQdirFromPath (path); // NOTE TTimo // q3data went through a partial conversion to use the vfs // it was never actually tested before 1.1.1 // the code is still mostly using direct file access calls vfsInitDirectory( gamedir ); LoadScriptFile (ExpandArg(path), -1); // // parse it // ParseScript (); // write out the last model FinishModel ( TYPE_UNKNOWN ); } return 0; }
int ConvertBSPMain( int argc, char **argv ){ int i; int ( *convertFunc )( char * ); game_t *convertGame; char ext[1024]; char BSPFilePath [ 1024 ]; char surfaceFilePath [ 1024 ]; qboolean map_allowed, force_bsp, force_map; /* set default */ convertFunc = ConvertBSPToASE; convertGame = NULL; map_allowed = qfalse; force_bsp = qfalse; force_map = qfalse; /* arg checking */ if ( argc < 1 ) { Sys_Printf( "Usage: q3map -convert [-format <ase|obj|map_bp|map>] [-shadersasbitmap|-lightmapsastexcoord|-deluxemapsastexcoord] [-readbsp|-readmap [-meta|-patchmeta]] [-v] <mapname>\n" ); return 0; } /* process arguments */ for ( i = 1; i < ( argc - 1 ); i++ ) { /* -format map|ase|... */ if ( !strcmp( argv[ i ], "-format" ) ) { i++; if ( !Q_stricmp( argv[ i ], "ase" ) ) { convertFunc = ConvertBSPToASE; map_allowed = qfalse; } else if ( !Q_stricmp( argv[ i ], "obj" ) ) { convertFunc = ConvertBSPToOBJ; map_allowed = qfalse; } else if ( !Q_stricmp( argv[ i ], "map_bp" ) ) { convertFunc = ConvertBSPToMap_BP; map_allowed = qtrue; } else if ( !Q_stricmp( argv[ i ], "map" ) ) { convertFunc = ConvertBSPToMap; map_allowed = qtrue; } else { convertGame = GetGame( argv[ i ] ); map_allowed = qfalse; if ( convertGame == NULL ) { Sys_FPrintf( SYS_WRN, "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] ); } } } else if ( !strcmp( argv[ i ], "-ne" ) ) { normalEpsilon = atof( argv[ i + 1 ] ); i++; Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon ); } else if ( !strcmp( argv[ i ], "-de" ) ) { distanceEpsilon = atof( argv[ i + 1 ] ); i++; Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon ); } else if ( !strcmp( argv[ i ], "-shaderasbitmap" ) || !strcmp( argv[ i ], "-shadersasbitmap" ) ) { shadersAsBitmap = qtrue; } else if ( !strcmp( argv[ i ], "-lightmapastexcoord" ) || !strcmp( argv[ i ], "-lightmapsastexcoord" ) ) { lightmapsAsTexcoord = qtrue; } else if ( !strcmp( argv[ i ], "-deluxemapastexcoord" ) || !strcmp( argv[ i ], "-deluxemapsastexcoord" ) ) { lightmapsAsTexcoord = qtrue; deluxemap = qtrue; } else if ( !strcmp( argv[ i ], "-readbsp" ) ) { force_bsp = qtrue; } else if ( !strcmp( argv[ i ], "-readmap" ) ) { force_map = qtrue; } else if ( !strcmp( argv[ i ], "-meta" ) ) { meta = qtrue; } else if ( !strcmp( argv[ i ], "-patchmeta" ) ) { meta = qtrue; patchMeta = qtrue; } } LoadShaderInfo(); /* clean up map name */ strcpy( source, ExpandArg( argv[i] ) ); ExtractFileExtension( source, ext ); if ( !map_allowed && !force_map ) { force_bsp = qtrue; } if ( force_map || ( !force_bsp && !Q_stricmp( ext, "map" ) && map_allowed ) ) { if ( !map_allowed ) { Sys_FPrintf( SYS_WRN, "WARNING: the requested conversion should not be done from .map files. Compile a .bsp first.\n" ); } StripExtension( source ); DefaultExtension( source, ".map" ); Sys_Printf( "Loading %s\n", source ); LoadMapFile( source, qfalse, convertGame == NULL ); sprintf( BSPFilePath, "%s.bsp", source ); sprintf( surfaceFilePath, "%s.srf", source ); PseudoCompileBSP( convertGame != NULL, BSPFilePath, surfaceFilePath ); } else { StripExtension( source ); DefaultExtension( source, ".bsp" ); Sys_Printf( "Loading %s\n", source ); LoadBSPFile( source ); ParseEntities(); } /* bsp format convert? */ if ( convertGame != NULL ) { /* set global game */ game = convertGame; /* write bsp */ StripExtension( source ); DefaultExtension( source, "_c.bsp" ); Sys_Printf( "Writing %s\n", source ); WriteBSPFile( source ); /* return to sender */ return 0; } /* normal convert */ return convertFunc( source ); }