int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) { MSG msg; createWindow(); for(ever) { if(FMUSIC_IsFinished(song)) break; if(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { if(msg.message == WM_QUIT) break; else { TranslateMessage(&msg); DispatchMessage(&msg); } } else if(active) { if(keys[VK_ESCAPE]) break; render(); SwapBuffers(hDC); } } killWindow(); return msg.wParam; }
int CSound::musicCycle() { signed char isDone = 0; switch(MIDIndex) { case 0: isDone = FMUSIC_IsFinished(m_BC1); break; case 1: isDone = FMUSIC_IsFinished(m_BC2); break; case 2: isDone = FMUSIC_IsFinished(m_BC3); break; case 3: isDone = FMUSIC_IsFinished(m_BC5); break; case 4: isDone = FMUSIC_IsFinished(m_BC6); break; case 5: isDone = FMUSIC_IsFinished(m_BC8); break; case 6: isDone = FMUSIC_IsFinished(m_BC9); break; case -1: isDone = 0; break; } if (isDone) { MIDIndex++; if (MIDIndex > 6) MIDIndex = 0; PlaYMID(MIDIndex); } return 0; }
void C4MusicFileMOD::CheckIfPlaying() { if (FMUSIC_IsFinished(mod)) Application.MusicSystem.NotifySuccess(); }