USignificanceManager::USignificanceManager() : Super() { SignificanceManagerClassName = FStringClassReference(GetClass()); bCreateOnClient = true; bCreateOnServer = true; bSortSignificanceAscending = false; }
void UTutorialStateSettings::RecordProgress(UEditorTutorial* InTutorial, int32 CurrentStage) { if(InTutorial != nullptr) { FTutorialProgress* FoundProgress = ProgressMap.Find(InTutorial); if(FoundProgress != nullptr) { FoundProgress->CurrentStage = FMath::Max(FoundProgress->CurrentStage, CurrentStage); } else { FTutorialProgress Progress; Progress.Tutorial = FStringClassReference(InTutorial->GetClass()); Progress.CurrentStage = CurrentStage; Progress.bUserDismissed = false; Progress.bUserDismissedThisSession = false; ProgressMap.Add(InTutorial, Progress); } } }
void UTutorialStateSettings::DismissTutorial(UEditorTutorial* InTutorial, bool bDismissAcrossSessions) { if (InTutorial != nullptr) { FTutorialProgress* FoundProgress = ProgressMap.Find(InTutorial); if (FoundProgress != nullptr) { FoundProgress->bUserDismissed = bDismissAcrossSessions; FoundProgress->bUserDismissedThisSession = true; } else { FTutorialProgress Progress; Progress.Tutorial = FStringClassReference(InTutorial->GetClass()); Progress.CurrentStage = 0; Progress.bUserDismissed = bDismissAcrossSessions; Progress.bUserDismissedThisSession = true; ProgressMap.Add(InTutorial, Progress); } } }
FStringClassReference FStringClassReference::GetOrCreateIDForClass(const UClass *InClass) { check(InClass); return FStringClassReference(InClass); }