FT_GlyphLoader_CheckPoints( FT_GlyphLoader loader, FT_UInt n_points, FT_UInt n_contours ) { FT_Memory memory = loader->memory; FT_Error error = FT_Err_Ok; FT_Outline* base = &loader->base.outline; FT_Outline* current = &loader->current.outline; FT_Bool adjust = 0; FT_UInt new_max, old_max; /* check points & tags */ new_max = base->n_points + current->n_points + n_points; old_max = loader->max_points; if ( new_max > old_max ) { new_max = FT_PAD_CEIL( new_max, 8 ); if ( FT_RENEW_ARRAY( base->points, old_max, new_max ) || FT_RENEW_ARRAY( base->tags, old_max, new_max ) ) goto Exit; if ( loader->use_extra && FT_RENEW_ARRAY( loader->base.extra_points, old_max, new_max ) ) goto Exit; adjust = 1; loader->max_points = new_max; } /* check contours */ old_max = loader->max_contours; new_max = base->n_contours + current->n_contours + n_contours; if ( new_max > old_max ) { new_max = FT_PAD_CEIL( new_max, 4 ); if ( FT_RENEW_ARRAY( base->contours, old_max, new_max ) ) goto Exit; adjust = 1; loader->max_contours = new_max; } if ( adjust ) FT_GlyphLoader_Adjust_Points( loader ); Exit: return error; }
FT_GlyphLoader_CheckSubGlyphs( FT_GlyphLoader loader, FT_UInt n_subs ) { FT_Memory memory = loader->memory; FT_Error error = FT_Err_Ok; FT_UInt new_max, old_max; FT_GlyphLoad base = &loader->base; FT_GlyphLoad current = &loader->current; new_max = base->num_subglyphs + current->num_subglyphs + n_subs; old_max = loader->max_subglyphs; if ( new_max > old_max ) { new_max = FT_PAD_CEIL( new_max, 2 ); if ( FT_RENEW_ARRAY( base->subglyphs, old_max, new_max ) ) goto Exit; loader->max_subglyphs = new_max; FT_GlyphLoader_Adjust_Subglyphs( loader ); } Exit: return error; }
ps_table_add( PS_Table table, FT_Int idx, void* object, FT_PtrDist length ) { if ( idx < 0 || idx >= table->max_elems ) { FT_ERROR(( "ps_table_add: invalid index\n" )); return PSaux_Err_Invalid_Argument; } if ( length < 0 ) { FT_ERROR(( "ps_table_add: invalid length\n" )); return PSaux_Err_Invalid_Argument; } /* grow the base block if needed */ if ( table->cursor + length > table->capacity ) { FT_Error error; FT_Offset new_size = table->capacity; FT_Long in_offset; in_offset = (FT_Long)((FT_Byte*)object - table->block); if ( (FT_ULong)in_offset >= table->capacity ) in_offset = -1; while ( new_size < table->cursor + length ) { /* increase size by 25% and round up to the nearest multiple of 1024 */ new_size += ( new_size >> 2 ) + 1; new_size = FT_PAD_CEIL( new_size, 1024 ); } error = reallocate_t1_table( table, new_size ); if ( error ) return error; if ( in_offset >= 0 ) object = table->block + in_offset; }
/* ensure that a table can contain "count" elements */ static FT_Error ps_hint_table_ensure( PS_Hint_Table table, FT_UInt count, FT_Memory memory ) { FT_UInt old_max = table->max_hints; FT_UInt new_max = count; FT_Error error = 0; if ( new_max > old_max ) { /* try to grow the table */ new_max = FT_PAD_CEIL( new_max, 8 ); if ( !FT_RENEW_ARRAY( table->hints, old_max, new_max ) ) table->max_hints = new_max; } return error; }
pfr_extra_item_load_bitmap_info( FT_Byte* p, FT_Byte* limit, PFR_PhyFont phy_font ) { FT_Memory memory = phy_font->memory; PFR_Strike strike; FT_UInt flags0; FT_UInt n, count, size1; FT_Error error = FT_Err_Ok; PFR_CHECK( 5 ); p += 3; /* skip bctSize */ flags0 = PFR_NEXT_BYTE( p ); count = PFR_NEXT_BYTE( p ); /* re-allocate when needed */ if ( phy_font->num_strikes + count > phy_font->max_strikes ) { FT_UInt new_max = FT_PAD_CEIL( phy_font->num_strikes + count, 4 ); if ( FT_RENEW_ARRAY( phy_font->strikes, phy_font->num_strikes, new_max ) ) goto Exit; phy_font->max_strikes = new_max; } size1 = 1 + 1 + 1 + 2 + 2 + 1; if ( flags0 & PFR_STRIKE_2BYTE_XPPM ) size1++; if ( flags0 & PFR_STRIKE_2BYTE_YPPM ) size1++; if ( flags0 & PFR_STRIKE_3BYTE_SIZE ) size1++; if ( flags0 & PFR_STRIKE_3BYTE_OFFSET ) size1++; if ( flags0 & PFR_STRIKE_2BYTE_COUNT ) size1++; strike = phy_font->strikes + phy_font->num_strikes; PFR_CHECK( count * size1 ); for ( n = 0; n < count; n++, strike++ ) { strike->x_ppm = ( flags0 & PFR_STRIKE_2BYTE_XPPM ) ? PFR_NEXT_USHORT( p ) : PFR_NEXT_BYTE( p ); strike->y_ppm = ( flags0 & PFR_STRIKE_2BYTE_YPPM ) ? PFR_NEXT_USHORT( p ) : PFR_NEXT_BYTE( p ); strike->flags = PFR_NEXT_BYTE( p ); strike->bct_size = ( flags0 & PFR_STRIKE_3BYTE_SIZE ) ? PFR_NEXT_ULONG( p ) : PFR_NEXT_USHORT( p ); strike->bct_offset = ( flags0 & PFR_STRIKE_3BYTE_OFFSET ) ? PFR_NEXT_ULONG( p ) : PFR_NEXT_USHORT( p ); strike->num_bitmaps = ( flags0 & PFR_STRIKE_2BYTE_COUNT ) ? PFR_NEXT_USHORT( p ) : PFR_NEXT_BYTE( p ); } phy_font->num_strikes += count; Exit: return error; Too_Short: error = FT_THROW( Invalid_Table ); FT_ERROR(( "pfr_extra_item_load_bitmap_info:" " invalid bitmap info table\n" )); goto Exit; }
FT_GlyphLoader_CheckPoints( FT_GlyphLoader loader, FT_UInt n_points, FT_UInt n_contours ) { FT_Memory memory = loader->memory; FT_Error error = FT_Err_Ok; FT_Outline* base = &loader->base.outline; FT_Outline* current = &loader->current.outline; FT_Bool adjust = 0; FT_UInt new_max, old_max; /* check points & tags */ new_max = base->n_points + current->n_points + n_points; old_max = loader->max_points; if ( new_max > old_max ) { new_max = FT_PAD_CEIL( new_max, 8 ); if ( new_max > FT_OUTLINE_POINTS_MAX ) return FT_Err_Array_Too_Large; if ( FT_RENEW_ARRAY( base->points, old_max, new_max ) || FT_RENEW_ARRAY( base->tags, old_max, new_max ) ) goto Exit; if ( loader->use_extra ) { if ( FT_RENEW_ARRAY( loader->base.extra_points, old_max * 2, new_max * 2 ) ) goto Exit; FT_ARRAY_MOVE( loader->base.extra_points + new_max, loader->base.extra_points + old_max, old_max ); loader->base.extra_points2 = loader->base.extra_points + new_max; } adjust = 1; loader->max_points = new_max; } /* check contours */ old_max = loader->max_contours; new_max = base->n_contours + current->n_contours + n_contours; if ( new_max > old_max ) { new_max = FT_PAD_CEIL( new_max, 4 ); if ( new_max > FT_OUTLINE_CONTOURS_MAX ) return FT_Err_Array_Too_Large; if ( FT_RENEW_ARRAY( base->contours, old_max, new_max ) ) goto Exit; adjust = 1; loader->max_contours = new_max; } if ( adjust ) FT_GlyphLoader_Adjust_Points( loader ); Exit: return error; }
/* convert a slot's glyph image into a bitmap */ static FT_Error ft_smooth_render_generic( FT_Renderer render, FT_GlyphSlot slot, FT_Render_Mode mode, const FT_Vector* origin, FT_Render_Mode required_mode ) { FT_Error error; FT_Outline* outline = NULL; FT_BBox cbox; FT_UInt width, height, height_org, width_org, pitch; FT_Bitmap* bitmap; FT_Memory memory; FT_Int hmul = mode == FT_RENDER_MODE_LCD; FT_Int vmul = mode == FT_RENDER_MODE_LCD_V; FT_Pos x_shift, y_shift, x_left, y_top; FT_Raster_Params params; /* check glyph image format */ if ( slot->format != render->glyph_format ) { error = Smooth_Err_Invalid_Argument; goto Exit; } /* check mode */ if ( mode != required_mode ) return Smooth_Err_Cannot_Render_Glyph; outline = &slot->outline; /* translate the outline to the new origin if needed */ if ( origin ) FT_Outline_Translate( outline, origin->x, origin->y ); /* compute the control box, and grid fit it */ FT_Outline_Get_CBox( outline, &cbox ); cbox.xMin = FT_PIX_FLOOR( cbox.xMin ); cbox.yMin = FT_PIX_FLOOR( cbox.yMin ); cbox.xMax = FT_PIX_CEIL( cbox.xMax ); cbox.yMax = FT_PIX_CEIL( cbox.yMax ); width = (FT_UInt)( ( cbox.xMax - cbox.xMin ) >> 6 ); height = (FT_UInt)( ( cbox.yMax - cbox.yMin ) >> 6 ); bitmap = &slot->bitmap; memory = render->root.memory; width_org = width; height_org = height; /* release old bitmap buffer */ if ( slot->internal->flags & FT_GLYPH_OWN_BITMAP ) { FT_FREE( bitmap->buffer ); slot->internal->flags &= ~FT_GLYPH_OWN_BITMAP; } /* allocate new one */ pitch = width; if ( hmul ) { width = width * 3; pitch = FT_PAD_CEIL( width, 4 ); } if ( vmul ) height *= 3; x_shift = (FT_Int) cbox.xMin; y_shift = (FT_Int) cbox.yMin; x_left = (FT_Int)( cbox.xMin >> 6 ); y_top = (FT_Int)( cbox.yMax >> 6 ); #ifdef FT_CONFIG_OPTION_SUBPIXEL_RENDERING if ( slot->library->lcd_filter_func ) { FT_Int extra = slot->library->lcd_extra; if ( hmul ) { x_shift -= 64 * ( extra >> 1 ); width += 3 * extra; pitch = FT_PAD_CEIL( width, 4 ); x_left -= extra >> 1; } if ( vmul ) { y_shift -= 64 * ( extra >> 1 ); height += 3 * extra; y_top += extra >> 1; } }
/* convert a slot's glyph image into a bitmap */ static FT_Error ft_smooth_render_generic( FT_Renderer render, FT_GlyphSlot slot, FT_Render_Mode mode, const FT_Vector* origin, FT_Render_Mode required_mode, FT_Int hmul, FT_Int vmul ) { FT_Error error; FT_Outline* outline = NULL; FT_BBox cbox; FT_UInt width, height, pitch; FT_Bitmap* bitmap; FT_Memory memory; FT_Raster_Params params; /* check glyph image format */ if ( slot->format != render->glyph_format ) { error = Smooth_Err_Invalid_Argument; goto Exit; } /* check mode */ if ( mode != required_mode ) return Smooth_Err_Cannot_Render_Glyph; outline = &slot->outline; /* translate the outline to the new origin if needed */ if ( origin ) FT_Outline_Translate( outline, origin->x, origin->y ); /* compute the control box, and grid fit it */ FT_Outline_Get_CBox( outline, &cbox ); cbox.xMin = FT_PIX_FLOOR( cbox.xMin ); cbox.yMin = FT_PIX_FLOOR( cbox.yMin ); cbox.xMax = FT_PIX_CEIL( cbox.xMax ); cbox.yMax = FT_PIX_CEIL( cbox.yMax ); width = (FT_UInt)( ( cbox.xMax - cbox.xMin ) >> 6 ); height = (FT_UInt)( ( cbox.yMax - cbox.yMin ) >> 6 ); bitmap = &slot->bitmap; memory = render->root.memory; /* release old bitmap buffer */ if ( slot->internal->flags & FT_GLYPH_OWN_BITMAP ) { FT_FREE( bitmap->buffer ); slot->internal->flags &= ~FT_GLYPH_OWN_BITMAP; } /* allocate new one, depends on pixel format */ pitch = width; if ( hmul ) { width = width * hmul; pitch = FT_PAD_CEIL( width, 4 ); } if ( vmul ) height *= vmul; bitmap->pixel_mode = FT_PIXEL_MODE_GRAY; bitmap->num_grays = 256; bitmap->width = width; bitmap->rows = height; bitmap->pitch = pitch; if ( FT_ALLOC( bitmap->buffer, (FT_ULong)pitch * height ) ) goto Exit; slot->internal->flags |= FT_GLYPH_OWN_BITMAP; /* translate outline to render it into the bitmap */ FT_Outline_Translate( outline, -cbox.xMin, -cbox.yMin ); /* set up parameters */ params.target = bitmap; params.source = outline; params.flags = FT_RASTER_FLAG_AA; /* implode outline if needed */ { FT_Int n; FT_Vector* vec; if ( hmul ) for ( vec = outline->points, n = 0; n < outline->n_points; n++, vec++ ) vec->x *= hmul; if ( vmul ) for ( vec = outline->points, n = 0; n < outline->n_points; n++, vec++ ) vec->y *= vmul; } /* render outline into the bitmap */ error = render->raster_render( render->raster, ¶ms ); /* deflate outline if needed */ { FT_Int n; FT_Vector* vec; if ( hmul ) for ( vec = outline->points, n = 0; n < outline->n_points; n++, vec++ ) vec->x /= hmul; if ( vmul ) for ( vec = outline->points, n = 0; n < outline->n_points; n++, vec++ ) vec->y /= vmul; } FT_Outline_Translate( outline, cbox.xMin, cbox.yMin ); if ( error ) goto Exit; slot->format = FT_GLYPH_FORMAT_BITMAP; slot->bitmap_left = (FT_Int)( cbox.xMin >> 6 ); slot->bitmap_top = (FT_Int)( cbox.yMax >> 6 ); Exit: if ( outline && origin ) FT_Outline_Translate( outline, -origin->x, -origin->y ); return error; }
ah_outline_load( AH_Outline outline, FT_Fixed x_scale, FT_Fixed y_scale, FT_Face face ) { FT_Memory memory = outline->memory; FT_Error error = AH_Err_Ok; FT_Outline* source = &face->glyph->outline; FT_Int num_points = source->n_points; FT_Int num_contours = source->n_contours; AH_Point points; /* check arguments */ if ( !face || !face->size || face->glyph->format != FT_GLYPH_FORMAT_OUTLINE ) return AH_Err_Invalid_Argument; /* first of all, reallocate the contours array if necessary */ if ( num_contours > outline->max_contours ) { FT_Int new_contours = FT_PAD_CEIL( num_contours, 4 ); if ( FT_RENEW_ARRAY( outline->contours, outline->max_contours, new_contours ) ) goto Exit; outline->max_contours = new_contours; } /* then, reallocate the points, segments & edges arrays if needed -- */ /* note that we reserved two additional point positions, used to */ /* hint metrics appropriately */ /* */ if ( num_points + 2 > outline->max_points ) { FT_Int news = FT_PAD_CEIL( num_points + 2, 8 ); FT_Int max = outline->max_points; if ( FT_RENEW_ARRAY( outline->points, max, news ) || FT_RENEW_ARRAY( outline->horz_edges, max * 2, news * 2 ) || FT_RENEW_ARRAY( outline->horz_segments, max * 2, news * 2 ) ) goto Exit; /* readjust some pointers */ outline->vert_edges = outline->horz_edges + news; outline->vert_segments = outline->horz_segments + news; outline->max_points = news; } outline->num_points = num_points; outline->num_contours = num_contours; outline->num_hedges = 0; outline->num_vedges = 0; outline->num_hsegments = 0; outline->num_vsegments = 0; /* We can't rely on the value of `FT_Outline.flags' to know the fill */ /* direction used for a glyph, given that some fonts are broken (e.g. */ /* the Arphic ones). We thus recompute it each time we need to. */ /* */ outline->vert_major_dir = AH_DIR_UP; outline->horz_major_dir = AH_DIR_LEFT; if ( ah_get_orientation( source ) > 1 ) { outline->vert_major_dir = AH_DIR_DOWN; outline->horz_major_dir = AH_DIR_RIGHT; } outline->x_scale = x_scale; outline->y_scale = y_scale; points = outline->points; if ( outline->num_points == 0 ) goto Exit; { /* do one thing at a time -- it is easier to understand, and */ /* the code is clearer */ AH_Point point; AH_Point point_limit = points + outline->num_points; /* compute coordinates */ { FT_Vector* vec = source->points; for ( point = points; point < point_limit; vec++, point++ ) { point->fx = vec->x; point->fy = vec->y; point->ox = point->x = FT_MulFix( vec->x, x_scale ); point->oy = point->y = FT_MulFix( vec->y, y_scale ); point->flags = 0; } } /* compute Bezier flags */ { char* tag = source->tags; for ( point = points; point < point_limit; point++, tag++ ) { switch ( FT_CURVE_TAG( *tag ) ) { case FT_CURVE_TAG_CONIC: point->flags = AH_FLAG_CONIC; break; case FT_CURVE_TAG_CUBIC: point->flags = AH_FLAG_CUBIC; break; default: ; } } } /* compute `next' and `prev' */ { FT_Int contour_index; AH_Point prev; AH_Point first; AH_Point end; contour_index = 0; first = points; end = points + source->contours[0]; prev = end; for ( point = points; point < point_limit; point++ ) { point->prev = prev; if ( point < end ) { point->next = point + 1; prev = point; } else { point->next = first; contour_index++; if ( point + 1 < point_limit ) { end = points + source->contours[contour_index]; first = point + 1; prev = end; } } } } /* set-up the contours array */ { AH_Point* contour = outline->contours; AH_Point* contour_limit = contour + outline->num_contours; short* end = source->contours; short idx = 0; for ( ; contour < contour_limit; contour++, end++ ) { contour[0] = points + idx; idx = (short)( end[0] + 1 ); } } /* compute directions of in & out vectors */ { for ( point = points; point < point_limit; point++ ) { AH_Point prev; AH_Point next; FT_Vector ivec, ovec; prev = point->prev; ivec.x = point->fx - prev->fx; ivec.y = point->fy - prev->fy; point->in_dir = ah_compute_direction( ivec.x, ivec.y ); next = point->next; ovec.x = next->fx - point->fx; ovec.y = next->fy - point->fy; point->out_dir = ah_compute_direction( ovec.x, ovec.y ); #ifndef AH_OPTION_NO_WEAK_INTERPOLATION if ( point->flags & ( AH_FLAG_CONIC | AH_FLAG_CUBIC ) ) { Is_Weak_Point: point->flags |= AH_FLAG_WEAK_INTERPOLATION; } else if ( point->out_dir == point->in_dir ) { AH_Angle angle_in, angle_out, delta; if ( point->out_dir != AH_DIR_NONE ) goto Is_Weak_Point; angle_in = ah_angle( &ivec ); angle_out = ah_angle( &ovec ); delta = angle_in - angle_out; if ( delta > AH_PI ) delta = AH_2PI - delta; if ( delta < 0 ) delta = -delta; if ( delta < 2 ) goto Is_Weak_Point; } else if ( point->in_dir == -point->out_dir ) goto Is_Weak_Point; #endif } } } Exit: return error; }