virtual void Shutdown() { Assert( soundemitterbase ); #if !defined( CLIENT_DLL ) FinishLog(); #endif soundemitterbase->ModShutdown(); }
virtual void LevelShutdownPostEntity() { soundemitterbase->ClearSoundOverrides(); #if !defined( CLIENT_DLL ) FinishLog(); #endif }
void Flush() { Assert( soundemitterbase ); #if !defined( CLIENT_DLL ) FinishLog(); #endif soundemitterbase->Flush(); }