void Battle::StartHostedBattle() { if ( UserExists( GetMe().GetNick() ) ) { if ( IsFounderMe() ) { if ( sett().GetBattleLastAutoControlState() ) { FixTeamIDs( (IBattle::BalanceType)sett().GetFixIDMethod(), sett().GetFixIDClans(), sett().GetFixIDStrongClans(), sett().GetFixIDGrouping() ); Autobalance( (IBattle::BalanceType)sett().GetBalanceMethod(), sett().GetBalanceClans(), sett().GetBalanceStrongClans(), sett().GetBalanceGrouping() ); FixColours(); } if ( IsProxy() ) { if ( UserExists( GetProxy()) && !GetUser(GetProxy()).Status().in_game ) { // DON'T set m_generating_script here, it will trick the script generating code to think we're the host wxString hostscript = spring().WriteScriptTxt( *this ); try { wxString path = TowxString(SlPaths::GetDataDir()) + _T("relayhost_script.txt"); if ( !wxFile::Access( path, wxFile::write ) ) { wxLogError( _T("Access denied to script.txt.") ); } wxFile f( path, wxFile::write ); f.Write( hostscript ); f.Close(); } catch (...) {} m_serv.SendScriptToProxy( hostscript ); } } if( GetAutoLockOnStart() ) { SetIsLocked( true ); SendHostInfo( IBattle::HI_Locked ); } sett().SetLastHostMap(TowxString(GetServer().GetCurrentBattle()->GetHostMapName())); sett().SaveSettings(); if ( !IsProxy() ) GetServer().StartHostedBattle(); else if ( UserExists( GetProxy() ) && GetUser(GetProxy()).Status().in_game ) // relayhost is already ingame, let's try to join it { StartSpring(); } } } }
void Battle::StartHostedBattle() { if ( UserExists( GetMe().GetNick() ) ) { if ( IsFounderMe() ) { if ( sett().GetBattleLastAutoControlState() ) { FixTeamIDs( (IBattle::BalanceType)sett().GetFixIDMethod(), sett().GetFixIDClans(), sett().GetFixIDStrongClans(), sett().GetFixIDGrouping() ); Autobalance( (IBattle::BalanceType)sett().GetBalanceMethod(), sett().GetBalanceClans(), sett().GetBalanceStrongClans(), sett().GetBalanceGrouping() ); FixColours(); } if ( IsProxy() ) { wxString hostscript = spring().WriteScriptTxt( *this ); try { wxString path = sett().GetCurrentUsedDataDir() + wxFileName::GetPathSeparator() + _T("relayhost_script.txt"); if ( !wxFile::Access( path, wxFile::write ) ) { wxLogError( _T("Access denied to script.txt.") ); } wxFile f( path, wxFile::write ); f.Write( hostscript ); f.Close(); } catch (...) {} m_serv.SendScriptToProxy( hostscript ); } if( IsFounderMe() && GetAutoLockOnStart() ) { SetIsLocked( true ); SendHostInfo( IBattle::HI_Locked ); } sett().SetLastHostMap( GetServer().GetCurrentBattle()->GetHostMapName() ); sett().SaveSettings(); if ( !IsProxy() ) GetServer().StartHostedBattle(); } } }