示例#1
0
Pipe::Pipe(size_t maxFrames, const NBAIO_Format& format, void *buffer) :
        NBAIO_Sink(format),
        // TODO fifo now supports non-power-of-2 buffer sizes, so could remove the roundup
        mMaxFrames(roundup(maxFrames)),
        mBuffer(buffer == NULL ? malloc(mMaxFrames * Format_frameSize(format)) : buffer),
        mFifo(mMaxFrames, Format_frameSize(format), mBuffer, false /*throttlesWriter*/),
        mFifoWriter(mFifo),
        mReaders(0),
        mFreeBufferInDestructor(buffer == NULL)
{
}
示例#2
0
文件: NBAIO.cpp 项目: LuckJC/pro-fw
// This is a default implementation; it is expected that subclasses will optimize this.
ssize_t NBAIO_Source::readVia(readVia_t via, size_t total, void *user,
                              int64_t readPTS, size_t block)
{
    if (!mNegotiated) {
        return (ssize_t) NEGOTIATE;
    }
    static const size_t maxBlock = 32;
    size_t frameSize = Format_frameSize(mFormat);
    ALOG_ASSERT(frameSize > 0 && frameSize <= 8);
    // double guarantees alignment for stack similar to what malloc() gives for heap
    if (block == 0 || block > maxBlock) {
        block = maxBlock;
    }
    double buffer[((frameSize * block) + sizeof(double) - 1) / sizeof(double)];
    size_t accumulator = 0;
    while (accumulator < total) {
        size_t count = total - accumulator;
        if (count > block) {
            count = block;
        }
        ssize_t ret = read(buffer, count, readPTS);
        if (ret > 0) {
            ALOG_ASSERT((size_t) ret <= count);
            size_t maxRet = ret;
            ret = via(user, buffer, maxRet, readPTS);
            if (ret > 0) {
                ALOG_ASSERT((size_t) ret <= maxRet);
                accumulator += ret;
                continue;
            }
        }
        return accumulator > 0 ? accumulator : ret;
    }
    return accumulator;
}
void FastCapture::onWork()
{
    const FastCaptureState * const current = (const FastCaptureState *) mCurrent;
    FastCaptureDumpState * const dumpState = (FastCaptureDumpState *) mDumpState;
    const FastCaptureState::Command command = mCommand;
    const size_t frameCount = current->mFrameCount;

    if ((command & FastCaptureState::READ) /*&& isWarm*/) {
        ALOG_ASSERT(mInputSource != NULL);
        ALOG_ASSERT(mReadBuffer != NULL);
        dumpState->mReadSequence++;
        ATRACE_BEGIN("read");
        ssize_t framesRead = mInputSource->read(mReadBuffer, frameCount,
                AudioBufferProvider::kInvalidPTS);
        ATRACE_END();
        dumpState->mReadSequence++;
        if (framesRead >= 0) {
            LOG_ALWAYS_FATAL_IF((size_t) framesRead > frameCount);
            mTotalNativeFramesRead += framesRead;
            dumpState->mFramesRead = mTotalNativeFramesRead;
            mReadBufferState = framesRead;
        } else {
            dumpState->mReadErrors++;
            mReadBufferState = 0;
        }
        // FIXME rename to attemptedIO
        mAttemptedWrite = true;
    }

    if (command & FastCaptureState::WRITE) {
        ALOG_ASSERT(mPipeSink != NULL);
        ALOG_ASSERT(mReadBuffer != NULL);
        if (mReadBufferState < 0) {
            unsigned channelCount = Format_channelCount(mFormat);
            memset(mReadBuffer, 0, frameCount * Format_frameSize(mFormat));
            mReadBufferState = frameCount;
        }
        if (mReadBufferState > 0) {
            ssize_t framesWritten = mPipeSink->write(mReadBuffer, mReadBufferState);
            // FIXME This supports at most one fast capture client.
            //       To handle multiple clients this could be converted to an array,
            //       or with a lot more work the control block could be shared by all clients.
            audio_track_cblk_t* cblk = current->mCblk;
            if (cblk != NULL && framesWritten > 0) {
                int32_t rear = cblk->u.mStreaming.mRear;
                android_atomic_release_store(framesWritten + rear, &cblk->u.mStreaming.mRear);
                cblk->mServer += framesWritten;
                int32_t old = android_atomic_or(CBLK_FUTEX_WAKE, &cblk->mFutex);
                if (!(old & CBLK_FUTEX_WAKE)) {
                    // client is never in server process, so don't use FUTEX_WAKE_PRIVATE
                    (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, 1);
                }
            }
        }
    }
}
MonoPipe::MonoPipe(size_t reqFrames, const NBAIO_Format& format, bool writeCanBlock) :
        NBAIO_Sink(format),
        mUpdateSeq(0),
        mReqFrames(reqFrames),
        mMaxFrames(roundup(reqFrames)),
        mBuffer(malloc(mMaxFrames * Format_frameSize(format))),
        mFront(0),
        mRear(0),
        mWriteTsValid(false),
        // mWriteTs
        mSetpoint((reqFrames * 11) / 16),
        mWriteCanBlock(writeCanBlock),
        mIsShutdown(false),
        // mTimestampShared
        mTimestampMutator(&mTimestampShared),
        mTimestampObserver(&mTimestampShared)
{
    uint64_t N, D;

    mNextRdPTS = AudioBufferProvider::kInvalidPTS;

    mSamplesToLocalTime.a_zero = 0;
    mSamplesToLocalTime.b_zero = 0;
    mSamplesToLocalTime.a_to_b_numer = 0;
    mSamplesToLocalTime.a_to_b_denom = 0;

    D = Format_sampleRate(format);

    (void) pthread_once(&cacheOnceControl, cacheOnceInit);
    if (!cacheValid) {
        // log has already been done
        return;
    }
    N = cacheN;

    LinearTransform::reduce(&N, &D);
    static const uint64_t kSignedHiBitsMask   = ~(0x7FFFFFFFull);
    static const uint64_t kUnsignedHiBitsMask = ~(0xFFFFFFFFull);
    if ((N & kSignedHiBitsMask) || (D & kUnsignedHiBitsMask)) {
        ALOGE("Cannot reduce sample rate to local clock frequency ratio to fit"
              " in a 32/32 bit rational.  (max reduction is 0x%016" PRIx64 "/0x%016" PRIx64
              ").  getNextWriteTimestamp calls will be non-functional", N, D);
        return;
    }

    mSamplesToLocalTime.a_to_b_numer = static_cast<int32_t>(N);
    mSamplesToLocalTime.a_to_b_denom = static_cast<uint32_t>(D);
}
MonoPipe::MonoPipe(size_t reqFrames, NBAIO_Format format, bool writeCanBlock) :
        NBAIO_Sink(format),
        mUpdateSeq(0),
        mReqFrames(reqFrames),
        mMaxFrames(roundup(reqFrames)),
        mBuffer(malloc(mMaxFrames * Format_frameSize(format))),
        mFront(0),
        mRear(0),
        mWriteTsValid(false),
        // mWriteTs
        mSetpoint((reqFrames * 11) / 16),
        mWriteCanBlock(writeCanBlock),
        mIsShutdown(false)
{
    CCHelper tmpHelper;
    status_t res;
    uint64_t N, D;

    mNextRdPTS = AudioBufferProvider::kInvalidPTS;

    mSamplesToLocalTime.a_zero = 0;
    mSamplesToLocalTime.b_zero = 0;
    mSamplesToLocalTime.a_to_b_numer = 0;
    mSamplesToLocalTime.a_to_b_denom = 0;

    D = Format_sampleRate(format);
    if (OK != (res = tmpHelper.getLocalFreq(&N))) {
        ALOGE("Failed to fetch local time frequency when constructing a"
              " MonoPipe (res = %d).  getNextWriteTimestamp calls will be"
              " non-functional", res);
        return;
    }

    LinearTransform::reduce(&N, &D);
    static const uint64_t kSignedHiBitsMask   = ~(0x7FFFFFFFull);
    static const uint64_t kUnsignedHiBitsMask = ~(0xFFFFFFFFull);
    if ((N & kSignedHiBitsMask) || (D & kUnsignedHiBitsMask)) {
        ALOGE("Cannot reduce sample rate to local clock frequency ratio to fit"
              " in a 32/32 bit rational.  (max reduction is 0x%016llx/0x%016llx"
              ").  getNextWriteTimestamp calls will be non-functional", N, D);
        return;
    }

    mSamplesToLocalTime.a_to_b_numer = static_cast<int32_t>(N);
    mSamplesToLocalTime.a_to_b_denom = static_cast<uint32_t>(D);
}
void FastCapture::onStateChange()
{
    const FastCaptureState * const current = (const FastCaptureState *) mCurrent;
    const FastCaptureState * const previous = (const FastCaptureState *) mPrevious;
    FastCaptureDumpState * const dumpState = (FastCaptureDumpState *) mDumpState;
    const size_t frameCount = current->mFrameCount;

    bool eitherChanged = false;

    // check for change in input HAL configuration
    NBAIO_Format previousFormat = mFormat;
    if (current->mInputSourceGen != mInputSourceGen) {
        mInputSource = current->mInputSource;
        mInputSourceGen = current->mInputSourceGen;
        if (mInputSource == NULL) {
            mFormat = Format_Invalid;
            mSampleRate = 0;
        } else {
            mFormat = mInputSource->format();
            mSampleRate = Format_sampleRate(mFormat);
            unsigned channelCount = Format_channelCount(mFormat);
            ALOG_ASSERT(channelCount >= 1 && channelCount <= FCC_8);
        }
        dumpState->mSampleRate = mSampleRate;
        eitherChanged = true;
    }

    // check for change in pipe
    if (current->mPipeSinkGen != mPipeSinkGen) {
        mPipeSink = current->mPipeSink;
        mPipeSinkGen = current->mPipeSinkGen;
        eitherChanged = true;
    }

    // input source and pipe sink must be compatible
    if (eitherChanged && mInputSource != NULL && mPipeSink != NULL) {
        ALOG_ASSERT(Format_isEqual(mFormat, mPipeSink->format()));
    }

    if ((!Format_isEqual(mFormat, previousFormat)) || (frameCount != previous->mFrameCount)) {
        // FIXME to avoid priority inversion, don't free here
        free(mReadBuffer);
        mReadBuffer = NULL;
        if (frameCount > 0 && mSampleRate > 0) {
            // FIXME new may block for unbounded time at internal mutex of the heap
            //       implementation; it would be better to have normal capture thread allocate for
            //       us to avoid blocking here and to prevent possible priority inversion
            size_t bufferSize = frameCount * Format_frameSize(mFormat);
            (void)posix_memalign(&mReadBuffer, 32, bufferSize);
            memset(mReadBuffer, 0, bufferSize); // if posix_memalign fails, will segv here.
            mPeriodNs = (frameCount * 1000000000LL) / mSampleRate;      // 1.00
            mUnderrunNs = (frameCount * 1750000000LL) / mSampleRate;    // 1.75
            mOverrunNs = (frameCount * 500000000LL) / mSampleRate;      // 0.50
            mForceNs = (frameCount * 950000000LL) / mSampleRate;        // 0.95
            mWarmupNsMin = (frameCount * 750000000LL) / mSampleRate;    // 0.75
            mWarmupNsMax = (frameCount * 1250000000LL) / mSampleRate;   // 1.25
        } else {
            mPeriodNs = 0;
            mUnderrunNs = 0;
            mOverrunNs = 0;
            mForceNs = 0;
            mWarmupNsMin = 0;
            mWarmupNsMax = LONG_MAX;
        }
        mReadBufferState = -1;
        dumpState->mFrameCount = frameCount;
    }

}