示例#1
0
文件: ui.c 项目: AlexGeControl/tiva-c
//****************************************************************************
//
// Application calls this once to initialize the UI.
//
//****************************************************************************
void
UIInit(void)
{
    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "usb-dev-chid");

    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sBackground);
    WidgetPaint((tWidget *)&g_sBackground);

    //
    // Initially not connected.
    //
    g_eState = UI_NOT_CONNECTED;

    //
    // Not initialized.
    //
    UIUpdateStatus(UI_STATUS_UPDATE);

}
示例#2
0
//*****************************************************************************
//
// Initialize the application interface.
//
//*****************************************************************************
void
UIInit(uint32_t ui32SysClock)
{
    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "usb-host-mouse");

    //
    // Set the font for the application.
    //
    GrContextFontSet(&g_sContext, g_psFontFixed6x8);

    //
    // Default to device type not yet updated.
    //
    g_bTypeUpdated = false;

    //
    // Initial update of the screen.
    //
    UIUpdateStatus();
}
示例#3
0
//*****************************************************************************
//
// Initialize the application interface.
//
//*****************************************************************************
void
UIInit(uint32_t ui32SysClock)
{
    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "usb-host-keyboard");

    //
    // Set the font for the application.
    //
    GrContextFontSet(&g_sContext, g_psFontFixed6x8);

    //
    // Calculate the number of characters that will fit on a line.
    // Make sure to leave a small border for the text box.
    //
    g_ui32CharsPerLine = (GrContextDpyWidthGet(&g_sContext) - 16) /
                         GrFontMaxWidthGet(g_psFontFixed6x8);

    //
    // Calculate the number of lines per usable text screen.  This requires
    // taking off space for the top and bottom banners and adding a small bit
    // for a border.
    //
    g_ui32LinesPerScreen = (GrContextDpyHeightGet(&g_sContext) -
                            (2*(DISPLAY_BANNER_HEIGHT + 1)) -
                            BUTTON_HEIGHT) / GrFontHeightGet(g_psFontFixed6x8);

    //
    // Set up the text scrolling variables.
    //
    g_ui32CurrentLine = 0;
    g_ui32EntryLine = 0;

    //
    // Draw the initial prompt on the screen.
    //
    DrawPrompt();

    //
    // Initial update of the screen.
    //
    UIUpdateStatus();
}
//*****************************************************************************
//
// Print "Hello World!" to the display on the Intelligent Display Module.
//
//*****************************************************************************
int
main(void)
{
    tContext sContext;
    uint32_t ui32SysClock;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "hello");

    //
    // Say hello using the Computer Modern 40 point font.
    //
    GrContextFontSet(&sContext, g_psFontCm40);
    GrStringDrawCentered(&sContext, "Hello World!", -1,
                         GrContextDpyWidthGet(&sContext) / 2,
                         ((GrContextDpyHeightGet(&sContext) - 32) / 2) + 24,
                         0);

    //
    // Flush any cached drawing operations.
    //
    GrFlush(&sContext);

    //
    // We are finished. Hang around doing nothing.
    //
    while(1)
    {
    }
}
//*****************************************************************************
//
// This example decrypts blocks ciphertext using AES128 and AES256 in GCM
// mode.  It does the decryption first without uDMA and then with uDMA.
// The results are checked after each operation.
//
//*****************************************************************************
int
main(void)
{
    uint32_t pui32PlainText[64], pui32Tag[4], pui32Y0[4], ui32Errors, ui32Idx;
    uint32_t *pui32Key, ui32IVLength, *pui32IV, ui32DataLength;
    uint32_t *pui32ExpPlainText, ui32AuthDataLength, *pui32AuthData;
    uint32_t *pui32CipherText, *pui32ExpTag;
    uint32_t ui32KeySize;
    uint32_t ui32SysClock;
    uint8_t ui8Vector;
    tContext sContext;
    
    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN |
                                           SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "aes-gcm-decrypt");
    
    //
    // Show some instructions on the display
    //
    GrContextFontSet(&sContext, g_psFontCm20);
    GrContextForegroundSet(&sContext, ClrWhite);
    GrStringDrawCentered(&sContext, "Connect a terminal to", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 60, false);
    GrStringDrawCentered(&sContext, "UART0 (115200,N,8,1)", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 80, false);
    GrStringDrawCentered(&sContext, "for more information.", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 100, false);

    //
    // Initialize local variables.
    //
    ui32Errors = 0;
    for(ui32Idx = 0; ui32Idx < 16; ui32Idx++)
    {
        pui32PlainText[ui32Idx] = 0;
    }
    for(ui32Idx = 0; ui32Idx < 4; ui32Idx++)
    {
        pui32Tag[ui32Idx] = 0;
    }

    //
    // Enable stacking for interrupt handlers.  This allows floating-point
    // instructions to be used within interrupt handlers, but at the expense of
    // extra stack usage.
    //
    ROM_FPUStackingEnable();

    //
    // Enable AES interrupts.
    //
    ROM_IntEnable(INT_AES0);

    //
    // Enable debug output on UART0 and print a welcome message.
    //
    ConfigureUART();
    UARTprintf("Starting AES GCM decryption demo.\n");
    GrStringDrawCentered(&sContext, "Starting demo...", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 140, false);

    //
    // Enable the uDMA module.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA);

    //
    // Setup the control table.
    //
    ROM_uDMAEnable();
    ROM_uDMAControlBaseSet(g_psDMAControlTable);

    //
    // Initialize the CCM and AES modules.
    //
    if(!AESInit())
    {
        UARTprintf("Initialization of the AES module failed.\n");
        ui32Errors |= 0x00000001;
    }

    //
    // Loop through all the given vectors.
    //
    for(ui8Vector = 0;
        (ui8Vector <
         (sizeof(g_psAESGCMTestVectors) / sizeof(g_psAESGCMTestVectors[0]))) &&
        (ui32Errors == 0);
        ui8Vector++)
    {
        UARTprintf("Starting vector #%d\n", ui8Vector);

        //
        // Get the current vector's data members.
        //
        ui32KeySize = g_psAESGCMTestVectors[ui8Vector].ui32KeySize;
        pui32Key = g_psAESGCMTestVectors[ui8Vector].pui32Key;
        ui32IVLength = g_psAESGCMTestVectors[ui8Vector].ui32IVLength;
        pui32IV = g_psAESGCMTestVectors[ui8Vector].pui32IV;
        ui32DataLength = g_psAESGCMTestVectors[ui8Vector].ui32DataLength;
        pui32ExpPlainText = g_psAESGCMTestVectors[ui8Vector].pui32PlainText;
        ui32AuthDataLength =
            g_psAESGCMTestVectors[ui8Vector].ui32AuthDataLength;
        pui32AuthData = g_psAESGCMTestVectors[ui8Vector].pui32AuthData;
        pui32CipherText = g_psAESGCMTestVectors[ui8Vector].pui32CipherText;
        pui32ExpTag = g_psAESGCMTestVectors[ui8Vector].pui32Tag;

        //
        // If both the data lengths are zero, then it's a special case.
        //
        if((ui32DataLength == 0) && (ui32AuthDataLength == 0))
        {
            UARTprintf("Performing decryption without uDMA.\n");

            //
            // Figure out the value of Y0 depending on the IV length.
            //
            AESGCMY0Get(ui32KeySize, pui32IV, ui32IVLength, pui32Key, pui32Y0);

            //
            // Perform the basic encryption.
            //
            AESECBEncrypt(ui32KeySize, pui32Y0, pui32Tag, pui32Key, 16);
        }
        else
        {
            //
            // Figure out the value of Y0 depending on the IV length.
            //
            AESGCMY0Get(ui32KeySize, pui32IV, ui32IVLength, pui32Key, pui32Y0);

            //
            // Perform the decryption without uDMA.
            //
            UARTprintf("Performing decryption without uDMA.\n");
            AESGCMDecrypt(ui32KeySize, pui32CipherText, pui32PlainText,
                          ui32DataLength, pui32Key, pui32Y0, pui32AuthData,
                          ui32AuthDataLength, pui32Tag, false);
        }

        //
        // Check the results.
        //
        for(ui32Idx = 0; ui32Idx < (ui32DataLength / 4); ui32Idx++)
        {
            if(pui32ExpPlainText[ui32Idx] != pui32PlainText[ui32Idx])
            {
                UARTprintf("Plaintext mismatch on word %d. Exp: 0x%x, Act: "
                           "0x%x\n", ui32Idx, pui32ExpPlainText[ui32Idx],
                           pui32PlainText[ui32Idx]);
                ui32Errors |= (ui32Idx << 16) | 0x00000002;
            }
        }
        for(ui32Idx = 0; ui32Idx < 4; ui32Idx++)
        {
            if(pui32ExpTag[ui32Idx] != pui32Tag[ui32Idx])
            {
                UARTprintf("Tag mismatch on word %d. Exp: 0x%x, Act: 0x%x\n",
                           ui32Idx, pui32ExpTag[ui32Idx], pui32Tag[ui32Idx]);
                ui32Errors |= (ui32Idx << 16) | 0x00000003;
            }
        }

        //
        // Clear the arrays containing the ciphertext and tag to ensure things
        // are working correctly.
        //
        for(ui32Idx = 0; ui32Idx < 16; ui32Idx++)
        {
            pui32PlainText[ui32Idx] = 0;
        }
        for(ui32Idx = 0; ui32Idx < 4; ui32Idx++)
        {
            pui32Tag[ui32Idx] = 0;
        }

        //
        // Only use DMA with the vectors that have data.
        //
        if((ui32DataLength != 0) || (ui32AuthDataLength != 0))
        {
            //
            // Perform the decryption with uDMA.
            //
            UARTprintf("Performing decryption with uDMA.\n");
            AESGCMDecrypt(ui32KeySize, pui32CipherText, pui32PlainText,
                          ui32DataLength, pui32Key, pui32Y0, pui32AuthData,
                          ui32AuthDataLength, pui32Tag, true);

            //
            // Check the result.
            //
            for(ui32Idx = 0; ui32Idx < (ui32DataLength / 4); ui32Idx++)
            {
                if(pui32ExpPlainText[ui32Idx] != pui32PlainText[ui32Idx])
                {
                    UARTprintf("Plaintext mismatch on word %d. Exp: 0x%x, "
                               "Act: 0x%x\n", ui32Idx,
                               pui32ExpPlainText[ui32Idx],
                               pui32PlainText[ui32Idx]);
                    ui32Errors |= (ui32Idx << 16) | 0x00000002;
                }
            }
            for(ui32Idx = 0; ui32Idx < 4; ui32Idx++)
            {
                if(pui32ExpTag[ui32Idx] != pui32Tag[ui32Idx])
                {
                    UARTprintf("Tag mismatch on word %d. Exp: 0x%x, Act: "
                               "0x%x\n", ui32Idx, pui32ExpTag[ui32Idx],
                               pui32Tag[ui32Idx]);
                    ui32Errors |= (ui32Idx << 16) | 0x00000003;
                }
            }
        }
    }

    //
    // Finished.
    //
    if(ui32Errors)
    {
        UARTprintf("Demo failed with error code 0x%x.\n", ui32Errors);
        GrStringDrawCentered(&sContext, "Demo failed.", -1,
                             GrContextDpyWidthGet(&sContext) / 2, 180, false);
    }
    else
    {
        UARTprintf("Demo completed successfully.\n");
        GrStringDrawCentered(&sContext, "Demo passed.", -1,
                             GrContextDpyWidthGet(&sContext) / 2, 180, false);
    }

    //
    // Wait forever.
    //
    while(1)
    {
    }
}
//*****************************************************************************
//
// Main 'C' Language entry point.
//
//*****************************************************************************
int
main(void)
{
    float fTemperature, fPressure, fAltitude;
    int32_t i32IntegerPart;
    int32_t i32FractionPart;
    tContext sContext;
    uint32_t ui32SysClock;
    char pcBuf[15];

    //
    // Setup the system clock to run at 40 Mhz from PLL with crystal reference
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN |
                                           SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 40000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "bmp180");

    //
    // Flush any cached drawing operations.
    //
    GrFlush(&sContext);

    //
    // Enable UART0
    //
    MAP_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0);

    //
    // Initialize the UART for console I/O.
    //
    UARTStdioConfig(0, 115200, ui32SysClock);

    //
    // Print the welcome message to the terminal.
    //
    UARTprintf("\033[2JBMP180 Example\n");

    //
    // The I2C3 peripheral must be enabled before use.
    //
    MAP_SysCtlPeripheralEnable(SYSCTL_PERIPH_I2C3);

    //
    // Configure the pin muxing for I2C3 functions on port G4 and G5.
    // This step is not necessary if your part does not support pin muxing.
    //
    MAP_GPIOPinConfigure(GPIO_PG4_I2C3SCL);
    MAP_GPIOPinConfigure(GPIO_PG5_I2C3SDA);

    //
    // Select the I2C function for these pins.  This function will also
    // configure the GPIO pins pins for I2C operation, setting them to
    // open-drain operation with weak pull-ups.  Consult the data sheet
    // to see which functions are allocated per pin.
    //
    MAP_GPIOPinTypeI2CSCL(GPIO_PORTG_BASE, GPIO_PIN_4);
    MAP_GPIOPinTypeI2C(GPIO_PORTG_BASE, GPIO_PIN_5);

    //
    // Enable interrupts to the processor.
    //
    MAP_IntMasterEnable();

    //
    // Initialize I2C3 peripheral.
    //
    I2CMInit(&g_sI2CInst, I2C3_BASE, INT_I2C3, 0xff, 0xff,
             ui32SysClock);

    //
    // Initialize the BMP180
    //
    BMP180Init(&g_sBMP180Inst, &g_sI2CInst, BMP180_I2C_ADDRESS,
               BMP180AppCallback, &g_sBMP180Inst);

    //
    // Wait for initialization callback to indicate reset request is complete.
    //
    while(g_vui8DataFlag == 0)
    {
        //
        // Wait for I2C Transactions to complete.
        //
    }

    //
    // Reset the data ready flag
    //
    g_vui8DataFlag = 0;

    //
    // Enable the system ticks at 10 hz.
    //
    MAP_SysTickPeriodSet(ui32SysClock / (10 * 3));
    MAP_SysTickIntEnable();
    MAP_SysTickEnable();

    //
    // Configure PQ4 to control the blue LED.
    //
    MAP_GPIOPinTypeGPIOOutput(GPIO_PORTQ_BASE, GPIO_PIN_4);

    //
    // Print temperature, pressure and altitude labels once on the LCD.
    //
    GrStringDraw(&sContext, "Temperature", 11,
                 ((GrContextDpyWidthGet(&sContext) / 2) - 96),
                 ((GrContextDpyHeightGet(&sContext) - 32) / 2) - 24, 1);
    GrStringDraw(&sContext, "Pressure", 8,
                 ((GrContextDpyWidthGet(&sContext) / 2) - 63),
                 (GrContextDpyHeightGet(&sContext) - 32) / 2, 1);
    GrStringDraw(&sContext, "Altitude", 8,
                 ((GrContextDpyWidthGet(&sContext) / 2) - 59),
                 ((GrContextDpyHeightGet(&sContext) - 32) / 2) + 24, 1);

    //
    // Begin the data collection and printing.  Loop Forever.
    //
    while(1)
    {
        //
        // Read the data from the BMP180 over I2C.  This command starts a
        // temperature measurement.  Then polls until temperature is ready.
        // Then automatically starts a pressure measurement and polls for that
        // to complete.  When both measurement are complete and in the local
        // buffer then the application callback is called from the I2C
        // interrupt context.  Polling is done on I2C interrupts allowing
        // processor to continue doing other tasks as needed.
        //
        BMP180DataRead(&g_sBMP180Inst, BMP180AppCallback, &g_sBMP180Inst);
        while(g_vui8DataFlag == 0)
        {
            //
            // Wait for the new data set to be available.
            //
        }

        //
        // Reset the data ready flag.
        //
        g_vui8DataFlag = 0;

        //
        // Get a local copy of the latest temperature data in float format.
        //
        BMP180DataTemperatureGetFloat(&g_sBMP180Inst, &fTemperature);

        //
        // Convert the floats to an integer part and fraction part for easy
        // print.
        //
        i32IntegerPart = (int32_t) fTemperature;
        i32FractionPart =(int32_t) (fTemperature * 1000.0f);
        i32FractionPart = i32FractionPart - (i32IntegerPart * 1000);
        if(i32FractionPart < 0)
        {
            i32FractionPart *= -1;
        }

        //
        // Print temperature with three digits of decimal precision to LCD and
        // terminal.
        //
        usnprintf(pcBuf, sizeof(pcBuf), "%03d.%03d ", i32IntegerPart,
                                                     i32FractionPart);
        GrStringDraw(&sContext, pcBuf, 8,
                     ((GrContextDpyWidthGet(&sContext) / 2) + 16),
                     ((GrContextDpyHeightGet(&sContext) - 32) / 2) - 24, 1);
        UARTprintf("Temperature %3d.%03d\t\t", i32IntegerPart,
                                               i32FractionPart);

        //
        // Get a local copy of the latest air pressure data in float format.
        //
        BMP180DataPressureGetFloat(&g_sBMP180Inst, &fPressure);

        //
        // Convert the floats to an integer part and fraction part for easy
        // print.
        //
        i32IntegerPart = (int32_t) fPressure;
        i32FractionPart =(int32_t) (fPressure * 1000.0f);
        i32FractionPart = i32FractionPart - (i32IntegerPart * 1000);
        if(i32FractionPart < 0)
        {
            i32FractionPart *= -1;
        }

        //
        // Print Pressure with three digits of decimal precision to LCD and
        // terminal.
        //
        usnprintf(pcBuf, sizeof(pcBuf), "%3d.%03d ", i32IntegerPart,
                                                     i32FractionPart);
        GrStringDraw(&sContext, pcBuf, -1,
                     ((GrContextDpyWidthGet(&sContext) / 2) + 16),
                     (GrContextDpyHeightGet(&sContext) - 32) / 2, 1);
        UARTprintf("Pressure %3d.%03d\t\t", i32IntegerPart, i32FractionPart);

        //
        // Calculate the altitude.
        //
        fAltitude = 44330.0f * (1.0f - powf(fPressure / 101325.0f,
                                            1.0f / 5.255f));

        //
        // Convert the floats to an integer part and fraction part for easy
        // print.
        //
        i32IntegerPart = (int32_t) fAltitude;
        i32FractionPart =(int32_t) (fAltitude * 1000.0f);
        i32FractionPart = i32FractionPart - (i32IntegerPart * 1000);
        if(i32FractionPart < 0)
        {
            i32FractionPart *= -1;
        }

        //
        // Print altitude with three digits of decimal precision to LCD and
        // terminal.
        //
        usnprintf(pcBuf, sizeof(pcBuf), "%3d.%03d ", i32IntegerPart,
                                                     i32FractionPart);
        GrStringDraw(&sContext, pcBuf, 8,
                     ((GrContextDpyWidthGet(&sContext) / 2) + 16),
                     ((GrContextDpyHeightGet(&sContext) - 32) / 2) + 24, 1);
        UARTprintf("Altitude %3d.%03d", i32IntegerPart, i32FractionPart);

        //
        // Print new line.
        //
        UARTprintf("\n");

        //
        // Delay to keep printing speed reasonable. About 100 milliseconds.
        //
        MAP_SysCtlDelay(ui32SysClock / (10 * 3));
    }
}
示例#7
0
//*****************************************************************************
//
// Demonstrate the use of the USB stick update example.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32Count;
    uint32_t ui32SysClock;
    tContext i16Context;
    tRectangle i16Rect;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                       SYSCTL_OSC_MAIN |
                                       SYSCTL_USE_PLL |
                                       SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&i16Context, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&i16Context, "usb-stick-demo");

    //
    // Fill the top 24 rows of the screen with blue to create the banner.
    //
    i16Rect.i16XMin = 0;
    i16Rect.i16YMin = 0;
    i16Rect.i16XMax = GrContextDpyWidthGet(&i16Context) - 1;
    i16Rect.i16YMax = 23;
    GrContextForegroundSet(&i16Context, ClrDarkBlue);
    GrRectFill(&i16Context, &i16Rect);

    //
    // Put a white box around the banner.
    //
    GrContextForegroundSet(&i16Context, ClrWhite);
    GrRectDraw(&i16Context, &i16Rect);

    //
    // Put the application name in the middle of the banner.
    //
    GrContextFontSet(&i16Context, g_psFontCm20);
    GrStringDrawCentered(&i16Context, "usb-stick-demo", -1,
                         GrContextDpyWidthGet(&i16Context) / 2, 10, 0);

    //
    // Indicate what is happening.
    //
    GrContextFontSet(&i16Context, g_psFontCm24);
    GrStringDrawCentered(&i16Context, "Press the SEL button to", -1,
                         GrContextDpyWidthGet(&i16Context) / 2, 60, 0);
    GrStringDrawCentered(&i16Context, "start the USB stick updater", -1,
                         GrContextDpyWidthGet(&i16Context) / 2, 84, 0);

    //
    // Flush any cached drawing operations.
    //
    GrFlush(&i16Context);

    //
    // Wait for the pullup to take effect or the next loop will exist too soon.
    //
    ROM_SysCtlDelay(1000);

    //
    // Wait until the select button has been pressed for ~40ms (in order to
    // debounce the press).
    //
    ui32Count = 0;
    while(1)
    {
        //
        // See if the button is pressed.
        //
        if(ROM_GPIOPinRead(GPIO_PORTP_BASE, GPIO_PIN_1) == 0)
        {
            //
            // Increment the count since the button is pressed.
            //
            ui32Count++;

            //
            // If the count has reached 4, then the button has been debounced
            // as being pressed.
            //
            if(ui32Count == 4)
            {
                break;
            }
        }
        else
        {
            //
            // Reset the count since the button is not pressed.
            //
            ui32Count = 0;
        }

        //
        // Delay for approximately 10ms.
        //
        ROM_SysCtlDelay(120000000 / (3 * 100));
    }

    //
    // Wait until the select button has been released for ~40ms (in order to
    // debounce the release).
    //
    ui32Count = 0;
    while(1)
    {
        //
        // See if the button is pressed.
        //
        if(ROM_GPIOPinRead(GPIO_PORTP_BASE, GPIO_PIN_1) != 0)
        {
            //
            // Increment the count since the button is released.
            //
            ui32Count++;

            //
            // If the count has reached 4, then the button has been debounced
            // as being released.
            //
            if(ui32Count == 4)
            {
                break;
            }
        }
        else
        {
            //
            // Reset the count since the button is pressed.
            //
            ui32Count = 0;
        }

        //
        // Delay for approximately 10ms.
        //
        ROM_SysCtlDelay(120000000 / (3 * 100));
    }

    //
    // Indicate that the updater is being called.
    //
    GrStringDrawCentered(&i16Context, "The USB stick updater is now", -1,
                         GrContextDpyWidthGet(&i16Context) / 2, 140, 0);
    GrStringDrawCentered(&i16Context, "waiting for a USB stick", -1,
                         GrContextDpyWidthGet(&i16Context) / 2, 164, 0);

    //
    // Flush any cached drawing operations.
    //
    GrFlush(&i16Context);

    //
    // Call the updater so that it will search for an update on a memory stick.
    //
    (*((void (*)(void))(*(uint32_t *)0x2c)))();

    //
    // The updater should take control, so this should never be reached.
    // Just in case, loop forever.
    //
    while(1)
    {
    }
}
//*****************************************************************************
//
// This is the main application entry function.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32TxCount, ui32RxCount, ui32Fullness, ui32SysClock, ui32PLLRate;
    tRectangle sRect;
    char pcBuffer[16];
#ifdef USE_ULPI
    uint32_t ui32Setting;
#endif

    //
    // Set the system clock to run at 120MHz from the PLL.
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

#ifdef USE_ULPI
    //
    // Switch the USB ULPI Pins over.
    //
    USBULPIPinoutSet();

    //
    // Enable USB ULPI with high speed support.
    //
    ui32Setting = USBLIB_FEATURE_ULPI_HS;
    USBOTGFeatureSet(0, USBLIB_FEATURE_USBULPI, &ui32Setting);

    //
    // Setting the PLL frequency to zero tells the USB library to use the
    // external USB clock.
    //
    ui32PLLRate = 0;
#else
    //
    // Save the PLL rate used by this application.
    //
    ui32PLLRate = 480000000;
#endif

    //
    // Enable the system tick.
    //
    ROM_SysTickPeriodSet(ui32SysClock / TICKS_PER_SECOND);
    ROM_SysTickIntEnable();
    ROM_SysTickEnable();

    //
    // Not configured initially.
    //
    g_ui32Flags = 0;

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "usb-dev-serial");

    //
    // Fill the top 15 rows of the screen with blue to create the banner.
    //
    sRect.i16XMin = 0;
    sRect.i16YMin = 0;
    sRect.i16XMax = GrContextDpyWidthGet(&g_sContext) - 1;
    sRect.i16YMax = 23;
    GrContextForegroundSet(&g_sContext, ClrDarkBlue);
    GrRectFill(&g_sContext, &sRect);

    //
    // Put a white box around the banner.
    //
    GrContextForegroundSet(&g_sContext, ClrWhite);
    GrRectDraw(&g_sContext, &sRect);

    //
    // Show the various static text elements on the color STN display.
    //
    GrContextFontSet(&g_sContext, TEXT_FONT);
    GrStringDraw(&g_sContext, "Tx bytes:", -1, 8, 80, false);
    GrStringDraw(&g_sContext, "Tx buffer:", -1, 8, 105, false);
    GrStringDraw(&g_sContext, "Rx bytes:", -1, 8, 160, false);
    GrStringDraw(&g_sContext, "Rx buffer:", -1, 8, 185, false);
    DrawBufferMeter(&g_sContext, 150, 105);
    DrawBufferMeter(&g_sContext, 150, 185);

    //
    // Enable the UART that we will be redirecting.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0);

    //
    // Change the UART clock to the 16 MHz PIOSC.
    //
    UARTClockSourceSet(UART0_BASE, UART_CLOCK_PIOSC);

    //
    // Set the default UART configuration.
    //
    ROM_UARTConfigSetExpClk(UART0_BASE, UART_CLOCK,
                            DEFAULT_BIT_RATE, DEFAULT_UART_CONFIG);
    ROM_UARTFIFOLevelSet(UART0_BASE, UART_FIFO_TX4_8, UART_FIFO_RX4_8);

    //
    // Configure and enable UART interrupts.
    //
    ROM_UARTIntClear(UART0_BASE, ROM_UARTIntStatus(UART0_BASE, false));
    ROM_UARTIntEnable(UART0_BASE, (UART_INT_OE | UART_INT_BE | UART_INT_PE |
                      UART_INT_FE | UART_INT_RT | UART_INT_TX | UART_INT_RX));

    //
    // Tell the user what we are up to.
    //
    DisplayStatus(&g_sContext, " Configuring USB... ");

    //
    // Initialize the transmit and receive buffers.
    //
    USBBufferInit(&g_sTxBuffer);
    USBBufferInit(&g_sRxBuffer);

    //
    // Set the USB stack mode to Device mode with VBUS monitoring.
    //
    USBStackModeSet(0, eUSBModeDevice, 0);

    //
    // Tell the USB library the CPU clock and the PLL frequency.  This is a
    // new requirement for TM4C129 devices.
    //
    USBDCDFeatureSet(0, USBLIB_FEATURE_CPUCLK, &ui32SysClock);
    USBDCDFeatureSet(0, USBLIB_FEATURE_USBPLL, &ui32PLLRate);

    //
    // Pass our device information to the USB library and place the device
    // on the bus.
    //
    USBDCDCInit(0, (tUSBDCDCDevice *)&g_sCDCDevice);

    //
    // Wait for initial configuration to complete.
    //
    DisplayStatus(&g_sContext, " Waiting for host... ");

    //
    // Clear our local byte counters.
    //
    ui32RxCount = 0;
    ui32TxCount = 0;
    g_ui32UARTTxCount = 0;
    g_ui32UARTRxCount = 0;
#ifdef DEBUG
    g_ui32UARTRxErrors = 0;
#endif

    //
    // Enable interrupts now that the application is ready to start.
    //
    ROM_IntEnable(INT_UART0);

    //
    // Main application loop.
    //
    while(1)
    {
        //
        // Have we been asked to update the status display?
        //
        if(HWREGBITW(&g_ui32Flags, FLAG_STATUS_UPDATE))
        {
            //
            // Clear the command flag
            //
            HWREGBITW(&g_ui32Flags, FLAG_STATUS_UPDATE) = 0;

            DisplayStatus(&g_sContext, g_pcStatus);
        }

        //
        // Has there been any transmit traffic since we last checked?
        //
        if(ui32TxCount != g_ui32UARTTxCount)
        {
            //
            // Take a snapshot of the latest transmit count.
            //
            ui32TxCount = g_ui32UARTTxCount;

            //
            // Update the display of bytes transmitted by the UART.
            //
            usnprintf(pcBuffer, 16, "%d ", ui32TxCount);
            GrStringDraw(&g_sContext, pcBuffer, -1, 150, 80, true);

            //
            // Update the RX buffer fullness. Remember that the buffers are
            // named relative to the USB whereas the status display is from
            // the UART's perspective. The USB's receive buffer is the UART's
            // transmit buffer.
            //
            ui32Fullness = ((USBBufferDataAvailable(&g_sRxBuffer) * 100) /
                          UART_BUFFER_SIZE);

            UpdateBufferMeter(&g_sContext, ui32Fullness, 150, 105);
        }

        //
        // Has there been any receive traffic since we last checked?
        //
        if(ui32RxCount != g_ui32UARTRxCount)
        {
            //
            // Take a snapshot of the latest receive count.
            //
            ui32RxCount = g_ui32UARTRxCount;

            //
            // Update the display of bytes received by the UART.
            //
            usnprintf(pcBuffer, 16, "%d ", ui32RxCount);
            GrStringDraw(&g_sContext, pcBuffer, -1, 150, 160, true);

            //
            // Update the TX buffer fullness. Remember that the buffers are
            // named relative to the USB whereas the status display is from
            // the UART's perspective. The USB's transmit buffer is the UART's
            // receive buffer.
            //
            ui32Fullness = ((USBBufferDataAvailable(&g_sTxBuffer) * 100) /
                          UART_BUFFER_SIZE);

            UpdateBufferMeter(&g_sContext, ui32Fullness, 150, 185);
        }
    }
}
//*****************************************************************************
//
// This example demonstrates how to send a string of data to the UART.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32SysClock;
    tContext sContext;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN |
                                           SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "ble-btool");

    //
    // PJ0, 1, 4, 5 are used for UART3.
    //
    ROM_GPIOPinConfigure(GPIO_PJ0_U3RX);
    ROM_GPIOPinConfigure(GPIO_PJ1_U3TX);
    ROM_GPIOPinConfigure(GPIO_PJ4_U3RTS);
    ROM_GPIOPinConfigure(GPIO_PJ5_U3CTS);
    ROM_GPIOPinTypeUART(GPIO_PORTJ_BASE, GPIO_PIN_0 | GPIO_PIN_1 | GPIO_PIN_4 | GPIO_PIN_5);

    //
    // Display UART configuration on the display.
    //
    GrStringDraw(&sContext, "Use BTool on PC",  -1,  70, 40, 0);
    GrStringDraw(&sContext, "Port:",       -1,  70, 70, 0);
    GrStringDraw(&sContext, "Baud:",       -1,  70, 95, 0);
    GrStringDraw(&sContext, "Data:",       -1,  70, 120, 0);
    GrStringDraw(&sContext, "Parity:",     -1,  70, 145, 0);
    GrStringDraw(&sContext, "Stop:",       -1,  70, 170, 0);
    GrStringDraw(&sContext, "Flow:",       -1,  70, 195, 0);
    GrStringDraw(&sContext, "Uart 0",      -1, 150, 70, 0);
    GrStringDraw(&sContext, "115,200 bps", -1, 150, 95, 0);
    GrStringDraw(&sContext, "8 Bit",       -1, 150, 120, 0);
    GrStringDraw(&sContext, "None",        -1, 150, 145, 0);
    GrStringDraw(&sContext, "1 Bit",       -1, 150, 170, 0);
    GrStringDraw(&sContext, "CTS/RTS",     -1, 150, 195, 0);

    //
    // Enable the (non-GPIO) peripherals used by this example.  PinoutSet()
    // already enabled GPIO Port A.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART3);

    //
    // Enable processor interrupts.
    //
    IntMasterEnable();

    //
    // Configure the UART0 for 115,200, 8-N-1 operation.
    //
    ROM_UARTConfigSetExpClk(UART0_BASE, ui32SysClock, 115200,
                            (UART_CONFIG_WLEN_8 | UART_CONFIG_STOP_ONE |
                             UART_CONFIG_PAR_NONE));

    //
    // Configure the UART3 for 115,200, 8-N-1 operation.
    //
    ROM_UARTConfigSetExpClk(UART3_BASE, ui32SysClock, 115200,
                            (UART_CONFIG_WLEN_8 | UART_CONFIG_STOP_ONE |
                             UART_CONFIG_PAR_NONE));

    //
    // Configure the UART3 with flow control.
    //
    UARTFlowControlSet(UART3_BASE, UART_FLOWCONTROL_TX | UART_FLOWCONTROL_RX);

    //
    // Enable the UART interrupt.
    //
    ROM_IntEnable(INT_UART0);
    ROM_IntEnable(INT_UART3);
    ROM_UARTIntEnable(UART0_BASE, UART_INT_RX | UART_INT_RT);
    ROM_UARTIntEnable(UART3_BASE, UART_INT_RX | UART_INT_RT);

    //
    // Loop forever passing data between UART0 and UART3.
    //
    while(1)
    {
    }
}
示例#10
0
//*****************************************************************************
//
// This example decrypts a block of payload using AES128 in CCM mode.  It
// does the decryption first without uDMA and then with uDMA.  The results
// are checked after each operation.
//
//*****************************************************************************
int
main(void)
{
    uint32_t pui32Payload[16], pui32Tag[4], ui32Errors, ui32Idx;
    uint32_t ui32PayloadLength, ui32TagLength;
    uint32_t ui32NonceLength, ui32AuthDataLength;
    uint32_t *pui32Nonce, *pui32AuthData, ui32SysClock;
    uint32_t *pui32Key, *pui32ExpPayload, *pui32CipherText;
    uint8_t ui8Vector;
    uint8_t *pui8ExpTag, *pui8Tag;
    tContext sContext;
    
    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                       SYSCTL_OSC_MAIN |
                                       SYSCTL_USE_PLL |
                                       SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "aes128-ccm-decrypt");
    
    //
    // Show some instructions on the display
    //
    GrContextFontSet(&sContext, g_psFontCm20);
    GrContextForegroundSet(&sContext, ClrWhite);
    GrStringDrawCentered(&sContext, "Connect a terminal to", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 60, false);
    GrStringDrawCentered(&sContext, "UART0 (115200,N,8,1)", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 80, false);
    GrStringDrawCentered(&sContext, "for more information.", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 100, false);

    //
    // Initialize local variables.
    //
    ui32Errors = 0;
    for(ui32Idx = 0; ui32Idx < 16; ui32Idx++)
    {
        pui32Payload[ui32Idx] = 0;
    }
    for(ui32Idx = 0; ui32Idx < 4; ui32Idx++)
    {
        pui32Tag[ui32Idx] = 0;
    }
    pui8Tag = (uint8_t *)pui32Tag;

    //
    // Enable stacking for interrupt handlers.  This allows floating-point
    // instructions to be used within interrupt handlers, but at the expense of
    // extra stack usage.
    //
    ROM_FPUStackingEnable();

    //
    // Configure the system clock to run off the internal 16MHz oscillator.
    //
    ROM_SysCtlClockFreqSet(SYSCTL_OSC_INT | SYSCTL_USE_OSC, 16000000);

    //
    // Enable AES interrupts.
    //
    ROM_IntEnable(INT_AES0);

    //
    // Enable debug output on UART0 and print a welcome message.
    //
    ConfigureUART();
    UARTprintf("Starting AES128 CCM decryption demo.\n");
    GrStringDrawCentered(&sContext, "Starting demo...", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 140, false);

    //
    // Enable the uDMA module.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA);

    //
    // Setup the control table.
    //
    ROM_uDMAEnable();
    ROM_uDMAControlBaseSet(g_psDMAControlTable);

    //
    // Initialize the CCM and AES modules.
    //
    if(!AESInit())
    {
        UARTprintf("Initialization of the AES module failed.\n");
        ui32Errors |= 0x00000001;
    }

    //
    // Loop through all the given vectors.
    //
    for(ui8Vector = 0;
        (ui8Vector <
         (sizeof(g_psAESCCMTestVectors) / sizeof(g_psAESCCMTestVectors[0]))) &&
        (ui32Errors == 0);
        ui8Vector++)
    {
        UARTprintf("Starting vector #%d\n", ui8Vector);

        //
        // Get the current vector's data members.
        //
        pui32Key = g_psAESCCMTestVectors[ui8Vector].pui32Key;
        pui32ExpPayload = g_psAESCCMTestVectors[ui8Vector].pui32Payload;
        ui32PayloadLength = 
            g_psAESCCMTestVectors[ui8Vector].ui32PayloadLength;
        pui32AuthData = g_psAESCCMTestVectors[ui8Vector].pui32AuthData;
        ui32AuthDataLength = 
            g_psAESCCMTestVectors[ui8Vector].ui32AuthDataLength;
        pui32CipherText = 
            g_psAESCCMTestVectors[ui8Vector].pui32CipherText;
        pui8ExpTag = (uint8_t *)g_psAESCCMTestVectors[ui8Vector].pui32Tag;
        ui32TagLength = g_psAESCCMTestVectors[ui8Vector].ui32TagLength;
        pui32Nonce = g_psAESCCMTestVectors[ui8Vector].pui32Nonce;
        ui32NonceLength =
            g_psAESCCMTestVectors[ui8Vector].ui32NonceLength;

        //
        // Perform the decryption without uDMA.
        //
        UARTprintf("Performing decryption without uDMA.\n");
        AES128CCMDecrypt(pui32Key, pui32CipherText, pui32Payload, 
                         ui32PayloadLength, pui32Nonce, ui32NonceLength,
                         pui32AuthData, ui32AuthDataLength, pui32Tag,
                         ui32TagLength, false);
            
        //
        // Check the result.
        //
        for(ui32Idx = 0; ui32Idx < (ui32PayloadLength / 4); ui32Idx++)
        {
            if(pui32Payload[ui32Idx] != pui32ExpPayload[ui32Idx])
            {
                UARTprintf("Payload mismatch on word %d. Exp: 0x%x, Act: "
                           "0x%x\n", ui32Idx, pui32ExpPayload[ui32Idx],
                           pui32Payload[ui32Idx]);
                ui32Errors |= (ui32Idx << 16) | 0x00000002;
            }
        }
        for(ui32Idx = 0; ui32Idx < ui32TagLength; ui32Idx++)
        {
            if(pui8Tag[ui32Idx] != pui8ExpTag[ui32Idx])
            {
                UARTprintf("Tag mismatch on byte %d. Exp: 0x%x, Act: "
                           "0x%x\n", ui32Idx, pui8ExpTag[ui32Idx],
                           pui8Tag[ui32Idx]);
                ui32Errors |= (ui32Idx << 16) | 0x00000004;
            }
        }

        //
        // Clear the array containing the ciphertext.
        //
        for(ui32Idx = 0; ui32Idx < 16; ui32Idx++)
        {
            pui32Payload[ui32Idx] = 0;
        }
        for(ui32Idx = 0; ui32Idx < 4; ui32Idx++)
        {
            pui32Tag[ui32Idx] = 0;
        }

        //
        // Perform the decryption with uDMA.
        //
        UARTprintf("Performing decryption with uDMA.\n");
        AES128CCMDecrypt(pui32Key, pui32CipherText, pui32Payload, 
                         ui32PayloadLength, pui32Nonce, ui32NonceLength,
                         pui32AuthData, ui32AuthDataLength, pui32Tag,
                         ui32TagLength, true);
        
        //
        // Check the result.
        //
        for(ui32Idx = 0; ui32Idx < (ui32PayloadLength / 4); ui32Idx++)
        {
            if(pui32Payload[ui32Idx] != pui32ExpPayload[ui32Idx])
            {
                UARTprintf("Payload mismatch on word %d. Exp: 0x%x, Act: "
                           "0x%x\n", ui32Idx, pui32ExpPayload[ui32Idx],
                           pui32Payload[ui32Idx]);
                ui32Errors |= (ui32Idx << 16) | 0x00000002;
            }
        }
        for(ui32Idx = 0; ui32Idx < ui32TagLength; ui32Idx++)
        {
            if(pui8Tag[ui32Idx] != pui8ExpTag[ui32Idx])
            {
                UARTprintf("Tag mismatch on byte %d. Exp: 0x%x, Act: "
                           "0x%x\n", ui32Idx, pui8ExpTag[ui32Idx],
                           pui8Tag[ui32Idx]);
                ui32Errors |= (ui32Idx << 16) | 0x00000004;
            }
        }
        
        //
        // Clear the array containing the ciphertext.
        //
        for(ui32Idx = 0; ui32Idx < 16; ui32Idx++)
        {
            pui32Payload[ui32Idx] = 0;
        }
        for(ui32Idx = 0; ui32Idx < 4; ui32Idx++)
        {
            pui32Tag[ui32Idx] = 0;
        }
    }

    //
    // Finished.
    //
    if(ui32Errors)
    {
        UARTprintf("Demo failed with error code 0x%x.\n", ui32Errors);
        GrStringDrawCentered(&sContext, "Demo failed.", -1,
                             GrContextDpyWidthGet(&sContext) / 2, 180, false);
    }
    else
    {
        UARTprintf("Demo completed successfully.\n");
        GrStringDrawCentered(&sContext, "Demo passed.", -1,
                             GrContextDpyWidthGet(&sContext) / 2, 180, false);
    }

    while(1)
    {
    }
}
//*****************************************************************************
//
// main routine.
//
//*****************************************************************************
int
main(void)
{
    tLPMFeature sLPMFeature;

    //
    // Run from the PLL at 120 MHz.
    //
    g_ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                             SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                             SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Configure the UART.
    //
    UARTStdioConfig(0, 115200, g_ui32SysClock);

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(g_ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "usb-otg-mouse");

    //
    // Configure USB for OTG operation.
    //
    USBOTGInit(g_ui32SysClock, ModeCallback);

    sLPMFeature.ui32HIRD = 500;
    sLPMFeature.ui32Features = USBLIB_FEATURE_LPM_EN |
                               USBLIB_FEATURE_LPM_RMT_WAKE;
    USBHCDFeatureSet(0, USBLIB_FEATURE_LPM, &sLPMFeature);

    //
    // Initialize the host stack.
    //
    HostInit();

    //
    // Initialize the device stack.
    //
    DeviceInit();

    //
    // Initialize the USB controller for dual mode operation with a 2ms polling
    // rate.
    //
    USBOTGModeInit(0, 2000, g_pui8HCDPool, HCD_MEMORY_SIZE);

    //
    // Set the new state so that the screen updates on the first
    // pass.
    //
    g_ui32NewState = 1;

    //
    // Loop forever.
    //
    while(1)
    {
        //
        // Tell the OTG library code how much time has passed in milliseconds
        // since the last call.
        //
        USBOTGMain(GetTickms());

        //
        // Handle deferred state change.
        //
        if(g_ui32NewState)
        {
            g_ui32NewState =0;

            //
            // Update the status area of the screen.
            //
            ClearMainWindow();

            //
            // Update the status bar with the new mode.
            //
            switch(g_iCurrentMode)
            {
                case eUSBModeHost:
                {
                    UpdateStatus("Host Mode", 0, true);
                    break;
                }
                case eUSBModeDevice:
                {
                    UpdateStatus("Device Mode", 0, true);
                    break;
                }
                case eUSBModeNone:
                {
                    UpdateStatus("Idle Mode\n", 0, true);
                    break;
                }
                default:
                {
                    break;
                }
            }
        }

        if(g_iCurrentMode == eUSBModeDevice)
        {
            DeviceMain();
        }
        else if(g_iCurrentMode == eUSBModeHost)
        {
            HostMain();
        }
    }
}
示例#12
0
//*****************************************************************************
//
// A simple application demonstrating use of the boot loader,
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32SysClock;
    tContext sContext;
    tRectangle sRect;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "boot-demo-uart");

    //
    // Print instructions on the screen.
    //
    GrStringDrawCentered(&sContext, "Press the screen to start", -1, 160, 108,
                         false);
    GrStringDrawCentered(&sContext, "the update process", -1, 160, 128, false);

    //
    // Initialize the touch screen driver.
    //
    TouchScreenInit(ui32SysClock);

    //
    // Set the touch screen event handler.
    //
    TouchScreenCallbackSet(TSHandler);

    //
    // Enable the UART that will be used for the firmware update.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0);

    //
    // Configure the UART for 115200, 8-N-1.
    //
    ROM_UARTConfigSetExpClk(UART0_BASE, ui32SysClock, 115200,
                            (UART_CONFIG_PAR_NONE | UART_CONFIG_STOP_ONE |
                             UART_CONFIG_WLEN_8));

    //
    // Enable the UART operation.
    //
    ROM_UARTEnable(UART0_BASE);

    //
    // Wait until the screen has been pressed, indicating that the firwmare
    // update should begin.
    //
    while(!g_bFirmwareUpdate)
    {
    }

    //
    // Clear the screen.
    //
    sRect.i16XMin = 0;
    sRect.i16YMin = 0;
    sRect.i16XMax = 319;
    sRect.i16YMax = 239;
    GrContextForegroundSet(&sContext, ClrBlack);
    GrRectFill(&sContext, &sRect);

    //
    // Indicate that the firmware update is about to start.
    //
    GrContextForegroundSet(&sContext, ClrWhite);
    GrStringDrawCentered(&sContext, "Update process started...", -1, 160, 98,
                         false);
    GrStringDrawCentered(&sContext, "Using UART0 with", -1, 160, 138, false);
    GrStringDrawCentered(&sContext, "115,200 baud, 8-N-1.", -1, 160, 158,
                         false);

    //
    // Disable all processor interrupts.  Instead of disabling them one at a
    // time, a direct write to NVIC is done to disable all peripheral
    // interrupts.
    //
    HWREG(NVIC_DIS0) = 0xffffffff;
    HWREG(NVIC_DIS1) = 0xffffffff;
    HWREG(NVIC_DIS2) = 0xffffffff;
    HWREG(NVIC_DIS3) = 0xffffffff;
    HWREG(NVIC_DIS4) = 0xffffffff;

    //
    // Call the ROM UART boot loader.
    //
    ROM_UpdateUART();

    //
    // The boot loader should not return.  In the off chance that it does,
    // enter a dead loop.
    //
    while(1)
    {
    }
}
示例#13
0
//*****************************************************************************
//
// Print "Hello World!" to the display on the Intelligent Display Module.
//
//*****************************************************************************
int
main(void)
{
    tContext 	sContext;
    uint32_t 	ui32SysClock;
    uint32_t 	i;
    uint32_t 	reg_read;

    //
    // Run from the PLL at 120 MHz.
    //
/*
    ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                       SYSCTL_SYSDIV_10  |		//Needed for ADC
                                       SYSCTL_OSC_MAIN   |
                                       SYSCTL_USE_PLL    |
                                       SYSCTL_CFG_VCO_480), 120000000);
*/

    ui32SysClock = SysCtlClockFreqSet(( SYSCTL_SYSDIV_10 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN | SYSCTL_XTAL_25MHZ), 120000000);


    //
    // Configure the device pins.
    //
    PinoutSet();
	
    GPIOPinTypeGPIOOutput(GPIO_PORTL_BASE, GPIO_PIN_1);	//OUT 0 L1
    GPIOPinTypeGPIOOutput(GPIO_PORTL_BASE, GPIO_PIN_0);	//OUT 1 L0
    GPIOPinTypeGPIOOutput(GPIO_PORTL_BASE, GPIO_PIN_2);	//OUT 2 L2
    GPIOPinTypeGPIOOutput(GPIO_PORTL_BASE, GPIO_PIN_3);	//OUT 3 L3
    GPIOPinTypeGPIOOutput(GPIO_PORTL_BASE, GPIO_PIN_4);	//OUT 4 L4
    GPIOPinTypeGPIOOutput(GPIO_PORTL_BASE, GPIO_PIN_5);	//OUT 5 L5
    GPIOPinTypeGPIOOutput(GPIO_PORTP_BASE, GPIO_PIN_5);	//OUT 6 P5
    GPIOPinTypeGPIOOutput(GPIO_PORTP_BASE, GPIO_PIN_4);	//OUT 7 P4

    GPIOPinTypeGPIOInput (GPIO_PORTM_BASE, GPIO_PIN_3);	//IN  0 M3
    GPIOPinTypeGPIOInput (GPIO_PORTM_BASE, GPIO_PIN_2);	//IN  1 M2
    GPIOPinTypeGPIOInput (GPIO_PORTM_BASE, GPIO_PIN_1);	//IN  2 M1
    GPIOPinTypeGPIOInput (GPIO_PORTM_BASE, GPIO_PIN_0);	//IN  3 M0
    GPIOPinTypeGPIOInput (GPIO_PORTN_BASE, GPIO_PIN_4);	//IN  4 N4
    GPIOPinTypeGPIOInput (GPIO_PORTA_BASE, GPIO_PIN_7);	//IN  5 A7
    GPIOPinTypeGPIOInput (GPIO_PORTC_BASE, GPIO_PIN_6);	//IN  6 C6
    GPIOPinTypeGPIOInput (GPIO_PORTC_BASE, GPIO_PIN_5);	//IN  7 C5

    //RGB LED
    GPIOPinTypeGPIOOutput(GPIO_PORTN_BASE, GPIO_PIN_5);	//RED 	N5
    GPIOPinTypeGPIOOutput(GPIO_PORTQ_BASE, GPIO_PIN_7);	//GREEN Q7
    GPIOPinTypeGPIOOutput(GPIO_PORTQ_BASE, GPIO_PIN_4);	//BLUE 	Q4

    //Initialize the UART
    	QUT_UART_Init( ui32SysClock );


    //Initialize AIN0
    	QUT_ADC0_Init();


    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "FestoTester");

    //
    // Initialize the touch screen driver.
    //
    TouchScreenInit(ui32SysClock);

    //
    // Set the touch screen event handler.
    //
    TouchScreenCallbackSet(WidgetPointerMessage);

    //
    // Add the compile-time defined widgets to the widget tree.
    //
    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sBackground);
	
    //
    // Paint the widget tree to make sure they all appear on the display.
    //
    WidgetPaint(WIDGET_ROOT);

    QUT_UART_Send( (uint8_t *)"FestoTester", 11 );

    //
    // Loop forever, processing widget messages.
    //
    while(1)
    {
        //
        // Process any messages from or for the widgets.
        //
        WidgetMessageQueueProcess();


        //Turn on RED LED
        GPIO_PORTN_DATA_R |= 0x20;
		
    	//Check GPIO Inputs
    	for( i = 0; i < 8; i++ )
    	{
    		input_status[i] = 0;
    		reg_read		= qut_get_gpio( i );

			if ( reg_read != 0 ){
				input_status[i] = INPUT_STATUS_IS_ONE;
			}
    	}


    	//Read the ADC0
    	adc0_read = QUT_ADC0_Read();

        QUT_UART_Send( (uint8_t *)"\n\radc0_read=", 12 );
        QUT_UART_Send_uint32_t( adc0_read );

        //Relimit the ADC read from 0 to 4096 into a pixel limit from 0 to 280
        num_analog_pixels = (adc0_read * 280 ) / 4096;





        //UARTprintf("num_analog_pixels = %4d\r", num_analog_pixels );

        //QUT_UART_Send( (uint8_t *)"\rnum_analog_pixels=", 19 );
        //QUT_UART_Send_uint32_t( num_analog_pixels );



		//qut_delay_secs(1);

		
		//Repaint the screen
    	WidgetPaint(WIDGET_ROOT);
    }
}
示例#14
0
//*****************************************************************************
//
// This application performs simple audio synthesis and playback based on the
// keys pressed on the touch screen virtual piano keyboard.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32SysClock, ui32OldKey, ui32NewKey;
    tContext sContext;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                       SYSCTL_OSC_MAIN |
                                       SYSCTL_USE_PLL |
                                       SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "synth");

    //
    // Draw the keys on the virtual piano keyboard.
    //
    DrawWhiteKeys(&sContext);
    DrawBlackKeys(&sContext);

    //
    // Initialize the touch screen driver.
    //
    TouchScreenInit(ui32SysClock);
    TouchScreenCallbackSet(TouchCallback);

    //
    // Initialize the sound driver.
    //
    SoundInit(ui32SysClock);
    SoundVolumeSet(128);
    SoundStart(g_pi16AudioBuffer, AUDIO_SIZE, 64000, SoundCallback);

    //
    // Default the old and new key to not pressed so that the first key press
    // will be properly drawn on the keyboard.
    //
    ui32OldKey = NUM_WHITE_KEYS + NUM_BLACK_KEYS;
    ui32NewKey = NUM_WHITE_KEYS + NUM_BLACK_KEYS;

    //
    // Loop forever.
    //
    while(1)
    {
        //
        // See if the first half of the sound buffer needs to be filled.
        //
        if(HWREGBITW(&g_ui32Flags, FLAG_PING) == 1)
        {
            //
            // Synthesize new audio into the first half of the sound buffer.
            //
            ui32NewKey = GenerateAudio(g_pi16AudioBuffer, AUDIO_SIZE / 2);

            //
            // Clear the flag for the first half of the sound buffer.
            //
            HWREGBITW(&g_ui32Flags, FLAG_PING) = 0;
        }

        //
        // See if the second half of the sound buffer needs to be filled.
        //
        if(HWREGBITW(&g_ui32Flags, FLAG_PONG) == 1)
        {
            //
            // Synthesize new audio into the second half of the sound buffer.
            //
            ui32NewKey = GenerateAudio(g_pi16AudioBuffer + (AUDIO_SIZE / 2),
                                       AUDIO_SIZE / 2);

            //
            // Clear the flag for the second half of the sound buffer.
            //
            HWREGBITW(&g_ui32Flags, FLAG_PONG) = 0;
        }

        //
        // See if a different key has been pressed.
        //
        if(ui32OldKey != ui32NewKey)
        {
            //
            // See if the old key was a white key.
            //
            if(ui32OldKey < NUM_WHITE_KEYS)
            {
                //
                // Redraw the face of the white key so that it no longer shows
                // as being pressed.
                //
                FillWhiteKey(&sContext, ui32OldKey, ClrWhiteKey);
            }

            //
            // See if the old key was a black key.
            //
            else if(ui32OldKey < (NUM_WHITE_KEYS + NUM_BLACK_KEYS))
            {
                //
                // Redraw the face of the black key so that it no longer shows
                // as being pressed.
                //
                FillBlackKey(&sContext, ui32OldKey - NUM_WHITE_KEYS,
                             ClrBlackKey);
            }

            //
            // See if the new key is a white key.
            //
            if(ui32NewKey < NUM_WHITE_KEYS)
            {
                //
                // Redraw the face of the white key so that it is shown as
                // being pressed.
                //
                FillWhiteKey(&sContext, ui32NewKey, ClrPressed);
            }

            //
            // See if the new key is a black key.
            //
            else if(ui32NewKey < (NUM_WHITE_KEYS + NUM_BLACK_KEYS))
            {
                //
                // Redraw the face of the black key so that it is shown as
                // being pressed.
                //
                FillBlackKey(&sContext, ui32NewKey - NUM_WHITE_KEYS,
                             ClrPressed);
            }

            //
            // Save the new key as the old key.
            //
            ui32OldKey = ui32NewKey;
        }
    }
}
//*****************************************************************************
//
// The main routine
//
//*****************************************************************************
int
main(void)
{
    int TypeID;
    tTRF79x0TRFMode eCurrentTRF79x0Mode = P2P_PASSIVE_TARGET_MODE;
    uint32_t x;
    uint16_t ui16MaxSizeRemaining=0;
    bool bCheck=STATUS_FAIL;
    uint8_t pui8Instructions[]="Instructions:\n "
                "You will need a NFC capable device and a NFC boosterpack for "
                "this demo\n "
                "To use this demo put the phone or tablet within 2 inches of "
                "the NFC boosterpack\n "
                "Messages sent to the microcontroller will be displayed on "
                "the terminal and screen\n "
                "Messages can be sent back to the NFC device via the "
                "'Echo Tag' button on the pull down menu\n";

    //
    // Run from the PLL at 120 MHz.
    //
    g_ui32SysClk = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                       SYSCTL_OSC_MAIN |
                                       SYSCTL_USE_PLL |
                                       SYSCTL_CFG_VCO_480), 120000000);
    //
    // Select NFC Boosterpack Type
    //
    g_eRFDaughterType = RF_DAUGHTER_TRF7970ATB;

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the UART for console I/O.
    //
    UARTStdioConfig(0, 115200, g_ui32SysClk);

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(g_ui32SysClk);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Initialize the Touch Screen Frames and related Animations.
    //
    ScreenInit();

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "nfc-p2p-demo");

    //
    // Initialize USER LED to Blue. (May Overlap TriColor LED)
    //
    ENABLE_LED_PERIPHERAL;
    SET_LED_DIRECTION;

    //
    // Initialize TriColer LED if it exists.
    //
    if(BOARD_HAS_TRICOLOR_LED)
    {
        ENABLE_LED_TRICOLOR_RED_PERIPH;
        SET_LED_TRICOLOR_RED_DIRECTION;
        ENABLE_LED_TRICOLOR_BLUE_PERIPH;
        SET_LED_TRICOLOR_BLUE_DIRECTION;
        ENABLE_LED_TRICOLOR_GREEN_PERIPH;
        SET_LED_TRICOLOR_GREEN_DIRECTION;
    }

    //
    // Initialize the TRF79x0 and SSI.
    //
    TRF79x0Init();

    //
    // Initialize Timer0A.
    //
    Timer0AInit();

    //
    // Enable First Mode.
    //
    NFCP2P_init(eCurrentTRF79x0Mode,FREQ_212_KBPS);

    //
    // Enable Interrupts.
    //
    IntMasterEnable();

    //
    // Print a prompt to the console.
    //
    UARTprintf("\n****************************\n");
    UARTprintf("*       NFC P2P Demo       *\n");
    UARTprintf("****************************\n");

    //
    // Print instructions to the console / screen.
    //
    UARTprintf((char *)pui8Instructions);
    ScreenPayloadWrite(pui8Instructions,sizeof(pui8Instructions),1);

    while(1)
    {
        //
        // Update Screen.
        //
        ScreenPeriodic();

        //
        // NFC-P2P-Initiator-Statemachine.
        //
        if(NFCP2P_proccessStateMachine() == NFC_P2P_PROTOCOL_ACTIVATION)
        {
            if(eCurrentTRF79x0Mode == P2P_INITATIOR_MODE)
            {
                eCurrentTRF79x0Mode = P2P_PASSIVE_TARGET_MODE;
                //Toggle LED's
                if(BOARD_HAS_TRICOLOR_LED)
                {
                    TURN_OFF_LED_TRICOLOR_GREEN
                    TURN_OFF_LED_TRICOLOR_RED;
                    TURN_ON_LED_TRICOLOR_BLUE
                }

            }
            else if(eCurrentTRF79x0Mode == P2P_PASSIVE_TARGET_MODE)
            {
                eCurrentTRF79x0Mode = P2P_INITATIOR_MODE;

                //
                // Toggle LED's.
                //
                if(BOARD_HAS_TRICOLOR_LED)
                {
                    TURN_OFF_LED_TRICOLOR_BLUE
                    TURN_ON_LED_TRICOLOR_RED
                    TURN_ON_LED_TRICOLOR_GREEN
                }
            }
示例#16
0
//*****************************************************************************
//
// This is the main loop that runs the application.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32Read, ui32Write;

    //
    // Run from the PLL at 120 MHz.
    //
    g_ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                         SYSCTL_OSC_MAIN |
                                         SYSCTL_USE_PLL |
                                         SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(g_ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "usb-dev-msc");

    //
    // Place the static status text on the display.
    //
    GrStringDrawCentered(&g_sContext, "Status", -1, 160, 58, false);
    GrStringDrawCentered(&g_sContext, "Bytes Read", -1, 160, 118, false);
    GrStringDrawCentered(&g_sContext, "Bytes Written", -1, 160, 178, false);
    GrContextForegroundSet(&g_sContext, ClrGray);
    UpdateCount(0, 138);
    UpdateCount(0, 198);

    //
    // Configure SysTick for a 100Hz interrupt.  This is to detect idle state
    // every 10ms after a state change.
    //
    ROM_SysTickPeriodSet(g_ui32SysClock / 100);
    ROM_SysTickEnable();
    ROM_SysTickIntEnable();

    //
    // Configure and enable uDMA
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA);
    SysCtlDelay(10);
    ROM_uDMAControlBaseSet(&psDMAControlTable[0]);
    ROM_uDMAEnable();

    //
    // Initialize the idle timeout and reset all flags.
    //
    g_ui32IdleTimeout = 0;
    g_ui32Flags = 0;

    //
    // Initialize the state to idle.
    //
    g_eMSCState = MSC_DEV_DISCONNECTED;

    //
    // Draw the status bar and set it to idle.
    //
    UpdateStatus("Disconnected");

    //
    // Enable the USB controller.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0);

    //
    // Enable the SSI3 used by SPI flash.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_SSI3);
    ROM_SysCtlPeripheralReset(SYSCTL_PERIPH_SSI3);

    //
    // Set the USB stack mode to Device mode with VBUS monitoring.
    //
    USBStackModeSet(0, eUSBModeDevice, 0);

    //
    // Pass our device information to the USB library and place the device
    // on the bus.
    //
    USBDMSCInit(0, (tUSBDMSCDevice*)&g_sMSCDevice);

    //
    // Initialize the SD card, if present.  This prevents it from interfering
    // with accesses to the SPI flash.
    //
    disk_initialize(0);

    //
    // Initialize MX66L51235F Flash memory.
    //
    MX66L51235FInit(g_ui32SysClock);

    //
    // Drop into the main loop.
    //
    ui32Read = g_ui32ReadCount;
    ui32Write = g_ui32WriteCount;
    while(1)
    {
        switch(g_eMSCState)
        {
            case MSC_DEV_READ:
            {
                //
                // Update the screen if necessary.
                //
                if(g_ui32Flags & FLAG_UPDATE_STATUS)
                {
                    UpdateStatus("        Reading        ");
                    g_ui32Flags &= ~FLAG_UPDATE_STATUS;
                }

                //
                // If there is no activity then return to the idle state.
                //
                if(g_ui32IdleTimeout == 0)
                {
                    UpdateStatus("        Idle        ");
                    g_eMSCState = MSC_DEV_IDLE;
                }

                break;
            }

            case MSC_DEV_WRITE:
            {
                //
                // Update the screen if necessary.
                //
                if(g_ui32Flags & FLAG_UPDATE_STATUS)
                {
                    UpdateStatus("        Writing        ");
                    g_ui32Flags &= ~FLAG_UPDATE_STATUS;
                }

                //
                // If there is no activity then return to the idle state.
                //
                if(g_ui32IdleTimeout == 0)
                {
                    UpdateStatus("        Idle        ");
                    g_eMSCState = MSC_DEV_IDLE;
                }
                break;
            }

            case MSC_DEV_DISCONNECTED:
            {
                //
                // Update the screen if necessary.
                //
                if(g_ui32Flags & FLAG_UPDATE_STATUS)
                {
                    UpdateStatus("        Disconnected        ");
                    g_ui32Flags &= ~FLAG_UPDATE_STATUS;
                }
                break;
            }

            case MSC_DEV_IDLE:
            {
                break;
            }

            default:
            {
                break;
            }
        }

        //
        // Update the read count if it has changed.
        //
        if(g_ui32ReadCount != ui32Read)
        {
            ui32Read = g_ui32ReadCount;
            UpdateCount(ui32Read, 138);
        }

        //
        // Update the write count if it has changed.
        //
        if(g_ui32WriteCount != ui32Write)
        {
            ui32Write = g_ui32WriteCount;
            UpdateCount(ui32Write, 198);
        }
    }
}
示例#17
0
//*****************************************************************************
//
// A simple demonstration of the features of the TivaWare Graphics Library.
//
//*****************************************************************************
int
main(void)
{
    tContext sContext;
    uint32_t ui32SysClock;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                       SYSCTL_OSC_MAIN |
                                       SYSCTL_USE_PLL |
                                       SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "grlib-demo");

    //
    // Configure and enable uDMA
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA);
    SysCtlDelay(10);
    ROM_uDMAControlBaseSet(&psDMAControlTable[0]);
    ROM_uDMAEnable();

    //
    // Initialize the sound driver.
    //
    SoundInit(ui32SysClock);
    SoundVolumeSet(128);
    SoundStart(g_pi16AudioBuffer, AUDIO_SIZE, 64000, SoundCallback);

    //
    // Initialize the touch screen driver and have it route its messages to the
    // widget tree.
    //
    TouchScreenInit(ui32SysClock);
    TouchScreenCallbackSet(WidgetPointerMessage);

    //
    // Add the title block and the previous and next buttons to the widget
    // tree.
    //
    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sPrevious);
    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sTitle);
    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sNext);

    //
    // Add the first panel to the widget tree.
    //
    g_ui32Panel = 0;
    WidgetAdd(WIDGET_ROOT, (tWidget *)g_psPanels);
    CanvasTextSet(&g_sTitle, g_pcPanelNames[0]);

    //
    // Issue the initial paint request to the widgets.
    //
    WidgetPaint(WIDGET_ROOT);

    //
    // Loop forever handling widget messages.
    //
    while(1)
    {
        //
        // Process any messages in the widget message queue.
        //
        WidgetMessageQueueProcess();

        //
        // See if the first half of the sound buffer needs to be filled.
        //
        if(HWREGBITW(&g_ui32Flags, FLAG_PING) == 1)
        {
            //
            // generate new audio into the first half of the sound buffer.
            //
            GenerateAudio(g_pi16AudioBuffer, AUDIO_SIZE / 2);

            //
            // Clear the flag for the first half of the sound buffer.
            //
            HWREGBITW(&g_ui32Flags, FLAG_PING) = 0;
        }

        //
        // See if the second half of the sound buffer needs to be filled.
        //
        if(HWREGBITW(&g_ui32Flags, FLAG_PONG) == 1)
        {
            //
            // generate new audio into the second half of the sound buffer.
            //
            GenerateAudio(g_pi16AudioBuffer + (AUDIO_SIZE / 2),
                                       AUDIO_SIZE / 2);

            //
            // Clear the flag for the second half of the sound buffer.
            //
            HWREGBITW(&g_ui32Flags, FLAG_PONG) = 0;
        }
    }
}
示例#18
0
//*****************************************************************************
//
// This example encrypts blocks of plaintext using TDES in CBC mode.  It
// does the encryption first without uDMA and then with uDMA.  The results
// are checked after each operation.
//
//*****************************************************************************
int
main(void)
{
    uint32_t pui32CipherText[16], ui32Errors, ui32Idx, ui32SysClock;
    tContext sContext;
    
    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                       SYSCTL_OSC_MAIN |
                                       SYSCTL_USE_PLL |
                                       SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "tdes-cbc-encrypt");
    
    //
    // Show some instructions on the display
    //
    GrContextFontSet(&sContext, g_psFontCm20);
    GrContextForegroundSet(&sContext, ClrWhite);
    GrStringDrawCentered(&sContext, "Connect a terminal to", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 60, false);
    GrStringDrawCentered(&sContext, "UART0 (115200,N,8,1)", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 80, false);
    GrStringDrawCentered(&sContext, "for more information.", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 100, false);

    //
    // Initialize local variables.
    //
    ui32Errors = 0;
    for(ui32Idx = 0; ui32Idx < 16; ui32Idx++)
    {
        pui32CipherText[ui32Idx] = 0;
    }

    //
    // Enable stacking for interrupt handlers.  This allows floating-point
    // instructions to be used within interrupt handlers, but at the expense of
    // extra stack usage.
    //
    ROM_FPUStackingEnable();

    //
    // Enable DES interrupts.
    //
    ROM_IntEnable(INT_DES0);

    //
    // Enable debug output on UART0 and print a welcome message.
    //
    ConfigureUART();
    UARTprintf("Starting TDES CBC encryption demo.\n");
    GrStringDrawCentered(&sContext, "Starting demo...", -1,
                         GrContextDpyWidthGet(&sContext) / 2, 140, false);

    //
    // Enable the uDMA module.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA);

    //
    // Setup the control table.
    //
    ROM_uDMAEnable();
    ROM_uDMAControlBaseSet(g_psDMAControlTable);

    //
    // Initialize the CCM and DES modules.
    //
    if(!DESInit())
    {
        UARTprintf("Initialization of the DES module failed.\n");
        ui32Errors |= 0x00000001;
    }

    //
    // Perform the encryption without uDMA.
    //
    UARTprintf("Performing encryption without uDMA.\n");
    TDESCBCEncrypt(g_pui32TDESPlainText, pui32CipherText, g_pui32TDESKey,
                   64, g_pui32TDESIV, false);

    //
    // Check the result.
    //
    for(ui32Idx = 0; ui32Idx < 16; ui32Idx++)
    {
        if(pui32CipherText[ui32Idx] != g_pui32TDESCipherText[ui32Idx])
        {
            UARTprintf("Ciphertext mismatch on word %d. Exp: 0x%x, Act: "
                       "0x%x\n", ui32Idx, g_pui32TDESCipherText[ui32Idx],
                       pui32CipherText[ui32Idx]);
            ui32Errors |= (ui32Idx << 16) | 0x00000002;
        }
    }

    //
    // Clear the array containing the ciphertext.
    //
    for(ui32Idx = 0; ui32Idx < 16; ui32Idx++)
    {
        pui32CipherText[ui32Idx] = 0;
    }

    //
    // Perform the encryption with uDMA.
    //
    UARTprintf("Performing encryption with uDMA.\n");
    TDESCBCEncrypt(g_pui32TDESPlainText, pui32CipherText, g_pui32TDESKey,
                   64, g_pui32TDESIV, true);

    //
    // Check the result.
    //
    for(ui32Idx = 0; ui32Idx < 16; ui32Idx++)
    {
        if(pui32CipherText[ui32Idx] != g_pui32TDESCipherText[ui32Idx])
        {
            UARTprintf("Ciphertext mismatch on word %d. Exp: 0x%x, Act: "
                       "0x%x\n", ui32Idx, g_pui32TDESCipherText[ui32Idx],
                       pui32CipherText[ui32Idx]);
            ui32Errors |= (ui32Idx << 16) | 0x00000004;
        }
    }

    //
    // Finished.
    //
    if(ui32Errors)
    {
        UARTprintf("Demo failed with error code 0x%x.\n", ui32Errors);
        GrStringDrawCentered(&sContext, "Demo failed.", -1,
                             GrContextDpyWidthGet(&sContext) / 2, 180, false);
    }
    else
    {
        UARTprintf("Demo completed successfully.\n");
        GrStringDrawCentered(&sContext, "Demo passed.", -1,
                             GrContextDpyWidthGet(&sContext) / 2, 180, false);
    }

    while(1)
    {
    }
}
示例#19
0
//*****************************************************************************
//
// The main application loop.
//
//*****************************************************************************
int
main(void)
{
    int32_t i32Status, i32Idx;
    uint32_t ui32SysClock, ui32PLLRate;
#ifdef USE_ULPI
    uint32_t ui32Setting;
#endif

    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Set the part pin out appropriately for this device.
    //
    PinoutSet();

#ifdef USE_ULPI
    //
    // Switch the USB ULPI Pins over.
    //
    USBULPIPinoutSet();

    //
    // Enable USB ULPI with high speed support.
    //
    ui32Setting = USBLIB_FEATURE_ULPI_HS;
    USBOTGFeatureSet(0, USBLIB_FEATURE_USBULPI, &ui32Setting);

    //
    // Setting the PLL frequency to zero tells the USB library to use the
    // external USB clock.
    //
    ui32PLLRate = 0;
#else
    //
    // Save the PLL rate used by this application.
    //
    ui32PLLRate = 480000000;
#endif

    //
    // Initialize the hub port status.
    //
    for(i32Idx = 0; i32Idx < NUM_HUB_STATUS; i32Idx++)
    {
        g_psHubStatus[i32Idx].bConnected = false;
    }

    //
    // Enable Clocking to the USB controller.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0);

    //
    // Enable Interrupts
    //
    ROM_IntMasterEnable();

    //
    // Initialize the USB stack mode and pass in a mode callback.
    //
    USBStackModeSet(0, eUSBModeHost, 0);

    //
    // Register the host class drivers.
    //
    USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ui32NumHostClassDrivers);

    //
    // Open the Keyboard interface.
    //
    KeyboardOpen();
    MSCOpen(ui32SysClock);

    //
    // Open a hub instance and provide it with the memory required to hold
    // configuration descriptors for each attached device.
    //
    USBHHubOpen(HubCallback);

    //
    // Initialize the power configuration. This sets the power enable signal
    // to be active high and does not enable the power fault.
    //
    USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER);

    //
    // Tell the USB library the CPU clock and the PLL frequency.
    //
    USBOTGFeatureSet(0, USBLIB_FEATURE_CPUCLK, &ui32SysClock);
    USBOTGFeatureSet(0, USBLIB_FEATURE_USBPLL, &ui32PLLRate);

    //
    // Initialize the USB controller for Host mode.
    //
    USBHCDInit(0, g_pui8HCDPool, sizeof(g_pui8HCDPool));

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "usb-host-hub");

    //
    // Calculate the number of characters that will fit on a line.
    // Make sure to leave a small border for the text box.
    //
    g_ui32CharsPerLine = (GrContextDpyWidthGet(&g_sContext) - 16) /
                         GrFontMaxWidthGet(g_psFontFixed6x8);

    //
    // Calculate the number of lines per usable text screen.  This requires
    // taking off space for the top and bottom banners and adding a small bit
    // for a border.
    //
    g_ui32LinesPerScreen = (GrContextDpyHeightGet(&g_sContext) -
                           (2*(DISPLAY_BANNER_HEIGHT + 1)))/
                           GrFontHeightGet(g_psFontFixed6x8);

    //
    // Initial update of the screen.
    //
    UpdateStatus(0);
    UpdateStatus(1);
    UpdateStatus(2);
    UpdateStatus(3);

    g_ui32CmdIdx = 0;
    g_ui32CurrentLine = 0;

    //
    // Initialize the file system.
    //
    FileInit();

    //
    // The main loop for the application.
    //
    while(1)
    {
        //
        // Print a prompt to the console.  Show the CWD.
        //
        WriteString("> ");

        //
        // Is there a command waiting to be processed?
        //
        while((g_ui32Flags & FLAG_CMD_READY) == 0)
        {
            //
            // Call the YSB library to let non-interrupt code run.
            //
            USBHCDMain();

            //
            // Call the keyboard and mass storage main routines.
            //
            KeyboardMain();
            MSCMain();
        }

        //
        // Pass the line from the user to the command processor.
        // It will be parsed and valid commands executed.
        //
        i32Status = CmdLineProcess(g_pcCmdBuf);

        //
        // Handle the case of bad command.
        //
        if(i32Status == CMDLINE_BAD_CMD)
        {
            WriteString("Bad command!\n");
        }
        //
        // Handle the case of too many arguments.
        //
        else if(i32Status == CMDLINE_TOO_MANY_ARGS)
        {
            WriteString("Too many arguments for command processor!\n");
        }
        //
        // Otherwise the command was executed.  Print the error
        // code if one was returned.
        //
        else if(i32Status != 0)
        {
            WriteString("Command returned error code\n");
            WriteString((char *)StringFromFresult((FRESULT)i32Status));
            WriteString("\n");
        }

        //
        // Reset the command flag and the command index.
        //
        g_ui32Flags &= ~FLAG_CMD_READY;
        g_ui32CmdIdx = 0;
    }
}
示例#20
0
//*****************************************************************************
//
// The program main function.  It performs initialization, then runs
// a command processing loop to read commands from the console.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32DriveTimeout;
    uint32_t ui32SysClock;
    tContext sContext;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                       SYSCTL_OSC_MAIN |
                                       SYSCTL_USE_PLL |
                                       SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "usb-host-msc");

    //
    // Configure SysTick for a 100Hz interrupt.
    //
    ROM_SysTickPeriodSet(ui32SysClock / TICKS_PER_SECOND);
    ROM_SysTickEnable();
    ROM_SysTickIntEnable();

    //
    // Enable the uDMA controller and set up the control table base.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UDMA);
    ROM_uDMAEnable();
    ROM_uDMAControlBaseSet(g_sDMAControlTable);

    //
    // Initialize the touch screen driver.
    //
    TouchScreenInit(ui32SysClock);

    //
    // Set the touch screen event handler.
    //
    TouchScreenCallbackSet(WidgetPointerMessage);

    //
    // Add the compile-time defined widgets to the widget tree.
    //
    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sBackground);

    //
    // Set some initial strings.
    //
    ListBoxTextAdd(&g_sDirList, "Waiting for device...");

    //
    // Issue the initial paint request to the widgets then immediately call
    // the widget manager to process the paint message.  This ensures that the
    // display is drawn as quickly as possible and saves the delay we would
    // otherwise experience if we processed the paint message after mounting
    // and reading the SD card.
    //
    WidgetPaint(WIDGET_ROOT);
    WidgetMessageQueueProcess();

    //
    // Initially wait for device connection.
    //
    g_eState = STATE_NO_DEVICE;

    //
    // Initialize the USB stack for host mode.
    //
    USBStackModeSet(0, eUSBModeHost, 0);

    //
    // Register the host class drivers.
    //
    USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ui32NumHostClassDrivers);

    //
    // Open an instance of the mass storage class driver.
    //
    g_psMSCInstance = USBHMSCDriveOpen(0, MSCCallback);

    //
    // Initialize the drive timeout.
    //
    ui32DriveTimeout = USBMSC_DRIVE_RETRY;

    //
    // Initialize the power configuration. This sets the power enable signal
    // to be active high and does not enable the power fault.
    //
    USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER);

    //
    // Initialize the USB controller for host operation.
    //
    USBHCDInit(0, g_pHCDPool, HCD_MEMORY_SIZE);

    //
    // Initialize the file system.
    //
    FileInit();

    //
    // Enter an (almost) infinite loop for reading and processing commands from
    // the user.
    //
    while(1)
    {
        //
        // Call the USB stack to keep it running.
        //
        USBHCDMain();

        //
        // Process any messages in the widget message queue.  This keeps the
        // display UI running.
        //
        WidgetMessageQueueProcess();

        switch(g_eState)
        {
            case STATE_DEVICE_ENUM:
            {
                //
                // Take it easy on the Mass storage device if it is slow to
                // start up after connecting.
                //
                if(USBHMSCDriveReady(g_psMSCInstance) != 0)
                {
                    //
                    // Wait about 500ms before attempting to check if the
                    // device is ready again.
                    //
                    ROM_SysCtlDelay(ui32SysClock / (3 * 2));

                    //
                    // Decrement the retry count.
                    //
                    ui32DriveTimeout--;

                    //
                    // If the timeout is hit then go to the
                    // STATE_TIMEOUT_DEVICE state.
                    //
                    if(ui32DriveTimeout == 0)
                    {
                        g_eState = STATE_TIMEOUT_DEVICE;
                    }
                    break;
                }

                //
                // Getting here means the device is ready.
                // Reset the CWD to the root directory.
                //
                g_cCwdBuf[0] = '/';
                g_cCwdBuf[1] = 0;

                //
                // Set the initial directory level to the root
                //
                g_ui32Level = 0;

                //
                // Fill the list box with the files and directories found.
                //
                if(!PopulateFileListBox(true))
                {
                    //
                    // If there were no errors reported, we are ready for
                    // MSC operation.
                    //
                    g_eState = STATE_DEVICE_READY;
                }

                //
                // Set the Device Present flag.
                //
                g_ui32Flags = FLAGS_DEVICE_PRESENT;
                break;
            }

            //
            // If there is no device then just wait for one.
            //
            case STATE_NO_DEVICE:
            {
                if(g_ui32Flags == FLAGS_DEVICE_PRESENT)
                {
                    //
                    // Empty the list box on the display.
                    //
                    ListBoxClear(&g_sDirList);
                    ListBoxTextAdd(&g_sDirList, "Waiting for device...");
                    WidgetPaint((tWidget *)&g_sDirList);

                    //
                    // Clear the Device Present flag.
                    //
                    g_ui32Flags &= ~FLAGS_DEVICE_PRESENT;
                }
                break;
            }

            //
            // An unknown device was connected.
            //
            case STATE_UNKNOWN_DEVICE:
            {
                //
                // If this is a new device then change the status.
                //
                if((g_ui32Flags & FLAGS_DEVICE_PRESENT) == 0)
                {
                    //
                    // Clear the screen and indicate that an unknown device
                    // is present.
                    //
                    ListBoxClear(&g_sDirList);
                    ListBoxTextAdd(&g_sDirList, "Unknown device.");
                    WidgetPaint((tWidget *)&g_sDirList);
                }
                //
                // Set the Device Present flag.
                //
                g_ui32Flags = FLAGS_DEVICE_PRESENT;
                break;
            }

            //
            // The connected mass storage device is not reporting ready.
            //
            case STATE_TIMEOUT_DEVICE:
            {
                //
                // If this is the first time in this state then print a
                // message.
                //
                if((g_ui32Flags & FLAGS_DEVICE_PRESENT) == 0)
                {
                    //
                    // Clear the screen and indicate that an unknown device
                    // is present.
                    //
                    ListBoxClear(&g_sDirList);
                    ListBoxTextAdd(&g_sDirList, "Device Timeout.");
                    WidgetPaint((tWidget *)&g_sDirList);
                }

                //
                // Set the Device Present flag.
                //
                g_ui32Flags = FLAGS_DEVICE_PRESENT;
                break;
            }

            //
            // Something has caused a power fault.
            //
            case STATE_POWER_FAULT:
            {
                break;
            }
            default:
            {
                break;
            }
        }
    }
}
//*****************************************************************************
//
// A simple demonstration of the features of the TivaWare Graphics Library.
//
//*****************************************************************************
int
main(void)
{
    tContext sContext;
    uint32_t ui32SysClock;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Set graphics library text rendering defaults.
    //
    GrLibInit(&GRLIB_INIT_STRUCT);

    //
    // Set the string table and the default language.
    //
    GrStringTableSet(STRING_TABLE);

    //
    // Set the default language.
    //
    ChangeLanguage(GrLangEnUS);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "lang-demo");

    //
    // Load the static strings from the string table.  These strings are
    // independent of the language in use but we store them in the string
    // table nonetheless since (a) we may be using codepage remapping in
    // which case it would be difficult to hardcode them into the app source
    // anyway (ASCII or ISO8859-1 text would not render properly with the
    // remapped custom font) and (b) even if we're not using codepage remapping,
    // we may have generated a custom font from the string table output and
    // we want to make sure that all glyphs required by the application are
    // present in that font.  If we hardcode some text in the application
    // source and don't put it in the string table, we run the risk of having
    // characters missing in the font.
    //
    GrStringGet(STR_ENGLISH, g_pcEnglish, MAX_LANGUAGE_NAME_LEN);
    GrStringGet(STR_DEUTSCH, g_pcDeutsch, MAX_LANGUAGE_NAME_LEN);
    GrStringGet(STR_ESPANOL, g_pcEspanol, MAX_LANGUAGE_NAME_LEN);
    GrStringGet(STR_ITALIANO, g_pcItaliano, MAX_LANGUAGE_NAME_LEN);
    GrStringGet(STR_CHINESE, g_pcChinese, MAX_LANGUAGE_NAME_LEN);
    GrStringGet(STR_KOREAN, g_pcKorean, MAX_LANGUAGE_NAME_LEN);
    GrStringGet(STR_JAPANESE, g_pcJapanese, MAX_LANGUAGE_NAME_LEN);
    GrStringGet(STR_PLUS, g_pcPlus, 2);
    GrStringGet(STR_MINUS, g_pcMinus, 2);

    //
    // Initialize the touch screen driver and have it route its messages to the
    // widget tree.
    //
    TouchScreenInit(ui32SysClock);
    TouchScreenCallbackSet(WidgetPointerMessage);

    //
    // Add the title block and the previous and next buttons to the widget
    // tree.
    //
    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sPrevious);
    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sTitle);
    WidgetAdd(WIDGET_ROOT, (tWidget *)&g_sNext);

    //
    // Add the first panel to the widget tree.
    //
    g_ui32Panel = 0;
    WidgetAdd(WIDGET_ROOT, (tWidget *)g_psPanels);

    //
    // Set the string for the title.
    //
    CanvasTextSet(&g_sTitle, g_pcTitle);

    //
    // Issue the initial paint request to the widgets.
    //
    WidgetPaint(WIDGET_ROOT);

    //
    // Loop forever, processing widget messages.
    //
    while(1)
    {
        //
        // Process any messages in the widget message queue.
        //
        WidgetMessageQueueProcess();
    }

}
示例#22
0
/**
    Task for updating the LCD display every 16ms.
*/
Void _task_LCD(UArg arg0, UArg arg1)
{
	// create the LCD context
	tContext g_sContext;

	// initialize LCD driver
	Kentec320x240x16_SSD2119Init(120000000);

	// initialize graphics context
	GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

	// draw application frame
	FrameDraw(&g_sContext, "Festo Station");

	uint32_t EventPosted;

	DisplayMessage MessageObject;

	char StringBuffer[100];

	tRectangle ClearRect;
	ClearRect.i16XMax = 320;
	ClearRect.i16XMin = 0;
	ClearRect.i16YMax = 240;
	ClearRect.i16YMin = 0;

	while(1)
	{
		EventPosted = Event_pend(DisplayEvents,
						Event_Id_NONE,
						Event_Id_00,
						10);

		if (EventPosted & Event_Id_00)
		{
			 if (Mailbox_pend(DisplayMailbox, &MessageObject, BIOS_NO_WAIT))
			 {
				GrContextForegroundSet(&g_sContext, 0x00);
				GrRectFill(&g_sContext, &ClearRect);
				if (MessageObject.ScreenID == 0)
				{
					FrameDraw(&g_sContext, "Festo Station - Stopped");

					GrStringDraw(&g_sContext, "Press [Up] to start.", 	-1, 10, 30, 0);
					GrStringDraw(&g_sContext, "Press [Down] to stop.", 	-1, 10, 50, 0);
					GrStringDraw(&g_sContext, "Press [Select] to calibrate.", 	-1, 10, 70, 0);


					//Footer
					sprintf(StringBuffer, "Uptime: %d [s]", MessageObject.uptimeSeconds);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 180, 0);

					sprintf(StringBuffer, "Time: %s", MessageObject.timeString);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 200, 0);
				}

				if (MessageObject.ScreenID == 1)
				{
					FrameDraw(&g_sContext, "Festo Station - Running");

					sprintf(StringBuffer, "Pieces processed = %d", MessageObject.piecesProcessed);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 30, 0);

					sprintf(StringBuffer, "Orange A/R =  %d/%d", MessageObject.orangeAccepted, MessageObject.orangeRejected);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 50, 0);

					sprintf(StringBuffer, "Black A/R =  %d/%d", MessageObject.blackAccepted, MessageObject.blackRejected);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 70, 0);

					sprintf(StringBuffer, "Plastic A/R =  %d/%d", MessageObject.plasticAccepted, MessageObject.plasticRejected);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 90, 0);


					sprintf(StringBuffer, "Metallic Accepted/Rejected =  %d/%d", MessageObject.metalAccepted, MessageObject.metalRejected);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 110, 0);

					sprintf(StringBuffer, "Pieces processed/min =  %.2f [p/min]", (float) 0.01 * MessageObject.piecesProcessedPerSecond);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 130, 0);

					//Footer
					sprintf(StringBuffer, "Uptime: %d [s]", MessageObject.uptimeSeconds);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 180, 0);

					sprintf(StringBuffer, "Time: %s", MessageObject.timeString);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 200, 0);
				}
				if (MessageObject.ScreenID == 2)
				{
					FrameDraw(&g_sContext, "Festo Station - Calibration");

					GrStringDraw(&g_sContext, "Initializing Calibration...", 	-1, 10, 30, 0);

					//Footer
					sprintf(StringBuffer, "Uptime: %d [s]", MessageObject.uptimeSeconds);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 180, 0);

					sprintf(StringBuffer, "Time: %s", MessageObject.timeString);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 200, 0);

				}
				if (MessageObject.ScreenID == 3)
				{
					FrameDraw(&g_sContext, "Festo Station - Calibration");
					//Body
					GrStringDraw(&g_sContext, "Put the standard piece on platform and", 	-1, 10, 30, 0);
					GrStringDraw(&g_sContext, "press [Select].", 	-1, 10, 50, 0);
					//Footer
					sprintf(StringBuffer, "Uptime: %d [s]", MessageObject.uptimeSeconds);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 180, 0);

					sprintf(StringBuffer, "Time: %s", MessageObject.timeString);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 200, 0);


				}
				if (MessageObject.ScreenID == 4)
				{
					FrameDraw(&g_sContext, "Festo Station - Calibration");
					//Body
					GrStringDraw(&g_sContext, "Set the height using [Up] and [Down].", 	-1, 10, 30, 0);
					GrStringDraw(&g_sContext, "When finished, press [Select].", 	-1, 10, 50, 0);
					sprintf(StringBuffer, "Height = %.2f [mm]",  (float) MessageObject.heightCalibrated / 10.0);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 120, 0);
					//Footer
					sprintf(StringBuffer, "Uptime: %d [s]", MessageObject.uptimeSeconds);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 180, 0);

					sprintf(StringBuffer, "Time: %s", MessageObject.timeString);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 200, 0);
				}

				if (MessageObject.ScreenID == 5)
				{
					FrameDraw(&g_sContext, "Festo Station - Calibration");

					//Body
					GrStringDraw(&g_sContext, "Set the upper limit using [Up] and", 	-1, 10, 30, 0);
					GrStringDraw(&g_sContext, "[Down]. When finished, press [Select].", 	-1, 10, 50, 0);
					sprintf(StringBuffer, "Upper Limit = %.2f [mm]", (float) MessageObject.upperHeightCalibrated / 10.0);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 120, 0);

					//Footer
					sprintf(StringBuffer, "Uptime: %d [s]", MessageObject.uptimeSeconds);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 180, 0);

					sprintf(StringBuffer, "Time: %s", MessageObject.timeString);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 200, 0);
				}
				if (MessageObject.ScreenID == 6)
				{
					FrameDraw(&g_sContext, "Festo Station - Calibration");

					//Body
					GrStringDraw(&g_sContext, "Set the lower limit using [Up] and", 	-1, 10, 30, 0);
					GrStringDraw(&g_sContext, "[Down]. When finished, press [Select].", 	-1, 10, 50, 0);
					sprintf(StringBuffer, "Lower Limit = %.2f [mm]", (float) MessageObject.lowerHeightCalibrated / 10.0);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 120, 0);


					//Footer
					sprintf(StringBuffer, "Uptime: %d [s]", MessageObject.uptimeSeconds);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 180, 0);

					sprintf(StringBuffer, "Time: %s", MessageObject.timeString);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 200, 0);
				}
				if (MessageObject.ScreenID == 7)
				{
					FrameDraw(&g_sContext, "Festo Station - Calibration");
					// Body
					GrStringDraw(&g_sContext, "The Festo Station is calibrated!", 	-1, 10, 30, 0);
					//Footer
					sprintf(StringBuffer, "Uptime: %d [s]", MessageObject.uptimeSeconds);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 180, 0);

					sprintf(StringBuffer, "Time: %s", MessageObject.timeString);
					GrStringDraw(&g_sContext, StringBuffer, 	-1, 10, 200, 0);
				}
			 }
		}
		Task_sleep(16);
	}
}
示例#23
0
//*****************************************************************************
//
// This is the main loop that runs the application.
//
//*****************************************************************************
int
main(void)
{
    uint8_t ui8ButtonsChanged, ui8Buttons;
    uint32_t ui32SysClock;

    //
    // Set the clocking to run from the PLL at 120MHz
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                                           SYSCTL_XTAL_25MHZ |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Configure the buttons driver.
    //
    ButtonsInit(ALL_BUTTONS);

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "usb-dev-gamepad");

    //
    // Default status is disconnected.
    //
    DisplayStatus(&g_sContext, "Disconnected");

    //
    // Not configured initially.
    //
    g_iGamepadState = eStateNotConfigured;

    //
    // Initialize the USB stack for device mode.
    //
    USBStackModeSet(0, eUSBModeDevice, 0);

    //
    // Pass the device information to the USB library and place the device
    // on the bus.
    //
    USBDHIDGamepadInit(0, &g_sGamepadDevice);

    //
    // Zero out the initial report.
    //
    g_sReport.ui8Buttons = 0;
    g_sReport.i8XPos = 0;
    g_sReport.i8YPos = 0;

    //
    // Initialize the touch screen driver.
    //
    TouchScreenInit(ui32SysClock);

    //
    // Set the touch screen event handler.
    //
    TouchScreenCallbackSet(TSHandler);

    //
    // The main loop starts here.  We begin by waiting for a host connection
    // then drop into the main gamepad handling section.  If the host
    // disconnects, we return to the top and wait for a new connection.
    //
    while(1)
    {
        //
        // Wait here until USB device is connected to a host.
        //
        if(g_iGamepadState == eStateIdle)
        {
            //
            // See if the buttons updated.
            //
            ButtonsPoll(&ui8ButtonsChanged, &ui8Buttons);

            g_sReport.ui8Buttons = 0;

            //
            // Set button 1 if up button pressed.
            //
            if(ui8Buttons & UP_BUTTON)
            {
                g_sReport.ui8Buttons |= 0x01;
            }

            //
            // Set button 2 if down button pressed.
            //
            if(ui8Buttons & DOWN_BUTTON)
            {
                g_sReport.ui8Buttons |= 0x02;
            }

            //
            // Set button 3 if select button pressed.
            //
            if(ui8Buttons & SELECT_BUTTON)
            {
                g_sReport.ui8Buttons |= 0x04;
            }

            if(ui8ButtonsChanged)
            {
                g_bUpdate = true;
            }

            //
            // Send the report if there was an update.
            //
            if(g_bUpdate)
            {
                g_bUpdate = false;

                USBDHIDGamepadSendReport(&g_sGamepadDevice, &g_sReport,
                                         sizeof(g_sReport));

                //
                // Now sending data but protect this from an interrupt since
                // it can change in interrupt context as well.
                //
                IntMasterDisable();
                g_iGamepadState = eStateSending;
                IntMasterEnable();
            }
        }
    }
}
示例#24
0
//*****************************************************************************
//
// Handle the touch screen movements.
//
//*****************************************************************************
void
HandleMovement(void)
{
    uint32_t ui32NewIdx;

    if(g_sSwipe.eMovement != iSwipeNone) {
        switch(g_sSwipe.eMovement) {
            case iSwipeUp: {
                ui32NewIdx = g_sScreens[g_i32ScreenIdx].ui32Up;
                break;
            }
            case iSwipeDown: {
                ui32NewIdx = g_sScreens[g_i32ScreenIdx].ui32Down;

                break;
            }
            case iSwipeRight: {
                ui32NewIdx = g_sScreens[g_i32ScreenIdx].ui32Left;

                break;
            }
            case iSwipeLeft: {
                ui32NewIdx = g_sScreens[g_i32ScreenIdx].ui32Right;

                break;
            }
            default: {
                ui32NewIdx = g_i32ScreenIdx;
                break;
            }
        }

        //
        // Check if the panel has changed.
        //
        if(ui32NewIdx != g_i32ScreenIdx) {
            //
            // Remove the current widget.
            //
            WidgetRemove(g_sScreens[g_i32ScreenIdx].psWidget);

            WidgetAdd(WIDGET_ROOT, g_sScreens[ui32NewIdx].psWidget);

            g_i32ScreenIdx = ui32NewIdx;

            //
            // Screen switched so disable the overlay buttons.
            //
            ButtonsDisable();

            if(g_i32ScreenIdx == SCREEN_SUMMARY) {
                //
                // Update the frame.
                //
                FrameDraw(&g_sContext, "nfc-p2p-demo : Summary");

                //
                // Animate the panel switch.
                //
                AnimatePanel(TI_BLACK);

                AnimateButtons(true);
            } else if(g_i32ScreenIdx == SCREEN_DETAILS) {
                //
                // Update the frame.
                //
                FrameDraw(&g_sContext, "nfc-p2p-demo : Details");

                //
                // Animate the panel switch.
                //
                AnimatePanel(TI_BLACK);

                AnimateButtons(true);

            } else if(g_i32ScreenIdx == SCREEN_TI) {
                //
                // Update the frame.
                //
                FrameDraw(&g_sContext, "nfc-p2p-demo : TI");

                //
                // Animate the panel switch.
                //
                AnimatePanel(TI_GRAY);

                //
                // Animate the pull up tab once.
                //
                AnimateButtons(true);
            }
        }

        g_sSwipe.eMovement = iSwipeNone;
    }
}
//*****************************************************************************
//
// This is the main example program.  It checks to see that the interrupts are
// processed in the correct order when they have identical priorities,
// increasing priorities, and decreasing priorities.  This exercises interrupt
// preemption and tail chaining.
//
//*****************************************************************************
int
main(void)
{
    uint_fast8_t ui8Error;
    uint32_t ui32SysClock;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "interrupts");

    //
    // Put the status header text on the display.
    //
    GrContextFontSet(&g_sContext, g_psFontCm20);
    GrStringDrawCentered(&g_sContext, "Active:      Pending:     ", -1,
                 GrContextDpyWidthGet(&g_sContext) / 2, 150, 0);

    //
    // Configure the B3, L1 and L0 to be outputs to indicate entry/exit of one
    // of the interrupt handlers.
    //
    GPIOPinTypeGPIOOutput(GPIO_A_BASE, GPIO_A_PIN);
    GPIOPinTypeGPIOOutput(GPIO_B_BASE, GPIO_B_PIN);
    GPIOPinTypeGPIOOutput(GPIO_C_BASE, GPIO_C_PIN);
    GPIOPinWrite(GPIO_A_BASE, GPIO_A_PIN, 0);
    GPIOPinWrite(GPIO_B_BASE, GPIO_B_PIN, 0);
    GPIOPinWrite(GPIO_C_BASE, GPIO_C_PIN, 0);

    //
    // Set up and enable the SysTick timer.  It will be used as a reference
    // for delay loops in the interrupt handlers.  The SysTick timer period
    // will be set up for 100 times per second.
    //
    ROM_SysTickPeriodSet(ui32SysClock / 100);
    ROM_SysTickEnable();

    //
    // Reset the error indicator.
    //
    ui8Error = 0;

    //
    // Enable interrupts to the processor.
    //
    ROM_IntMasterEnable();

    //
    // Enable the interrupts.
    //
    ROM_IntEnable(INT_GPIOA);
    ROM_IntEnable(INT_GPIOB);
    ROM_IntEnable(INT_GPIOC);

    //
    // Indicate that the equal interrupt priority test is beginning.
    //
    GrStringDrawCentered(&g_sContext, "Equal Priority", -1,
                         GrContextDpyWidthGet(&g_sContext) / 2, 60, 1);

    //
    // Set the interrupt priorities so they are all equal.
    //
    ROM_IntPrioritySet(INT_GPIOA, 0x00);
    ROM_IntPrioritySet(INT_GPIOB, 0x00);
    ROM_IntPrioritySet(INT_GPIOC, 0x00);

    //
    // Reset the interrupt flags.
    //
    g_ui32GPIOa = 0;
    g_ui32GPIOb = 0;
    g_ui32GPIOc = 0;
    g_ui32Index = 1;

    //
    // Trigger the interrupt for GPIO C.
    //
    HWREG(NVIC_SW_TRIG) = INT_GPIOC - 16;

    //
    // Put the current interrupt state on the LCD.
    //
    DisplayIntStatus();

    //
    // Verify that the interrupts were processed in the correct order.
    //
    if((g_ui32GPIOa != 3) || (g_ui32GPIOb != 2) || (g_ui32GPIOc != 1))
    {
        ui8Error |= 1;
    }

    //
    // Wait two seconds.
    //
    Delay(2);

    //
    // Indicate that the decreasing interrupt priority test is beginning.
    //
    GrStringDrawCentered(&g_sContext, " Decreasing Priority ", -1,
                         GrContextDpyWidthGet(&g_sContext) / 2, 60, 1);

    //
    // Set the interrupt priorities so that they are decreasing (i.e. C > B >
    // A).
    //
    ROM_IntPrioritySet(INT_GPIOA, 0x80);
    ROM_IntPrioritySet(INT_GPIOB, 0x40);
    ROM_IntPrioritySet(INT_GPIOC, 0x00);

    //
    // Reset the interrupt flags.
    //
    g_ui32GPIOa = 0;
    g_ui32GPIOb = 0;
    g_ui32GPIOc = 0;
    g_ui32Index = 1;

    //
    // Trigger the interrupt for GPIO C.
    //
    HWREG(NVIC_SW_TRIG) = INT_GPIOC - 16;

    //
    // Put the current interrupt state on the display.
    //
    DisplayIntStatus();

    //
    // Verify that the interrupts were processed in the correct order.
    //
    if((g_ui32GPIOa != 3) || (g_ui32GPIOb != 2) || (g_ui32GPIOc != 1))
    {
        ui8Error |= 2;
    }

    //
    // Wait two seconds.
    //
    Delay(2);

    //
    // Indicate that the increasing interrupt priority test is beginning.
    //
    GrStringDrawCentered(&g_sContext, " Increasing Priority ", -1,
                         GrContextDpyWidthGet(&g_sContext) / 2, 60, 1);

    //
    // Set the interrupt priorities so that they are increasing (i.e. C < B <
    // A).
    //
    ROM_IntPrioritySet(INT_GPIOA, 0x00);
    ROM_IntPrioritySet(INT_GPIOB, 0x40);
    ROM_IntPrioritySet(INT_GPIOC, 0x80);

    //
    // Reset the interrupt flags.
    //
    g_ui32GPIOa = 0;
    g_ui32GPIOb = 0;
    g_ui32GPIOc = 0;
    g_ui32Index = 1;

    //
    // Trigger the interrupt for GPIO C.
    //
    HWREG(NVIC_SW_TRIG) = INT_GPIOC - 16;

    //
    // Put the current interrupt state on the display.
    //
    DisplayIntStatus();

    //
    // Verify that the interrupts were processed in the correct order.
    //
    if((g_ui32GPIOa != 1) || (g_ui32GPIOb != 2) || (g_ui32GPIOc != 3))
    {
        ui8Error |= 4;
    }

    //
    // Wait two seconds.
    //
    Delay(2);

    //
    // Disable the interrupts.
    //
    ROM_IntDisable(INT_GPIOA);
    ROM_IntDisable(INT_GPIOB);
    ROM_IntDisable(INT_GPIOC);

    //
    // Disable interrupts to the processor.
    //
    ROM_IntMasterDisable();

    //
    // Print out the test results.
    //
    GrStringDrawCentered(&g_sContext, " Interrupt Priority ", -1,
                         GrContextDpyWidthGet(&g_sContext) / 2, 60, 1);
    if(ui8Error)
    {
        GrStringDrawCentered(&g_sContext, "     Equal: P  Inc: P  Dec: P     ",
                             -1, GrContextDpyWidthGet(&g_sContext) / 2, 150, 1);
        if(ui8Error & 1)
        {
            GrStringDrawCentered(&g_sContext, " F ", -1, 113, 150, 1);
        }
        if(ui8Error & 2)
        {
            GrStringDrawCentered(&g_sContext, " F ", -1, 187, 150, 1);
        }
        if(ui8Error & 4)
        {
            GrStringDrawCentered(&g_sContext, " F ", -1, 272, 150, 1);
        }
    }
    else
    {
        GrStringDrawCentered(&g_sContext, "           Success!           ", -1,
                             GrContextDpyWidthGet(&g_sContext) / 2, 150, 1);
    }

    //
    // Flush the display.
    //
    GrFlush(&g_sContext);

    //
    // Loop forever.
    //
    while(1)
    {
    }
}
示例#26
0
//*****************************************************************************
//
// Handles when a key is pressed on the keyboard.
//
//*****************************************************************************
void
KeyEvent(tWidget *psWidget, uint32_t ui32Key, uint32_t ui32Event)
{
    switch(ui32Key) {
        //
        // Look for a backspace key press.
        //
        case UNICODE_BACKSPACE: {
            if(ui32Event == KEYBOARD_EVENT_PRESS) {
                if(g_ui32StringIdx != 0) {
                    g_ui32StringIdx--;
                    g_pcKeyStr[g_ui32StringIdx] = 0;
                }

                WidgetPaint((tWidget *)&g_sKeyboardText);

                //
                // Save the pixel width of the current string.
                //
                g_i32StringWidth = GrStringWidthGet(&g_sContext, g_pcKeyStr,
                                                    40);
            }
            break;
        }
        //
        // Look for an enter/return key press.  This will exit the keyboard and
        // return to the current active screen.
        //
        case UNICODE_RETURN: {
            if(ui32Event == KEYBOARD_EVENT_RELEASE) {
                //
                // Get rid of the keyboard widget.
                //
                WidgetRemove(g_sScreens[g_i32ScreenIdx].psWidget);

                //
                // Switch back to the previous screen and add its widget back.
                //
                g_i32ScreenIdx = g_i32ScreenIdx;
                WidgetAdd(WIDGET_ROOT, g_sScreens[g_i32ScreenIdx].psWidget);

                //
                // If returning to the main screen then re-draw the frame to
                // indicate the main screen.
                //
                if(g_i32ScreenIdx == SCREEN_DETAILS) {
                    FrameDraw(&g_sContext, "nfc-p2p-demo : Details");
                    WidgetPaint(g_sScreens[g_i32ScreenIdx].psWidget);
                } else if(g_i32ScreenIdx == SCREEN_TI) {
                    //
                    // Returning to the settings screen.
                    //
                    FrameDraw(&g_sContext, "nfc-p2p-demo : TI");
                    WidgetPaint(g_sScreens[g_i32ScreenIdx].psWidget);
                    AnimateButtons(true);
                    WidgetMessageQueueProcess();
                }
                //
                // Assumed Screen = SCREEN_SUMMARY
                //
                else {
                    FrameDraw(&g_sContext, "nfc-p2p-demo : Summary");
                    WidgetPaint(g_sScreens[g_i32ScreenIdx].psWidget);
                }

                //
                // Enable gestures.
                //
                g_sSwipe.bEnable = true;
            }
            break;
        }
        //
        // If the key is not special then update the text string.
        //
        default: {
            if(ui32Event == KEYBOARD_EVENT_PRESS) {
                //
                // Set the string to the current string to be updated.
                //
                if(g_ui32StringIdx == 0) {
                    CanvasTextSet(&g_sKeyboardText, g_pcKeyStr);
                }
                g_pcKeyStr[g_ui32StringIdx] = (char)ui32Key;
                g_ui32StringIdx++;
                g_pcKeyStr[g_ui32StringIdx] = 0;

                WidgetPaint((tWidget *)&g_sKeyboardText);

                //
                // Save the pixel width of the current string.
                //
                g_i32StringWidth = GrStringWidthGet(&g_sContext, g_pcKeyStr,
                                                    40);
            }
            break;
        }
    }
}
//*****************************************************************************
//
// Performs calibration of the touch screen.
//
//*****************************************************************************
int
main(void)
{
    int32_t i32Idx, i32X1, i32Y1, i32X2, i32Y2, i32Count, ppi32Points[3][4];
    uint32_t ui32SysClock;
    char pcBuffer[32];
    tContext sContext;
    tRectangle sRect;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "calibrate");

    //
    // Print the instructions across the middle of the screen in white with a
    // 20 point small-caps font.
    //
    GrContextForegroundSet(&sContext, ClrWhite);
    GrContextFontSet(&sContext, g_psFontCmsc20);
    GrStringDrawCentered(&sContext, "Touch the box", -1,
                         GrContextDpyWidthGet(&sContext) / 2,
                         (GrContextDpyHeightGet(&sContext) / 2) - 10, 0);

    //
    // Set the points used for calibration based on the size of the screen.
    //
    ppi32Points[0][0] = GrContextDpyWidthGet(&sContext) / 10;
    ppi32Points[0][1] = (GrContextDpyHeightGet(&sContext) * 2) / 10;
    ppi32Points[1][0] = GrContextDpyWidthGet(&sContext) / 2;
    ppi32Points[1][1] = (GrContextDpyHeightGet(&sContext) * 9) / 10;
    ppi32Points[2][0] = (GrContextDpyWidthGet(&sContext) * 9) / 10;
    ppi32Points[2][1] = GrContextDpyHeightGet(&sContext) / 2;

    //
    // Initialize the touch screen driver.
    //
    TouchScreenInit(ui32SysClock);

    //
    // Loop through the calibration points.
    //
    for(i32Idx = 0; i32Idx < 3; i32Idx++)
    {
        //
        // Fill a white box around the calibration point.
        //
        GrContextForegroundSet(&sContext, ClrWhite);
        sRect.i16XMin = ppi32Points[i32Idx][0] - 5;
        sRect.i16YMin = ppi32Points[i32Idx][1] - 5;
        sRect.i16XMax = ppi32Points[i32Idx][0] + 5;
        sRect.i16YMax = ppi32Points[i32Idx][1] + 5;
        GrRectFill(&sContext, &sRect);

        //
        // Flush any cached drawing operations.
        //
        GrFlush(&sContext);

        //
        // Initialize the raw sample accumulators and the sample count.
        //
        i32X1 = 0;
        i32Y1 = 0;
        i32Count = -5;

        //
        // Loop forever.  This loop is explicitly broken out of when the pen is
        // lifted.
        //
        while(1)
        {
            //
            // Grab the current raw touch screen position.
            //
            i32X2 = g_i16TouchX;
            i32Y2 = g_i16TouchY;

            //
            // See if the pen is up or down.
            //
            if((i32X2 < g_i16TouchMin) || (i32Y2 < g_i16TouchMin))
            {
                //
                // The pen is up, so see if any samples have been accumulated.
                //
                if(i32Count > 0)
                {
                    //
                    // The pen has just been lifted from the screen, so break
                    // out of the controlling while loop.
                    //
                    break;
                }

                //
                // Reset the accumulators and sample count.
                //
                i32X1 = 0;
                i32Y1 = 0;
                i32Count = -5;

                //
                // Grab the next sample.
                //
                continue;
            }

            //
            // Increment the count of samples.
            //
            i32Count++;

            //
            // If the sample count is greater than zero, add this sample to the
            // accumulators.
            //
            if(i32Count > 0)
            {
                i32X1 += i32X2;
                i32Y1 += i32Y2;
            }
        }

        //
        // Save the averaged raw ADC reading for this calibration point.
        //
        ppi32Points[i32Idx][2] = i32X1 / i32Count;
        ppi32Points[i32Idx][3] = i32Y1 / i32Count;

        //
        // Erase the box around this calibration point.
        //
        GrContextForegroundSet(&sContext, ClrBlack);
        GrRectFill(&sContext, &sRect);
    }

    //
    // Clear the screen.
    //
    sRect.i16XMin = 0;
    sRect.i16YMin = 0;
    sRect.i16XMax = GrContextDpyWidthGet(&sContext) - 1;
    sRect.i16YMax = GrContextDpyHeightGet(&sContext) - 1;
    GrRectFill(&sContext, &sRect);

    //
    // Indicate that the calibration data is being displayed.
    //
    GrContextForegroundSet(&sContext, ClrWhite);
    GrStringDraw(&sContext, "Calibration data:", -1, 16, 32, 0);

    //
    // Compute and display the M0 calibration value.
    //
    usprintf(pcBuffer, "M0 = %d",
             (((ppi32Points[0][0] - ppi32Points[2][0]) *
               (ppi32Points[1][3] - ppi32Points[2][3])) -
              ((ppi32Points[1][0] - ppi32Points[2][0]) *
               (ppi32Points[0][3] - ppi32Points[2][3]))));
    GrStringDraw(&sContext, pcBuffer, -1, 16, 72, 0);

    //
    // Compute and display the M1 calibration value.
    //
    usprintf(pcBuffer, "M1 = %d",
             (((ppi32Points[0][2] - ppi32Points[2][2]) *
               (ppi32Points[1][0] - ppi32Points[2][0])) -
              ((ppi32Points[0][0] - ppi32Points[2][0]) *
               (ppi32Points[1][2] - ppi32Points[2][2]))));
    GrStringDraw(&sContext, pcBuffer, -1, 16, 92, 0);

    //
    // Compute and display the M2 calibration value.
    //
    usprintf(pcBuffer, "M2 = %d",
             ((((ppi32Points[2][2] * ppi32Points[1][0]) -
                (ppi32Points[1][2] * ppi32Points[2][0])) * ppi32Points[0][3]) +
              (((ppi32Points[0][2] * ppi32Points[2][0]) -
                (ppi32Points[2][2] * ppi32Points[0][0])) * ppi32Points[1][3]) +
              (((ppi32Points[1][2] * ppi32Points[0][0]) -
                (ppi32Points[0][2] * ppi32Points[1][0])) * ppi32Points[2][3])));
    GrStringDraw(&sContext, pcBuffer, -1, 16, 112, 0);

    //
    // Compute and display the M3 calibration value.
    //
    usprintf(pcBuffer, "M3 = %d",
             (((ppi32Points[0][1] - ppi32Points[2][1]) *
               (ppi32Points[1][3] - ppi32Points[2][3])) -
              ((ppi32Points[1][1] - ppi32Points[2][1]) *
               (ppi32Points[0][3] - ppi32Points[2][3]))));
    GrStringDraw(&sContext, pcBuffer, -1, 16, 132, 0);

    //
    // Compute and display the M4 calibration value.
    //
    usprintf(pcBuffer, "M4 = %d",
             (((ppi32Points[0][2] - ppi32Points[2][2]) *
               (ppi32Points[1][1] - ppi32Points[2][1])) -
              ((ppi32Points[0][1] - ppi32Points[2][1]) *
               (ppi32Points[1][2] - ppi32Points[2][2]))));
    GrStringDraw(&sContext, pcBuffer, -1, 16, 152, 0);

    //
    // Compute and display the M5 calibration value.
    //
    usprintf(pcBuffer, "M5 = %d",
             ((((ppi32Points[2][2] * ppi32Points[1][1]) -
                (ppi32Points[1][2] * ppi32Points[2][1])) * ppi32Points[0][3]) +
              (((ppi32Points[0][2] * ppi32Points[2][1]) -
                (ppi32Points[2][2] * ppi32Points[0][1])) * ppi32Points[1][3]) +
              (((ppi32Points[1][2] * ppi32Points[0][1]) -
                (ppi32Points[0][2] * ppi32Points[1][1])) * ppi32Points[2][3])));
    GrStringDraw(&sContext, pcBuffer, -1, 16, 172, 0);

    //
    // Compute and display the M6 calibration value.
    //
    usprintf(pcBuffer, "M6 = %d",
             (((ppi32Points[0][2] - ppi32Points[2][2]) *
               (ppi32Points[1][3] - ppi32Points[2][3])) -
              ((ppi32Points[1][2] - ppi32Points[2][2]) *
               (ppi32Points[0][3] - ppi32Points[2][3]))));
    GrStringDraw(&sContext, pcBuffer, -1, 16, 192, 0);

    //
    // Flush any cached drawing operations.
    //
    GrFlush(&sContext);

    //
    // The calibration is complete.  Sit around and wait for a reset.
    //
    while(1)
    {
    }
}
//*****************************************************************************
//
// This example demonstrates how to send a string of data to the UART.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32SysClock;
    tContext sContext;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&sContext, "uart-echo");

    //
    // Display UART configuration on the display.
    //
    GrStringDraw(&sContext, "Port:",       -1,  70, 70, 0);
    GrStringDraw(&sContext, "Baud:",       -1,  70, 95, 0);
    GrStringDraw(&sContext, "Data:",       -1,  70, 120, 0);
    GrStringDraw(&sContext, "Parity:",     -1,  70, 145, 0);
    GrStringDraw(&sContext, "Stop:",       -1,  70, 170, 0);
    GrStringDraw(&sContext, "Uart 0",      -1, 150, 70, 0);
    GrStringDraw(&sContext, "115,200 bps", -1, 150, 95, 0);
    GrStringDraw(&sContext, "8 Bit",       -1, 150, 120, 0);
    GrStringDraw(&sContext, "None",        -1, 150, 145, 0);
    GrStringDraw(&sContext, "1 Bit",       -1, 150, 170, 0);

    //
    // Enable the (non-GPIO) peripherals used by this example.  PinoutSet()
    // already enabled GPIO Port A.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_UART0);

    //
    // Enable processor interrupts.
    //
    IntMasterEnable();

    //
    // Configure the UART for 115,200, 8-N-1 operation.
    //
    ROM_UARTConfigSetExpClk(UART0_BASE, ui32SysClock, 115200,
                            (UART_CONFIG_WLEN_8 | UART_CONFIG_STOP_ONE |
                             UART_CONFIG_PAR_NONE));

    //
    // Enable the UART interrupt.
    //
    ROM_IntEnable(INT_UART0);
    ROM_UARTIntEnable(UART0_BASE, UART_INT_RX | UART_INT_RT);

    //
    // Prompt for text to be entered.
    //
    UARTSend((uint8_t *)"Enter text: ", 12);

    //
    // Loop forever echoing data through the UART.
    //
    while(1)
    {
    }
}
示例#29
0
//*****************************************************************************
//
// This example demonstrates the use of both watchdog timers.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32SysClock;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                       SYSCTL_OSC_MAIN |
                                       SYSCTL_USE_PLL |
                                       SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "watchdog");

    //
    // Initialize the touch screen driver.
    //
    TouchScreenInit(ui32SysClock);
    TouchScreenCallbackSet(WatchdogTouchCallback);

    //
    // Reconfigure PF1 as a GPIO output so that it can be directly driven
    // (instead of being an Ethernet LED).
    //
    ROM_GPIOPinTypeGPIOOutput(GPIO_PORTF_BASE, GPIO_PIN_1);
    ROM_GPIOPinWrite(GPIO_PORTF_BASE, GPIO_PIN_1, 0);

    //
    // Show the state and offer some instructions to the user.
    //
    GrContextFontSet(&g_sContext, g_psFontCmss20);
    GrStringDrawCentered(&g_sContext, "Watchdog 0:", -1, 80, 80, 0);
    GrStringDrawCentered(&g_sContext, "Watchdog 1:", -1, 240, 80, 0);
    GrContextFontSet(&g_sContext, g_psFontCmss14);
    GrStringDrawCentered(&g_sContext,
                         "Tap the left screen to starve the watchdog 0",
                         -1, GrContextDpyWidthGet(&g_sContext) / 2 ,
                         (GrContextDpyHeightGet(&g_sContext) / 2) + 40, 1);
    GrStringDrawCentered(&g_sContext,
                         "Tap the right screen to starve the watchdog 1",
                         -1, GrContextDpyWidthGet(&g_sContext) / 2 ,
                         (GrContextDpyHeightGet(&g_sContext) / 2) + 60, 1);

    //
    // Enable the peripherals used by this example.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_WDOG0);
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_WDOG1);

    //
    // Enable the watchdog interrupt.
    //
    ROM_IntEnable(INT_WATCHDOG);

    //
    // Set the period of the watchdog timer.
    //
    ROM_WatchdogReloadSet(WATCHDOG0_BASE, ui32SysClock);
    ROM_WatchdogReloadSet(WATCHDOG1_BASE, 16000000);

    //
    // Enable reset generation from the watchdog timer.
    //
    ROM_WatchdogResetEnable(WATCHDOG0_BASE);
    ROM_WatchdogResetEnable(WATCHDOG1_BASE);

    //
    // Enable the watchdog timer.
    //
    ROM_WatchdogEnable(WATCHDOG0_BASE);
    ROM_WatchdogEnable(WATCHDOG1_BASE);

    //
    // Loop forever while the LED winks as watchdog interrupts are handled.
    //
    while(1)
    {
    }
}
//*****************************************************************************
//
// Provides a scribble pad using the display on the Intelligent Display Module.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32SysClock;

    //
    // Run from the PLL at 120 MHz.
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Configure the device pins.
    //
    PinoutSet();

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "scribble");

    //
    // Print the instructions across the top of the screen in white with a 20
    // point san-serif font.
    //
    GrContextForegroundSet(&g_sContext, ClrWhite);
    GrContextFontSet(&g_sContext, g_psFontCmss20);
    GrStringDrawCentered(&g_sContext, "Touch the screen to draw", -1,
                         GrContextDpyWidthGet(&g_sContext) / 2,
                         ((GrContextDpyHeightGet(&g_sContext) - 32) / 2) + 14,
                         0);

    //
    // Flush any cached drawing operations.
    //
    GrFlush(&g_sContext);

    //
    // Set the color index to zero.
    //
    g_ui32ColorIdx = 0;

    //
    // Initialize the message queue we use to pass messages from the touch
    // interrupt handler context to the main loop for processing.
    //
    RingBufInit(&g_sMsgQueue, (uint8_t *)g_psMsgQueueBuffer,
                (MSG_QUEUE_SIZE * sizeof(tScribbleMessage)));

    //
    // Initialize the touch screen driver.
    //
    TouchScreenInit(ui32SysClock);

    //
    // Set the touch screen event handler.
    //
    TouchScreenCallbackSet(TSHandler);

    //
    // Loop forever.  All the drawing is done in the touch screen event
    // handler.
    //
    while(1)
    {
        //
        // Process any new touchscreen messages.
        //
        ProcessTouchMessages();
    }
}