示例#1
0
GA_RWHandleV3 SHelper::addFloatVectorDetailAttr(GU_Detail* gdp, const char* name, float* def)
{
	GA_RWAttributeRef attr;
	if(def)	attr = gdp->addFloatTuple(GA_ATTRIB_GLOBAL, name, 3, GA_Defaults(def, 3));
	else	attr = gdp->addFloatTuple(GA_ATTRIB_GLOBAL, name, 3);

	attr.setTypeInfo(GA_TYPE_VECTOR);

	return GA_RWHandleV3( attr.getAttribute() );
}
示例#2
0
GA_RWHandleV3 SHelper::findDetailAttrV3(GU_Detail* gdp, const char* name)
{
	return GA_RWHandleV3( gdp->findGlobalAttribute(name)/*.getAttribute()*/ );
}
示例#3
0
OP_ERROR aaOceanSOP::cookMySop(OP_Context &context)
{
    if (lockInputs(context) >= UT_ERROR_ABORT)
        return error();

    duplicateSource(0, context);
    setVariableOrder(3, 2, 0, 1);
    setCurGdh(0, myGdpHandle);
    setupLocalVars();

    // variable declarations
    float now  = context.getTime();

    // Flag the SOP as being time dependent (i.e. cook on time changes)
    flags().timeDep = 1;
    
    // start pulling in SOP inputs and send to aaOcean 
    enableEigens = (ENABLEEIGENS() != 0);
    if(pOcean->isChoppy() && enableEigens)
        enableEigens = TRUE;
    now = now + TIMEOFFSET(now);

    pOcean->input(  RESOLUTION(), 
                    SEED(),
                    OCEANSCALE(now),
                    OCEANDEPTH(now),
                    SURFACETENSION(now),
                    VELOCITY(now), 
                    CUTOFF(now), 
                    WINDDIR(now), 
                    WINDALIGN(), 
                    DAMP(now), 
                    WAVESPEED(now), 
                    WAVEHEIGHT(now),
                    CHOP(now), 
                    now,
                    LOOPTIME(now),
                    enableEigens,
                    FALSE);

    // get the user-specified attribute that holds uv-data
    getUVAttributeName(UvAttribute);
    if(UvAttribute.length() == 0)
        UvAttribute = "uv";
    const char* UVAttribName = (const char *)UvAttribute;
    uvRef = gdp->findFloatTuple(GA_ATTRIB_POINT, UVAttribName, 3);

    if(uvRef.isValid() == TRUE)
    {
        uvAttribute = uvRef.getAttribute();
        uvTuple = uvRef.getAIFTuple(); 
    }
    else
    {
        // uv attribute not found
        char msg[256];
        sprintf(msg, "[aaOcean] Specified UV attribute \'%s\' not found on geometry.\
                     \nUV's are required for aaOcean to cook", UVAttribName);
        std::cout<<msg;
        std::cout.flush();
        addError(SOP_MESSAGE, msg); 
        unlockInputs();
        return error();
    }

    // setup local variables to output Eigens
    if(enableEigens)
    {
        eVecPlusRef  = gdp->addFloatTuple(GA_ATTRIB_POINT, eVecPlusName,    3);
        eVecMinusRef = gdp->addFloatTuple(GA_ATTRIB_POINT, eVecMinusName,   3);
        eValuesRef   = gdp->addFloatTuple(GA_ATTRIB_POINT, eValuesName,     1);

        eVecPlusHandle  = GA_RWHandleV3(eVecPlusRef.getAttribute());
        eVecMinusHandle = GA_RWHandleV3(eVecMinusRef.getAttribute());
        eValuesHandle   = GA_RWHandleF(eValuesRef.getAttribute());
    }
    
    // inputs validated. Begin writing ocean data to output handles
    int npts = gdp->getNumPoints();
    #pragma omp parallel for 
    for (int pt_offset = 0; pt_offset < npts; ++pt_offset)
    {
        UT_Vector3F pos = gdp->getPos3(pt_offset);
        UT_Vector3F UV;
        
        uvTuple->get(uvAttribute, pt_offset, UV.data(), 3);
        // Houdini V coord runs in opposite direction compared to Softimage/Maya
        // Conforming with other apps to make ocean shape consistent across apps
        float u = UV.x();
        float v = 1.0f - (fmod(UV.y(), 1.0f));

        pos.y() += pOcean->getOceanData(u, v, aaOcean::eHEIGHTFIELD);
        if(pOcean->isChoppy())
        {
            pos.x() += pOcean->getOceanData(u, v, aaOcean::eCHOPX);
            pos.z() += pOcean->getOceanData(u, v, aaOcean::eCHOPZ);
        }
        gdp->setPos3(pt_offset, pos);

       if(enableEigens)
        {
            UT_Vector3F eigenVectorPlusValue;
            UT_Vector3F eigenVectorMinusValue;
            float eigenValue;

            eigenVectorPlusValue.x() =  pOcean->getOceanData(u, v, aaOcean::eEIGENPLUSX);
            eigenVectorPlusValue.y() =  0.0f;
            eigenVectorPlusValue.z() =  pOcean->getOceanData(u, v, aaOcean::eEIGENPLUSZ);

            eigenVectorMinusValue.x() = pOcean->getOceanData(u, v, aaOcean::eEIGENMINUSX);
            eigenVectorMinusValue.y() = 0.0f;
            eigenVectorMinusValue.z() = pOcean->getOceanData(u, v, aaOcean::eEIGENMINUSZ);

            eigenValue = pOcean->getOceanData(u, v, aaOcean::eFOAM);

            eVecPlusHandle.set(pt_offset,eigenVectorPlusValue);
            eVecMinusHandle.set(pt_offset,eigenVectorMinusValue);
            eValuesHandle.set(pt_offset,eigenValue);
        }
    }
    unlockInputs();

    return error();
}