int WIN_VideoInit(_THIS) { if (WIN_InitModes(_this) < 0) { return -1; } #if SDL_VIDEO_RENDER_D3D D3D_AddRenderDriver(_this); #endif #if SDL_VIDEO_RENDER_DDRAW DDRAW_AddRenderDriver(_this); #endif #if SDL_VIDEO_RENDER_GDI GDI_AddRenderDriver(_this); #endif #if SDL_VIDEO_RENDER_GAPI WINCE_AddRenderDriver(_this); #endif WIN_InitKeyboard(_this); WIN_InitMouse(_this); return 0; }
int WIN_VideoInit(_THIS) { WIN_InitModes(_this); #if SDL_VIDEO_RENDER_D3D D3D_AddRenderDriver(_this); #endif #if SDL_VIDEO_RENDER_GDI GDI_AddRenderDriver(_this); #endif g_hCtx = SDL_malloc(sizeof(HCTX)); WIN_InitKeyboard(_this); WIN_InitMouse(_this); return 0; }