void perform_tell(struct char_data *ch, struct char_data *vict, char *arg) { struct descriptor_data *i; send_to_char(CCRED(vict, C_NRM), vict); sprintf(buf, "$n tells you, '%s'", arg); if (GET_LEVEL(ch) >= LVL_IMMORT) sprintf(buf1, "%s tells you, '%s'", CAN_SEE(vict, ch) ? GET_NAME(ch) : "An Immortal", arg); else sprintf(buf1, "%s tells you, '%s'", CAN_SEE(vict, ch) ? GET_NAME(ch) : "Someone", arg); logthistory(buf1, vict); act(buf, FALSE, ch, 0, vict, TO_VICT | TO_SLEEP); send_to_char(CCNRM(vict, C_NRM), vict); if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT)) send_to_char(OK, ch); else { send_to_char(CCRED(ch, C_CMP), ch); sprintf(buf, "You tell $N, '%s'", arg); if (GET_LEVEL(vict) < LVL_IMMORT) sprintf(buf1, "You tell %s, '%s'", CAN_SEE(ch, vict) ? GET_NAME(vict) : "Someone",arg); else sprintf(buf1, "You tell %s, '%s'", CAN_SEE(ch, vict) ? GET_NAME(vict) : "An Immortal",arg); logthistory(buf1, ch); act(buf, FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP); send_to_char(CCNRM(ch, C_CMP), ch); } for (i = descriptor_list; i; i = i->next) if (STATE(i) == CON_PLAYING && i != ch->desc && i != vict->desc && PRF_FLAGGED2(i->character, PRF2_HEARALLTELL) && GET_LEVEL(i->character) == LVL_IMPL && !IS_NPC(ch) && !IS_NPC(vict)) { send_to_char(CCRED(i->character, C_CMP), i->character); sprintf(buf, ">> %s tells %s, '%s'\r\n", GET_NAME(ch), GET_NAME(vict), arg); send_to_char(buf, i->character); send_to_char(CCNRM(i->character, C_CMP), i->character); } if (!IS_NPC(vict) && !IS_NPC(ch)) GET_LAST_TELL(vict) = GET_IDNUM(ch); }
static void perform_tell(struct char_data *ch, struct char_data *vict, char *arg) { char buf[MAX_STRING_LENGTH], *msg; snprintf(buf, sizeof(buf), "%s$n tells you, '%s'%s", CCRED(vict, C_NRM), arg, CCNRM(vict, C_NRM)); msg = act(buf, FALSE, ch, 0, vict, TO_VICT | TO_SLEEP); add_history(vict, msg, HIST_TELL); if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT)) send_to_char(ch, "%s", CONFIG_OK); else { snprintf(buf, sizeof(buf), "%sYou tell $N, '%s'%s", CCRED(ch, C_NRM), arg, CCNRM(ch, C_NRM)); msg = act(buf, FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP); add_history(ch, msg, HIST_TELL); } if (!IS_NPC(vict) && !IS_NPC(ch)) GET_LAST_TELL(vict) = GET_IDNUM(ch); }
void perform_tell(struct char_data *ch, struct char_data *vict, char *arg) { char buf[MAX_STRING_LENGTH]; send_to_char(vict, "%s", CCRED(vict, C_NRM)); snprintf(buf, sizeof(buf), "$n tells you, '%s'", arg); act(buf, FALSE, ch, 0, vict, TO_VICT | TO_SLEEP); send_to_char(vict, "%s", CCNRM(vict, C_NRM)); if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT)) send_to_char(ch, "%s", OK); else { send_to_char(ch, "%s", CCRED(ch, C_CMP)); snprintf(buf, sizeof(buf), "You tell $N, '%s'", arg); act(buf, FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP); send_to_char(ch, "%s", CCNRM(ch, C_CMP)); } if (!IS_NPC(vict) && !IS_NPC(ch)) GET_LAST_TELL(vict) = GET_IDNUM(ch); }