void WrappedOpenGL::glGetInteger64i_v(GLenum pname, GLuint index, GLint64 *data) { if(pname == eGL_MIN_MAP_BUFFER_ALIGNMENT) { if(data) *data = (GLint64)64; return; } else if(pname == eGL_DEBUG_TOOL_PURPOSE_EXT) { if(data) *data = GLint64(eGL_DEBUG_TOOL_FRAME_CAPTURE_BIT_EXT); return; } m_Real.glGetInteger64i_v(pname, index, data); }
GLint64 ContextVk::getTimestamp() { UNIMPLEMENTED(); return GLint64(); }