示例#1
0
static gboolean
gst_gl_mixer_src_query (GstAggregator * agg, GstQuery * query)
{
    gboolean res = FALSE;
    GstGLMixer *mix = GST_GL_MIXER (agg);
    GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (mix);

    switch (GST_QUERY_TYPE (query)) {
    case GST_QUERY_CONTEXT:
    {
        res = gst_gl_handle_context_query ((GstElement *) mix, query,
                                           &mix->display, &mix->other_context);
        if (mix->display)
            gst_gl_display_filter_gl_api (mix->display,
                                          mix_class->supported_gl_api);
        break;
    }
    case GST_QUERY_CAPS:
        res = gst_gl_mixer_query_caps (agg->srcpad, agg, query);
        break;
    default:
        res = GST_AGGREGATOR_CLASS (parent_class)->src_query (agg, query);
        break;
    }

    return res;
}
示例#2
0
static gboolean
gst_gl_mixer_process_buffers (GstGLMixer * mix, GstBuffer * outbuf)
{
  GList *walk;
  guint i, array_index = 0;
  GstElement *element = GST_ELEMENT (mix);
  GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (mix);

  GST_OBJECT_LOCK (mix);
  walk = GST_ELEMENT (mix)->sinkpads;
  i = mix->frames->len;
  g_ptr_array_set_size (mix->frames, element->numsinkpads);
  for (; i < element->numsinkpads; i++)
    mix->frames->pdata[i] = g_slice_new0 (GstGLMixerFrameData);
  while (walk) {                /* We walk with this list because it's ordered */
    GstVideoAggregatorPad *vaggpad = walk->data;

    walk = g_list_next (walk);

    if (vaggpad->buffer != NULL) {
      /* put buffer into array */
      mix->array_buffers->pdata[array_index] = vaggpad->buffer;
    }
    ++array_index;
  }
  GST_OBJECT_UNLOCK (mix);

  return mix_class->process_buffers (mix, mix->array_buffers, outbuf);
}
示例#3
0
static gboolean
gst_gl_mixer_stop (GstAggregator * agg)
{
  GstGLMixer *mix = GST_GL_MIXER (agg);
  GstGLMixerClass *mixer_class = GST_GL_MIXER_GET_CLASS (mix);

  if (!GST_AGGREGATOR_CLASS (parent_class)->stop (agg))
    return FALSE;

  GST_OBJECT_LOCK (agg);
  g_ptr_array_free (mix->frames, TRUE);
  mix->frames = NULL;
  g_ptr_array_free (mix->array_buffers, TRUE);
  mix->array_buffers = NULL;
  GST_OBJECT_UNLOCK (agg);

  if (mixer_class->reset)
    mixer_class->reset (mix);
  if (mix->fbo) {
    gst_gl_context_del_fbo (mix->context, mix->fbo, mix->depthbuffer);
    mix->fbo = 0;
    mix->depthbuffer = 0;
  }
  if (mix->download) {
    gst_object_unref (mix->download);
    mix->download = NULL;
  }

  gst_aggregator_iterate_sinkpads (GST_AGGREGATOR (mix), _clean_upload, NULL);

  if (mix->priv->query) {
    gst_query_unref (mix->priv->query);
    mix->priv->query = NULL;
  }

  if (mix->priv->pool) {
    gst_object_unref (mix->priv->pool);
    mix->priv->pool = NULL;
  }

  if (mix->display) {
    gst_object_unref (mix->display);
    mix->display = NULL;
  }

  if (mix->context) {
    gst_object_unref (mix->context);
    mix->context = NULL;
  }
  gst_gl_mixer_reset (mix);

  return TRUE;
}
示例#4
0
static void
gst_gl_mixer_set_context (GstElement * element, GstContext * context)
{
    GstGLMixer *mix = GST_GL_MIXER (element);
    GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (mix);

    gst_gl_handle_set_context (element, context, &mix->display,
                               &mix->other_context);

    if (mix->display)
        gst_gl_display_filter_gl_api (mix->display, mix_class->supported_gl_api);
}
示例#5
0
static GstFlowReturn
gst_gl_mixer_aggregate_frames (GstVideoAggregator * vagg, GstBuffer * outbuf)
{
  gboolean res = FALSE;
  GstGLMixer *mix = GST_GL_MIXER (vagg);
  GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (vagg);

  if (mix_class->process_buffers)
    res = gst_gl_mixer_process_buffers (mix, outbuf);
  else if (mix_class->process_textures)
    res = gst_gl_mixer_process_textures (mix, outbuf);

  return res ? GST_FLOW_OK : GST_FLOW_ERROR;
}
示例#6
0
static gboolean
gst_gl_mixer_activate (GstGLMixer * mix, gboolean active)
{
    GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (mix);
    gboolean result = TRUE;

    if (active) {
        if (!gst_gl_ensure_element_data (mix, &mix->display, &mix->other_context))
            return FALSE;

        gst_gl_display_filter_gl_api (mix->display, mix_class->supported_gl_api);
    }

    return result;
}
示例#7
0
static GstFlowReturn
gst_gl_mixer_aggregate_frames (GstVideoAggregator * vagg, GstBuffer * outbuf)
{
    gboolean res = FALSE;
    GstGLMixer *mix = GST_GL_MIXER (vagg);
    GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (vagg);
    GstGLSyncMeta *sync_meta;

    if (mix_class->process_buffers)
        res = gst_gl_mixer_process_buffers (mix, outbuf);
    else if (mix_class->process_textures)
        res = gst_gl_mixer_process_textures (mix, outbuf);

    sync_meta = gst_buffer_get_gl_sync_meta (outbuf);
    if (sync_meta)
        gst_gl_sync_meta_set_sync_point (sync_meta, mix->context);

    return res ? GST_FLOW_OK : GST_FLOW_ERROR;
}
示例#8
0
gboolean
gst_gl_mixer_process_textures (GstGLMixer * mix, GstBuffer * outbuf)
{
  guint i;
  GList *walk;
  guint out_tex;
  gboolean res = TRUE;
  guint array_index = 0;
  GstVideoFrame out_frame;
  gboolean out_gl_wrapped = FALSE;
  GstElement *element = GST_ELEMENT (mix);
  GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (mix);
  GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (mix);
  GstGLMixerPrivate *priv = mix->priv;

  GST_TRACE ("Processing buffers");

  if (!gst_video_frame_map (&out_frame, &vagg->info, outbuf,
          GST_MAP_WRITE | GST_MAP_GL)) {
    return FALSE;
  }

  if (gst_is_gl_memory (out_frame.map[0].memory)) {
    out_tex = *(guint *) out_frame.data[0];
  } else {
    GST_INFO ("Output Buffer does not contain correct memory, "
        "attempting to wrap for download");

    out_tex = mix->out_tex_id;;

    if (!mix->download)
      mix->download = gst_gl_download_new (mix->context);

    gst_gl_download_set_format (mix->download, &out_frame.info);
    out_gl_wrapped = TRUE;
  }

  GST_OBJECT_LOCK (mix);
  walk = element->sinkpads;

  i = mix->frames->len;
  g_ptr_array_set_size (mix->frames, element->numsinkpads);
  for (; i < element->numsinkpads; i++)
    mix->frames->pdata[i] = g_slice_new0 (GstGLMixerFrameData);
  while (walk) {
    GstGLMixerPad *pad = GST_GL_MIXER_PAD (walk->data);
    GstVideoAggregatorPad *vaggpad = walk->data;
    GstGLMixerFrameData *frame;

    frame = g_ptr_array_index (mix->frames, array_index);
    frame->pad = pad;
    frame->texture = 0;

    walk = g_list_next (walk);

    if (vaggpad->buffer != NULL) {
      guint in_tex;

      if (!pad->upload) {
        pad->upload = gst_gl_upload_new (mix->context);

        gst_gl_upload_set_format (pad->upload, &vaggpad->info);
      }

      if (!gst_gl_upload_perform_with_buffer (pad->upload,
              vaggpad->buffer, &in_tex)) {
        ++array_index;
        pad->mapped = FALSE;
        continue;
      }
      pad->mapped = TRUE;

      frame->texture = in_tex;
    }
    ++array_index;
  }

  g_mutex_lock (&priv->gl_resource_lock);
  if (!priv->gl_resource_ready)
    g_cond_wait (&priv->gl_resource_cond, &priv->gl_resource_lock);

  if (!priv->gl_resource_ready) {
    g_mutex_unlock (&priv->gl_resource_lock);
    GST_ERROR_OBJECT (mix,
        "fbo used to render can't be created, do not run process_textures");
    res = FALSE;
    goto out;
  }

  mix_class->process_textures (mix, mix->frames, out_tex);

  g_mutex_unlock (&priv->gl_resource_lock);

  if (out_gl_wrapped) {
    if (!gst_gl_download_perform_with_data (mix->download, out_tex,
            out_frame.data)) {
      GST_ELEMENT_ERROR (mix, RESOURCE, NOT_FOUND, ("%s",
              "Failed to download video frame"), (NULL));
      res = FALSE;
      goto out;
    }
  }

out:
  i = 0;
  walk = GST_ELEMENT (mix)->sinkpads;
  while (walk) {
    GstGLMixerPad *pad = GST_GL_MIXER_PAD (walk->data);

    if (pad->mapped)
      gst_gl_upload_release_buffer (pad->upload);

    pad->mapped = FALSE;
    walk = g_list_next (walk);
    i++;
  }
  GST_OBJECT_UNLOCK (mix);

  gst_video_frame_unmap (&out_frame);

  return res;
}
示例#9
0
static gboolean
gst_gl_mixer_decide_allocation (GstGLMixer * mix, GstQuery * query)
{
  GstGLMixerClass *mixer_class = GST_GL_MIXER_GET_CLASS (mix);
  GstBufferPool *pool = NULL;
  GstStructure *config;
  GstCaps *caps;
  guint min, max, size;
  gboolean update_pool;
  GError *error = NULL;
  guint idx;
  guint out_width, out_height;
  GstGLContext *other_context = NULL;
  GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (mix);

  gst_query_parse_allocation (query, &caps, NULL);

  if (gst_query_get_n_allocation_pools (query) > 0) {
    gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);

    update_pool = TRUE;
  } else {
    GstVideoInfo vinfo;

    gst_video_info_init (&vinfo);
    gst_video_info_from_caps (&vinfo, caps);
    size = vinfo.size;
    min = max = 0;
    update_pool = FALSE;
  }

  if (!gst_gl_ensure_display (mix, &mix->display))
    return FALSE;

  if (gst_query_find_allocation_meta (query,
          GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, &idx)) {
    GstGLContext *context;
    const GstStructure *upload_meta_params;
    gpointer handle;
    gchar *type;
    gchar *apis;

    gst_query_parse_nth_allocation_meta (query, idx, &upload_meta_params);
    if (upload_meta_params) {
      if (gst_structure_get (upload_meta_params, "gst.gl.GstGLContext",
              GST_GL_TYPE_CONTEXT, &context, NULL) && context) {
        GstGLContext *old = mix->context;

        mix->context = context;
        if (old)
          gst_object_unref (old);
      } else if (gst_structure_get (upload_meta_params, "gst.gl.context.handle",
              G_TYPE_POINTER, &handle, "gst.gl.context.type", G_TYPE_STRING,
              &type, "gst.gl.context.apis", G_TYPE_STRING, &apis, NULL)
          && handle) {
        GstGLPlatform platform = GST_GL_PLATFORM_NONE;
        GstGLAPI gl_apis;

        GST_DEBUG ("got GL context handle 0x%p with type %s and apis %s",
            handle, type, apis);

        platform = gst_gl_platform_from_string (type);
        gl_apis = gst_gl_api_from_string (apis);

        if (gl_apis && platform)
          other_context =
              gst_gl_context_new_wrapped (mix->display, (guintptr) handle,
              platform, gl_apis);
      }
    }
  }

  if (!mix->context) {
    mix->context = gst_gl_context_new (mix->display);
    if (!gst_gl_context_create (mix->context, other_context, &error))
      goto context_error;
  }

  out_width = GST_VIDEO_INFO_WIDTH (&vagg->info);
  out_height = GST_VIDEO_INFO_HEIGHT (&vagg->info);

  g_mutex_lock (&mix->priv->gl_resource_lock);
  mix->priv->gl_resource_ready = FALSE;
  if (mix->fbo) {
    gst_gl_context_del_fbo (mix->context, mix->fbo, mix->depthbuffer);
    mix->fbo = 0;
    mix->depthbuffer = 0;
  }

  if (!gst_gl_context_gen_fbo (mix->context, out_width, out_height,
          &mix->fbo, &mix->depthbuffer)) {
    g_cond_signal (&mix->priv->gl_resource_cond);
    g_mutex_unlock (&mix->priv->gl_resource_lock);
    goto context_error;
  }

  if (mix->out_tex_id)
    gst_gl_context_del_texture (mix->context, &mix->out_tex_id);
  gst_gl_context_gen_texture (mix->context, &mix->out_tex_id,
      GST_VIDEO_FORMAT_RGBA, out_width, out_height);

  if (mixer_class->set_caps)
    mixer_class->set_caps (mix, caps);

  mix->priv->gl_resource_ready = TRUE;
  g_cond_signal (&mix->priv->gl_resource_cond);
  g_mutex_unlock (&mix->priv->gl_resource_lock);

  if (!pool)
    pool = gst_gl_buffer_pool_new (mix->context);

  config = gst_buffer_pool_get_config (pool);
  gst_buffer_pool_config_set_params (config, caps, size, min, max);

  gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);

  gst_buffer_pool_set_config (pool, config);

  if (update_pool)
    gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
  else
    gst_query_add_allocation_pool (query, pool, size, min, max);

  gst_object_unref (pool);

  return TRUE;

context_error:
  {
    GST_ELEMENT_ERROR (mix, RESOURCE, NOT_FOUND, ("%s", error->message),
        (NULL));
    return FALSE;
  }
}
示例#10
0
static gboolean
gst_gl_mixer_sink_query (GstAggregator * agg, GstAggregatorPad * bpad,
                         GstQuery * query)
{
    gboolean ret = FALSE;
    GstGLMixer *mix = GST_GL_MIXER (agg);
    GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (mix);

    GST_TRACE ("QUERY %" GST_PTR_FORMAT, query);

    switch (GST_QUERY_TYPE (query)) {
    case GST_QUERY_CAPS:
    {
        GstCaps *filter, *caps;

        gst_query_parse_caps (query, &filter);
        caps = gst_gl_mixer_pad_sink_getcaps (GST_PAD (bpad), mix, filter);
        gst_query_set_caps_result (query, caps);
        gst_caps_unref (caps);
        ret = TRUE;
        break;
    }
    case GST_QUERY_ACCEPT_CAPS:
    {
        GstCaps *caps;

        gst_query_parse_accept_caps (query, &caps);
        ret = gst_gl_mixer_pad_sink_acceptcaps (GST_PAD (bpad), mix, caps);
        gst_query_set_accept_caps_result (query, ret);
        ret = TRUE;
        break;
    }
    case GST_QUERY_ALLOCATION:
    {
        GstQuery *decide_query = NULL;

        GST_OBJECT_LOCK (mix);
        if (G_UNLIKELY (!mix->priv->negotiated)) {
            GST_DEBUG_OBJECT (mix,
                              "not negotiated yet, can't answer ALLOCATION query");
            GST_OBJECT_UNLOCK (mix);
            return FALSE;
        }
        if ((decide_query = mix->priv->query))
            gst_query_ref (decide_query);
        GST_OBJECT_UNLOCK (mix);

        GST_DEBUG_OBJECT (mix,
                          "calling propose allocation with query %" GST_PTR_FORMAT,
                          decide_query);

        /* pass the query to the propose_allocation vmethod if any */
        ret = gst_gl_mixer_propose_allocation (mix, decide_query, query);

        if (decide_query)
            gst_query_unref (decide_query);

        GST_DEBUG_OBJECT (mix, "ALLOCATION ret %d, %" GST_PTR_FORMAT, ret, query);
        break;
    }
    case GST_QUERY_CONTEXT:
    {
        ret = gst_gl_handle_context_query ((GstElement *) mix, query,
                                           &mix->display, &mix->other_context);
        if (mix->display)
            gst_gl_display_filter_gl_api (mix->display,
                                          mix_class->supported_gl_api);
        break;
    }
    default:
        ret = GST_AGGREGATOR_CLASS (parent_class)->sink_query (agg, bpad, query);
        break;
    }

    return ret;
}
示例#11
0
static gboolean
gst_gl_mixer_propose_allocation (GstGLMixer * mix,
                                 GstQuery * decide_query, GstQuery * query)
{
    GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (mix);
    GstBufferPool *pool;
    GstStructure *config;
    GstCaps *caps;
    guint size = 0;
    gboolean need_pool;
    GError *error = NULL;
    GstStructure *gl_context;
    gchar *platform, *gl_apis;
    gpointer handle;
    GstAllocator *allocator = NULL;
    GstAllocationParams params;

    gst_query_parse_allocation (query, &caps, &need_pool);

    if (caps == NULL)
        goto no_caps;

    if ((pool = mix->priv->pool))
        gst_object_ref (pool);

    if (pool != NULL) {
        GstCaps *pcaps;

        /* we had a pool, check caps */
        GST_DEBUG_OBJECT (mix, "check existing pool caps");
        config = gst_buffer_pool_get_config (pool);
        gst_buffer_pool_config_get_params (config, &pcaps, &size, NULL, NULL);

        if (!gst_caps_is_equal (caps, pcaps)) {
            GST_DEBUG_OBJECT (mix, "pool has different caps");
            /* different caps, we can't use this pool */
            gst_object_unref (pool);
            pool = NULL;
        }
        gst_structure_free (config);
    }

    if (!gst_gl_ensure_element_data (mix, &mix->display, &mix->other_context))
        return FALSE;

    gst_gl_display_filter_gl_api (mix->display, mix_class->supported_gl_api);

    if (!mix->context) {
        mix->context = gst_gl_context_new (mix->display);
        if (!gst_gl_context_create (mix->context, mix->other_context, &error))
            goto context_error;
    }

    if (pool == NULL && need_pool) {
        GstVideoInfo info;

        if (!gst_video_info_from_caps (&info, caps))
            goto invalid_caps;

        GST_DEBUG_OBJECT (mix, "create new pool");
        pool = gst_gl_buffer_pool_new (mix->context);

        /* the normal size of a frame */
        size = info.size;

        config = gst_buffer_pool_get_config (pool);
        gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
        if (!gst_buffer_pool_set_config (pool, config))
            goto config_failed;
    }

    if (pool) {
        gst_query_add_allocation_pool (query, pool, size, 1, 0);
        gst_object_unref (pool);
    }

    /* we also support various metadata */
    gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, 0);
    if (mix->context->gl_vtable->FenceSync)
        gst_query_add_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, 0);

    gl_apis = gst_gl_api_to_string (gst_gl_context_get_gl_api (mix->context));
    platform =
        gst_gl_platform_to_string (gst_gl_context_get_gl_platform (mix->context));
    handle = (gpointer) gst_gl_context_get_gl_context (mix->context);

    gl_context =
        gst_structure_new ("GstVideoGLTextureUploadMeta", "gst.gl.GstGLContext",
                           GST_GL_TYPE_CONTEXT, mix->context, "gst.gl.context.handle",
                           G_TYPE_POINTER, handle, "gst.gl.context.type", G_TYPE_STRING, platform,
                           "gst.gl.context.apis", G_TYPE_STRING, gl_apis, NULL);
    gst_query_add_allocation_meta (query,
                                   GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, gl_context);

    g_free (gl_apis);
    g_free (platform);
    gst_structure_free (gl_context);

    gst_allocation_params_init (&params);

    allocator = gst_allocator_find (GST_GL_MEMORY_ALLOCATOR);
    gst_query_add_allocation_param (query, allocator, &params);
    gst_object_unref (allocator);

    return TRUE;

    /* ERRORS */
no_caps:
    {
        GST_DEBUG_OBJECT (mix, "no caps specified");
        return FALSE;
    }
invalid_caps:
    {
        GST_DEBUG_OBJECT (mix, "invalid caps specified");
        return FALSE;
    }
config_failed:
    {
        GST_DEBUG_OBJECT (mix, "failed setting config");
        return FALSE;
    }
context_error:
    {
        GST_ELEMENT_ERROR (mix, RESOURCE, NOT_FOUND, ("%s", error->message),
                           (NULL));
        return FALSE;
    }
}
示例#12
0
gboolean
gst_gl_mixer_process_textures (GstGLMixer * mix, GstBuffer * outbuf)
{
    guint i;
    GList *walk;
    guint out_tex, out_tex_target;
    gboolean res = TRUE;
    guint array_index = 0;
    GstVideoFrame out_frame;
    GstElement *element = GST_ELEMENT (mix);
    GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (mix);
    GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (mix);
    GstGLMixerPrivate *priv = mix->priv;
    gboolean to_download =
        gst_caps_features_is_equal (GST_CAPS_FEATURES_MEMORY_SYSTEM_MEMORY,
                                    gst_caps_get_features (mix->out_caps, 0));
    GstMapFlags out_map_flags = GST_MAP_WRITE;

    GST_TRACE ("Processing buffers");

    to_download |= !gst_is_gl_memory (gst_buffer_peek_memory (outbuf, 0));

    if (!to_download)
        out_map_flags |= GST_MAP_GL;

    if (!gst_video_frame_map (&out_frame, &vagg->info, outbuf, out_map_flags)) {
        return FALSE;
    }

    if (!to_download) {
        out_tex = *(guint *) out_frame.data[0];
        out_tex_target =
            ((GstGLMemory *) gst_buffer_peek_memory (outbuf, 0))->tex_target;
    } else {
        GST_INFO ("Output Buffer does not contain correct memory, "
                  "attempting to wrap for download");

        if (!mix->download)
            mix->download = gst_gl_download_new (mix->context);

        gst_gl_download_set_format (mix->download, &out_frame.info);
        out_tex = mix->out_tex_id;
        out_tex_target = GL_TEXTURE_2D;
    }

    GST_OBJECT_LOCK (mix);
    walk = element->sinkpads;

    i = mix->frames->len;
    g_ptr_array_set_size (mix->frames, element->numsinkpads);
    for (; i < element->numsinkpads; i++)
        mix->frames->pdata[i] = g_slice_new0 (GstGLMixerFrameData);
    while (walk) {
        GstGLMixerPad *pad = GST_GL_MIXER_PAD (walk->data);
        GstGLMixerPadClass *pad_class = GST_GL_MIXER_PAD_GET_CLASS (pad);
        GstVideoAggregatorPad *vaggpad = walk->data;
        GstGLMixerFrameData *frame;

        frame = g_ptr_array_index (mix->frames, array_index);
        frame->pad = pad;
        frame->texture = 0;

        walk = g_list_next (walk);

        if (vaggpad->buffer != NULL) {
            g_assert (pad_class->upload_buffer);

            if (pad->gl_buffer)
                gst_buffer_unref (pad->gl_buffer);
            pad->gl_buffer = pad_class->upload_buffer (mix, frame, vaggpad->buffer);

            GST_DEBUG_OBJECT (pad,
                              "uploaded buffer %" GST_PTR_FORMAT " from buffer %" GST_PTR_FORMAT,
                              pad->gl_buffer, vaggpad->buffer);
        }

        ++array_index;
    }

    g_mutex_lock (&priv->gl_resource_lock);
    if (!priv->gl_resource_ready)
        g_cond_wait (&priv->gl_resource_cond, &priv->gl_resource_lock);

    if (!priv->gl_resource_ready) {
        g_mutex_unlock (&priv->gl_resource_lock);
        GST_ERROR_OBJECT (mix,
                          "fbo used to render can't be created, do not run process_textures");
        res = FALSE;
        goto out;
    }

    mix_class->process_textures (mix, mix->frames, out_tex);

    g_mutex_unlock (&priv->gl_resource_lock);

    if (to_download) {
        if (!gst_gl_download_perform_with_data (mix->download,
                                                out_tex, out_tex_target, out_frame.data)) {
            GST_ELEMENT_ERROR (mix, RESOURCE, NOT_FOUND, ("%s",
                               "Failed to download video frame"), (NULL));
            res = FALSE;
            goto out;
        }
    }

out:
    i = 0;
    walk = GST_ELEMENT (mix)->sinkpads;
    while (walk) {
        GstGLMixerPad *pad = GST_GL_MIXER_PAD (walk->data);

        if (pad->upload)
            gst_gl_upload_release_buffer (pad->upload);

        walk = g_list_next (walk);
        i++;
    }
    GST_OBJECT_UNLOCK (mix);

    gst_video_frame_unmap (&out_frame);

    return res;
}