static void
gst_gl_window_win32_show (GstGLWindow * window)
{
  GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);
  gint width = window_win32->priv->preferred_width;
  gint height = window_win32->priv->preferred_height;

  if (!window_win32->visible) {
    HWND parent_id = window_win32->parent_win_id;

    /* if no parent the real size has to be set now because this has not been done
     * when at window creation */
    if (!parent_id) {
      RECT rect;
      GetClientRect (window_win32->internal_win_id, &rect);
      width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
      height +=
          2 * GetSystemMetrics (SM_CYSIZEFRAME) +
          GetSystemMetrics (SM_CYCAPTION);
      MoveWindow (window_win32->internal_win_id, rect.left, rect.top, width,
          height, FALSE);
    }

    ShowWindowAsync (window_win32->internal_win_id, SW_SHOW);
    window_win32->visible = TRUE;
  }
}
/* Thread safe */
static void
gst_gl_window_win32_draw (GstGLWindow * window, guint width, guint height)
{
  GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);

  if (!window_win32->visible) {
    HWND parent_id = window_win32->parent_win_id;

    /* if no parent the real size has to be set now because this has not been done
     * when at window creation */
    if (!parent_id) {
      RECT rect;
      GetClientRect (window_win32->internal_win_id, &rect);
      width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
      height +=
          2 * GetSystemMetrics (SM_CYSIZEFRAME) +
          GetSystemMetrics (SM_CYCAPTION);
      MoveWindow (window_win32->internal_win_id, rect.left, rect.top, width,
          height, FALSE);
    }
    ShowWindowAsync (window_win32->internal_win_id, SW_SHOW);

    window_win32->visible = TRUE;
  }

  RedrawWindow (window_win32->internal_win_id, NULL, NULL,
      RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE);
}
/* Thread safe */
static void
gst_gl_window_win32_draw (GstGLWindow * window)
{
  GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);

  RedrawWindow (window_win32->internal_win_id, NULL, NULL,
      RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE);
}
static void
gst_gl_window_win32_set_preferred_size (GstGLWindow * window, gint width,
    gint height)
{
  GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);

  window_win32->priv->preferred_width = width;
  window_win32->priv->preferred_height = height;
}
static guintptr
gst_gl_window_win32_get_display (GstGLWindow * window)
{
  GstGLWindowWin32 *window_win32;

  window_win32 = GST_GL_WINDOW_WIN32 (window);

  return (guintptr) window_win32->device;
}
static gboolean
gst_gl_context_wgl_choose_format (GstGLContext * context, GError ** error)
{
  GstGLWindow *window;
  PIXELFORMATDESCRIPTOR pfd;
  gint pixelformat = 0;
  gboolean res = FALSE;
  HDC device;

  window = gst_gl_context_get_window (context);
  gst_gl_window_win32_create_window (GST_GL_WINDOW_WIN32 (window), error);
  device = (HDC) gst_gl_window_get_display (window);
  gst_object_unref (window);

  pfd.nSize = sizeof (PIXELFORMATDESCRIPTOR);
  pfd.nVersion = 1;
  pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
  pfd.iPixelType = PFD_TYPE_RGBA;
  pfd.cColorBits = 24;
  pfd.cRedBits = 8;
  pfd.cRedShift = 0;
  pfd.cGreenBits = 8;
  pfd.cGreenShift = 0;
  pfd.cBlueBits = 8;
  pfd.cBlueShift = 0;
  pfd.cAlphaBits = 0;
  pfd.cAlphaShift = 0;
  pfd.cAccumBits = 0;
  pfd.cAccumRedBits = 0;
  pfd.cAccumGreenBits = 0;
  pfd.cAccumBlueBits = 0;
  pfd.cAccumAlphaBits = 0;
  pfd.cDepthBits = 24;
  pfd.cStencilBits = 8;
  pfd.cAuxBuffers = 0;
  pfd.iLayerType = PFD_MAIN_PLANE;
  pfd.bReserved = 0;
  pfd.dwLayerMask = 0;
  pfd.dwVisibleMask = 0;
  pfd.dwDamageMask = 0;

  pfd.cColorBits = (BYTE) GetDeviceCaps (device, BITSPIXEL);

  pixelformat = ChoosePixelFormat (device, &pfd);

  if (!pixelformat) {
    g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
        "Failed to choose a pixel format");
    return FALSE;
  }

  res = SetPixelFormat (device, pixelformat, &pfd);

  return res;
}
/* Thread safe */
static void
gst_gl_window_win32_quit (GstGLWindow * window)
{
  GstGLWindowWin32 *window_win32;

  window_win32 = GST_GL_WINDOW_WIN32 (window);

  if (window_win32 && window_win32->internal_win_id) {
    LRESULT res =
        PostMessage (window_win32->internal_win_id, WM_GST_GL_WINDOW_QUIT,
        (WPARAM) 0, (LPARAM) 0);
    GST_DEBUG ("end loop requested");
    g_return_if_fail (SUCCEEDED (res));
  }
}
gboolean
gst_gl_window_win32_open (GstGLWindow * window, GError ** error)
{
  GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);

  if (!GST_GL_WINDOW_CLASS (parent_class)->open (window, error))
    return FALSE;

  window_win32->msg_source = win32_message_source_new (window_win32);
  g_source_set_callback (window_win32->msg_source, (GSourceFunc) msg_cb,
      NULL, NULL);
  g_source_attach (window_win32->msg_source,
      g_main_context_get_thread_default ());

  return TRUE;
}
static void
gst_gl_window_win32_set_window_handle (GstGLWindow * window, guintptr id)
{
  GstGLWindowWin32 *window_win32;

  window_win32 = GST_GL_WINDOW_WIN32 (window);

  if (!window_win32->internal_win_id) {
    window_win32->parent_win_id = (HWND) id;
    return;
  }

  if (window_win32->visible) {
    ShowWindow (window_win32->internal_win_id, SW_HIDE);
    window_win32->visible = FALSE;
  }

  release_parent_win_id (window_win32);
  window_win32->parent_win_id = (HWND) id;
  set_parent_win_id (window_win32);
}
示例#10
0
void
gst_gl_window_win32_close (GstGLWindow * window)
{
  GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window);

  release_parent_win_id (window_win32);

  if (window_win32->internal_win_id) {
    RemoveProp (window_win32->internal_win_id, "gl_window");
    if (!DestroyWindow (window_win32->internal_win_id))
      GST_WARNING ("failed to destroy window %" G_GUINTPTR_FORMAT
          ", 0x%x", (guintptr) window_win32->internal_win_id,
          (unsigned int) GetLastError ());
  }

  g_source_destroy (window_win32->msg_source);
  g_source_unref (window_win32->msg_source);
  window_win32->msg_source = NULL;

  GST_GL_WINDOW_CLASS (parent_class)->close (window);
}
/* Thread safe */
static void
gst_gl_window_win32_send_message_async (GstGLWindow * window,
    GstGLWindowCB callback, gpointer data, GDestroyNotify destroy)
{
  GstGLWindowWin32 *window_win32;
  GstGLMessage *message;

  window_win32 = GST_GL_WINDOW_WIN32 (window);
  message = g_slice_new (GstGLMessage);

  if (window_win32) {
    LRESULT res;

    message->callback = callback;
    message->data = data;
    message->destroy = destroy;

    res = PostMessage (window_win32->internal_win_id, WM_GST_GL_WINDOW_CUSTOM,
        (WPARAM) message, (LPARAM) NULL);
    g_return_if_fail (SUCCEEDED (res));
  }
}
示例#12
0
LRESULT CALLBACK
window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
  GstGLWindowWin32 *window_win32;
  LRESULT ret = 0;

  if (uMsg == WM_CREATE) {
    window_win32 =
        GST_GL_WINDOW_WIN32 (((LPCREATESTRUCT) lParam)->lpCreateParams);

    GST_TRACE ("WM_CREATE");

    window_win32->device = GetDC (hWnd);
    /* Do this, otherwise we hang on exit. We can still use it (due to the
     * CS_OWNDC flag in the WindowClass) after we have Released.
     */
    ReleaseDC (hWnd, window_win32->device);

    SetProp (hWnd, "gl_window", window_win32);
  } else if (GetProp (hWnd, "gl_window")) {
    GstGLWindow *window;
    GstGLContext *context;
    GstGLContextClass *context_class;

    window_win32 = GST_GL_WINDOW_WIN32 (GetProp (hWnd, "gl_window"));
    window = GST_GL_WINDOW (window_win32);
    context = gst_gl_window_get_context (window);
    context_class = GST_GL_CONTEXT_GET_CLASS (context);

    g_assert (window_win32->internal_win_id == hWnd);

    switch (uMsg) {
      case WM_SIZE:
      {
        if (window->resize) {
          window->resize (window->resize_data, LOWORD (lParam),
              HIWORD (lParam));
        }
        break;
      }
      case WM_PAINT:
      {
        if (window->draw) {
          PAINTSTRUCT ps;
          BeginPaint (hWnd, &ps);
          window->draw (window->draw_data);
          context_class->swap_buffers (context);
          EndPaint (hWnd, &ps);
        }
        break;
      }
      case WM_CLOSE:
      {
        ShowWindowAsync (window_win32->internal_win_id, SW_HIDE);

        GST_TRACE ("WM_CLOSE");

        if (window->close)
          window->close (window->close_data);
        break;
      }
      case WM_CAPTURECHANGED:
      {
        GST_DEBUG ("WM_CAPTURECHANGED");
        if (window->draw)
          window->draw (window->draw_data);
        break;
      }
      case WM_ERASEBKGND:
      {
        ret = TRUE;
        break;
      }
      default:
      {
        /* transmit messages to the parrent (ex: mouse/keyboard input) */
        HWND parent_id = window_win32->parent_win_id;
        if (parent_id)
          PostMessage (parent_id, uMsg, wParam, lParam);
        ret = DefWindowProc (hWnd, uMsg, wParam, lParam);
      }
    }

    gst_object_unref (context);
  } else {
    ret = DefWindowProc (hWnd, uMsg, wParam, lParam);
  }

  return ret;
}
LRESULT CALLBACK
window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
  GstGLWindowWin32 *window_win32;
  if (uMsg == WM_CREATE) {
    window_win32 =
        GST_GL_WINDOW_WIN32 (((LPCREATESTRUCT) lParam)->lpCreateParams);

    GST_TRACE ("WM_CREATE");

    window_win32->device = GetDC (hWnd);
    /* Do this, otherwise we hang on exit. We can still use it (due to the
     * CS_OWNDC flag in the WindowClass) after we have Released.
     */
    ReleaseDC (hWnd, window_win32->device);

    SetProp (hWnd, "gl_window", window_win32);
    return 0;
  } else if (GetProp (hWnd, "gl_window")) {
    GstGLWindow *window;
    GstGLContext *context;
    GstGLContextClass *context_class;

    window_win32 = GST_GL_WINDOW_WIN32 (GetProp (hWnd, "gl_window"));
    window = GST_GL_WINDOW (window_win32);
    context = gst_gl_window_get_context (window);
    context_class = GST_GL_CONTEXT_GET_CLASS (context);

    g_assert (window_win32->internal_win_id == hWnd);

    switch (uMsg) {
      case WM_SIZE:
      {
        if (window->resize) {
          window->resize (window->resize_data, LOWORD (lParam),
              HIWORD (lParam));
        }
        break;
      }
      case WM_PAINT:
      {
        if (window->draw) {
          PAINTSTRUCT ps;
          BeginPaint (hWnd, &ps);
          window->draw (window->draw_data);
          context_class->swap_buffers (context);
          EndPaint (hWnd, &ps);
        }
        break;
      }
      case WM_CLOSE:
      {
        ShowWindowAsync (window_win32->internal_win_id, SW_HIDE);

        GST_TRACE ("WM_CLOSE");

        if (window->close)
          window->close (window->close_data);
        break;
      }
      case WM_GST_GL_WINDOW_QUIT:
      {
        HWND parent_id = 0;

        GST_TRACE ("WM_GST_GL_WINDOW_QUIT");

        parent_id = window_win32->parent_win_id;
        if (parent_id) {
          WNDPROC parent_proc = GetProp (parent_id, "gl_window_parent_proc");

          g_assert (parent_proc);

          SetWindowLongPtr (parent_id, GWLP_WNDPROC, (LONG_PTR) parent_proc);
          SetParent (hWnd, NULL);

          RemoveProp (parent_id, "gl_window_parent_proc");
        }

        window_win32->is_closed = TRUE;
        RemoveProp (hWnd, "gl_window");

        if (window_win32->internal_win_id) {
          if (!DestroyWindow (window_win32->internal_win_id))
            GST_WARNING ("failed to destroy window %" G_GUINTPTR_FORMAT
                ", 0x%x", (guintptr) hWnd, (unsigned int) GetLastError ());
        }

        PostQuitMessage (0);
        break;
      }
      case WM_CAPTURECHANGED:
      {
        GST_DEBUG ("WM_CAPTURECHANGED");
        if (window->draw)
          window->draw (window->draw_data);
        break;
      }
      case WM_GST_GL_WINDOW_CUSTOM:
      {
        if (!window_win32->is_closed) {
          GstGLMessage *message = (GstGLMessage *) wParam;
          _run_message (message);
        }
        break;
      }
      case WM_ERASEBKGND:
        return TRUE;
      default:
      {
        /* transmit messages to the parrent (ex: mouse/keyboard input) */
        HWND parent_id = window_win32->parent_win_id;
        if (parent_id)
          PostMessage (parent_id, uMsg, wParam, lParam);
        return DefWindowProc (hWnd, uMsg, wParam, lParam);
      }
    }

    gst_object_unref (context);

    return 0;
  } else {
    return DefWindowProc (hWnd, uMsg, wParam, lParam);
  }
}
static void
gst_gl_window_win32_set_window_handle (GstGLWindow * window, guintptr id)
{
  GstGLWindowWin32 *window_win32;
  HWND parent_id;

  window_win32 = GST_GL_WINDOW_WIN32 (window);

  if (!window_win32->internal_win_id) {
    window_win32->parent_win_id = (HWND) id;
    return;
  }

  /* retrieve parent if previously set */
  parent_id = window_win32->parent_win_id;

  if (window_win32->visible) {
    ShowWindow (window_win32->internal_win_id, SW_HIDE);
    window_win32->visible = FALSE;
  }

  if (parent_id) {
    WNDPROC parent_proc = GetProp (parent_id, "gl_window_parent_proc");

    GST_DEBUG ("release parent %" G_GUINTPTR_FORMAT, (guintptr) parent_id);

    g_return_if_fail (parent_proc);

    SetWindowLongPtr (parent_id, GWLP_WNDPROC, (LONG_PTR) parent_proc);
    SetParent (window_win32->internal_win_id, NULL);

    RemoveProp (parent_id, "gl_window_parent_proc");
  }
  //not 0
  if (id) {
    WNDPROC window_parent_proc =
        (WNDPROC) GetWindowLongPtr ((HWND) id, GWLP_WNDPROC);
    RECT rect;

    GST_DEBUG ("set parent %" G_GUINTPTR_FORMAT, id);

    SetProp ((HWND) id, "gl_window_id", window_win32->internal_win_id);
    SetProp ((HWND) id, "gl_window_parent_proc", (WNDPROC) window_parent_proc);
    SetWindowLongPtr ((HWND) id, GWLP_WNDPROC, (LONG_PTR) sub_class_proc);

    SetWindowLongPtr (window_win32->internal_win_id, GWL_STYLE,
        WS_CHILD | WS_MAXIMIZE);
    SetParent (window_win32->internal_win_id, (HWND) id);

    /* take changes into account: SWP_FRAMECHANGED */
    GetClientRect ((HWND) id, &rect);
    SetWindowPos (window_win32->internal_win_id, HWND_TOP, rect.left, rect.top,
        rect.right, rect.bottom,
        SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
        SWP_FRAMECHANGED | SWP_NOACTIVATE);
    MoveWindow (window_win32->internal_win_id, rect.left, rect.top, rect.right,
        rect.bottom, FALSE);
  } else {
    /* no parent so the internal window needs borders and system menu */
    SetWindowLongPtr (window_win32->internal_win_id, GWL_STYLE,
        WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW);
  }
  window_win32->parent_win_id = (HWND) id;
}