/** * @brief Checks to see if the actor can reload. */ static int AIL_canreload (lua_State *L) { lua_pushboolean(L, G_ClientCanReload(AIL_ent, gi.csi->idRight)); lua_pushboolean(L, G_ClientCanReload(AIL_ent, gi.csi->idLeft)); return 2; }
/** * @brief Checks to see if the actor can reload. */ static int AIL_canreload (lua_State *L) { lua_pushboolean(L, G_ClientCanReload(AIL_ent, CID_RIGHT)); lua_pushboolean(L, G_ClientCanReload(AIL_ent, CID_LEFT)); return 2; }