示例#1
0
static GpPath *gdip_setup_path(struct _graphics *_this, GF_Path *path)
{
	GpPath *tr = gdip_create_path(path);
	/*append current matrix*/
	if (_this->mat) GdipTransformPath(tr, _this->mat);
	return tr;
}
示例#2
0
static void test_flatten(void)
{
    GpStatus status;
    GpPath *path;
    GpMatrix *m;

    status = GdipCreatePath(FillModeAlternate, &path);
    expect(Ok, status);
    status = GdipCreateMatrix(&m);
    expect(Ok, status);

    /* NULL arguments */
    status = GdipFlattenPath(NULL, NULL, 0.0);
    expect(InvalidParameter, status);
    status = GdipFlattenPath(NULL, m, 0.0);
    expect(InvalidParameter, status);

    /* flatten empty path */
    status = GdipFlattenPath(path, NULL, 1.0);
    expect(Ok, status);

    status = GdipTransformPath(path, 0);
    expect(Ok, status);

    status = GdipAddPathEllipse(path, 0.0, 0.0, 100.0, 50.0);
    expect(Ok, status);

    status = GdipFlattenPath(path, NULL, 1.0);
    expect(Ok, status);
    ok_path(path, flattenellipse_path, sizeof(flattenellipse_path)/sizeof(path_test_t), TRUE);

    status = GdipResetPath(path);
    expect(Ok, status);
    status = GdipAddPathLine(path, 5.0, 10.0, 50.0, 100.0);
    expect(Ok, status);
    status = GdipFlattenPath(path, NULL, 1.0);
    expect(Ok, status);
    ok_path(path, flattenline_path, sizeof(flattenline_path)/sizeof(path_test_t), FALSE);

    status = GdipResetPath(path);
    expect(Ok, status);
    status = GdipAddPathArc(path, 0.0, 0.0, 100.0, 50.0, 0.0, 90.0);
    expect(Ok, status);
    status = GdipFlattenPath(path, NULL, 1.0);
    expect(Ok, status);
    ok_path(path, flattenarc_path, sizeof(flattenarc_path)/sizeof(path_test_t), TRUE);

    /* easy case - quater of a full circle */
    status = GdipResetPath(path);
    expect(Ok, status);
    status = GdipAddPathArc(path, 0.0, 0.0, 100.0, 100.0, 0.0, 90.0);
    expect(Ok, status);
    status = GdipFlattenPath(path, NULL, 1.0);
    expect(Ok, status);
    ok_path(path, flattenquater_path, sizeof(flattenquater_path)/sizeof(path_test_t), FALSE);

    GdipDeleteMatrix(m);
    GdipDeletePath(path);
}
示例#3
0
/*
 * gdip_region_transform_tree:
 * @tree: a GpPathTree
 * @matrix: the GpMatrix to apply to the tree
 *
 * Recursively apply the @matrix to the @tree.
 */
GpStatus
gdip_region_transform_tree (GpPathTree *tree, GpMatrix *matrix)
{
	if (tree->path) {
		return GdipTransformPath (tree->path, matrix);
	} else {
		GpStatus status;
		status = gdip_region_transform_tree (tree->branch1, matrix);
		if (status == Ok)
			status = gdip_region_transform_tree (tree->branch2, matrix);
		return status;
	}
}
示例#4
0
static GF_Glyph *gdip_load_glyph(GF_FontReader *dr, u32 glyph_name)
{
	GF_Rect bounds;
	GF_Glyph *glyph;
	GpPath *path_tmp;
	GpStringFormat *fmt;
	GpMatrix *mat;
	Float est_advance_h;
	unsigned short str[4];
	int i;
	FontPriv *ctx = (FontPriv *)dr->udta;

	if (!ctx->font) return NULL;

	RectF rc;
	rc.X = rc.Y = 0;
	rc.Width = rc.Height = 0;

	GdipCreateStringFormat(StringFormatFlagsNoWrap | StringFormatFlagsNoFitBlackBox | StringFormatFlagsMeasureTrailingSpaces, LANG_NEUTRAL, &fmt);
	GdipSetStringFormatAlign(fmt, StringAlignmentNear);
	GdipCreatePath(FillModeAlternate, &path_tmp);

	if (glyph_name==0x20) {
		est_advance_h = ctx->whitespace_width;
	} else {
		/*to compute first glyph alignment (say 'x', we figure out its bounding full box by using the '_' char as wrapper (eg, "_x_")
		then the bounding box starting from xMin of the glyph ('x_'). The difference between both will give us a good approx 
		of the glyph alignment*/
		str[0] = glyph_name;
		str[1] = (unsigned short) '_';
		str[2] = (unsigned short) 0;
		GdipAddPathString(path_tmp, (const WCHAR *)str, -1, ctx->font, ctx->font_style, ctx->em_size, &rc, fmt);
		GdipGetPathWorldBounds(path_tmp, &rc, NULL, NULL);
		est_advance_h = rc.Width - ctx->underscore_width;
	}
	
	GdipResetPath(path_tmp);

	str[0] = glyph_name;
	str[1] = (unsigned short) 0;
	rc.X = rc.Y = 0;
	rc.Width = rc.Height = 0;
	GdipAddPathString(path_tmp, (const WCHAR *)str, -1, ctx->font, ctx->font_style, ctx->em_size, &rc, fmt);

	GdipGetPathWorldBounds(path_tmp, &rc, NULL, NULL);

	/*flip so that we are in a font coordinate system - also move back the glyph to x=0 and y=baseline, GdiPlus doesn't do so*/
	GdipCreateMatrix(&mat);
	GdipTranslateMatrix(mat, - rc.X, -ctx->ascent, MatrixOrderAppend);
	GdipScaleMatrix(mat, 1, -1, MatrixOrderAppend);
	GdipTransformPath(path_tmp, mat);
	GdipDeleteMatrix(mat);


	/*start enum*/
	s32 count;
	GdipGetPointCount(path_tmp, &count);
	GpPointF *pts = new GpPointF[count];
	BYTE *types = new BYTE[count];
	GdipGetPathTypes(path_tmp, types, count);
	GdipGetPathPoints(path_tmp, pts, count);

	GF_SAFEALLOC(glyph, GF_Glyph);
	GF_SAFEALLOC(glyph->path, GF_Path);

	for (i=0; i<count; ) {
		BOOL closed = 0;
		s32 sub_type;
		
		sub_type = types[i] & PathPointTypePathTypeMask;

		if (sub_type == PathPointTypeStart) {
			gf_path_add_move_to(glyph->path, FLT2FIX(pts[i].X), FLT2FIX(pts[i].Y));
			i++;
		}
		else if (sub_type == PathPointTypeLine) {
			gf_path_add_line_to(glyph->path, FLT2FIX(pts[i].X), FLT2FIX(pts[i].Y));
		
			if (types[i] & PathPointTypeCloseSubpath) gf_path_close(glyph->path);

			i++;
		}
		else if (sub_type == PathPointTypeBezier) {
			assert(i+2<=count);
			gf_path_add_cubic_to(glyph->path, FLT2FIX(pts[i].X), FLT2FIX(pts[i].Y), FLT2FIX(pts[i+1].X), FLT2FIX(pts[i+1].Y), FLT2FIX(pts[i+2].X), FLT2FIX(pts[i+2].Y));

			if (types[i+2] & PathPointTypeCloseSubpath) gf_path_close(glyph->path);

			i += 3;
		} else {
			assert(0);
			break;
		}
	}
	
	delete [] pts;
	delete [] types;
	GdipDeleteStringFormat(fmt);
	GdipDeletePath(path_tmp);

	glyph->ID = glyph_name;
	glyph->utf_name = glyph_name;
	glyph->vert_advance = (s32) (ctx->ascent-ctx->descent);
	glyph->horiz_advance = (s32) est_advance_h;
	gf_path_get_bounds(glyph->path, &bounds);
	glyph->width = FIX2INT(bounds.width);
	glyph->height = FIX2INT(bounds.height);
	return glyph;
}
示例#5
0
static M4Err gdip_add_text_to_path(FontRaster *dr, LPM4PATH path, Bool flipText,
					const unsigned short* string, Float left, Float top, Float x_scaling, Float y_scaling, 
					Float ascent, M4Rect *bounds)
{
	GpPath *path_tmp;
	GpMatrix *mat;
	GpStringFormat *fmt;
	Float real_start;
	unsigned short str[4];
	FontPriv *ctx = (FontPriv *)dr->priv;

	if (!ctx->font) return M4BadParam;

	
	RectF rc;
	rc.X = rc.Y = 0;
	rc.Width = rc.Height = 0;

	/*find first non-space char and estimate its glyph pos since GDIplus doesn't give this info*/
	s32 len = utf8_wcslen(string);
	s32 i=0;
	for (; i<len; i++) {
		if (string[i] != (unsigned short) ' ') break;
	}
	if (i>=len) return M4OK;

	GdipCreateStringFormat(StringFormatFlagsNoWrap | StringFormatFlagsNoFitBlackBox | StringFormatFlagsMeasureTrailingSpaces, LANG_NEUTRAL, &fmt);
	GdipSetStringFormatAlign(fmt, StringAlignmentNear);
	GdipCreatePath(FillModeAlternate, &path_tmp);

	/*to compute first glyph alignment (say 'x', we figure out its bounding full box by using the '_' char as wrapper (eg, "_x_")
	then the bounding box starting from xMin of the glyph ('x_'). The difference between both will give us a good approx 
	of the glyph alignment*/
	str[0] = (unsigned short) '_';
	str[1] = string[i];
	str[2] = (unsigned short) '_';
	str[3] = (unsigned short) 0;
	GdipAddPathString(path_tmp, str, -1, ctx->font, ctx->font_style, ctx->font_size, &rc, fmt);
	GdipGetPathWorldBounds(path_tmp, &rc, NULL, NULL);
	Float w1 = rc.Width - 2 * ctx->underscore_width;
	
	GdipResetPath(path_tmp);

	str[0] = string[i];
	str[1] = (unsigned short) '_';
	str[2] = (unsigned short) 0;
	rc.X = rc.Y = 0;
	rc.Width = rc.Height = 0;
	GdipAddPathString(path_tmp, str, -1, ctx->font, ctx->font_style, ctx->font_size, &rc, fmt);
	GdipGetPathWorldBounds(path_tmp, &rc, NULL, NULL);
	real_start = w1 - (rc.Width - ctx->underscore_width);

	GdipResetPath(path_tmp);

	rc.X = rc.Y = 0;
	rc.Width = rc.Height = 0;
	GdipAddPathString(path_tmp, string, -1, ctx->font, ctx->font_style, ctx->font_size, &rc, fmt);
	GdipGetPathWorldBounds(path_tmp, &rc, NULL, NULL);


	GdipCreateMatrix(&mat);
	Float off_left = rc.X;
	Float off_left_real = rc.X;

	/*adjust all white space at begin*/
	adjust_white_space(string, &off_left, -1*ctx->whitespace_width);

	if (flipText) {
		/*first translate in local system*/
		GdipTranslateMatrix(mat, left - off_left + real_start, -top, MatrixOrderAppend);
		/*then scale as specified*/
		GdipScaleMatrix(mat, x_scaling, -y_scaling, MatrixOrderAppend);
	} else {
		/*first translate in local system*/
		GdipTranslateMatrix(mat, left - off_left + real_start, top-ascent, MatrixOrderAppend);
		/*then scale as specified*/
		GdipScaleMatrix(mat, x_scaling, y_scaling, MatrixOrderAppend);
	}
	GdipTransformPath(path_tmp, mat);

	/*start enum*/
	s32 count;
	GdipGetPointCount(path_tmp, &count);
	GpPointF *pts = new GpPointF[count];
	BYTE *types = new BYTE[count];
	GdipGetPathTypes(path_tmp, types, count);
	GdipGetPathPoints(path_tmp, pts, count);

	for (i=0; i<count; ) {
		BOOL closed = 0;
		s32 sub_type;
		
		sub_type = types[i] & PathPointTypePathTypeMask;

		if (sub_type == PathPointTypeStart) {
			m4_path_add_move_to(path, pts[i].X, pts[i].Y);
			i++;
		}
		else if (sub_type == PathPointTypeLine) {
			m4_path_add_line_to(path, pts[i].X, pts[i].Y);
		
			if (types[i] & PathPointTypeCloseSubpath) m4_path_close(path);

			i++;
		}
		else if (sub_type == PathPointTypeBezier) {
			assert(i+2<=count);
			m4_path_add_cubic_to(path, pts[i].X, pts[i].Y, pts[i+1].X, pts[i+1].Y, pts[i+2].X, pts[i+2].Y);

			if (types[i+2] & PathPointTypeCloseSubpath) m4_path_close(path);

			i += 3;
		} else {
			assert(0);
			break;
		}
	}
	
	delete [] pts;
	delete [] types;
	
	GdipResetPath(path_tmp);
	adjust_white_space(string, &rc.Width, ctx->whitespace_width);
	rc.X = off_left_real;
	rc.X = off_left;
	/*special case where string is just space*/
	if (!rc.Height) rc.Height = 1;

	GdipAddPathRectangles(path_tmp, &rc, 1);
	GdipGetPathWorldBounds(path_tmp, &rc, mat, NULL);
	bounds->x = rc.X;
	bounds->y = rc.Y;
	bounds->width = rc.Width;
	bounds->height = rc.Height;

	GdipDeleteStringFormat(fmt);
	GdipDeletePath(path_tmp);
	GdipDeleteMatrix(mat);
	return M4OK;
}
示例#6
0
static
GF_Err gdip_surface_fill(GF_SURFACE _this, GF_STENCIL stencil)
{
	GpStatus ret;
	GpMatrix *newmat;
	struct _stencil *_sten;
	GPGRAPH();
	if (!_this) return GF_BAD_PARAM;
	if (!_graph->current) return GF_OK;
	_sten = (struct _stencil *)stencil;
	assert(_sten);

#ifdef NODRAW
	return GF_OK;
#endif


	if (_graph->clip) GdipSetClipPath(_graph->graph, _graph->clip, CombineModeReplace);

	switch (_sten->type) {
	case GF_STENCIL_SOLID:
		assert(_sten->pSolid);
		GdipFillPath(_graph->graph, _sten->pSolid, _graph->current);
		break;
	case GF_STENCIL_LINEAR_GRADIENT:
		if (_sten->pMat) {
			/*rebuild gradient*/
			gdip_recompute_line_gradient(_sten);

			GdipResetTextureTransform((GpTexture*)_sten->pLinear);
			if (_sten->pMat) {
				GdipCloneMatrix(_sten->pMat, &newmat);
			} else {
				GdipCreateMatrix(&newmat);
			}
			GdipMultiplyMatrix(newmat, _sten->pLinearMat, MatrixOrderPrepend);
			GdipSetTextureTransform((GpTexture*)_sten->pLinear, newmat);
			GdipDeleteMatrix(newmat);
		}
		GdipFillPath(_graph->graph, _sten->pLinear, _graph->current);
		break;
	case GF_STENCIL_RADIAL_GRADIENT:
		/*build gradient*/
		gdip_recompute_radial_gradient(_sten);

		GdipSetCompositingQuality(_graph->graph, CompositingQualityHighSpeed);
		GdipSetInterpolationMode(_graph->graph, InterpolationModeLowQuality);
		GdipSetSmoothingMode(_graph->graph, SmoothingModeHighSpeed);

		/*check if we need to draw solid background (GDIplus doesn't implement padded mode on path gradients)*/
		if (_sten->pSolid) {
			GpPath *tr;
			GdipClonePath(_sten->circle, &tr);
			GdipTransformPath(tr, _sten->pMat);
			GdipSetClipPath(_graph->graph, tr, CombineModeExclude);
			GdipFillPath(_graph->graph, _sten->pSolid, _graph->current);
			GdipDeletePath(tr);
			GdipResetClip(_graph->graph);
			if (_graph->clip) GdipSetClipPath(_graph->graph, _graph->clip, CombineModeReplace);
		}
		GdipFillPath(_graph->graph, _sten->pRadial, _graph->current);
		break;
	case GF_STENCIL_VERTEX_GRADIENT:
		assert(_sten->pRadial);
		if (_sten->pMat) GdipSetTextureTransform((GpTexture*)_sten->pRadial, _sten->pMat);
		ret = GdipFillPath(_graph->graph, _sten->pRadial, _graph->current);
		break;
	case GF_STENCIL_TEXTURE:
		gdip_load_texture(_sten);
		if (_sten->pTexture) {
			GpMatrix *newmat;
			GdipResetTextureTransform((GpTexture*)_sten->pTexture);
			if (_sten->pMat) {
				GdipCloneMatrix(_sten->pMat, &newmat);
			} else {
				GdipCreateMatrix(&newmat);
			}
			/*gdip flip*/
			if (_graph->center_coords && !(_sten->tiling&GF_TEXTURE_FLIP) )
				GdipScaleMatrix(newmat, 1, -1, MatrixOrderPrepend);
			else if (!_graph->center_coords && (_sten->tiling&GF_TEXTURE_FLIP) )
				GdipScaleMatrix(newmat, 1, -1, MatrixOrderPrepend);

			GdipSetTextureTransform((GpTexture*)_sten->pTexture, newmat);
			GdipDeleteMatrix(newmat);

			GdipSetInterpolationMode(_graph->graph, (_sten->tFilter==GF_TEXTURE_FILTER_HIGH_QUALITY) ? InterpolationModeHighQuality : InterpolationModeLowQuality);
			GdipFillPath(_graph->graph, _sten->pTexture, _graph->current);
		}
		break;
	}
	return GF_OK;
}