示例#1
0
static void
RealizeMistake (RESPONSE_REF R)
{
    (void) R;  // ignored
    NPCPhrase (DGRUNTI);
    SET_GAME_STATE (SHOFIXTI_STACK1, 0);
    SET_GAME_STATE (SHOFIXTI_STACK3, 0);
    SET_GAME_STATE (SHOFIXTI_STACK2, 3);

    {
        UNICODE buf[ALLIANCE_NAME_BUFSIZE];

        GetAllianceName (buf, name_1);
        construct_response (
            shared_phrase_buf,
            i_am_captain0,
            GLOBAL_SIS (CommanderName),
            i_am_captain1,
            buf,
            i_am_captain2,
            GLOBAL_SIS (ShipName),
            i_am_captain3,
            (UNICODE*)NULL);
    }
    DoResponsePhrase (i_am_captain0, ExplainDefeat, shared_phrase_buf);
    Response (i_am_nice, ExplainDefeat);
    Response (i_am_guy, ExplainDefeat);
}
示例#2
0
static void
yack0_respond (void)
{

	switch (GET_GAME_STATE (MELNORME_YACK_STACK0))
	{
		case 0:
		{
			UNICODE buf[ALLIANCE_NAME_BUFSIZE];

			GetAllianceName (buf, name_1);
			construct_response (
					shared_phrase_buf,
					we_are_from_alliance0,
					buf,
					(RESPONSE_REF)-1
					);
			DoResponsePhrase (we_are_from_alliance0, DoFirstMeeting, shared_phrase_buf);
			break;
		}
		case 1:
			Response (how_know, DoFirstMeeting);
			break;
	}
}
示例#3
0
文件: zoqfotc.c 项目: njvack/uqm-ios
static void
AquaintZoqFot (RESPONSE_REF R)
{
	if (PLAYER_SAID (R, which_fot))
	{
		NPCPhrase_cb (HE_IS0, &SelectAlienZOQ);
		NPCPhrase_cb (HE_IS1, &SelectAlienPIK);
		NPCPhrase_cb (HE_IS2, &SelectAlienZOQ);
		NPCPhrase_cb (HE_IS3, &SelectAlienPIK);
		NPCPhrase_cb (HE_IS4, &SelectAlienZOQ);
		NPCPhrase_cb (HE_IS5, &SelectAlienPIK);
		NPCPhrase_cb (HE_IS6, &SelectAlienZOQ);
		NPCPhrase_cb (HE_IS7, &SelectAlienPIK);
		ZFPTalkSegue ((COUNT)~0);

		DISABLE_PHRASE (which_fot);
	}
	else if (PLAYER_SAID (R, quiet_toadies))
	{
		NPCPhrase_cb (TOLD_YOU0, &SelectAlienZOQ);
		NPCPhrase_cb (TOLD_YOU1, &SelectAlienPIK);
		NPCPhrase_cb (TOLD_YOU2, &SelectAlienZOQ);
		NPCPhrase_cb (TOLD_YOU3, &SelectAlienPIK);
		NPCPhrase_cb (TOLD_YOU4, &SelectAlienZOQ);
		NPCPhrase_cb (TOLD_YOU5, &SelectAlienPIK);
		NPCPhrase_cb (TOLD_YOU6, &SelectAlienZOQ);
		NPCPhrase_cb (TOLD_YOU7, &SelectAlienPIK);
		ZFPTalkSegue ((COUNT)~0);

		DISABLE_PHRASE (quiet_toadies);
	}

	if (PHRASE_ENABLED (we_are_vindicator0))
	{
		UNICODE buf[ALLIANCE_NAME_BUFSIZE];

		GetAllianceName (buf, name_1);
		construct_response (
				shared_phrase_buf,
				we_are_vindicator0,
				buf,
				we_are_vindicator1,
				GLOBAL_SIS (ShipName),
				we_are_vindicator2,
				(UNICODE*)NULL);
	}

	if (PHRASE_ENABLED (which_fot))
		Response (which_fot, AquaintZoqFot);
	if (PHRASE_ENABLED (we_are_vindicator0))
		DoResponsePhrase (we_are_vindicator0, ZoqFotIntro, shared_phrase_buf);
	if (PHRASE_ENABLED (quiet_toadies))
		Response (quiet_toadies, AquaintZoqFot);
	Response (all_very_interesting, ExitConversation);
	Response (valuable_info, ExitConversation);
}
示例#4
0
static void
DiscussConquer (RESPONSE_REF R)
{
	if (PLAYER_SAID (R, we_conquer))
	{
		NPCPhrase (WHY_CONQUER);

		DISABLE_PHRASE (we_conquer);
	}
	else if (PLAYER_SAID (R, conquer_because_1))
	{
#if 0
		NPCPhrase (NOT_CONQUER_10);
		NPCPhrase (GLOBAL_ALLIANCE_NAME + name_1);
		NPCPhrase (NOT_CONQUER_11);
		NPCPhrase (GLOBAL_ALLIANCE_NAME + name_1);
		NPCPhrase (NOT_CONQUER_12);
#endif
		NPCPhrase (NOT_CONQUER_1);

		DISABLE_PHRASE (conquer_because_1);
	}
	else if (PLAYER_SAID (R, conquer_because_2))
	{
		NPCPhrase (NOT_CONQUER_2);

		DISABLE_PHRASE (conquer_because_2);
	}

	if (PHRASE_ENABLED (conquer_because_1))
	{
#if 0
		UNICODE buf[ALLIANCE_NAME_BUFSIZE];

		GetAllianceName (buf, name_1);
		construct_response (
				shared_phrase_buf,
				conquer_because_1,
				buf,
				(RESPONSE_REF)-1);
		DoResponsePhrase (conquer_because_1, DiscussConquer, shared_phrase_buf);
#endif
		Response(conquer_because_1, DiscussConquer);
	}
	if (PHRASE_ENABLED (conquer_because_2))
		Response (conquer_because_2, DiscussConquer);
	Response (must_conquer, ExitConversation);
	Response (no_conquest, PkunkHome);
}
示例#5
0
文件: utwigc.c 项目: njvack/uqm-ios
static void
NeutralUtwig (RESPONSE_REF R)
{
	BYTE i, LastStack;
	RESPONSE_REF pStr[4];

	LastStack = 0;
	pStr[0] = pStr[1] = pStr[2] = pStr[3] = 0;
	if (PLAYER_SAID (R, we_are_vindicator0))
	{
		NPCPhrase (WOULD_BE_HAPPY_BUT);

		SET_GAME_STATE (UTWIG_STACK1, 1);
	}
	else if (PLAYER_SAID (R, why_sad))
	{
		NPCPhrase (ULTRON_BROKE);

		SET_GAME_STATE (UTWIG_STACK1, 2);
	}
	else if (PLAYER_SAID (R, what_ultron))
	{
		NPCPhrase (GLORIOUS_ULTRON);

		SET_GAME_STATE (UTWIG_STACK1, 3);
	}
	else if (PLAYER_SAID (R, dont_be_babies))
	{
		NPCPhrase (MOCK_OUR_PAIN);

		setSegue (Segue_hostile);
		SET_GAME_STATE (UTWIG_STACK1, 4);
		SET_GAME_STATE (UTWIG_HOSTILE, 1);
		SET_GAME_STATE (UTWIG_INFO, 0);
		SET_GAME_STATE (UTWIG_HOME_VISITS, 0);
		SET_GAME_STATE (UTWIG_VISITS, 0);
		SET_GAME_STATE (BOMB_VISITS, 0);
		return;
	}
	else if (PLAYER_SAID (R, real_sorry_about_ultron))
	{
		NPCPhrase (APPRECIATE_SYMPATHY);

		SET_GAME_STATE (UTWIG_STACK1, 4);
		return;
	}
	else if (PLAYER_SAID (R, what_about_you_1))
	{
		NPCPhrase (ABOUT_US_1);

		LastStack = 2;
		SET_GAME_STATE (UTWIG_WAR_NEWS, 1);
	}
	else if (PLAYER_SAID (R, what_about_you_2))
	{
		NPCPhrase (ABOUT_US_2);

		LastStack = 2;
		StartSphereTracking (SUPOX_SHIP);
		SET_GAME_STATE (UTWIG_WAR_NEWS, 2);
	}
	else if (PLAYER_SAID (R, what_about_you_3))
	{
		NPCPhrase (ABOUT_US_3);
		
		SET_GAME_STATE (UTWIG_WAR_NEWS, 3);
	}
	else if (PLAYER_SAID (R, what_about_urquan_1))
	{
		NPCPhrase (ABOUT_URQUAN_1);

		LastStack = 3;
		SET_GAME_STATE (UTWIG_STACK2, 1);
	}
	else if (PLAYER_SAID (R, what_about_urquan_2))
	{
		NPCPhrase (ABOUT_URQUAN_2);

		SET_GAME_STATE (UTWIG_STACK2, 2);
	}

	switch (GET_GAME_STATE (UTWIG_STACK1))
	{
		case 0:
			{
				UNICODE buf[ALLIANCE_NAME_BUFSIZE];

				GetAllianceName (buf, name_1);
				construct_response (
						shared_phrase_buf,
						we_are_vindicator0,
						GLOBAL_SIS (CommanderName),
						we_are_vindicator1,
						buf,
						we_are_vindicator2,
						(UNICODE*)NULL);
			}
			pStr[0] = we_are_vindicator0;
			break;
		case 1:
			pStr[0] = why_sad;
			break;
		case 2:
			pStr[0] = what_ultron;
			break;
		case 3:
			pStr[0] = dont_be_babies;
			pStr[1] = real_sorry_about_ultron;
			break;
	}
	switch (GET_GAME_STATE (UTWIG_WAR_NEWS))
	{
		case 0:
			pStr[2] = what_about_you_1;
			break;
		case 1:
			pStr[2] = what_about_you_2;
			break;
		case 2:
			pStr[2] = what_about_you_3;
			break;
	}
	switch (GET_GAME_STATE (UTWIG_STACK2))
	{
		case 0:
			pStr[2] = what_about_urquan_1;
			break;
		case 1:
			pStr[2] = what_about_urquan_2;
			break;
	}

	if (pStr[LastStack])
	{
		if (pStr[LastStack] != we_are_vindicator0)
			Response (pStr[LastStack], NeutralUtwig);
		else
			DoResponsePhrase (pStr[LastStack], NeutralUtwig, shared_phrase_buf);
	}
	for (i = 0; i < 4; ++i)
	{
		if (i != LastStack && pStr[i])
		{
			if (pStr[i] != we_are_vindicator0)
				Response (pStr[i], NeutralUtwig);
			else
				DoResponsePhrase (pStr[i], NeutralUtwig, shared_phrase_buf);
		}
	}
	if (GET_GAME_STATE (ULTRON_CONDITION))
		Response (got_ultron, ExitConversation);
	Response (bye_neutral, ExitConversation);
}
示例#6
0
static void
NeutralSupox (RESPONSE_REF R)
{
	BYTE i, LastStack, NumVisits;
	RESPONSE_REF pStr[3];

	LastStack = 0;
	pStr[0] = pStr[1] = pStr[2] = 0;
	if (PLAYER_SAID (R, i_am0))
	{
		NPCPhrase (WE_ARE_SUPOX);

		SET_GAME_STATE (SUPOX_STACK1, 1);
		DISABLE_PHRASE (i_am0);
	}
	else if (PLAYER_SAID (R, my_ship0))
	{
		NPCPhrase (OUR_SHIP);

		SET_GAME_STATE (SUPOX_STACK1, 2);
		DISABLE_PHRASE (my_ship0);
	}
	else if (PLAYER_SAID (R, from_alliance0))
	{
		NPCPhrase (FROM_SUPOX);

		SET_GAME_STATE (SUPOX_STACK1, 3);
		DISABLE_PHRASE (from_alliance0);
	}
	else if (PLAYER_SAID (R, are_you_copying))
	{
		NPCPhrase (YEAH_SORRY);

		SET_GAME_STATE (SUPOX_STACK1, 4);
	}
	else if (PLAYER_SAID (R, why_copy))
	{
		NPCPhrase (SYMBIOTS);

		SET_GAME_STATE (SUPOX_STACK1, 5);
	}
	else if (PLAYER_SAID (R, tell_us_of_your_species))
	{
		NPCPhrase (OUR_SPECIES);

		LastStack = 1;
		SET_GAME_STATE (SUPOX_STACK2, 1);
	}
	else if (PLAYER_SAID (R, plants_arent_intelligent))
	{
		NPCPhrase (PROVES_WERE_SPECIAL);

		SET_GAME_STATE (SUPOX_STACK2, 2);
	}
	else if (PLAYER_SAID (R, anyone_around_here))
	{
		NPCPhrase (UTWIG_NEARBY);

		LastStack = 2;
		SET_GAME_STATE (SUPOX_WAR_NEWS, 1);
		ActivateStarShip (UTWIG_SHIP, SPHERE_TRACKING);
	}
	else if (PLAYER_SAID (R, what_relation_to_utwig))
	{
		NPCPhrase (UTWIG_ALLIES);

		LastStack = 2;
		SET_GAME_STATE (SUPOX_WAR_NEWS, 1);
	}
	else if (PLAYER_SAID (R, whats_wrong_with_utwig))
	{
		NPCPhrase (BROKE_ULTRON);

		LastStack = 2;
		SET_GAME_STATE (SUPOX_WAR_NEWS, 2);
	}
	else if (PLAYER_SAID (R, whats_ultron))
	{
		NPCPhrase (TAKE_ULTRON);

		SET_GAME_STATE (SUPOX_WAR_NEWS, 0);
		SET_GAME_STATE (ULTRON_CONDITION, 1);

		Response (what_do_i_do_now, ExitConversation);
		Response (thanks_now_we_eat_you, ExitConversation);

		return;
	}
	else if (PLAYER_SAID (R, got_fixed_ultron))
	{
		NPCPhrase (GOOD_GIVE_TO_UTWIG);

		SET_GAME_STATE (SUPOX_ULTRON_HELP, 1);
	}
	else if (PLAYER_SAID (R, look_i_repaired_lots))
	{
		NPCPhrase (ALMOST_THERE);

		SET_GAME_STATE (SUPOX_ULTRON_HELP, 1);
	}
	else if (PLAYER_SAID (R, look_i_slightly_repaired))
	{
		NPCPhrase (GREAT_DO_MORE);

		SET_GAME_STATE (SUPOX_ULTRON_HELP, 1);
	}
	else if (PLAYER_SAID (R, where_get_repairs))
	{
		NPCPhrase (ANCIENT_RHYME);

		SET_GAME_STATE (SUPOX_ULTRON_HELP, 1);
	}

	switch (GET_GAME_STATE (SUPOX_STACK2))
	{
		case 0:
			pStr[1] = tell_us_of_your_species;
			break;
		case 1:
			pStr[1] = plants_arent_intelligent;
			break;
	}
	switch (GET_GAME_STATE (SUPOX_STACK1))
	{
		case 0:
			construct_response (shared_phrase_buf,
					i_am0,
					GLOBAL_SIS (CommanderName),
					i_am1,
					(UNICODE*)NULL);
			pStr[0] = i_am0;
			pStr[1] = 0;
			break;
		case 1:
			construct_response (shared_phrase_buf,
					my_ship0,
					GLOBAL_SIS (ShipName),
					my_ship1,
					(UNICODE*)NULL);
			pStr[0] = my_ship0;
			pStr[1] = 0;
			break;
		case 2:
			{
				UNICODE buf[ALLIANCE_NAME_BUFSIZE];

				GetAllianceName (buf, name_1);
				construct_response (
						shared_phrase_buf,
						from_alliance0,
						buf,
						from_alliance1,
						(UNICODE*)NULL);
			}
			pStr[0] = from_alliance0;
			pStr[1] = 0;
			break;
		case 3:
			pStr[0] = are_you_copying;
			pStr[1] = 0;
			break;
		case 4:
			pStr[0] = why_copy;
			pStr[1] = 0;
			break;
	}
	NumVisits = GET_GAME_STATE (ULTRON_CONDITION);
	if (NumVisits == 0)
	{
		switch (GET_GAME_STATE (SUPOX_WAR_NEWS))
		{
			case 0:
				if (GET_GAME_STATE (UTWIG_VISITS)
						|| GET_GAME_STATE (UTWIG_HOME_VISITS)
						|| GET_GAME_STATE (BOMB_VISITS))
					pStr[2] = what_relation_to_utwig;
				else
					pStr[2] = anyone_around_here;
				break;
			case 1:
				pStr[2] = whats_wrong_with_utwig;
				break;
			case 2:
				pStr[2] = whats_ultron;
				break;
		}
	}
	if (pStr[LastStack])
	{
		if (LastStack != 0 || GET_GAME_STATE (SUPOX_STACK1) > 2)
			Response (pStr[LastStack], NeutralSupox);
		else
			DoResponsePhrase (pStr[LastStack], NeutralSupox, shared_phrase_buf);
	}
	for (i = 0; i < 3; ++i)
	{
		if (i != LastStack && pStr[i])
		{
			if (i != 0 || GET_GAME_STATE (SUPOX_STACK1) > 2)
				Response (pStr[i], NeutralSupox);
			else
				DoResponsePhrase (pStr[i], NeutralSupox, shared_phrase_buf);
		}
	}
	if (!GET_GAME_STATE (SUPOX_ULTRON_HELP))
	{
		switch (NumVisits)
		{
			case 1:
				Response (where_get_repairs, NeutralSupox);
				break;
			case 2:
				Response (look_i_slightly_repaired, NeutralSupox);
				break;
			case 3:
				Response (look_i_repaired_lots, NeutralSupox);
				break;
			case 4:
				Response (got_fixed_ultron, NeutralSupox);
				break;
		}
	}
	Response (bye_neutral, ExitConversation);
}
示例#7
0
static void
YehatSpace (RESPONSE_REF R)
{
	BYTE i, LastStack;
	RESPONSE_REF pStr[3];

	LastStack = 0;
	pStr[0] = pStr[1] = pStr[2] = 0;
	if (PLAYER_SAID (R, whats_up_space_1)
			|| PLAYER_SAID (R, whats_up_space_2)
			|| PLAYER_SAID (R, whats_up_space_3)
			|| PLAYER_SAID (R, whats_up_space_4))
	{
		BYTE NumVisits;

		NumVisits = GET_GAME_STATE (YEHAT_REBEL_INFO);
		switch (NumVisits++)
		{
			case 0:
				NPCPhrase (GENERAL_INFO_SPACE_1);
				break;
			case 1:
				NPCPhrase (GENERAL_INFO_SPACE_2);
				break;
			case 2:
				NPCPhrase (GENERAL_INFO_SPACE_3);
				break;
			case 3:
				NPCPhrase (GENERAL_INFO_SPACE_4);
				--NumVisits;
				break;
		}
		SET_GAME_STATE (YEHAT_REBEL_INFO, NumVisits);

		DISABLE_PHRASE (whats_up_space_1);
	}
	else if (PLAYER_SAID (R, i_demand_you_ally_space0))
	{
		NPCPhrase (WE_CANNOT_1);

		LastStack = 2;
		SET_GAME_STATE (NO_YEHAT_ALLY_SPACE, 1);
	}
	else if (PLAYER_SAID (R, obligation))
	{
		NPCPhrase (WE_CANNOT_2);

		SET_GAME_STATE (BATTLE_SEGUE, 0);
		SET_GAME_STATE (NO_YEHAT_ALLY_SPACE, 2);

		return;
	}
	else if (PLAYER_SAID (R, at_least_help_us_space))
	{
		NPCPhrase (SORRY_CANNOT);

		LastStack = 1;
		SET_GAME_STATE (NO_YEHAT_HELP_SPACE, 1);
	}
	else if (PLAYER_SAID (R, dishonor))
	{
		NPCPhrase (HERES_A_HINT);

		SET_GAME_STATE (NO_YEHAT_HELP_SPACE, 2);
	}
	else if (PLAYER_SAID (R, what_about_pkunk_royalist))
	{
		if (GET_GAME_STATE (YEHAT_ABSORBED_PKUNK))
			NPCPhrase (PKUNK_ABSORBED_ROYALIST);
		else
			NPCPhrase (HATE_PKUNK_ROYALIST);

		SET_GAME_STATE (YEHAT_ROYALIST_TOLD_PKUNK, 1);
	}

// SET_FUNCPTR (&PtrDesc, YehatSpace);
	if (PHRASE_ENABLED (whats_up_space_1))
	{
		switch (GET_GAME_STATE (YEHAT_REBEL_INFO))
		{
			case 0:
				pStr[0] = whats_up_space_1;
				break;
			case 1:
				pStr[0] = whats_up_space_2;
				break;
			case 2:
				pStr[0] = whats_up_space_3;
				break;
			case 3:
				pStr[0] = whats_up_space_4;
				break;
		}
	}
	switch (GET_GAME_STATE (NO_YEHAT_HELP_SPACE))
	{
		case 0:
			pStr[1] = at_least_help_us_space;
			break;
		case 1:
			pStr[1] = dishonor;
			break;
	}
	switch (GET_GAME_STATE (NO_YEHAT_ALLY_SPACE))
	{
		case 0:
		{
			UNICODE buf[ALLIANCE_NAME_BUFSIZE];

			GetAllianceName (buf, name_1);
			construct_response (
					shared_phrase_buf,
					i_demand_you_ally_space0,
					GLOBAL_SIS (CommanderName),
					i_demand_you_ally_space1,
					GLOBAL_SIS (ShipName),
					i_demand_you_ally_space2,
					buf,
					i_demand_you_ally_space3,
					(UNICODE*)NULL);
			pStr[2] = i_demand_you_ally_space0;
			break;
		}
		case 1:
			pStr[2] = obligation;
			break;
	}

	if (pStr[LastStack])
	{
		if (pStr[LastStack] != i_demand_you_ally_space0)
			Response (pStr[LastStack], YehatSpace);
		else
			DoResponsePhrase (pStr[LastStack], YehatSpace, shared_phrase_buf);
	}
	for (i = 0; i < 3; ++i)
	{
		if (i != LastStack && pStr[i])
		{
			if (pStr[i] != i_demand_you_ally_space0)
				Response (pStr[i], YehatSpace);
			else
				DoResponsePhrase (pStr[i], YehatSpace, shared_phrase_buf);
		}
	}
	if (!GET_GAME_STATE (YEHAT_ROYALIST_TOLD_PKUNK)
			&& GET_GAME_STATE (PKUNK_VISITS)
			&& GET_GAME_STATE (PKUNK_HOME_VISITS))
		Response (what_about_pkunk_royalist, YehatSpace);
	if (GET_GAME_STATE (SHOFIXTI_VISITS))
	{
		switch (GET_GAME_STATE (YEHAT_REBEL_TOLD_PKUNK))
		{
			case 0:
				Response (shofixti_alive_1, StartRevolt);
				break;
			case 1:
				Response (shofixti_alive_2, StartRevolt);
				break;
		}
	}
	Response (bye_space, ExitConversation);
}
示例#8
0
static void
YehatHome (RESPONSE_REF R)
{

	if (PLAYER_SAID (R, whats_up_homeworld))
	{
		BYTE NumVisits;

		NumVisits = GET_GAME_STATE (YEHAT_ROYALIST_INFO);
		switch (NumVisits++)
		{
			case 0:
				NPCPhrase (GENERAL_INFO_HOMEWORLD_1);
				break;
			case 1:
				NPCPhrase (GENERAL_INFO_HOMEWORLD_2);
				--NumVisits;
				break;
		}
		SET_GAME_STATE (YEHAT_ROYALIST_INFO, NumVisits);

		DISABLE_PHRASE (whats_up_homeworld);
	}
	else if (PLAYER_SAID (R, at_least_help_us_homeworld))
	{
		NPCPhrase (NO_HELP_ENEMY);

		SET_GAME_STATE (NO_YEHAT_HELP_HOME, 1);
	}
	else if (PLAYER_SAID (R, give_info))
	{
		NPCPhrase (NO_INFO_FOR_ENEMY);

		SET_GAME_STATE (NO_YEHAT_INFO, 1);
	}
	else if (PLAYER_SAID (R, what_about_pkunk_royalist))
	{
		if (GET_GAME_STATE (YEHAT_ABSORBED_PKUNK))
			NPCPhrase (PKUNK_ABSORBED_ROYALIST);
		else
			NPCPhrase (HATE_PKUNK_ROYALIST);

		SET_GAME_STATE (YEHAT_ROYALIST_TOLD_PKUNK, 1);
	}

	if (PHRASE_ENABLED (whats_up_homeworld))
		Response (whats_up_homeworld, YehatHome);
	if (!GET_GAME_STATE (YEHAT_ROYALIST_TOLD_PKUNK)
			&& GET_GAME_STATE (PKUNK_VISITS)
			&& GET_GAME_STATE (PKUNK_HOME_VISITS))
		Response (what_about_pkunk_royalist, YehatHome);
	if (!GET_GAME_STATE (NO_YEHAT_HELP_HOME))
		Response (at_least_help_us_homeworld, YehatHome);
	if (!GET_GAME_STATE (NO_YEHAT_INFO))
		Response (give_info, YehatHome);
	if (!GET_GAME_STATE (NO_YEHAT_ALLY_HOME))
	{
		UNICODE buf[ALLIANCE_NAME_BUFSIZE];

		GetAllianceName (buf, name_1);
		construct_response (
				shared_phrase_buf,
				i_demand_you_ally_homeworld0,
				GLOBAL_SIS (CommanderName),
				i_demand_you_ally_homeworld1,
				buf,
				i_demand_you_ally_homeworld2,
				GLOBAL_SIS (ShipName),
				i_demand_you_ally_homeworld3,
				(UNICODE*)NULL);
		DoResponsePhrase (i_demand_you_ally_homeworld0,
				ExitConversation, shared_phrase_buf);
	}
	Response (bye_homeworld, ExitConversation);
}