示例#1
0
static Bool
AnimCurDisplayCursor (ScreenPtr pScreen,
		      CursorPtr pCursor)
{
    AnimCurScreenPtr    as = GetAnimCurScreen(pScreen);
    Bool		ret;

    Unwrap (as, pScreen, DisplayCursor);
    if (IsAnimCur(pCursor))
    {
	if (pCursor != animCurState.pCursor)
	{
	    AnimCurPtr		ac = GetAnimCur(pCursor);

	    ret = (*pScreen->DisplayCursor) (pScreen, ac->elts[0].pCursor);
	    if (ret)
	    {
		animCurState.elt = 0;
		animCurState.time = GetTimeInMillis () + ac->elts[0].delay;
		animCurState.pCursor = pCursor;
		animCurState.pScreen = pScreen;
	    }
	}
	else
	    ret = TRUE;
    }
    else
    {
        animCurState.pCursor = 0;
	animCurState.pScreen = 0;
	ret = (*pScreen->DisplayCursor) (pScreen, pCursor);
    }
    Wrap (as, pScreen, DisplayCursor, AnimCurDisplayCursor);
    return ret;
}
示例#2
0
static void
AnimCurScreenBlockHandler (int screenNum,
			   pointer blockData,
			   pointer pTimeout,
			   pointer pReadmask)
{
    ScreenPtr		pScreen = screenInfo.screens[screenNum];
    AnimCurScreenPtr    as = GetAnimCurScreen(pScreen);
    DeviceIntPtr        dev;
    Bool                activeDevice = FALSE;
    CARD32              now = 0, 
                        soonest = ~0; /* earliest time to wakeup again */

    for (dev = inputInfo.devices; dev; dev = dev->next)
    {
	if (IsPointerDevice(dev) && pScreen == dev->spriteInfo->anim.pScreen)
	{
	    if (!activeDevice) {
                now = GetTimeInMillis ();
                activeDevice = TRUE;
            }

	    if ((INT32) (now - dev->spriteInfo->anim.time) >= 0)
	    {
		AnimCurPtr ac  = GetAnimCur(dev->spriteInfo->anim.pCursor);
		int        elt = (dev->spriteInfo->anim.elt + 1) % ac->nelt;
		DisplayCursorProcPtr DisplayCursor;

		/*
		 * Not a simple Unwrap/Wrap as this
		 * isn't called along the DisplayCursor 
		 * wrapper chain.
		 */
		DisplayCursor = pScreen->DisplayCursor;
		pScreen->DisplayCursor = as->DisplayCursor;
		(void) (*pScreen->DisplayCursor) (dev,
						  pScreen, 
						  ac->elts[elt].pCursor);
		as->DisplayCursor = pScreen->DisplayCursor;
		pScreen->DisplayCursor = DisplayCursor;

		dev->spriteInfo->anim.elt = elt;
		dev->spriteInfo->anim.time = now + ac->elts[elt].delay;
	    }

	    if (soonest > dev->spriteInfo->anim.time)
		soonest = dev->spriteInfo->anim.time;
	}
    }

    if (activeDevice)
        AdjustWaitForDelay (pTimeout, soonest - now);

    Unwrap (as, pScreen, BlockHandler);
    (*pScreen->BlockHandler) (screenNum, blockData, pTimeout, pReadmask);
    if (activeDevice)
        Wrap (as, pScreen, BlockHandler, AnimCurScreenBlockHandler);
    else
        as->BlockHandler = NULL;
}
示例#3
0
int
AnimCursorCreate (CursorPtr *cursors, CARD32 *deltas, int ncursor, CursorPtr *ppCursor)
{
    CursorPtr	pCursor;
    int		i;
    AnimCurPtr	ac;

    for (i = 0; i < screenInfo.numScreens; i++)
	if (!GetAnimCurScreenIfSet (screenInfo.screens[i]))
	    return BadImplementation;

    for (i = 0; i < ncursor; i++)
	if (IsAnimCur (cursors[i]))
	    return BadMatch;
	
    pCursor = (CursorPtr) xalloc (sizeof (CursorRec) +
				  sizeof (AnimCurRec) +
				  ncursor * sizeof (AnimCurElt));
    if (!pCursor)
	return BadAlloc;
    pCursor->bits = &animCursorBits;
    animCursorBits.refcnt++;
    pCursor->refcnt = 1;
    
    pCursor->foreRed = cursors[0]->foreRed;
    pCursor->foreGreen = cursors[0]->foreGreen;
    pCursor->foreBlue = cursors[0]->foreBlue;
    
    pCursor->backRed = cursors[0]->backRed;
    pCursor->backGreen = cursors[0]->backGreen;
    pCursor->backBlue = cursors[0]->backBlue;

    /*
     * Fill in the AnimCurRec
     */
    ac = GetAnimCur (pCursor);
    ac->nelt = ncursor;
    ac->elts = (AnimCurElt *) (ac + 1);
    
    for (i = 0; i < ncursor; i++)
    {
	cursors[i]->refcnt++;
	ac->elts[i].pCursor = cursors[i];
	ac->elts[i].delay = deltas[i];
    }
    
    *ppCursor = pCursor;
    return Success;
}
示例#4
0
static void
AnimCurCursorLimits(DeviceIntPtr pDev,
                    ScreenPtr pScreen,
                    CursorPtr pCursor, BoxPtr pHotBox, BoxPtr pTopLeftBox)
{
    AnimCurScreenPtr as = GetAnimCurScreen(pScreen);

    Unwrap(as, pScreen, CursorLimits);
    if (IsAnimCur(pCursor)) {
        AnimCurPtr ac = GetAnimCur(pCursor);

        (*pScreen->CursorLimits) (pDev, pScreen, ac->elts[0].pCursor,
                                  pHotBox, pTopLeftBox);
    }
    else {
        (*pScreen->CursorLimits) (pDev, pScreen, pCursor, pHotBox, pTopLeftBox);
    }
    Wrap(as, pScreen, CursorLimits, AnimCurCursorLimits);
}
示例#5
0
static Bool
AnimCurDisplayCursor (DeviceIntPtr pDev,
                      ScreenPtr pScreen,
		      CursorPtr pCursor)
{
    AnimCurScreenPtr    as = GetAnimCurScreen(pScreen);
    Bool		ret;

    if (IsFloating(pDev))
	    return FALSE;

    Unwrap (as, pScreen, DisplayCursor);
    if (IsAnimCur(pCursor))
    {
	if (pCursor != pDev->spriteInfo->anim.pCursor)
	{
	    AnimCurPtr		ac = GetAnimCur(pCursor);

	    ret = (*pScreen->DisplayCursor) 
                (pDev, pScreen, ac->elts[0].pCursor);
	    if (ret)
	    {
		pDev->spriteInfo->anim.elt = 0;
		pDev->spriteInfo->anim.time = GetTimeInMillis () + ac->elts[0].delay;
		pDev->spriteInfo->anim.pCursor = pCursor;
		pDev->spriteInfo->anim.pScreen = pScreen;

		if (!as->BlockHandler)
		    Wrap(as, pScreen, BlockHandler, AnimCurScreenBlockHandler);
	    }
	}
	else
	    ret = TRUE;
    }
    else
    {
	pDev->spriteInfo->anim.pCursor = 0;
	pDev->spriteInfo->anim.pScreen = 0;
	ret = (*pScreen->DisplayCursor) (pDev, pScreen, pCursor);
    }
    Wrap (as, pScreen, DisplayCursor, AnimCurDisplayCursor);
    return ret;
}
示例#6
0
static void
AnimCurRecolorCursor(DeviceIntPtr pDev,
                     ScreenPtr pScreen, CursorPtr pCursor, Bool displayed)
{
    AnimCurScreenPtr as = GetAnimCurScreen(pScreen);

    Unwrap(as, pScreen, RecolorCursor);
    if (IsAnimCur(pCursor)) {
        AnimCurPtr ac = GetAnimCur(pCursor);
        int i;

        for (i = 0; i < ac->nelt; i++)
            (*pScreen->RecolorCursor) (pDev, pScreen, ac->elts[i].pCursor,
                                       displayed &&
                                       pDev->spriteInfo->anim.elt == i);
    }
    else
        (*pScreen->RecolorCursor) (pDev, pScreen, pCursor, displayed);
    Wrap(as, pScreen, RecolorCursor, AnimCurRecolorCursor);
}
示例#7
0
static Bool
AnimCurUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
{
    AnimCurScreenPtr as = GetAnimCurScreen(pScreen);
    Bool ret;

    Unwrap(as, pScreen, UnrealizeCursor);
    if (IsAnimCur(pCursor)) {
        AnimCurPtr ac = GetAnimCur(pCursor);
        int i;

        if (pScreen->myNum == 0)
            for (i = 0; i < ac->nelt; i++)
                FreeCursor(ac->elts[i].pCursor, 0);
        ret = TRUE;
    }
    else
        ret = (*pScreen->UnrealizeCursor) (pDev, pScreen, pCursor);
    Wrap(as, pScreen, UnrealizeCursor, AnimCurUnrealizeCursor);
    return ret;
}
示例#8
0
static void
AnimCurRecolorCursor (ScreenPtr pScreen,
		      CursorPtr pCursor,
		      Bool displayed)
{
    AnimCurScreenPtr    as = GetAnimCurScreen(pScreen);
    
    Unwrap (as, pScreen, RecolorCursor);
    if (IsAnimCur(pCursor))
    {
        AnimCurPtr  ac = GetAnimCur(pCursor);
	int	    i;

        for (i = 0; i < ac->nelt; i++)
	    (*pScreen->RecolorCursor) (pScreen, ac->elts[i].pCursor,
				       displayed && 
				       animCurState.elt == i);
    }
    else
	(*pScreen->RecolorCursor) (pScreen, pCursor, displayed);
    Wrap (as, pScreen, RecolorCursor, AnimCurRecolorCursor);
}
示例#9
0
static void
AnimCurScreenBlockHandler (int screenNum,
			   pointer blockData,
			   pointer pTimeout,
			   pointer pReadmask)
{
    ScreenPtr		pScreen = screenInfo.screens[screenNum];
    AnimCurScreenPtr    as = GetAnimCurScreen(pScreen);

    if (pScreen == animCurState.pScreen)
    {
	CARD32		now = GetTimeInMillis ();

	if ((INT32) (now - animCurState.time) >= 0)
	{
	    AnimCurPtr		    ac = GetAnimCur(animCurState.pCursor);
	    int			    elt = (animCurState.elt + 1) % ac->nelt;
	    DisplayCursorProcPtr    DisplayCursor;

	    /*
	     * Not a simple Unwrap/Wrap as this
	     * isn't called along the DisplayCursor 
	     * wrapper chain.
	     */
	    DisplayCursor = pScreen->DisplayCursor;
	    pScreen->DisplayCursor = as->DisplayCursor;
	    (void) (*pScreen->DisplayCursor) (pScreen, ac->elts[elt].pCursor);
	    as->DisplayCursor = pScreen->DisplayCursor;
	    pScreen->DisplayCursor = DisplayCursor;

	    animCurState.elt = elt;
	    animCurState.time = now + ac->elts[elt].delay;
	}
	AdjustWaitForDelay (pTimeout, animCurState.time - now);
    }
    Unwrap (as, pScreen, BlockHandler);
    (*pScreen->BlockHandler) (screenNum, blockData, pTimeout, pReadmask);
    Wrap (as, pScreen, BlockHandler, AnimCurScreenBlockHandler);
}
示例#10
0
文件: animcur.c 项目: L3oV1nc3/VMGL
int
AnimCursorCreate (CursorPtr *cursors, CARD32 *deltas, int ncursor, CursorPtr *ppCursor, ClientPtr client, XID cid)
{
    CursorPtr	pCursor;
    int		rc, i;
    AnimCurPtr	ac;

    for (i = 0; i < screenInfo.numScreens; i++)
	if (!GetAnimCurScreenIfSet (screenInfo.screens[i]))
	    return BadImplementation;

    for (i = 0; i < ncursor; i++)
	if (IsAnimCur (cursors[i]))
	    return BadMatch;
	
    pCursor = (CursorPtr) xalloc (sizeof (CursorRec) +
				  sizeof (AnimCurRec) +
				  ncursor * sizeof (AnimCurElt));
    if (!pCursor)
	return BadAlloc;
    pCursor->bits = &animCursorBits;
    pCursor->refcnt = 1;
    
    pCursor->foreRed = cursors[0]->foreRed;
    pCursor->foreGreen = cursors[0]->foreGreen;
    pCursor->foreBlue = cursors[0]->foreBlue;
    
    pCursor->backRed = cursors[0]->backRed;
    pCursor->backGreen = cursors[0]->backGreen;
    pCursor->backBlue = cursors[0]->backBlue;

    pCursor->id = cid;
    pCursor->devPrivates = NULL;

    /* security creation/labeling check */
    rc = XaceHook(XACE_RESOURCE_ACCESS, client, cid, RT_CURSOR, pCursor,
		  RT_NONE, NULL, DixCreateAccess);
    if (rc != Success) {
	dixFreePrivates(pCursor->devPrivates);
	xfree(pCursor);
	return rc;
    }
	
    /*
     * Fill in the AnimCurRec
     */
    animCursorBits.refcnt++;
    ac = GetAnimCur (pCursor);
    ac->nelt = ncursor;
    ac->elts = (AnimCurElt *) (ac + 1);
    
    for (i = 0; i < ncursor; i++)
    {
	cursors[i]->refcnt++;
	ac->elts[i].pCursor = cursors[i];
	ac->elts[i].delay = deltas[i];
    }
    
    *ppCursor = pCursor;
    return Success;
}