uint32 CDestructibleModel::ObjectMessageFn(LPBASECLASS pObject, HOBJECT hSender, uint32 messageID, HMESSAGEREAD hRead) { uint32 dwRet = CDestructible::ObjectMessageFn(pObject, hSender, messageID, hRead); switch(messageID) { case MID_DAMAGE: { if (IsDead() && !m_bCreatedDebris) { ILTServer* pServerDE = BaseClass::GetServerDE(); if (!pServerDE) break; SpawnItem(); CreateDebris(); CreateWorldModelDebris(); if (m_bCreateExplosion) { DoExplosion(); } m_bCreatedDebris = LTTRUE; if (m_bRemoveOnDeath) { pServerDE->RemoveObject(m_hObject); } } } break; case MID_TRIGGER: { const char* szMsg = (const char*)g_pLTServer->ReadFromMessageDWord(hRead); // ConParse does not destroy szMsg, so this is safe ConParse parse; parse.Init((char*)szMsg); while (g_pLTServer->Common()->Parse(&parse) == LT_OK) { if (parse.m_nArgs > 0 && parse.m_Args[0]) { if (!IsDead()) { if (_stricmp(parse.m_Args[0], "FIRE") == 0) { char* pTargetName = parse.m_nArgs > 1 ? parse.m_Args[1] : LTNULL; DoExplosion(pTargetName); } else if (_stricmp(parse.m_Args[0], "HIDDEN") == 0) { uint32 dwFlags = g_pLTServer->GetObjectFlags(m_hObject); if (parse.m_nArgs > 1 && parse.m_Args[1]) { if ((_stricmp(parse.m_Args[1], "1") == 0) || (_stricmp(parse.m_Args[1], "TRUE") == 0)) { dwFlags = 0; m_bSaveCanDamage = GetCanDamage(); m_bSaveNeverDestroy = GetNeverDestroy(); SetCanDamage(LTFALSE); SetNeverDestroy(LTTRUE); } else { if ((_stricmp(parse.m_Args[1], "0") == 0) || (_stricmp(parse.m_Args[1], "FALSE") == 0)) { dwFlags = m_dwOriginalFlags; dwFlags |= FLAG_VISIBLE; SetCanDamage(m_bSaveCanDamage); SetNeverDestroy(m_bSaveNeverDestroy); } } g_pLTServer->SetObjectFlags(m_hObject, dwFlags); } } } } } } break; default : break; } return dwRet; }
uint32 CDestructibleModel::ObjectMessageFn(LPBASECLASS pObject, HOBJECT hSender, ILTMessage_Read *pMsg) { uint32 dwRet = CDestructible::ObjectMessageFn(pObject, hSender, pMsg); pMsg->SeekTo(0); uint32 messageID = pMsg->Readuint32(); switch(messageID) { case MID_DAMAGE: { if (IsDead() && !m_bCreatedDebris) { ILTServer* pServerDE = BaseClass::GetServerDE(); if (!pServerDE) break; SpawnItem(); CreateDebris(); CreateWorldModelDebris(); if (m_bCreateExplosion) { DoExplosion(); } RegisterDestroyedStimulus(); m_bCreatedDebris = LTTRUE; if (m_bRemoveOnDeath) { pServerDE->RemoveObject(m_hObject); } } } break; case MID_TRIGGER: { const char* szMsg = (const char*)pMsg->Readuint32(); // ConParse does not destroy szMsg, so this is safe ConParse parse; parse.Init((char*)szMsg); while (g_pCommonLT->Parse(&parse) == LT_OK) { if (parse.m_nArgs > 0 && parse.m_Args[0]) { if (!IsDead()) { if (_stricmp(parse.m_Args[0], "FIRE") == 0) { char* pTargetName = parse.m_nArgs > 1 ? parse.m_Args[1] : LTNULL; DoExplosion(pTargetName); } else if (_stricmp(parse.m_Args[0], "HIDDEN") == 0) { // Game Base will take care of the solid and visible flags for us... if (parse.m_nArgs > 1 && parse.m_Args[1]) { if ((_stricmp(parse.m_Args[1], "1") == 0) || (_stricmp(parse.m_Args[1], "TRUE") == 0)) { m_bSaveCanDamage = GetCanDamage(); m_bSaveNeverDestroy = GetNeverDestroy(); SetCanDamage(LTFALSE); SetNeverDestroy(LTTRUE); } else { if ((_stricmp(parse.m_Args[1], "0") == 0) || (_stricmp(parse.m_Args[1], "FALSE") == 0)) { SetCanDamage(m_bSaveCanDamage); SetNeverDestroy(m_bSaveNeverDestroy); } } } } } } } } break; default : break; } return dwRet; }
void CDestructibleModel::HandleHiddenMsg( HOBJECT hSender, const CParsedMsg &crParsedMsg ) { static CParsedMsg::CToken s_cTok_1("1"); static CParsedMsg::CToken s_cTok_True("TRUE"); static CParsedMsg::CToken s_cTok_0("0"); static CParsedMsg::CToken s_cTok_False("FALSE"); // Game Base will take care of the solid and visible flags for us... if( (crParsedMsg.GetArg(1) == s_cTok_1) || (crParsedMsg.GetArg(1) == s_cTok_True) ) { m_DestructibleModelFlags = ( m_DestructibleModelFlags & ~kDestructibleModelFlag_SaveCanDamage ) | ( GetCanDamage() ? kDestructibleModelFlag_SaveCanDamage : 0 ); m_DestructibleModelFlags = ( m_DestructibleModelFlags & ~kDestructibleModelFlag_SaveNeverDestroy ) | ( GetNeverDestroy() ? kDestructibleModelFlag_SaveNeverDestroy : 0 ); SetCanDamage(false); SetNeverDestroy(true); } else if((crParsedMsg.GetArg(1) == s_cTok_0) || (crParsedMsg.GetArg(1) == s_cTok_False) ) { SetCanDamage(( m_DestructibleModelFlags & kDestructibleModelFlag_SaveCanDamage ) != 0 ); SetNeverDestroy(( m_DestructibleModelFlags & kDestructibleModelFlag_SaveNeverDestroy ) != 0 ); } }