示例#1
0
void wxMemoryDCImpl::Init()
{
    if ( m_ok )
    {
        SetBrush(*wxWHITE_BRUSH);
        SetPen(*wxBLACK_PEN);

        // the background mode is only used for text background and is set in
        // DrawText() to OPAQUE as required, otherwise always TRANSPARENT
        ::SetBkMode( GetHdc(), TRANSPARENT );
    }
}
示例#2
0
void wxPrinterDC::DoDrawBitmap(const wxBitmap& bmp,
                               wxCoord x, wxCoord y,
                               bool useMask)
{
    wxCHECK_RET( bmp.Ok(), _T("invalid bitmap in wxPrinterDC::DrawBitmap") );

    int width = bmp.GetWidth(),
        height = bmp.GetHeight();

    if ( !(::GetDeviceCaps(GetHdc(), RASTERCAPS) & RC_STRETCHDIB) ||
            !DrawBitmapUsingStretchDIBits(GetHdc(), bmp, x, y) )
    {
        // no support for StretchDIBits() or an error occurred if we got here
        wxMemoryDC memDC;
        memDC.SelectObject(bmp);

        Blit(x, y, width, height, &memDC, 0, 0, wxCOPY, useMask);

        memDC.SelectObject(wxNullBitmap);
    }
}
示例#3
0
void wxMemoryDCImpl::DoSelect( const wxBitmap& bitmap )
{
    // select old bitmap out of the device context
    if ( m_oldBitmap )
    {
        ::SelectObject(GetHdc(), (HBITMAP) m_oldBitmap);
        if ( m_selectedBitmap.Ok() )
        {
            m_selectedBitmap.SetSelectedInto(NULL);
            m_selectedBitmap = wxNullBitmap;
        }
    }

    // check for whether the bitmap is already selected into a device context
    wxASSERT_MSG( !bitmap.GetSelectedInto() ||
                  (bitmap.GetSelectedInto() == GetOwner()),
                  wxT("Bitmap is selected in another wxMemoryDC, delete the first wxMemoryDC or use SelectObject(NULL)") );

    m_selectedBitmap = bitmap;
    WXHBITMAP hBmp = m_selectedBitmap.GetHBITMAP();
    if ( !hBmp )
        return;

    m_selectedBitmap.SetSelectedInto(GetOwner());
    hBmp = (WXHBITMAP)::SelectObject(GetHdc(), (HBITMAP)hBmp);

    if ( !hBmp )
    {
        wxLogLastError(wxT("SelectObject(memDC, bitmap)"));

        wxFAIL_MSG(wxT("Couldn't select a bitmap into wxMemoryDC"));
    }
    else if ( !m_oldBitmap )
    {
        m_oldBitmap = hBmp;
    }
}
示例#4
0
wxEnhMetaFile *wxEnhMetaFileDCImpl::Close()
{
    wxCHECK_MSG( IsOk(), NULL, _T("invalid wxEnhMetaFileDC") );

    HENHMETAFILE hMF = ::CloseEnhMetaFile(GetHdc());
    if ( !hMF )
    {
        wxLogLastError(_T("CloseEnhMetaFile"));

        return NULL;
    }

    wxEnhMetaFile *mf = new wxEnhMetaFile;
    mf->SetHENHMETAFILE((WXHANDLE)hMF);
    return mf;
}
示例#5
0
文件: FastDC.cpp 项目: BBkBlade/e
void FastDC::SetFontStyles(int fontStyles, std::map<int,wxFont>& fontMap) {
	const int fontStyle = (fontStyles & wxFONTFLAG_ITALIC) ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL;
	const int fontWeight = (fontStyles & wxFONTFLAG_BOLD) ? wxFONTWEIGHT_BOLD : wxFONTWEIGHT_NORMAL;
	const bool fontUnderline = (fontStyles & wxFONTFLAG_UNDERLINED) ? true : false;

	// Check if we need to change font style
	// (changing the font can be expensive, so we want to avoid it if possible)
	const bool styleChanged = (m_font.GetStyle() != fontStyle);
	const bool widthChanged = (m_font.GetWeight() != fontWeight);
	const bool underlineChanged = (m_font.GetUnderlined() != fontUnderline);
	if (!styleChanged && !widthChanged && !underlineChanged) return;

	// Check if we have font in cache
	std::map<int,wxFont>::const_iterator p = fontMap.find(fontStyles);
	if (p == fontMap.end()) {
		m_font.SetStyle(fontStyle);
		m_font.SetWeight(fontWeight);
		m_font.SetUnderlined(fontUnderline);

		fontMap[fontStyles] = m_font;
	}
	else m_font = p->second;

	/*m_font.SetStyle(fontStyle);
	m_font.SetWeight(fontWeight);
	m_font.SetUnderlined(fontUnderline);*/

#ifdef __WXMSW__
	HGDIOBJ hfont = ::SelectObject(GetHdc(), GetHfontOf(m_font));
    if ( hfont == HGDI_ERROR )
    {
        wxLogLastError(_T("SelectObject(font)"));
    }
    else // selected ok
    {
        if ( !m_oldFont )
            m_oldFont = (WXHPEN)hfont;
    }
#else
    SetFont(m_font);
#endif
}
示例#6
0
bool wxPrinterDCImpl::DoBlit(wxCoord xdest, wxCoord ydest,
                         wxCoord width, wxCoord height,
                         wxDC *source,
                         wxCoord WXUNUSED(xsrc), wxCoord WXUNUSED(ysrc),
                         wxRasterOperationMode WXUNUSED(rop), bool useMask,
                         wxCoord WXUNUSED(xsrcMask), wxCoord WXUNUSED(ysrcMask))
{
    wxDCImpl *impl = source->GetImpl();
    wxMSWDCImpl *msw_impl = wxDynamicCast(impl, wxMSWDCImpl);
    if (!msw_impl)
        return false;

    wxBitmap& bmp = msw_impl->GetSelectedBitmap();
    wxMask *mask = useMask ? bmp.GetMask() : NULL;
    if ( mask )
    {
        // If we are printing source colours are screen colours not printer
        // colours and so we need copy the bitmap pixel by pixel.
        RECT rect;
        HDC dcSrc = GetHdcOf(*msw_impl);
        MemoryHDC dcMask(dcSrc);
        SelectInHDC selectMask(dcMask, (HBITMAP)mask->GetMaskBitmap());

        for (int x = 0; x < width; x++)
        {
            for (int y = 0; y < height; y++)
            {
                COLORREF cref = ::GetPixel(dcMask, x, y);
                if (cref)
                {
                    HBRUSH brush = ::CreateSolidBrush(::GetPixel(dcSrc, x, y));
                    rect.left = xdest + x;
                    rect.right = rect.left + 1;
                    rect.top = ydest + y;
                    rect.bottom = rect.top + 1;
                    ::FillRect(GetHdc(), &rect, brush);
                    ::DeleteObject(brush);
                }
            }
        }
    }
    else // no mask
    {
        if ( !(::GetDeviceCaps(GetHdc(), RASTERCAPS) & RC_STRETCHDIB) ||
                !DrawBitmapUsingStretchDIBits(GetHdc(), bmp, xdest, ydest) )
        {
            // no support for StretchDIBits

            // as we are printing, source colours are screen colours not
            // printer colours and so we need copy the bitmap pixel by pixel.
            HDC dcSrc = GetHdcOf(*msw_impl);
            RECT rect;
            for (int y = 0; y < height; y++)
            {
                // optimization: draw identical adjacent pixels together.
                for (int x = 0; x < width; x++)
                {
                    COLORREF col = ::GetPixel(dcSrc, x, y);
                    HBRUSH brush = ::CreateSolidBrush( col );

                    rect.left = xdest + x;
                    rect.top = ydest + y;
                    while( (x + 1 < width) &&
                                (::GetPixel(dcSrc, x + 1, y) == col ) )
                    {
                        ++x;
                    }
                    rect.right = xdest + x + 1;
                    rect.bottom = rect.top + 1;
                    ::FillRect((HDC) m_hDC, &rect, brush);
                    ::DeleteObject(brush);
                }
            }
        }
    }

    return true;
}