//------------------------------------------------------------------------ const Matrix34 & CVehiclePartEntityAttachment::GetWorldTM() { const Matrix34 &tm = GetLocalTM(false); m_worldTM = GetEntity()->GetWorldTM() * tm; return VALIDATE_MAT(m_worldTM); }
void CParticleSystem::DoRender() { for ( auto i : m_emitterVector ) { i->Visit( &GetLocalTM() ); } }
void CControl::LocalToParent(float &x, float &y) { CVec3 pos(x, y, 0.f); pos.Transform(GetLocalTM()); x = pos.x; y = pos.y; }
void CControl::ParentToLocal(float &x, float &y) { CVec3 pos(x, y, 0.f); kmMat4 inverse; kmMat4Inverse(&inverse, &GetLocalTM()); pos.Transform(inverse); x = pos.x; y = pos.y; }
//------------------------------------------------------------------------ void CVehiclePartEntityAttachment::UpdateAttachment() { IEntity* pEntity = GetAttachmentEntity(); if (pEntity) { const Matrix34 &vehicleTM = GetLocalTM(false); pEntity->SetLocalTM(vehicleTM); #if ENABLE_VEHICLE_DEBUG if (IsDebugParts()) { VehicleUtils::DrawTM( GetWorldTM()); } #endif } }
void CVehiclePartSuspensionPart::PostInit() { const Matrix34& tm = GetLocalTM(false); const Matrix34& targetTm = m_targetPart->GetLocalTM(false); if (m_ikFlags & k_flagTargetHelper) m_targetOffset = targetTm.GetInverted() * m_targetOffset; m_pos0 = tm.GetTranslation(); Vec3 targetPos = targetTm * m_targetOffset; m_direction0 = targetPos - m_pos0; float length = m_direction0.GetLength(); if (length > 1e-2f) { m_invLength0 = 1.f/length; m_direction0 = m_direction0/length; } else { m_invLength0 = 0.f; CryWarning(VALIDATOR_MODULE_GAME, VALIDATOR_ERROR, "CVehiclePartSuspensionPart: inavlid suspension IK setup target is TOO close"); } m_initialRot = Quat(tm); }
JObject* RBExport::ProcessPhysicsObject( INode* node ) { ObjectState os = node->EvalWorldState( m_CurTime ); Object* pObj = os.obj; const char* pNodeName = node->GetName(); if (!pObj) { Warn( "Physics node %s is invalid.", pNodeName ); } JObject* pPhysObj = NULL; Mat4 objTM = Convert( GetLocalTM( node, m_CurTime ) ); JString hostName = ""; ExpNode* pExportedParent = GetExportedNode( node->GetParentNode() ); if (pExportedParent && pExportedParent->m_pObject) { JObject* pParentObj = pExportedParent->m_pObject; if (obj_cast<PhysBody>( pParentObj )) { hostName = pParentObj->GetName(); } else if (obj_cast<JBone>( pParentObj )) { hostName = pParentObj->GetName(); } } // check for joint type DWORD scID = pObj->SuperClassID(); if (scID == HELPER_CLASS_ID) { PhysJoint* pJoint = new PhysJoint(); pJoint->SetHostBone( hostName.c_str() ); pPhysObj = pJoint; } else { CStr className; pObj->GetClassName( className ); IParamArray* pParam = pObj->GetParamBlock(); IParamBlock* pParamBlock = NULL; if (pParam) pParamBlock = pParam->GetParamBlock(); if (!stricmp( className, "sphere" )) { ColSphere* pSphere = new ColSphere(); pPhysObj = pSphere; float radius = 0.0f; pParamBlock->GetValue( SPHERE_RADIUS, 0, radius, FOREVER ); pSphere->SetRadius( radius ); pSphere->SetHost( hostName.c_str() ); pSphere->SetOffsetTM( objTM ); } if (!stricmp( className, "box" )) { ColBox* pBox = new ColBox(); pPhysObj = pBox; Vec3 ext; pParamBlock->GetValue( BOXOBJ_LENGTH, 0, ext.x, FOREVER ); pParamBlock->GetValue( BOXOBJ_WIDTH, 0, ext.y, FOREVER ); pParamBlock->GetValue( BOXOBJ_HEIGHT, 0, ext.z, FOREVER ); pBox->SetExtents( ext ); pBox->SetHost( hostName.c_str() ); pBox->SetOffsetTM( objTM ); } if (!stricmp( className, "capsule" )) { ColCapsule* pCapsule = new ColCapsule(); pPhysObj = pCapsule; int bCenters = 0; float radius = 0.0f; float height = 0.0f; pParamBlock->GetValue( PB_RADIUS, 0, radius, FOREVER ); pParamBlock->GetValue( PB_HEIGHT, 0, height, FOREVER ); pParamBlock->GetValue( PB_CENTERS, 0, bCenters, FOREVER ); pCapsule->SetRadius( radius ); pCapsule->SetHeight( height ); pCapsule->SetHost( hostName.c_str() ); pCapsule->SetOffsetTM( objTM ); } if (!stricmp( className, "cylinder" )) { ColCylinder* pCylinder = new ColCylinder(); pPhysObj = pCylinder; int bCenters = 0; float radius = 0.0f; float height = 0.0f; pParamBlock->GetValue( PB_RADIUS, 0, radius, FOREVER ); pParamBlock->GetValue( PB_HEIGHT, 0, height, FOREVER ); pParamBlock->GetValue( PB_CENTERS, 0, bCenters, FOREVER ); pCylinder->SetRadius( radius ); pCylinder->SetHeight( height ); pCylinder->SetHost( hostName.c_str() ); pCylinder->SetOffsetTM( objTM ); } if (!stricmp( className, "teapot" )) { // by teapot we represent physical body (point of mass) PhysBody* pBody = new PhysBody(); pBody->SetHostBone( hostName.c_str() ); pPhysObj = pBody; pBody->SetOffsetTM( objTM ); } // if none of above, try to export as trimesh collision primitive if (pPhysObj == NULL && scID == GEOMOBJECT_CLASS_ID) { ColMesh* pMesh = GetColMesh( node ); if (pMesh) { pPhysObj = pMesh; pMesh->SetHost( hostName.c_str() ); pMesh->SetOffsetTM( objTM ); } } } if (pPhysObj) { if (!m_pPhysicsGroup) { m_pPhysicsGroup = new JGroup(); m_pPhysicsGroup->SetName( "physics" ); } pPhysObj->SetName( pNodeName ); m_pPhysicsGroup->AddChild( pPhysObj ); } else { Warn( "Unrecognized physics object type in node %s", pNodeName ); return NULL; } return pPhysObj; } // RBExport::ProcessPhysicsObject