示例#1
0
	/* Figure out what train EngineIDs to put in the list */
	void GenerateBuildTrainList()
	{
		EngineID sel_id = INVALID_ENGINE;
		int num_engines = 0;
		int num_wagons  = 0;

		this->filter.railtype = (this->listview_mode) ? RAILTYPE_END : GetRailType(this->window_number);

		this->eng_list.Clear();

		/* Make list of all available train engines and wagons.
		 * Also check to see if the previously selected engine is still available,
		 * and if not, reset selection to INVALID_ENGINE. This could be the case
		 * when engines become obsolete and are removed */
		const Engine *e;
		FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
			EngineID eid = e->index;
			const RailVehicleInfo *rvi = &e->u.rail;

			if (this->filter.railtype != RAILTYPE_END && !HasPowerOnRail(rvi->railtype, this->filter.railtype)) continue;
			if (!IsEngineBuildable(eid, VEH_TRAIN, _local_company)) continue;

			/* Filter now! So num_engines and num_wagons is valid */
			if (!FilterSingleEngine(eid)) continue;

			*this->eng_list.Append() = eid;

			if (rvi->railveh_type != RAILVEH_WAGON) {
				num_engines++;
			} else {
				num_wagons++;
			}

			if (eid == this->sel_engine) sel_id = eid;
		}
示例#2
0
void CopyPastePlaceRailWaypoint(GenericTileIndex tile, StationID sid, Axis axis, RailType rt, StationGfx gfx, StationClassID stat_class, byte stat_type, int specindex, bool adjacent)
{
	if (IsMainMapTile(tile)) {
		TileIndex t = AsMainMapTile(tile);
		/* check if required track is already there, try to build one if not */
		if (!IsTileOwner(t, _current_company) ||
				(!IsRailWaypointTile(tile) && !IsPlainRailTile(tile)) ||
				GetRailType(t) != rt ||
				(IsTileType(t, MP_STATION) ? GetRailStationAxis(tile) != axis : !HasBit(GetTrackBits(t), AxisToTrack(axis)))) {
			CopyPastePlaceTracks(tile, rt, AxisToTrackBits(axis));
			if (_current_pasting->last_result.Failed()) return;
		}
		/* build the waypoint */
		_station_cmd_specindex_to_paste = specindex;
		uint32 p1 = 0;
		SB(p1, 0, 4, rt);
		SB(p1, 4, 1, axis);
		SB(p1, 8, 8, 1);  // width
		SB(p1, 16, 8, 1); // height
		SB(p1, 24, 1, adjacent);
		uint32 p2 = 0;
		SB(p2, 0, 8, stat_class);
		SB(p2, 8, 8, stat_type);
		SB(p2, 16, 16, sid);
		_current_pasting->DoCommand(t, p1, p2, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT));
	} else {
		MakeRailWaypoint(tile, OWNER_NONE, sid, axis, gfx & ~1, rt);
		assert(IsInsideMM(specindex, 0, MAX_UVALUE(byte) + 1));
		SetCustomStationSpecIndex(tile, (byte)specindex);
		_clipboard_stations_builder.AddRailPart(sid, stat_class, stat_type, (byte)specindex);
	}
}
void AfterLoadLabelMaps()
{
	if (NeedRailTypeConversion()) {
		SmallVector<RailType, RAILTYPE_END> railtype_conversion_map;

		for (uint i = 0; i < _railtype_list.Length(); i++) {
			RailType r = GetRailTypeByLabel(_railtype_list[i]);
			if (r == INVALID_RAILTYPE) r = RAILTYPE_BEGIN;

			*railtype_conversion_map.Append() = r;
		}

		for (TileIndex t = 0; t < MapSize(); t++) {
			switch (GetTileType(t)) {
				case MP_RAILWAY:
					SetRailType(t, railtype_conversion_map[GetRailType(t)]);
					break;

				case MP_ROAD:
					if (IsLevelCrossing(t)) {
						SetRailType(t, railtype_conversion_map[GetRailType(t)]);
					}
					break;

				case MP_STATION:
					if (HasStationRail(t)) {
						SetRailType(t, railtype_conversion_map[GetRailType(t)]);
					}
					break;

				case MP_TUNNELBRIDGE:
					if (GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL) {
						SetRailType(t, railtype_conversion_map[GetRailType(t)]);
					}
					break;

				default:
					break;
			}
		}
	}

	_railtype_list.Clear();
}
示例#4
0
/* static */ bool AIRail::RemoveRail(TileIndex from, TileIndex tile, TileIndex to)
{
	EnforcePrecondition(false, ::IsValidTile(from));
	EnforcePrecondition(false, ::IsValidTile(tile));
	EnforcePrecondition(false, ::IsValidTile(to));
	EnforcePrecondition(false, ::DistanceManhattan(from, tile) == 1);
	EnforcePrecondition(false, ::DistanceManhattan(tile, to) >= 1);
	int diag_offset = abs(abs((int)::TileX(to) - (int)::TileX(tile)) - abs((int)::TileY(to) - (int)::TileY(tile)));
	EnforcePrecondition(false, diag_offset <= 1 ||
			(::TileX(from) == ::TileX(tile) && ::TileX(tile) == ::TileX(to)) ||
			(::TileY(from) == ::TileY(tile) && ::TileY(tile) == ::TileY(to)));

	if (!IsRailTypeAvailable(GetCurrentRailType())) SetCurrentRailType(GetRailType(tile));
	uint32 p2 = SimulateDrag(from, tile, &to);
	return AIObject::DoCommand(tile, to, p2, CMD_REMOVE_RAILROAD_TRACK);
}
示例#5
0
/**
 * Convert existing rail to waypoint. Eg build a waypoint station over
 * piece of rail
 * @param start_tile northern most tile where waypoint will be built
 * @param flags type of operation
 * @param p1 various bitstuffed elements
 * - p1 = (bit  4)    - orientation (Axis)
 * - p1 = (bit  8-15) - width of waypoint
 * - p1 = (bit 16-23) - height of waypoint
 * - p1 = (bit 24)    - allow waypoints directly adjacent to other waypoints.
 * @param p2 various bitstuffed elements
 * - p2 = (bit  0- 7) - custom station class
 * - p2 = (bit  8-15) - custom station id
 * @param text unused
 * @return the cost of this operation or an error
 */
CommandCost CmdBuildRailWaypoint(TileIndex start_tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
	/* Unpack parameters */
	Axis axis      = Extract<Axis, 4, 1>(p1);
	byte width     = GB(p1,  8, 8);
	byte height    = GB(p1, 16, 8);
	bool adjacent  = HasBit(p1, 24);

	StationClassID spec_class = Extract<StationClassID, 0, 8>(p2);
	byte spec_index           = GB(p2, 8, 8);
	StationID station_to_join = GB(p2, 16, 16);

	/* Check if the given station class is valid */
	if (spec_class != STAT_CLASS_WAYP) return CMD_ERROR;
	if (spec_index >= StationClass::Get(spec_class)->GetSpecCount()) return CMD_ERROR;

	/* The number of parts to build */
	byte count = axis == AXIS_X ? height : width;

	if ((axis == AXIS_X ? width : height) != 1) return CMD_ERROR;
	if (count == 0 || count > _settings_game.station.station_spread) return CMD_ERROR;

	bool reuse = (station_to_join != NEW_STATION);
	if (!reuse) station_to_join = INVALID_STATION;
	bool distant_join = (station_to_join != INVALID_STATION);

	if (distant_join && (!_settings_game.station.distant_join_stations || !Waypoint::IsValidID(station_to_join))) return CMD_ERROR;

	/* Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) */
	StationID est = INVALID_STATION;

	/* Check whether the tiles we're building on are valid rail or not. */
	TileIndexDiff offset = TileOffsByDiagDir(AxisToDiagDir(OtherAxis(axis)));
	for (int i = 0; i < count; i++) {
		TileIndex tile = start_tile + i * offset;
		CommandCost ret = IsValidTileForWaypoint(tile, axis, &est);
		if (ret.Failed()) return ret;
	}

	Waypoint *wp = NULL;
	TileArea new_location(TileArea(start_tile, width, height));
	CommandCost ret = FindJoiningWaypoint(est, station_to_join, adjacent, new_location, &wp);
	if (ret.Failed()) return ret;

	/* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
	TileIndex center_tile = start_tile + (count / 2) * offset;
	if (wp == NULL && reuse) wp = FindDeletedWaypointCloseTo(center_tile, STR_SV_STNAME_WAYPOINT, _current_company);

	if (wp != NULL) {
		/* Reuse an existing waypoint. */
		if (wp->owner != _current_company) return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT);

		/* check if we want to expand an already existing waypoint? */
		if (wp->train_station.tile != INVALID_TILE) {
			CommandCost ret = CanExpandRailStation(wp, new_location, axis);
			if (ret.Failed()) return ret;
		}

		CommandCost ret = wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TEST);
		if (ret.Failed()) return ret;
	} else {
		/* allocate and initialize new waypoint */
		if (!Waypoint::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
	}

	if (flags & DC_EXEC) {
		if (wp == NULL) {
			wp = new Waypoint(start_tile);
		} else if (!wp->IsInUse()) {
			/* Move existing (recently deleted) waypoint to the new location */
			wp->xy = start_tile;
		}
		wp->owner = GetTileOwner(start_tile);

		wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TRY);

		wp->delete_ctr = 0;
		wp->facilities |= FACIL_TRAIN;
		wp->build_date = _date;
		wp->string_id = STR_SV_STNAME_WAYPOINT;
		wp->train_station = new_location;

		if (wp->town == NULL) MakeDefaultName(wp);

		wp->UpdateVirtCoord();

		const StationSpec *spec = StationClass::Get(spec_class)->GetSpec(spec_index);
		byte *layout_ptr = AllocaM(byte, count);
		if (spec == NULL) {
			/* The layout must be 0 for the 'normal' waypoints by design. */
			memset(layout_ptr, 0, count);
		} else {
			/* But for NewGRF waypoints we like to have their style. */
			GetStationLayout(layout_ptr, count, 1, spec);
		}
		byte map_spec_index = AllocateSpecToStation(spec, wp, true);

		Company *c = Company::Get(wp->owner);
		for (int i = 0; i < count; i++) {
			TileIndex tile = start_tile + i * offset;
			byte old_specindex = HasStationTileRail(tile) ? GetCustomStationSpecIndex(tile) : 0;
			if (!HasStationTileRail(tile)) c->infrastructure.station++;
			bool reserved = IsTileType(tile, MP_RAILWAY) ?
					HasBit(GetRailReservationTrackBits(tile), AxisToTrack(axis)) :
					HasStationReservation(tile);
			MakeRailWaypoint(tile, wp->owner, wp->index, axis, layout_ptr[i], GetRailType(tile));
			SetCustomStationSpecIndex(tile, map_spec_index);
			SetRailStationReservation(tile, reserved);
			MarkTileDirtyByTile(tile);

			DeallocateSpecFromStation(wp, old_specindex);
			YapfNotifyTrackLayoutChange(tile, AxisToTrack(axis));
		}
		DirtyCompanyInfrastructureWindows(wp->owner);
	}

	return CommandCost(EXPENSES_CONSTRUCTION, count * _price[PR_BUILD_WAYPOINT_RAIL]);
}
示例#6
0
/* virtual */ uint32 StationScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
{
	if (this->st == NULL) {
		/* Station does not exist, so we're in a purchase list or the land slope check callback. */
		switch (variable) {
			case 0x40:
			case 0x41:
			case 0x46:
			case 0x47:
			case 0x49: return 0x2110000;        // Platforms, tracks & position
			case 0x42: return 0;                // Rail type (XXX Get current type from GUI?)
			case 0x43: return GetCompanyInfo(_current_company); // Station owner
			case 0x44: return 2;                // PBS status
			case 0x67: // Land info of nearby tile
				if (this->axis != INVALID_AXIS && this->tile != INVALID_TILE) {
					TileIndex tile = this->tile;
					if (parameter != 0) tile = GetNearbyTile(parameter, tile, true, this->axis); // only perform if it is required

					Slope tileh = GetTileSlope(tile);
					bool swap = (this->axis == AXIS_Y && HasBit(tileh, CORNER_W) != HasBit(tileh, CORNER_E));

					return GetNearbyTileInformation(tile, this->ro.grffile->grf_version >= 8) ^ (swap ? SLOPE_EW : 0);
				}
				break;

			case 0xFA: return Clamp(_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Build date, clamped to a 16 bit value
		}

		*available = false;
		return UINT_MAX;
	}

	switch (variable) {
		/* Calculated station variables */
		case 0x40:
			if (!HasBit(_svc.valid, 0)) { _svc.v40 = GetPlatformInfoHelper(this->tile, false, false, false); SetBit(_svc.valid, 0); }
			return _svc.v40;

		case 0x41:
			if (!HasBit(_svc.valid, 1)) { _svc.v41 = GetPlatformInfoHelper(this->tile, true,  false, false); SetBit(_svc.valid, 1); }
			return _svc.v41;

		case 0x42: return GetTerrainType(this->tile) | (GetReverseRailTypeTranslation(GetRailType(this->tile), this->statspec->grf_prop.grffile) << 8);
		case 0x43: return GetCompanyInfo(this->st->owner); // Station owner
		case 0x44: return HasStationReservation(this->tile) ? 7 : 4; // PBS status
		case 0x45:
			if (!HasBit(_svc.valid, 2)) { _svc.v45 = GetRailContinuationInfo(this->tile); SetBit(_svc.valid, 2); }
			return _svc.v45;

		case 0x46:
			if (!HasBit(_svc.valid, 3)) { _svc.v46 = GetPlatformInfoHelper(this->tile, false, false, true); SetBit(_svc.valid, 3); }
			return _svc.v46;

		case 0x47:
			if (!HasBit(_svc.valid, 4)) { _svc.v47 = GetPlatformInfoHelper(this->tile, true,  false, true); SetBit(_svc.valid, 4); }
			return _svc.v47;

		case 0x49:
			if (!HasBit(_svc.valid, 5)) { _svc.v49 = GetPlatformInfoHelper(this->tile, false, true, false); SetBit(_svc.valid, 5); }
			return _svc.v49;

		case 0x4A: // Animation frame of tile
			return GetAnimationFrame(this->tile);

		/* Variables which use the parameter */
		/* Variables 0x60 to 0x65 and 0x69 are handled separately below */
		case 0x66: { // Animation frame of nearby tile
			TileIndex tile = this->tile;
			if (parameter != 0) tile = GetNearbyTile(parameter, tile);
			return this->st->TileBelongsToRailStation(tile) ? GetAnimationFrame(tile) : UINT_MAX;
		}

		case 0x67: { // Land info of nearby tile
			Axis axis = GetRailStationAxis(this->tile);
			TileIndex tile = this->tile;
			if (parameter != 0) tile = GetNearbyTile(parameter, tile); // only perform if it is required

			Slope tileh = GetTileSlope(tile);
			bool swap = (axis == AXIS_Y && HasBit(tileh, CORNER_W) != HasBit(tileh, CORNER_E));

			return GetNearbyTileInformation(tile, this->ro.grffile->grf_version >= 8) ^ (swap ? SLOPE_EW : 0);
		}

		case 0x68: { // Station info of nearby tiles
			TileIndex nearby_tile = GetNearbyTile(parameter, this->tile);

			if (!HasStationTileRail(nearby_tile)) return 0xFFFFFFFF;

			uint32 grfid = this->st->speclist[GetCustomStationSpecIndex(this->tile)].grfid;
			bool perpendicular = GetRailStationAxis(this->tile) != GetRailStationAxis(nearby_tile);
			bool same_station = this->st->TileBelongsToRailStation(nearby_tile);
			uint32 res = GB(GetStationGfx(nearby_tile), 1, 2) << 12 | !!perpendicular << 11 | !!same_station << 10;

			if (IsCustomStationSpecIndex(nearby_tile)) {
				const StationSpecList ssl = BaseStation::GetByTile(nearby_tile)->speclist[GetCustomStationSpecIndex(nearby_tile)];
				res |= 1 << (ssl.grfid != grfid ? 9 : 8) | ssl.localidx;
			}
			return res;
		}

		/* General station variables */
		case 0x82: return 50;
		case 0x84: return this->st->string_id;
		case 0x86: return 0;
		case 0xF0: return this->st->facilities;
		case 0xFA: return Clamp(this->st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535);
	}

	return this->st->GetNewGRFVariable(this->ro, variable, parameter, available);
}
示例#7
0
static uint32 StationGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
{
	const BaseStation *st = object->u.station.st;
	TileIndex tile = object->u.station.tile;

	if (object->scope == VSG_SCOPE_PARENT) {
		/* Pass the request on to the town of the station */
		const Town *t;

		if (st != NULL) {
			t = st->town;
		} else if (tile != INVALID_TILE) {
			t = ClosestTownFromTile(tile, UINT_MAX);
		} else {
			*available = false;
			return UINT_MAX;
		}

		return TownGetVariable(variable, parameter, available, t);
	}

	if (st == NULL) {
		/* Station does not exist, so we're in a purchase list */
		switch (variable) {
			case 0x40:
			case 0x41:
			case 0x46:
			case 0x47:
			case 0x49: return 0x2110000;        // Platforms, tracks & position
			case 0x42: return 0;                // Rail type (XXX Get current type from GUI?)
			case 0x43: return _current_company; // Station owner
			case 0x44: return 2;                // PBS status
			case 0xFA: return Clamp(_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Build date, clamped to a 16 bit value
		}

		*available = false;
		return UINT_MAX;
	}

	switch (variable) {
		/* Calculated station variables */
		case 0x40:
			if (!HasBit(_svc.valid, 0)) { _svc.v40 = GetPlatformInfoHelper(tile, false, false, false); SetBit(_svc.valid, 0); }
			return _svc.v40;

		case 0x41:
			if (!HasBit(_svc.valid, 1)) { _svc.v41 = GetPlatformInfoHelper(tile, true,  false, false); SetBit(_svc.valid, 1); }
			return _svc.v41;

		case 0x42: return GetTerrainType(tile) | (GetReverseRailTypeTranslation(GetRailType(tile), object->u.station.statspec->grf_prop.grffile) << 8);
		case 0x43: return st->owner; // Station owner
		case 0x44: return HasStationReservation(tile) ? 7 : 4; // PBS status
		case 0x45:
			if (!HasBit(_svc.valid, 2)) { _svc.v45 = GetRailContinuationInfo(tile); SetBit(_svc.valid, 2); }
			return _svc.v45;

		case 0x46:
			if (!HasBit(_svc.valid, 3)) { _svc.v46 = GetPlatformInfoHelper(tile, false, false, true); SetBit(_svc.valid, 3); }
			return _svc.v46;

		case 0x47:
			if (!HasBit(_svc.valid, 4)) { _svc.v47 = GetPlatformInfoHelper(tile, true,  false, true); SetBit(_svc.valid, 4); }
			return _svc.v47;

		case 0x49:
			if (!HasBit(_svc.valid, 5)) { _svc.v49 = GetPlatformInfoHelper(tile, false, true, false); SetBit(_svc.valid, 5); }
			return _svc.v49;

		case 0x4A: // Animation frame of tile
			return GetAnimationFrame(tile);

		/* Variables which use the parameter */
		/* Variables 0x60 to 0x65 are handled separately below */
		case 0x66: // Animation frame of nearby tile
			if (parameter != 0) tile = GetNearbyTile(parameter, tile);
			return st->TileBelongsToRailStation(tile) ? GetAnimationFrame(tile) : UINT_MAX;

		case 0x67: { // Land info of nearby tile
			Axis axis = GetRailStationAxis(tile);

			if (parameter != 0) tile = GetNearbyTile(parameter, tile); // only perform if it is required

			Slope tileh = GetTileSlope(tile, NULL);
			bool swap = (axis == AXIS_Y && HasBit(tileh, CORNER_W) != HasBit(tileh, CORNER_E));

			return GetNearbyTileInformation(tile) ^ (swap ? SLOPE_EW : 0);
		}

		case 0x68: { // Station info of nearby tiles
			TileIndex nearby_tile = GetNearbyTile(parameter, tile);

			if (!HasStationTileRail(nearby_tile)) return 0xFFFFFFFF;

			uint32 grfid = st->speclist[GetCustomStationSpecIndex(tile)].grfid;
			bool perpendicular = GetRailStationAxis(tile) != GetRailStationAxis(nearby_tile);
			bool same_station = st->TileBelongsToRailStation(nearby_tile);
			uint32 res = GB(GetStationGfx(nearby_tile), 1, 2) << 12 | !!perpendicular << 11 | !!same_station << 10;

			if (IsCustomStationSpecIndex(nearby_tile)) {
				const StationSpecList ssl = BaseStation::GetByTile(nearby_tile)->speclist[GetCustomStationSpecIndex(nearby_tile)];
				res |= 1 << (ssl.grfid != grfid ? 9 : 8) | ssl.localidx;
			}
			return res;
		}

		/* General station variables */
		case 0x82: return 50;
		case 0x84: return st->string_id;
		case 0x86: return 0;
		case 0xF0: return st->facilities;
		case 0xFA: return Clamp(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535);
	}

	return st->GetNewGRFVariable(object, variable, parameter, available);
}
示例#8
0
/**
 * Perform all steps to upgrade from the old waypoints to the new version
 * that uses station. This includes some old saveload mechanics.
 */
void MoveWaypointsToBaseStations()
{
	/* In version 17, ground type is moved from m2 to m4 for depots and
	 * waypoints to make way for storing the index in m2. The custom graphics
	 * id which was stored in m4 is now saved as a grf/id reference in the
	 * waypoint struct. */
	if (IsSavegameVersionBefore(17)) {
		for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
			if (wp->delete_ctr != 0) continue; // The waypoint was deleted

			/* Waypoint indices were not added to the map prior to this. */
			_m[wp->xy].m2 = (StationID)wp->index;

			if (HasBit(_m[wp->xy].m3, 4)) {
				wp->spec = StationClass::Get(STAT_CLASS_WAYP, _m[wp->xy].m4 + 1);
			}
		}
	} else {
		/* As of version 17, we recalculate the custom graphic ID of waypoints
		 * from the GRF ID / station index. */
		for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
			for (uint i = 0; i < StationClass::GetCount(STAT_CLASS_WAYP); i++) {
				const StationSpec *statspec =  StationClass::Get(STAT_CLASS_WAYP, i);
				if (statspec != NULL && statspec->grf_prop.grffile->grfid == wp->grfid && statspec->grf_prop.local_id == wp->localidx) {
					wp->spec = statspec;
					break;
				}
			}
		}
	}

	if (!Waypoint::CanAllocateItem(_old_waypoints.Length())) SlError(STR_ERROR_TOO_MANY_STATIONS_LOADING);

	/* All saveload conversions have been done. Create the new waypoints! */
	for (OldWaypoint *wp = _old_waypoints.Begin(); wp != _old_waypoints.End(); wp++) {
		Waypoint *new_wp = new Waypoint(wp->xy);
		new_wp->town       = wp->town;
		new_wp->town_cn    = wp->town_cn;
		new_wp->name       = wp->name;
		new_wp->delete_ctr = 0; // Just reset delete counter for once.
		new_wp->build_date = wp->build_date;
		new_wp->owner      = wp->owner;

		new_wp->string_id = STR_SV_STNAME_WAYPOINT;

		TileIndex t = wp->xy;
		if (IsTileType(t, MP_RAILWAY) && GetRailTileType(t) == 2 /* RAIL_TILE_WAYPOINT */ && _m[t].m2 == wp->index) {
			/* The tile might've been reserved! */
			bool reserved = !IsSavegameVersionBefore(100) && HasBit(_m[t].m5, 4);

			/* The tile really has our waypoint, so reassign the map array */
			MakeRailWaypoint(t, GetTileOwner(t), new_wp->index, (Axis)GB(_m[t].m5, 0, 1), 0, GetRailType(t));
			new_wp->facilities |= FACIL_TRAIN;
			new_wp->owner = GetTileOwner(t);

			SetRailStationReservation(t, reserved);

			if (wp->spec != NULL) {
				SetCustomStationSpecIndex(t, AllocateSpecToStation(wp->spec, new_wp, true));
			}
			new_wp->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
		}

		wp->new_index = new_wp->index;
	}

	/* Update the orders of vehicles */
	OrderList *ol;
	FOR_ALL_ORDER_LISTS(ol) {
		if (ol->GetFirstSharedVehicle()->type != VEH_TRAIN) continue;

		for (Order *o = ol->GetFirstOrder(); o != NULL; o = o->next) UpdateWaypointOrder(o);
	}

	Vehicle *v;
	FOR_ALL_VEHICLES(v) {
		if (v->type != VEH_TRAIN) continue;

		UpdateWaypointOrder(&v->current_order);
	}

	_old_waypoints.Reset();
}