bool CollectionNavigationPane::ShowContextMenu(const OpPoint &point, BOOL center, OpTreeView* view, BOOL use_keyboard_context)
{
	const char* menu_name = GetMenuName();
	if (!menu_name)
		return true;

	NavigationItem* item = static_cast<NavigationItem*>(m_tree_view->GetOpWidget()->GetSelectedItem());

	OpPoint p(point.x+GetScreenRect().x, point.y+GetScreenRect().y);
	g_application->GetMenuHandler()->ShowPopupMenu(menu_name, PopupPlacement::AnchorAt(p, center), item->GetID(), use_keyboard_context);
	return true;
}
示例#2
0
void CCWidget::Draw(CCDrawContext* pDC){
	if(m_bVisible==false) return;

	unsigned char nLastOpacity;
	nLastOpacity = pDC->GetOpacity();

	sRect sr = GetScreenRect();
	pDC->SetOrigin(sPoint(sr.x, sr.y));

	if(m_pFont!=NULL) pDC->SetFont(m_pFont);
	else pDC->SetFont(CCFontManager::Get(NULL));

	pDC->SetOpacity((unsigned char)(nLastOpacity * (float)(m_iOpacity / 255.0f)));
	if(!IsEnable())
		pDC->SetOpacity((unsigned char)(pDC->GetOpacity()*0.70));	

	bool bIntersect = true;
	sRect rectScreen(0, 0, CCGetWorkspaceWidth()-1, CCGetWorkspaceHeight()-1);
	sRect PrevClipRect;
	if(GetParent()!=NULL) {
		sRect parentClipRect = CCClientToScreen(GetParent(), GetParent()->GetClientRect());
		bIntersect = rectScreen.Intersect(&PrevClipRect,parentClipRect);
	}else
		PrevClipRect = rectScreen;

	sRect CurrClipRect = GetScreenRect();
	sRect IntersectClipRect;

	if(m_bClipByParent==true){
		if(PrevClipRect.Intersect(&IntersectClipRect, CurrClipRect)==true){
			sRect test = IntersectClipRect;
			if(IntersectClipRect.w>0 && IntersectClipRect.h>0) {
				pDC->SetClipRect(IntersectClipRect);
				OnDraw(pDC);
			}
		}
	}
	else{
		pDC->SetClipRect(CurrClipRect);
		OnDraw(pDC);
	}

	for(int i=0; i<m_Children.GetCount(); i++){
		CCWidget* pCurWnd = m_Children.Get(i);
		if(pCurWnd==GetLatestExclusive()) continue;
		if(pCurWnd != NULL ) pCurWnd->Draw(pDC);
	}
	if(GetLatestExclusive()!=NULL) 
		GetLatestExclusive()->Draw(pDC);

	pDC->SetOpacity(nLastOpacity);
}
示例#3
0
void  vncServer::SetMatchSizeFields(int left,int top,int right,int bottom)
{
	RECT trect = GetScreenRect();

/*	if ( right - left < 32 )
		right = left + 32;
	
	if ( bottom - top < 32)
		bottom = top + 32 ;*/

	if( right > trect.right )
		right = trect.right;
	if( bottom > trect.bottom )
		bottom = trect.bottom;
	if( left < trect.left)
		left = trect.left;
	if( top < trect.top)
		top = trect.top;

 
	m_screenarea_rect.left=left;
	m_screenarea_rect.top=top;
	m_screenarea_rect.bottom=bottom;
	m_screenarea_rect.right=right;
}
示例#4
0
void DockCont::EventProc(XWindow& w, XEvent *event)
{

	if (IsOpen()) {
		switch(event->type) {
		case ConfigureNotify:{
				XConfigureEvent& e = event->xconfigure;
				if (Point(e.x, e.y) != GetScreenRect().TopLeft()) {
					if (!dragging)
						MoveBegin();
					Moving();
					SetFocus();
					dragging = true;
				}
			}
			break;
		case FocusIn: {
				XFocusChangeEvent &e = event->xfocus;
				if (e.mode == NotifyUngrab && dragging) {
					dragging = false;
					MoveEnd();
	//				SetFocus();
					return;
				}
				break;
			}
		}
	}
	TopWindow::EventProc(w, event);
}
示例#5
0
void CCWidget::MakeLocalEvent(CCEvent* pLoalEvent, const CCEvent* pEvent){
	memcpy(pLoalEvent, pEvent, sizeof(CCEvent));

	sRect sr = GetScreenRect();
	pLoalEvent->sPos.x -= sr.x;
	pLoalEvent->sPos.y -= sr.y;
}
示例#6
0
bool SharedDesktopArea::Apply()
{
	if (IsChecked(IDC_WINDOW) && m_hwndShared == NULL) {
		MessageBox(NULL,
				"You have not yet selected a window to share.\n"
				"Please first select a window with the 'Window Target'\n"
				"icon, and try again.", "No Window Selected",
				 MB_OK | MB_ICONEXCLAMATION);
		return false;
	}

	m_server->FullScreen(IsChecked(IDC_FULLSCREEN));
	m_server->PrimaryDisplayOnlyShared(IsChecked(IDC_PRIMARY_DISPLAY_ONLY));
	m_server->ScreenAreaShared(IsChecked(IDC_SCREEN));
	m_server->WindowShared(IsChecked(IDC_WINDOW));

	if (m_server->FullScreen()) {
		RECT temp = GetScreenRect();
		m_server->SetMatchSizeFields(temp.left, temp.top, temp.right, temp.bottom);
	} else if (m_server->PrimaryDisplayOnlyShared()) {
		int w = GetSystemMetrics(SM_CXSCREEN);
		int h = GetSystemMetrics(SM_CYSCREEN);
		m_server->SetMatchSizeFields(0, 0, w, h);
	} else if (m_server->ScreenAreaShared()) {
		int left, right, top, bottom;
		m_pMatchWindow->GetPosition(left, top, right, bottom);
		m_server->SetMatchSizeFields(left, top, right, bottom);
	} else if  (m_server->WindowShared()) {
		m_server->SetWindowShared(m_hwndShared);
	}

	return true;
}
示例#7
0
//======================================================================
// valid combinations for now are:
// title: left, value: left   == [TITLE VALUE         ]
// title: left, value: right  == [TITLE          VALUE]
// title: right, value: right == [         VALUE TITLE]
//======================================================================
void NvUIValueText::PositionOutput()
{
    const float enSpace = GetFontSize() * 0.25f; // !!!!TBD TODO look up real en space size?
    NvUIRect tr;
    GetScreenRect(tr);
    // reset.
    m_valueText->SetDimensions(tr.width, tr.height);
    m_valueText->SetOrigin(tr.left, tr.top);

    const float tw = INHERITED::GetStringPixelWidth();

    if (m_valueAlign == NvUITextAlign::RIGHT)
    {
        // if both alignments are right, then put number on the LEFT
        if (m_titleAlign == NvUITextAlign::RIGHT)
        {   // reset WIDTH of valuetext to base width minus title width minus padding
            if (tw>0) // then we need to offset, else we're fine.
                m_valueText->SetOrigin(tr.left - tw - enSpace, tr.top);
        }
        else // put number far right of rect
        {
            m_valueText->SetOrigin(tr.left + tr.width, tr.top);
        }
    }
    else // else value must be left-aligned, base off title
    {
        if (tw>0) // then we need to offset, else we're fine.
            m_valueText->SetOrigin(tr.left + tw + enSpace, tr.top);
    }
}
示例#8
0
/**< context menu */
void ImagePanel::OnContextMenu(wxContextMenuEvent& event)
{
	if (m_stMP.iState != 0)
		return;

	wxMenu* pMenu = new wxMenu();
	wxASSERT_MSG(pMenu != nullptr, _T("Create Popup Menu failed."));
	wxMenuItem* pMenuItem = nullptr;
	// group 1
	if (m_img.IsOk())
	{
		pMenuItem = new wxMenuItem(pMenu, ID_CMENU_SAVE, _("&Save Image"), _("Save the Image"));
		pMenu->Append(pMenuItem);
	}
	// popup
	if (pMenuItem != nullptr)
	{
		wxPoint pt = event.GetPosition();
		if (pt == wxDefaultPosition)
		{
			// position invalide, get the mouse position
			pt = wxGetMousePosition();
			wxRect rc = GetScreenRect();
			if (!rc.Contains(pt))
			{
				// mouse is't in the panel, get the panel center
				pt.x = rc.x + rc.width/2;
				pt.y = rc.y + rc.height/2;
			}
		}
		pt = ScreenToClient(pt);
		PopupMenu(pMenu, pt);
	}
	delete pMenu;
}
示例#9
0
static int OnModulesLoded(WPARAM, LPARAM)
{
	HookEvent(ME_CLIST_CONTACTICONCHANGED, OnContactIconChanged);
	HookEvent(ME_SKIN_ICONSCHANGED, OnSkinIconsChanged);
	HookEvent(ME_CLUI_CONTACTDRAGGING, OnContactDrag);
	HookEvent(ME_CLUI_CONTACTDROPPED, OnContactDrop);
	HookEvent(ME_CLUI_CONTACTDRAGSTOP, OnContactDragStop);
	HookEvent(ME_DB_CONTACT_SETTINGCHANGED, OnContactSettingChanged);
	HookEvent(ME_DB_CONTACT_DELETED, OnContactDeleted);
	HookEvent(ME_OPT_INITIALISE, OnOptionsInitialize);
	HookEvent(ME_CLIST_STATUSMODECHANGE, OnStatusModeChange);
	HookEvent(ME_CLIST_PREBUILDCONTACTMENU, OnPrebuildContactMenu);

	hwndMiranda = pcli->hwndContactList;
	mir_subclassWindow(hwndMiranda, newMirandaWndProc);

	// No thumbs yet
	bEnableTip = ServiceExists("mToolTip/ShowTip");

	RegisterWindowClass();
	GetScreenRect();
	LoadDBSettings();
	CreateBackgroundBrush();
	CreateThumbsFont();
	LoadContacts();
	LoadMenus();

	if (fcOpt.bToTop) {
		fcOpt.ToTopTime = (fcOpt.ToTopTime < 1) ? 1 : fcOpt.ToTopTime;
		fcOpt.ToTopTime = (fcOpt.ToTopTime > TOTOPTIME_MAX) ? TOTOPTIME_MAX : fcOpt.ToTopTime;
		ToTopTimerID = SetTimer(NULL, 0, fcOpt.ToTopTime*TOTOPTIME_P, ToTopTimerProc);
	}
	return 0;
}
示例#10
0
const Rect ColorPicker::GetDialogRect() const
{
    Rect dialogRect;
    dialogRect.dx = ControlsFactory::COLOR_MAP_SIDE + 
                    ControlsFactory::COLOR_SELECTOR_WIDTH + 
                    ControlsFactory::COLOR_PREVIEW_SIDE + 
                    ControlsFactory::OFFSET * 4;

    dialogRect.dy = ControlsFactory::COLOR_MAP_SIDE + 
                    ControlsFactory::BUTTON_HEIGHT*2 + 
                    ControlsFactory::OFFSET * 3;

    dialogRect.x = (GetScreenRect().dx - dialogRect.dx) / 2;
    dialogRect.y = (GetScreenRect().dy - dialogRect.dy) / 2;
    return dialogRect;
}
void GUIEditMultiString::Draw()
{
	Rect	rc;
	GetScreenRect(rc);

	if(GUISystem::Instance()->GetFocus() == this)
	{
		if(textChanged)
		{
			GUIControlContainer::Draw();
			DrawText(rc, false);
			textChanged	=	false;
		}

		if(showCursor)
		{
			pApp->GetGraphicsSystem()->SetColor(0,0,0);
			pApp->GetGraphicsSystem()->DrawRect(rc.x + cursorX, rc.y + cursorY - yOffset, cursorWidth, pFont->GetHeight());
		}
	}
	else
	{
		GUIControlContainer::Draw();
		DrawText(rc, false);
	}
}
示例#12
0
void tabButton::updateMouse(wxMouseEvent& event)
{
	if (m_bSelected)
		return;

	wxRect panelRec = GetScreenRect();
	panelRec.x += 2;
	panelRec.y += 2;
	panelRec.width -= 4;
	panelRec.height -= 4;

	wxPoint mousePoint = wxGetMousePosition();

	bool t1 = panelRec.x <= mousePoint.x;
	bool t2 = panelRec.y <= mousePoint.y;
	bool t3 = (panelRec.x + panelRec.width ) >= mousePoint.x;
	bool t4 = (panelRec.y + panelRec.height) >= mousePoint.y;

	if (t1 && t2 && t3 && t4)
	{
		this->SetBackgroundColour( MOUSEOVER );
	}
	else
	{
		this->SetBackgroundColour( NORMAL );
	}

	this->Refresh();
}
示例#13
0
void  Ctrl::ScrollView(const Rect& _r, int dx, int dy)
{
	GuiLock __;
	LLOG("ScrollView " << _r << " " << dx << " " << dy);
	if(IsFullRefresh() || !IsVisible())
		return;
	Size vsz = GetSize();
	dx = sgn(dx) * min(abs(dx), vsz.cx);
	dy = sgn(dy) * min(abs(dy), vsz.cy);
	Rect r = _r & vsz;
	LLOG("ScrollView2 " << r << " " << dx << " " << dy);
	Ctrl *w;
	for(w = this; w->parent; w = w->parent)
		if(w->InFrame()) {
			Refresh();
			return;
		}
	if(!w || !w->top) return;
	Rect view = InFrame() ? GetView() : GetClippedView();
	Rect sr = (r + view.TopLeft()) & view;
	sr += GetScreenRect().TopLeft() - w->GetScreenRect().TopLeft();
	if(w->AddScroll(sr, dx, dy))
		Refresh();
	else {
		LTIMING("ScrollCtrls1");
		Top *top = GetTopCtrl()->top;
		for(Ctrl *q = GetFirstChild(); q; q = q->GetNext())
			if(q->InView())
				ScrollCtrl(top, q, r, q->GetRect(), dx, dy);
		if(parent)
			for(Ctrl *q = parent->GetFirstChild(); q; q = q->GetNext())
				if(q->InView() && q != this)
					ScrollCtrl(top, q, r, q->GetScreenRect() - GetScreenView().TopLeft(), dx, dy);
	}
}
示例#14
0
bool ETHRenderEntity::IsSpriteVisible(const ETHSceneProperties& sceneProps, const ETHBackBufferTargetManagerPtr& backBuffer) const
{
	if (!m_pSprite || IsHidden())
		return false;

	const float angle = GetAngle();
	if (GetType() == ETHEntityProperties::ET_VERTICAL || angle == 0.0f)
	{
		const Vector2& bufferSize = backBuffer->GetBufferSize();
		const ETHEntityProperties::VIEW_RECT& rect = GetScreenRect(sceneProps);
		const Vector2& min = rect.min;
		const Vector2& max = rect.max;
		if (min.x > bufferSize.x || min.y > bufferSize.y)
		{
			return false;
		}
		else if (max.x < 0.0f || max.y < 0.0f)
		{
			return false;
		}
		else
		{
			return true;
		}
	}
	else
	{
		// TODO/TO-DO perform this in the OrientedBoundingBox class
		const Vector2& size = GetCurrentSize();
		const float radianAngle = -DegreeToRadian(angle);
		const OrientedBoundingBox entityObb(ComputeInScreenSpriteCenter(sceneProps), size, radianAngle);
		return entityObb.Overlaps(*(backBuffer->GetOBB().get()));
	}
}
bool CGUIObject::StealsMouse(int x, int y)
{
	if (isDisabled())
		return false;
	else
		return InRect(x, y, GetScreenRect());
}
示例#16
0
void StripMenuButton::updateMouse()
{
	wxRect panelRec = GetScreenRect(); 
	panelRec.x += 2;
	panelRec.y += 2;
	panelRec.width -= 4;
	panelRec.height -= 4;

	wxPoint mousePoint = wxGetMousePosition();

	bool t1 = panelRec.x <= mousePoint.x;
	bool t2 = panelRec.y <= mousePoint.y;
	bool t3 = (panelRec.x + panelRec.width ) >= mousePoint.x;
	bool t4 = (panelRec.y + panelRec.height) >= mousePoint.y;

	if (t1 && t2 && t3 && t4)
	{
		if (!m_bHovering)
		{
			SetForegroundColour( m_colHover );
			m_bHovering = true;
			invalidatePaint();
			this->Refresh();
		}
	}
	else if (m_bHovering)
	{
		SetForegroundColour( m_colNormal );
		m_bHovering = false;
		invalidatePaint();
		this->Refresh();
	}
}
示例#17
0
void PopUpDockWindow::ShowInnerPopUps(DockCont &dc, DockCont *target)
{
	ASSERT(target);
	Rect wrect = GetScreenRect();
	Size psz(style->innersize, style->innersize);
	Rect prect = Rect(psz);
	Point cp;
	psz /= 2;

	cp = target->GetScreenRect().CenterPoint();
	int d = psz.cy * 5;
	cp.x = minmax(cp.x, wrect.left + d, wrect.right - d);
	cp.y = minmax(cp.y, wrect.top + d, wrect.bottom - d);

	int align = GetDockAlign(*target);
	if (IsTB(align)) { // Left/right docking allowed
		ShowPopUp(inner[DOCK_LEFT], prect.Offseted(cp.x - psz.cx*3, cp.y - psz.cy));
		ShowPopUp(inner[DOCK_RIGHT], prect.Offseted(cp.x + psz.cx, cp.y - psz.cy));
	}
	else {
		inner[DOCK_LEFT].Close();
		inner[DOCK_RIGHT].Close();
	}
	if (!IsTB(align)) { // Top/bottom docking allowed
		ShowPopUp(inner[DOCK_TOP], prect.Offseted(cp.x - psz.cx, cp.y - psz.cy*3));
		ShowPopUp(inner[DOCK_BOTTOM], prect.Offseted(cp.x - psz.cx, cp.y + psz.cy));
	}
	else {
		inner[DOCK_TOP].Close();
		inner[DOCK_BOTTOM].Close();
	}
	if (IsTabbing())
		ShowPopUp(inner[4], prect.Offseted(cp.x-psz.cx, cp.y-psz.cy));
}
示例#18
0
void TopWindow::Open(HWND hwnd)
{
	GuiLock __;
	if(dokeys && (!GUI_AKD_Conservative() || GetAccessKeysDeep() <= 1))
		DistributeAccessKeys();
	USRLOG("   OPEN " << Desc(this));
	LLOG("TopWindow::Open, owner HWND = " << FormatIntHex((int)hwnd, 8) << ", Active = " << FormatIntHex((int)::GetActiveWindow(), 8));
	IgnoreMouseUp();
	SyncCaption();
#ifdef PLATFORM_WINCE
	if(!GetRect().IsEmpty())
#endif
	if(fullscreen) {
		SetRect(GetScreenRect()); // 12-05-23 Tom changed from GetScreenSize() to GetScreenRect() in order to get full screen on correct display
		Create(hwnd, WS_POPUP, 0, false, SW_SHOWMAXIMIZED, false);
	}
	else {
		CenterRect(hwnd, hwnd && hwnd == GetTrayHWND__() ? center ? 2 : 0 : center);
		Create(hwnd, style, exstyle, false, state == OVERLAPPED ? SW_SHOWNORMAL :
		                                    state == MINIMIZED  ? SW_MINIMIZE :
		                                                          SW_MAXIMIZE, false);
	}
	PlaceFocus();
	SyncCaption();
	FixIcons();
}
示例#19
0
void
Shader::LoadConfig()
{
	wxConfigBase *config = wxConfigBase::Get();
	//config->DeleteAll();
	// Load the window position on the screen.
	wxRect pos = GetScreenRect();
	long value;
	bool ok = config->Read(wxT("main_x"), &value);
	pos.SetX(value);
	ok = ok && config->Read(wxT("main_y"), &value);
	pos.SetY(value);
	ok = ok && config->Read(wxT("main_width"), &value);
	pos.SetWidth(value);
	ok = ok && config->Read(wxT("main_height"), &value);
	pos.SetHeight(value);
	if (ok)
	{
		SetSize(pos);
	}
	// Check if the window was maximized.
	if (config->Read(wxT("main_maximized"), &value) && value != 0)
	{
		Maximize();
	}
	// Load the list of recent projects.
	m_RecentMenu->Load(*config, wxT("main_recent"));
}
示例#20
0
void DisplayVariableDlg::DoUpdateSize(bool performClean)
{
    if ( m_dragging ) {
        wxRect curect = GetScreenRect();
        curect.SetBottomRight( ::wxGetMousePosition() );
        if ( curect.GetHeight() <= 100 || curect.GetWidth() <= 100 ) {
            if ( performClean ) {
                m_dragging = false;
                if ( m_panelStatusBar->HasCapture() ) {
                    m_panelStatusBar->ReleaseMouse();
                }
                wxSetCursor( wxNullCursor );
            }
            return;
        }

#ifdef __WXMSW__
        wxWindowUpdateLocker locker(clMainFrame::Get());
#endif

        SetSize( curect );
        if ( performClean ) {
            m_dragging = false;
            if ( m_panelStatusBar->HasCapture() ) {
                m_panelStatusBar->ReleaseMouse();
            }
            wxSetCursor( wxNullCursor );
        }
    }
}
示例#21
0
BOOL Hotlist::ShowContextMenu(const OpPoint &point, BOOL center, BOOL use_keyboard_context)
{
	const char* menu_name = m_selector->GetFocused() != -1 ? "Hotlist Item Popup Menu" : "Hotlist Popup Menu";
	const OpPoint p = point + GetScreenRect().TopLeft();
	g_application->GetMenuHandler()->ShowPopupMenu(menu_name, PopupPlacement::AnchorAt(p, center), 0, use_keyboard_context);
	return TRUE;
}
示例#22
0
void DockWindow::Float(DockableCtrl &dc, Point p)
{
	if (dc.GetParent() && p.IsNullInstance())
		p = GetScreenRect().TopLeft();
	else
		Register(dc);
	FloatContainer(*GetReleasedContainer(dc), p);
}
示例#23
0
		Math::Vector2 ConvertWinToEngineScreenPos(Math::Vector2 winScreenPos)
		{
			ScreenRect screenRect = GetScreenRect();
			Math::Vector2 engineScreenPos = Math::Vector2::Zero;
			engineScreenPos._x = winScreenPos._x;
			engineScreenPos._y = screenRect._height - winScreenPos._y;
			return engineScreenPos;
		}
示例#24
0
		Math::Vector2 ConvertEngineToWinScreenPos(Math::Vector2 engineScreenPos) 
		{
			ScreenRect screenRect = GetScreenRect();
			Math::Vector2 winScreenPos = Math::Vector2::Zero;
			winScreenPos._x = engineScreenPos._x;
			winScreenPos._y = screenRect._height - engineScreenPos._y;
			return winScreenPos;
		}
示例#25
0
Vector<Rect> Ctrl::GetPaintRects()
{
	Vector<Rect> r;
	r.Add(GetScreenRect());
	for(int i = max(FindTopCtrl() + 1, 0); i < topctrl.GetCount(); i++)
		Subtract(r, topctrl[i]->GetScreenRect());
	return r;
}
示例#26
0
文件: ToolBar.cpp 项目: koz4k/soccer
void StaticBarArea::Paint(Draw& w)
{
	if(IsNull(ToolBar().StyleDefault().arealook))
		ChPaint(w, GetSize(), ToolBar().StyleDefault().look);
	else
		PaintBarArea(w, this, ToolBar().StyleDefault().arealook,
		             upperframe ? Null : GetScreenRect().bottom);
}
示例#27
0
const Rect TextureTrianglesDialog::GetDialogRect() const
{
    Rect rect = GetScreenRect();
    
    if(rect.dx < rect.dy)
    {
        rect.dy = rect.dx + ControlsFactory::BUTTON_HEIGHT * 2;
    }
    else
    {
        rect.dx = rect.dy - ControlsFactory::BUTTON_HEIGHT * 2;
    }
    
    rect.y = (GetScreenRect().dy - rect.dy) / 2;
    rect.x = (GetScreenRect().dx - rect.dx) / 2;
    
    return rect;
}
示例#28
0
BOOL OpWindowList::OnContextMenu(const OpPoint& point, const OpRect* avoid_rect, BOOL keyboard_invoked)
{
	DesktopWindowCollectionItem* item = static_cast<DesktopWindowCollectionItem*>(GetSelectedItem());
	if (!item)
		return FALSE;

	OpPoint p = point + GetScreenRect().TopLeft();
	g_application->GetMenuHandler()->ShowPopupMenu(item->GetContextMenu(), PopupPlacement::AnchorAt(p), 0, keyboard_invoked);
	return TRUE;
}
示例#29
0
void SubMenuItem::Pull()
{
	Rect r = GetScreenRect();
	Point p = r.TopRight();
	p.x -= 3;
	p.y -= 2;
	SubMenuBase::Pull(this, p, Size(-r.Width(), 0));
	if(parentmenu)
		parentmenu->SyncState();
}
示例#30
0
		void RenderDataUI::RenderText(TextRender* pTextRender)
		{
			Rectangle rect = pTextRender->_pRectTransform->GetScreenSpaceRect();
			Text* pText = pTextRender->_pText;
			ScreenRect screenInfo = GetScreenRect();
			float screenHeight = screenInfo._height;
			rect._bottom = screenHeight - rect._bottom;
			rect._top = screenHeight - rect._top;
			FontManager::GetInstance()->DrawString(rect, pText->_value.c_str());
		}