AMeasurementGate::AMeasurementGate(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer.SetDefaultSubobjectClass<UBoxComponent>(TEXT("CollisionComp"))) { UBoxComponent* BoxCollisionComponent = CastChecked<UBoxComponent>(GetCollisionComponent()); BoxCollisionComponent->ShapeColor = TriggerBaseColor; BoxCollisionComponent->InitBoxExtent(FVector(40.0f, 40.0f, 40.0f)); static FName CollisionProfileName(TEXT("Trigger")); BoxCollisionComponent->SetCollisionProfileName(CollisionProfileName); if (GetSpriteComponent()) { GetSpriteComponent()->AttachParent = BoxCollisionComponent; } OnActorBeginOverlap.AddDynamic(this, &AMeasurementGate::OnBeginOverlap); }
AExponentialHeightFog::AExponentialHeightFog(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { Component = ObjectInitializer.CreateDefaultSubobject<UExponentialHeightFogComponent>(this, TEXT("HeightFogComponent0")); RootComponent = Component; bHidden = false; #if WITH_EDITORONLY_DATA if (!IsRunningCommandlet() && (GetSpriteComponent() != NULL)) { // Structure to hold one-time initialization struct FConstructorStatics { ConstructorHelpers::FObjectFinderOptional<UTexture2D> FogTextureObject; FName ID_Fog; FText NAME_Fog; FConstructorStatics() : FogTextureObject(TEXT("/Engine/EditorResources/S_ExpoHeightFog")) , ID_Fog(TEXT("Fog")) , NAME_Fog(NSLOCTEXT("SpriteCategory", "Fog", "Fog")) { } }; static FConstructorStatics ConstructorStatics; GetSpriteComponent()->Sprite = ConstructorStatics.FogTextureObject.Get(); GetSpriteComponent()->RelativeScale3D = FVector(0.5f, 0.5f, 0.5f); GetSpriteComponent()->SpriteInfo.Category = ConstructorStatics.ID_Fog; GetSpriteComponent()->SpriteInfo.DisplayName = ConstructorStatics.NAME_Fog; GetSpriteComponent()->AttachParent = Component; } #endif // WITH_EDITORONLY_DATA }
AAtmosphericFog::AAtmosphericFog(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { AtmosphericFogComponent = CreateDefaultSubobject<UAtmosphericFogComponent>(TEXT("AtmosphericFogComponent0")); RootComponent = AtmosphericFogComponent; #if WITH_EDITORONLY_DATA ArrowComponent = CreateEditorOnlyDefaultSubobject<UArrowComponent>(TEXT("ArrowComponent0")); if (!IsRunningCommandlet()) { // Structure to hold one-time initialization struct FConstructorStatics { ConstructorHelpers::FObjectFinderOptional<UTexture2D> FogTextureObject; FName ID_Fog; FText NAME_Fog; FConstructorStatics() : FogTextureObject(TEXT("/Engine/EditorResources/S_ExpoHeightFog")) , ID_Fog(TEXT("Fog")) , NAME_Fog(NSLOCTEXT("SpriteCategory", "Fog", "Fog")) { } }; static FConstructorStatics ConstructorStatics; if (GetSpriteComponent()) { GetSpriteComponent()->Sprite = ConstructorStatics.FogTextureObject.Get(); GetSpriteComponent()->RelativeScale3D = FVector(0.5f, 0.5f, 0.5f); GetSpriteComponent()->SpriteInfo.Category = ConstructorStatics.ID_Fog; GetSpriteComponent()->SpriteInfo.DisplayName = ConstructorStatics.NAME_Fog; GetSpriteComponent()->AttachParent = AtmosphericFogComponent; } if (ArrowComponent) { ArrowComponent->ArrowColor = FColor(150, 200, 255); ArrowComponent->bTreatAsASprite = true; ArrowComponent->SpriteInfo.Category = ConstructorStatics.ID_Fog; ArrowComponent->SpriteInfo.DisplayName = ConstructorStatics.NAME_Fog; ArrowComponent->AttachParent = AtmosphericFogComponent; ArrowComponent->bLightAttachment = true; ArrowComponent->bIsScreenSizeScaled = true; } } #endif // WITH_EDITORONLY_DATA PrimaryActorTick.bCanEverTick = true; bHidden = false; }
AWindDirectionalSource::AWindDirectionalSource(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { Component = CreateDefaultSubobject<UWindDirectionalSourceComponent>(TEXT("WindDirectionalSourceComponent0")); RootComponent = Component; #if WITH_EDITORONLY_DATA ArrowComponent = CreateEditorOnlyDefaultSubobject<UArrowComponent>(TEXT("ArrowComponent0")); if (!IsRunningCommandlet()) { // Structure to hold one-time initialization struct FConstructorStatics { ConstructorHelpers::FObjectFinderOptional<UTexture2D> SpriteTexture; FName ID_Wind; FText NAME_Wind; FConstructorStatics() : SpriteTexture(TEXT("/Engine/EditorResources/S_WindDirectional")) , ID_Wind(TEXT("Wind")) , NAME_Wind(NSLOCTEXT("SpriteCategory", "Wind", "Wind")) { } }; static FConstructorStatics ConstructorStatics; if (ArrowComponent) { ArrowComponent->ArrowColor = FColor(150, 200, 255); ArrowComponent->bTreatAsASprite = true; ArrowComponent->SpriteInfo.Category = ConstructorStatics.ID_Wind; ArrowComponent->SpriteInfo.DisplayName = ConstructorStatics.NAME_Wind; ArrowComponent->AttachParent = Component; ArrowComponent->bIsScreenSizeScaled = true; ArrowComponent->bUseInEditorScaling = true; } if (GetSpriteComponent()) { GetSpriteComponent()->Sprite = ConstructorStatics.SpriteTexture.Get(); GetSpriteComponent()->RelativeScale3D = FVector(0.5f, 0.5f, 0.5f); GetSpriteComponent()->SpriteInfo.Category = ConstructorStatics.ID_Wind; GetSpriteComponent()->SpriteInfo.DisplayName = ConstructorStatics.NAME_Wind; GetSpriteComponent()->AttachParent = Component; } } #endif // WITH_EDITORONLY_DATA }