示例#1
0
void CMenus::RenderGame(CUIRect MainView)
{
	if(m_pClient->m_LocalClientID == -1)
		return;

	char aBuf[128];
	CSwitchTeamInfo Info;
	GetSwitchTeamInfo(&Info);
	CUIRect Button, BottomView, Left, Middle, Right;

	// cut view
	MainView.HSplitBottom(80.0f, &MainView, &BottomView); // MainView not used for now
	BottomView.HSplitTop(20.f, 0, &BottomView);

	float Spacing = 3.0f;
	float ButtonWidth = (BottomView.w/6.0f)-(Spacing*5.0)/6.0f;

	BottomView.VSplitLeft(ButtonWidth*3.0f+Spacing*2.0f, &Left, &Middle);
	Middle.VSplitLeft(Spacing, 0, &Middle);
	Middle.VSplitLeft(ButtonWidth, &Middle, &Right);
	Right.VSplitRight(ButtonWidth, 0, &Right);
	if(!(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS))
		Left.VSplitLeft(ButtonWidth, &Left, 0);

	// do backgrounds
	RenderTools()->DrawUIRect4(&Left, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f);
	RenderTools()->DrawUIRect4(&Middle, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f);
	RenderTools()->DrawUIRect4(&Right, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f);

	// do buttons
	Left.HSplitTop(25.0f, &Left, 0);
	Middle.HSplitTop(25.0f, &Middle, 0);
	Right.HSplitTop(25.0f, &Right, 0);

	if(Info.m_aNotification[0] != 0)
	{
		// print notice
		CUIRect Bar;
		MainView.HSplitTop(45.0f, &Bar, &MainView);
		RenderTools()->DrawUIRect(&Bar, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 10.0f);
		Bar.HMargin(15.0f, &Bar);
		UI()->DoLabelScaled(&Bar, Info.m_aNotification, 14.0f, CUI::ALIGN_CENTER);
	}

	// join buttons
	{
		// specator button
		int Team = m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team;
		if(Info.m_aNotification[0] && Team != TEAM_SPECTATORS)
		{
			if(Info.m_TimeLeft)
				str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft);
			else
				str_copy(aBuf, Localize("locked"), sizeof(aBuf));
		}
		else
			str_copy(aBuf, Localize(Team != TEAM_SPECTATORS ? "Spectate" : "Spectating"), sizeof(aBuf)); // Localize("Spectating");

		Left.VSplitLeft(ButtonWidth, &Button, &Left);
		Left.VSplitLeft(Spacing, 0, &Left);
		static CButtonContainer s_SpectateButton;
		if(DoButton_Menu(&s_SpectateButton, aBuf, Team == TEAM_SPECTATORS, &Button) && Team != TEAM_SPECTATORS && Info.m_AllowSpec && !(Info.m_aNotification[0]))
		{
			m_pClient->SendSwitchTeam(TEAM_SPECTATORS);
			SetActive(false);
		}

		// team button
		if(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS)
		{
			if(Info.m_aNotification[0] && Team != TEAM_RED)
			{
				if(Info.m_TimeLeft)
					str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft);
				else
					str_copy(aBuf, Localize("locked"), sizeof(aBuf));
			}
			else
				str_copy(aBuf, Localize(Team != TEAM_RED ? "Join red" : "Joined red"), sizeof(aBuf)); // Localize("Join red");Localize("Joined red");

			Left.VSplitLeft(ButtonWidth, &Button, &Left);
			Left.VSplitLeft(Spacing, 0, &Left);
			static CButtonContainer s_RedButton;
			if(DoButton_Menu(&s_RedButton, aBuf, Team == TEAM_RED, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.975f, 0.17f, 0.17f, 0.75f), false) && Team != TEAM_RED && !(Info.m_aNotification[0]))
			{
				m_pClient->SendSwitchTeam(TEAM_RED);
				SetActive(false);
			}

			if(Info.m_aNotification[0] && Team != TEAM_BLUE)
			{
				if(Info.m_TimeLeft)
					str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft);
				else
					str_copy(aBuf, Localize("locked"), sizeof(aBuf));
			}
			else
				str_copy(aBuf, Localize(Team != TEAM_BLUE ? "Join blue" : "Joined blue"), sizeof(aBuf)); // Localize("Join blue");Localize("Joined blue");

			Left.VSplitLeft(ButtonWidth, &Button, &Left);
			static CButtonContainer s_BlueButton;
			if(DoButton_Menu(&s_BlueButton, aBuf, Team == TEAM_BLUE, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.17f, 0.46f, 0.975f, 0.75f), false) && Team != TEAM_BLUE && !(Info.m_aNotification[0]))
			{
				m_pClient->SendSwitchTeam(TEAM_BLUE);
				SetActive(false);
			}
		}
		else
		{
			if(Info.m_aNotification[0] && Team != TEAM_RED)
			{
				if(Info.m_TimeLeft)
					str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft);
				else
					str_copy(aBuf, Localize("locked"), sizeof(aBuf));
			}
			else
				str_copy(aBuf, Localize(Team != TEAM_RED ? "Join" : "Joined"), sizeof(aBuf)); //Localize("Join");Localize("Joined");

			Left.VSplitLeft(ButtonWidth, &Button, &Left);
			static CButtonContainer s_JoinButton;
			if(DoButton_Menu(&s_JoinButton, aBuf, Team == TEAM_RED, &Button) && Team != TEAM_RED && !(Info.m_aNotification[0]))
			{
				m_pClient->SendSwitchTeam(TEAM_RED);
				SetActive(false);
			}
		}
	}

	// Record button
	static CButtonContainer s_DemoButton;
	bool Recording = DemoRecorder()->IsRecording();
	if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record"), Recording, &Middle))	// Localize("Stop record");Localize("Record");
	{
		if(!Recording)
			Client()->DemoRecorder_Start("demo", true);
		else
			Client()->DemoRecorder_Stop();
	}

	// disconnect button
	static CButtonContainer s_DisconnectButton;
	if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Right))
		Client()->Disconnect();
}
示例#2
0
void CMenus::RenderGame(CUIRect MainView)
{
	if(m_pClient->m_LocalClientID == -1)
		return;

	char aBuf[128];
	CSwitchTeamInfo Info = { 0 };
	GetSwitchTeamInfo(&Info);
	CUIRect Button, ButtonRow, Label;

	float Spacing = 3.0f;
	float ButtonWidth = (MainView.w/6.0f)-(Spacing*5.0)/6.0f;
	
	// cut view
	MainView.HSplitTop(20.0f, 0, &MainView);
	float NoteHeight = !Info.m_aNotification[0] ? 0.0f : 45.0f;
	MainView.HSplitTop(20.0f+20.0f+2*Spacing+ NoteHeight, &MainView, 0);
	RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, ms_BackgroundAlpha), CUI::CORNER_ALL, 5.0f);

	// game options
	MainView.HSplitTop(20.0f, &Label, &MainView);
	Label.y += 2.0f;
	UI()->DoLabel(&Label, Localize("Game options"), 20.0f*ms_FontmodHeight*0.8f, CUI::ALIGN_CENTER);
	RenderTools()->DrawUIRect(&MainView, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f);

	if(Info.m_aNotification[0] != 0)
	{
		// print notice
		CUIRect Bar;
		MainView.HSplitBottom(NoteHeight, &MainView, &Bar);
		Bar.HMargin(15.0f, &Bar);
		UI()->DoLabelScaled(&Bar, Info.m_aNotification, 14.0f, CUI::ALIGN_CENTER);
	}

	// buttons
	{
		MainView.HSplitTop(Spacing, 0, &MainView);
		MainView.HSplitTop(20.0f, &ButtonRow, 0);
		ButtonRow.VMargin(Spacing, &ButtonRow);

		// specator button
		int Team = m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team;
		if(Info.m_aNotification[0] && Team != TEAM_SPECTATORS)
		{
			if(Info.m_TimeLeft)
				str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft);
			else
				str_copy(aBuf, Localize("locked"), sizeof(aBuf));
		}
		else
			str_copy(aBuf, Localize(Team != TEAM_SPECTATORS ? "Spectate" : "Spectating"), sizeof(aBuf)); // Localize("Spectating");

		ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow);
		ButtonRow.VSplitLeft(Spacing, 0, &ButtonRow);
		static CButtonContainer s_SpectateButton;
		if(DoButton_Menu(&s_SpectateButton, aBuf, Team == TEAM_SPECTATORS, &Button) && Team != TEAM_SPECTATORS && Info.m_AllowSpec && !(Info.m_aNotification[0]))
		{
			m_pClient->SendSwitchTeam(TEAM_SPECTATORS);
			SetActive(false);
		}

		// team button
		if(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS)
		{
			int RedTeamSizeNew = m_pClient->m_GameInfo.m_aTeamSize[TEAM_RED];
			if(Team != TEAM_RED)
				++RedTeamSizeNew;
			else if(Team == TEAM_RED)
				--RedTeamSizeNew;
			int BlueTeamSizeNew = m_pClient->m_GameInfo.m_aTeamSize[TEAM_BLUE];
			if(Team != TEAM_BLUE)
				++BlueTeamSizeNew;
			else if(Team == TEAM_BLUE)
				--BlueTeamSizeNew;
			bool BlockRed = m_pClient->m_ServerSettings.m_TeamBalance && (RedTeamSizeNew - BlueTeamSizeNew >= NUM_TEAMS);
			bool BlockBlue = m_pClient->m_ServerSettings.m_TeamBalance && (BlueTeamSizeNew - RedTeamSizeNew >= NUM_TEAMS);
			if((Info.m_aNotification[0] && Team != TEAM_RED) || BlockRed)
			{
				if(Info.m_TimeLeft)
					str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft);
				else
					str_copy(aBuf, Localize("locked"), sizeof(aBuf));
			}
			else
				str_copy(aBuf, Localize(Team != TEAM_RED ? "Join red" : "Joined red"), sizeof(aBuf)); // Localize("Join red");Localize("Joined red");

			ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow);
			ButtonRow.VSplitLeft(Spacing, 0, &ButtonRow);
			static CButtonContainer s_RedButton;
			if(DoButton_Menu(&s_RedButton, aBuf, Team == TEAM_RED, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.975f, 0.17f, 0.17f, 0.75f), false) && Team != TEAM_RED && !(Info.m_aNotification[0]) && !BlockRed)
			{
				m_pClient->SendSwitchTeam(TEAM_RED);
				SetActive(false);
			}

			if((Info.m_aNotification[0] && Team != TEAM_BLUE) || BlockBlue)
			{
				if(Info.m_TimeLeft)
					str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft);
				else
					str_copy(aBuf, Localize("locked"), sizeof(aBuf));
			}
			else
				str_copy(aBuf, Localize(Team != TEAM_BLUE ? "Join blue" : "Joined blue"), sizeof(aBuf)); // Localize("Join blue");Localize("Joined blue");

			ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow);
			ButtonRow.VSplitLeft(Spacing, 0, &ButtonRow);
			static CButtonContainer s_BlueButton;
			if(DoButton_Menu(&s_BlueButton, aBuf, Team == TEAM_BLUE, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.17f, 0.46f, 0.975f, 0.75f), false) && Team != TEAM_BLUE && !(Info.m_aNotification[0]) && !BlockBlue)
			{
				m_pClient->SendSwitchTeam(TEAM_BLUE);
				SetActive(false);
			}
		}
		else
		{
			if(Info.m_aNotification[0] && Team != TEAM_RED)
			{
				if(Info.m_TimeLeft)
					str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft);
				else
					str_copy(aBuf, Localize("locked"), sizeof(aBuf));
			}
			else
				str_copy(aBuf, Localize(Team != TEAM_RED ? "Join" : "Joined"), sizeof(aBuf)); //Localize("Join");Localize("Joined");

			ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow);
			static CButtonContainer s_JoinButton;
			if(DoButton_Menu(&s_JoinButton, aBuf, Team == TEAM_RED, &Button) && Team != TEAM_RED && !(Info.m_aNotification[0]))
			{
				m_pClient->SendSwitchTeam(TEAM_RED);
				SetActive(false);
			}
		}

		// disconnect button
		ButtonRow.VSplitRight(ButtonWidth, &ButtonRow, &Button);
		static CButtonContainer s_DisconnectButton;
		if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Button))
			Client()->Disconnect();

		// Record button
		ButtonRow.VSplitRight(50.0f, &ButtonRow, 0);
		ButtonRow.VSplitRight(ButtonWidth, &ButtonRow, &Button);
		static CButtonContainer s_DemoButton;
		bool Recording = DemoRecorder()->IsRecording();
		if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record"), Recording, &Button))	// Localize("Stop record");Localize("Record");
		{
			if(!Recording)
				Client()->DemoRecorder_Start("demo", true);
			else
				Client()->DemoRecorder_Stop();
		}
	}
}