const Urho3D::TypeInfo *MainGameState::GetTypeInfo() const { return GetTypeInfoStatic(); }
bool Object::IsTypeOf(StringHash type) { return GetTypeInfoStatic()->IsTypeOf(type); }
bool Object::IsTypeOf(const TypeInfo* typeInfo) { return GetTypeInfoStatic()->IsTypeOf(typeInfo); }
const Urho3D::TypeInfo *GameOptionsState::GetTypeInfo() const { return GetTypeInfoStatic(); }