/**Function************************************************************* Synopsis [Creates a feasible path from the node to a terminal.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_SatPathStart_rec( Gia_Obj_t * p, int fDiffs, int fCompl ) { if ( Gia_SatObjIsRoot(p) ) return fDiffs && (!Gia_ObjIsAssigned(p) || Gia_SatObjValue(p) != fCompl); if ( fCompl == 0 ) { if ( Gia_SatPathStart_rec( Gia_ObjFanin0(p), fDiffs + !Gia_SatObjPath0(p), fCompl ^ Gia_ObjFaninC0(p) ) && Gia_SatPathStart_rec( Gia_ObjFanin1(p), fDiffs + !Gia_SatObjPath1(p), fCompl ^ Gia_ObjFaninC1(p) ) ) return Gia_ObjSetDraftPath0(p) + Gia_ObjSetDraftPath1(p); } else { if ( Gia_SatPathStart_rec( Gia_ObjFanin0(p), fDiffs + !Gia_SatObjPath0(p), fCompl ^ Gia_ObjFaninC0(p) ) ) { Gia_ObjUnsetDraftPath1(p); return Gia_ObjSetDraftPath0(p); } if ( Gia_SatPathStart_rec( Gia_ObjFanin1(p), fDiffs + !Gia_SatObjPath1(p), fCompl ^ Gia_ObjFaninC1(p) ) ) { Gia_ObjUnsetDraftPath0(p); return Gia_ObjSetDraftPath1(p); } } return 0; }
void Gia_ManMarkSeqGiaWithBoxes( Gia_Man_t * p, int fSeq ) { // CI order: real PIs + flop outputs + box outputs // CO order: box inputs + real POs + flop inputs Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime; Vec_Int_t * vRoots; Gia_Obj_t * pObj; int nRealCis = Tim_ManPiNum(pManTime); int nRealCos = Tim_ManPoNum(pManTime); int i, nRegs = fSeq ? Gia_ManRegBoxNum(p) : 0; assert( Gia_ManRegNum(p) == 0 ); assert( Gia_ManBoxNum(p) > 0 ); // mark the terminals Gia_ManIncrementTravId( p ); Gia_ObjSetTravIdCurrent( p, Gia_ManConst0(p) ); for ( i = 0; i < nRealCis - nRegs; i++ ) Gia_ObjSetTravIdCurrent( p, Gia_ManPi(p, i) ); // collect flops reachable from the POs vRoots = Vec_IntAlloc( Gia_ManRegBoxNum(p) ); for ( i = Gia_ManPoNum(p) - nRealCos; i < Gia_ManPoNum(p) - nRegs; i++ ) { Gia_ObjSetTravIdCurrent( p, Gia_ManPo(p, i) ); Gia_ManMarkSeqGiaWithBoxes_rec( p, Gia_ObjFanin0(Gia_ManPo(p, i)), vRoots ); } // collect flops reachable from roots if ( fSeq ) { Gia_ManForEachObjVec( vRoots, p, pObj, i ) { assert( Gia_ObjIsCo(pObj) ); Gia_ObjSetTravIdCurrent( p, pObj ); Gia_ManMarkSeqGiaWithBoxes_rec( p, Gia_ObjFanin0(pObj), vRoots ); } //printf( "Explored %d flops\n", Vec_IntSize(vRoots) ); }
/**Function************************************************************* Synopsis [Find the ordering of AIG objects.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_ManOrderWithBoxes_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vNodes ) { if ( Gia_ObjIsTravIdCurrent(p, pObj) ) return 0; Gia_ObjSetTravIdCurrent(p, pObj); if ( Gia_ObjIsCi(pObj) ) { p->iData2 = Gia_ObjCioId(pObj); return 1; } assert( Gia_ObjIsAnd(pObj) ); if ( Gia_ObjIsBuf(pObj) ) { if ( Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin0(pObj), vNodes ) ) return 1; Vec_IntPush( vNodes, Gia_ObjId(p, pObj) ); return 0; } if ( Gia_ObjSibl(p, Gia_ObjId(p, pObj)) ) if ( Gia_ManOrderWithBoxes_rec( p, Gia_ObjSiblObj(p, Gia_ObjId(p, pObj)), vNodes ) ) return 1; if ( Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin0(pObj), vNodes ) ) return 1; if ( Gia_ManOrderWithBoxes_rec( p, Gia_ObjFanin1(pObj), vNodes ) ) return 1; Vec_IntPush( vNodes, Gia_ObjId(p, pObj) ); return 0; }
int Dau_DsdBalance( Gia_Man_t * pGia, int * pFans, int nFans, int fAnd ) { Gia_Obj_t * pObj; int iFan0, iFan1, iFan; if ( nFans == 1 ) return pFans[0]; assert( nFans > 1 ); iFan0 = pFans[--nFans]; iFan1 = pFans[--nFans]; if ( fAnd ) iFan = Gia_ManHashAnd( pGia, iFan0, iFan1 ); else if ( pGia->pMuxes ) iFan = Gia_ManHashXorReal( pGia, iFan0, iFan1 ); else iFan = Gia_ManHashXor( pGia, iFan0, iFan1 ); pObj = Gia_ManObj(pGia, Abc_Lit2Var(iFan)); if ( Gia_ObjIsAnd(pObj) ) { if ( fAnd ) Gia_ObjSetAndLevel( pGia, pObj ); else if ( pGia->pMuxes ) Gia_ObjSetXorLevel( pGia, pObj ); else { if ( Gia_ObjIsAnd(Gia_ObjFanin0(pObj)) ) Gia_ObjSetAndLevel( pGia, Gia_ObjFanin0(pObj) ); if ( Gia_ObjIsAnd(Gia_ObjFanin1(pObj)) ) Gia_ObjSetAndLevel( pGia, Gia_ObjFanin1(pObj) ); Gia_ObjSetAndLevel( pGia, pObj ); } } Dau_DsdAddToArray( pGia, pFans, nFans++, iFan ); return Dau_DsdBalance( pGia, pFans, nFans, fAnd ); }
/**Function************************************************************* Synopsis [Determines the failed PO when its exact frame is not known.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_ManSetFailedPoCex( Gia_Man_t * pAig, Abc_Cex_t * p ) { Gia_Obj_t * pObj, * pObjRi, * pObjRo; int i, k, iBit = 0; assert( Gia_ManPiNum(pAig) == p->nPis ); Gia_ManCleanMark0(pAig); p->iPo = -1; // Gia_ManForEachRo( pAig, pObj, i ) // pObj->fMark0 = Abc_InfoHasBit(p->pData, iBit++); iBit = p->nRegs; for ( i = 0; i <= p->iFrame; i++ ) { Gia_ManForEachPi( pAig, pObj, k ) pObj->fMark0 = Abc_InfoHasBit(p->pData, iBit++); Gia_ManForEachAnd( pAig, pObj, k ) pObj->fMark0 = (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) & (Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj)); Gia_ManForEachCo( pAig, pObj, k ) pObj->fMark0 = Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj); Gia_ManForEachRiRo( pAig, pObjRi, pObjRo, k ) pObjRo->fMark0 = pObjRi->fMark0; // check the POs Gia_ManForEachPo( pAig, pObj, k ) { if ( !pObj->fMark0 ) continue; p->iPo = k; p->iFrame = i; p->nBits = iBit; break; } } Gia_ManCleanMark0(pAig); return p->iPo; }
ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Mark GIA nodes that feed into POs.] Description [Returns the array of classes of remaining registers.] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManMarkSeqGiaWithBoxes_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vRoots ) { Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime; int i, iBox, nBoxIns, nBoxOuts, iShift, nRealCis; if ( Gia_ObjIsTravIdCurrent(p, pObj) ) return; Gia_ObjSetTravIdCurrent(p, pObj); if ( Gia_ObjIsAnd(pObj) ) { Gia_ManMarkSeqGiaWithBoxes_rec( p, Gia_ObjFanin0(pObj), vRoots ); Gia_ManMarkSeqGiaWithBoxes_rec( p, Gia_ObjFanin1(pObj), vRoots ); return; } assert( Gia_ObjIsCi(pObj) ); nRealCis = Tim_ManPiNum(pManTime); if ( Gia_ObjCioId(pObj) < nRealCis ) { int nRegs = Gia_ManRegBoxNum(p); int iFlop = Gia_ObjCioId(pObj) - (nRealCis - nRegs); assert( iFlop >= 0 && iFlop < nRegs ); pObj = Gia_ManCo( p, Gia_ManPoNum(p) - nRegs + iFlop ); Vec_IntPush( vRoots, Gia_ObjId(p, pObj) ); return; } // get the box iBox = Tim_ManBoxForCi( pManTime, Gia_ObjCioId(pObj) ); nBoxIns = Tim_ManBoxInputNum(pManTime, iBox); nBoxOuts = Tim_ManBoxOutputNum(pManTime, iBox); // mark all outputs iShift = Tim_ManBoxOutputFirst(pManTime, iBox); for ( i = 0; i < nBoxOuts; i++ ) Gia_ObjSetTravIdCurrent(p, Gia_ManCi(p, iShift + i)); // traverse from inputs iShift = Tim_ManBoxInputFirst(pManTime, iBox); for ( i = 0; i < nBoxIns; i++ ) Gia_ObjSetTravIdCurrent(p, Gia_ManCo(p, iShift + i)); for ( i = 0; i < nBoxIns; i++ ) Gia_ManMarkSeqGiaWithBoxes_rec( p, Gia_ObjFanin0(Gia_ManCo(p, iShift + i)), vRoots ); }
/**Function************************************************************* Synopsis [Creates logic network isomorphic to the given AIG.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Cof_Man_t * Cof_ManCreateLogicSimple( Gia_Man_t * pGia ) { Cof_Man_t * p; Cof_Obj_t * pObjLog, * pFanLog; Gia_Obj_t * pObj; int * pMuxRefs; int i, iHandle = 0; p = ABC_CALLOC( Cof_Man_t, 1 ); p->pGia = pGia; p->vCis = Vec_IntAlloc( Gia_ManCiNum(pGia) ); p->vCos = Vec_IntAlloc( Gia_ManCoNum(pGia) ); p->nObjData = (sizeof(Cof_Obj_t) / 4) * Gia_ManObjNum(pGia) + 4 * Gia_ManAndNum(pGia) + 2 * Gia_ManCoNum(pGia); p->pObjData = ABC_CALLOC( int, p->nObjData ); ABC_FREE( pGia->pRefs ); Gia_ManCreateRefs( pGia ); Gia_ManForEachObj( pGia, pObj, i ) { pObj->Value = iHandle; pObjLog = Cof_ManObj( p, iHandle ); pObjLog->nFanins = 0; pObjLog->nFanouts = Gia_ObjRefNum( pGia, pObj ); pObjLog->Id = i; pObjLog->Value = 0; if ( Gia_ObjIsAnd(pObj) ) { pFanLog = Cof_ManObj( p, Gia_ObjHandle(Gia_ObjFanin0(pObj)) ); pFanLog->Fanios[pFanLog->nFanins + pFanLog->Value++].iFan = pObjLog->Fanios[pObjLog->nFanins].iFan = Cof_ObjHandleDiff( pObjLog, pFanLog ); pObjLog->Fanios[pObjLog->nFanins++].fCompl = Gia_ObjFaninC0(pObj); pFanLog = Cof_ManObj( p, Gia_ObjHandle(Gia_ObjFanin1(pObj)) ); pFanLog->Fanios[pFanLog->nFanins + pFanLog->Value++].iFan = pObjLog->Fanios[pObjLog->nFanins].iFan = Cof_ObjHandleDiff( pObjLog, pFanLog ); pObjLog->Fanios[pObjLog->nFanins++].fCompl = Gia_ObjFaninC1(pObj); p->nNodes++; } else if ( Gia_ObjIsCo(pObj) ) { pFanLog = Cof_ManObj( p, Gia_ObjHandle(Gia_ObjFanin0(pObj)) ); pFanLog->Fanios[pFanLog->nFanins + pFanLog->Value++].iFan = pObjLog->Fanios[pObjLog->nFanins].iFan = Cof_ObjHandleDiff( pObjLog, pFanLog ); pObjLog->Fanios[pObjLog->nFanins++].fCompl = Gia_ObjFaninC0(pObj); pObjLog->fTerm = 1; Vec_IntPush( p->vCos, iHandle ); } else if ( Gia_ObjIsCi(pObj) ) { pObjLog->fTerm = 1; Vec_IntPush( p->vCis, iHandle ); } iHandle += Cof_ObjSize( pObjLog ); p->nObjs++; }
ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Backward propagation.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Bmc_CexCarePropagateFwdOne( Gia_Man_t * p, Abc_Cex_t * pCex, int f, int fGrow ) { Gia_Obj_t * pObj; int Prio, Prio0, Prio1; int i, Phase0, Phase1; if ( (fGrow & 2) ) { Gia_ManForEachPi( p, pObj, i ) pObj->Value = Abc_Var2Lit( f * pCex->nPis + (pCex->nPis-1-i) + 1, Abc_InfoHasBit(pCex->pData, pCex->nRegs + pCex->nPis * f + i) ); } else { Gia_ManForEachPi( p, pObj, i ) pObj->Value = Abc_Var2Lit( f * pCex->nPis + i + 1, Abc_InfoHasBit(pCex->pData, pCex->nRegs + pCex->nPis * f + i) ); } Gia_ManForEachAnd( p, pObj, i ) { Prio0 = Abc_Lit2Var(Gia_ObjFanin0(pObj)->Value); Prio1 = Abc_Lit2Var(Gia_ObjFanin1(pObj)->Value); Phase0 = Abc_LitIsCompl(Gia_ObjFanin0(pObj)->Value) ^ Gia_ObjFaninC0(pObj); Phase1 = Abc_LitIsCompl(Gia_ObjFanin1(pObj)->Value) ^ Gia_ObjFaninC1(pObj); if ( Phase0 && Phase1 ) Prio = (fGrow & 1) ? Abc_MinInt(Prio0, Prio1) : Abc_MaxInt(Prio0, Prio1); else if ( Phase0 && !Phase1 ) Prio = Prio1; else if ( !Phase0 && Phase1 ) Prio = Prio0; else // if ( !Phase0 && !Phase1 ) Prio = (fGrow & 1) ? Abc_MaxInt(Prio0, Prio1) : Abc_MinInt(Prio0, Prio1); pObj->Value = Abc_Var2Lit( Prio, Phase0 & Phase1 ); }
ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Resimulates the counter-example.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_ManVerifyCex( Gia_Man_t * pAig, Abc_Cex_t * p, int fDualOut ) { Gia_Obj_t * pObj, * pObjRi, * pObjRo; int RetValue, i, k, iBit = 0; Gia_ManCleanMark0(pAig); Gia_ManForEachRo( pAig, pObj, i ) pObj->fMark0 = Abc_InfoHasBit(p->pData, iBit++); for ( i = 0; i <= p->iFrame; i++ ) { Gia_ManForEachPi( pAig, pObj, k ) pObj->fMark0 = Abc_InfoHasBit(p->pData, iBit++); Gia_ManForEachAnd( pAig, pObj, k ) pObj->fMark0 = (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) & (Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj)); Gia_ManForEachCo( pAig, pObj, k ) pObj->fMark0 = Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj); if ( i == p->iFrame ) break; Gia_ManForEachRiRo( pAig, pObjRi, pObjRo, k ) { pObjRo->fMark0 = pObjRi->fMark0; } } assert( iBit == p->nBits ); if ( fDualOut ) RetValue = Gia_ManPo(pAig, 2*p->iPo)->fMark0 ^ Gia_ManPo(pAig, 2*p->iPo+1)->fMark0; else RetValue = Gia_ManPo(pAig, p->iPo)->fMark0; Gia_ManCleanMark0(pAig); return RetValue; }
/**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Cec_ManHandleSpecialCases( Gia_Man_t * p, Cec_ParCec_t * pPars ) { Gia_Obj_t * pObj1, * pObj2; Gia_Obj_t * pDri1, * pDri2; int i; abctime clk = Abc_Clock(); Gia_ManSetPhase( p ); Gia_ManForEachPo( p, pObj1, i ) { pObj2 = Gia_ManPo( p, ++i ); // check if they different on all-0 pattern // (for example, when they have the same driver but complemented) if ( Gia_ObjPhase(pObj1) != Gia_ObjPhase(pObj2) ) { Abc_Print( 1, "Networks are NOT EQUIVALENT. Output %d trivially differs (different phase). ", i/2 ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); pPars->iOutFail = i/2; Cec_ManTransformPattern( p, i/2, NULL ); return 0; } // get the drivers pDri1 = Gia_ObjFanin0(pObj1); pDri2 = Gia_ObjFanin0(pObj2); // drivers are different PIs if ( Gia_ObjIsPi(p, pDri1) && Gia_ObjIsPi(p, pDri2) && pDri1 != pDri2 ) { Abc_Print( 1, "Networks are NOT EQUIVALENT. Output %d trivially differs (different PIs). ", i/2 ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); pPars->iOutFail = i/2; Cec_ManTransformPattern( p, i/2, NULL ); // if their compl attributes are the same - one should be complemented assert( Gia_ObjFaninC0(pObj1) == Gia_ObjFaninC0(pObj2) ); Abc_InfoSetBit( p->pCexComb->pData, Gia_ObjCioId(pDri1) ); return 0; } // one of the drivers is a PI; another is a constant 0 if ( (Gia_ObjIsPi(p, pDri1) && Gia_ObjIsConst0(pDri2)) || (Gia_ObjIsPi(p, pDri2) && Gia_ObjIsConst0(pDri1)) ) { Abc_Print( 1, "Networks are NOT EQUIVALENT. Output %d trivially differs (PI vs. constant). ", i/2 ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); pPars->iOutFail = i/2; Cec_ManTransformPattern( p, i/2, NULL ); // the compl attributes are the same - the PI should be complemented assert( Gia_ObjFaninC0(pObj1) == Gia_ObjFaninC0(pObj2) ); if ( Gia_ObjIsPi(p, pDri1) ) Abc_InfoSetBit( p->pCexComb->pData, Gia_ObjCioId(pDri1) ); else Abc_InfoSetBit( p->pCexComb->pData, Gia_ObjCioId(pDri2) ); return 0; } }
/**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManSatExperiment( Gia_Man_t * p ) { int nStored, Storage[1000], * pStart; Gia_ManSat_t * pMan; Gia_Obj_t * pObj; int i, nLevels, nLeaves, nNodes, nCount[2*GIA_LIMIT+2] = {0}, nCountAll = 0; int Num0 = 0, Num1 = 0; clock_t clk = clock(); int nWords = 0, nWords2 = 0; pMan = Gia_ManSatStart(); // mark the nodes to become roots of leaf-DAGs Gia_ManCreateValueRefs( p ); Gia_ManForEachObj( p, pObj, i ) { pObj->fMark0 = 0; if ( Gia_ObjIsCo(pObj) ) Gia_ObjFanin0(pObj)->fMark0 = 1; else if ( Gia_ObjIsCi(pObj) ) pObj->fMark0 = 1; else if ( Gia_ObjIsAnd(pObj) ) { if ( pObj->Value > 1 || Gia_ManSatPartCountNodes(p,pObj) >= GIA_LIMIT ) pObj->fMark0 = 1; } pObj->Value = 0; }
/**Function************************************************************* Synopsis [Duplicates AIG in the DFS order.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Man_t * Gia_ManToAig( Gia_Man_t * p, int fChoices ) { Aig_Man_t * pNew; Aig_Obj_t ** ppNodes; Gia_Obj_t * pObj; int i; assert( !fChoices || (p->pNexts && p->pReprs) ); // create the new manager pNew = Aig_ManStart( Gia_ManAndNum(p) ); pNew->pName = Gia_UtilStrsav( p->pName ); pNew->nConstrs = p->nConstrs; // pNew->pSpec = Gia_UtilStrsav( p->pName ); // duplicate representation of choice nodes if ( fChoices ) pNew->pEquivs = ABC_CALLOC( Aig_Obj_t *, Gia_ManObjNum(p) ); // create the PIs ppNodes = ABC_CALLOC( Aig_Obj_t *, Gia_ManObjNum(p) ); ppNodes[0] = Aig_ManConst0(pNew); Gia_ManForEachCi( p, pObj, i ) ppNodes[Gia_ObjId(p, pObj)] = Aig_ObjCreatePi( pNew ); // transfer level if ( p->vLevels ) Gia_ManForEachCi( p, pObj, i ) Aig_ObjSetLevel( ppNodes[Gia_ObjId(p, pObj)], Gia_ObjLevel(p, pObj) ); // add logic for the POs Gia_ManForEachCo( p, pObj, i ) { Gia_ManToAig_rec( pNew, ppNodes, p, Gia_ObjFanin0(pObj) ); ppNodes[Gia_ObjId(p, pObj)] = Aig_ObjCreatePo( pNew, Gia_ObjChild0Copy2(ppNodes, pObj, Gia_ObjId(p, pObj)) ); }
/**Function************************************************************* Synopsis [Count the number of internal nodes in the leaf-DAG.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManSatPartPrint( Gia_Man_t * p, Gia_Obj_t * pObj, int Step ) { Gia_Obj_t * pFanin; assert( Gia_ObjIsAnd(pObj) ); assert( pObj->fMark0 == 0 ); pFanin = Gia_ObjFanin0(pObj); if ( pFanin->fMark0 ) printf( "%s%d", Gia_ObjFaninC0(pObj)?"!":"", Gia_ObjId(p,pFanin) ); else { if ( Gia_ObjFaninC0(pObj) ) printf( "(" ); Gia_ManSatPartPrint(p, pFanin, Step + Gia_ObjFaninC0(pObj)); if ( Gia_ObjFaninC0(pObj) ) printf( ")" ); } printf( "%s", (Step & 1)? " + " : "*" ); pFanin = Gia_ObjFanin1(pObj); if ( pFanin->fMark0 ) printf( "%s%d", Gia_ObjFaninC1(pObj)?"!":"", Gia_ObjId(p,pFanin) ); else { if ( Gia_ObjFaninC1(pObj) ) printf( "(" ); Gia_ManSatPartPrint(p, pFanin, Step + Gia_ObjFaninC1(pObj)); if ( Gia_ObjFaninC1(pObj) ) printf( ")" ); } }
/**Function************************************************************* Synopsis [Count the number of internal nodes in the leaf-DAG.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManSatPartCountClauses( Gia_Man_t * p, Gia_Obj_t * pObj, int * pnOnset, int * pnOffset ) { Gia_Obj_t * pFanin; int nOnset0, nOnset1, nOffset0, nOffset1; assert( Gia_ObjIsAnd(pObj) ); pFanin = Gia_ObjFanin0(pObj); if ( pFanin->fMark0 ) nOnset0 = 1, nOffset0 = 1; else { Gia_ManSatPartCountClauses(p, pFanin, &nOnset0, &nOffset0); if ( Gia_ObjFaninC0(pObj) ) { int Temp = nOnset0; nOnset0 = nOffset0; nOffset0 = Temp; } } pFanin = Gia_ObjFanin1(pObj); if ( pFanin->fMark0 ) nOnset1 = 1, nOffset1 = 1; else { Gia_ManSatPartCountClauses(p, pFanin, &nOnset1, &nOffset1); if ( Gia_ObjFaninC1(pObj) ) { int Temp = nOnset1; nOnset1 = nOffset1; nOffset1 = Temp; } } *pnOnset = nOnset0 * nOnset1; *pnOffset = nOffset0 + nOffset1; }
/**Function************************************************************* Synopsis [Computes truth table up to 6 inputs.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ObjComputeTruthTable6_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Wrd_t * vTruths ) { word uTruth0, uTruth1; if ( Gia_ObjIsTravIdCurrent(p, pObj) ) return; Gia_ObjSetTravIdCurrent(p, pObj); assert( !pObj->fMark0 ); assert( Gia_ObjIsAnd(pObj) ); Gia_ObjComputeTruthTable6_rec( p, Gia_ObjFanin0(pObj), vTruths ); Gia_ObjComputeTruthTable6_rec( p, Gia_ObjFanin1(pObj), vTruths ); uTruth0 = Vec_WrdEntry( vTruths, Gia_ObjFanin0(pObj)->Value ); uTruth0 = Gia_ObjFaninC0(pObj) ? ~uTruth0 : uTruth0; uTruth1 = Vec_WrdEntry( vTruths, Gia_ObjFanin1(pObj)->Value ); uTruth1 = Gia_ObjFaninC1(pObj) ? ~uTruth1 : uTruth1; pObj->Value = Vec_WrdSize(vTruths); Vec_WrdPush( vTruths, uTruth0 & uTruth1 ); }
/**Function************************************************************* Synopsis [Reverses the above step.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_ManDupFf2In_rec( Gia_Man_t * pNew, Gia_Obj_t * pObj ) { if ( pObj->Value != ~0 ) return pObj->Value; assert( Gia_ObjIsAnd(pObj) ); Gia_ManDupFf2In_rec( pNew, Gia_ObjFanin0(pObj) ); Gia_ManDupFf2In_rec( pNew, Gia_ObjFanin1(pObj) ); return pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); }
/**Function************************************************************* Synopsis [Duplicates the AIG recursively.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManRetimeDup_rec( Gia_Man_t * pNew, Gia_Obj_t * pObj ) { if ( ~pObj->Value ) return; assert( Gia_ObjIsAnd(pObj) ); Gia_ManRetimeDup_rec( pNew, Gia_ObjFanin0(pObj) ); Gia_ManRetimeDup_rec( pNew, Gia_ObjFanin1(pObj) ); pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); }
/**Function************************************************************* Synopsis [Checks if the give cut is satisfied.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_SatPathCheckCutSat_rec( Gia_Obj_t * p, int fCompl ) { if ( Gia_SatObjIsRoot(p) ) return Gia_ObjIsAssigned(p) && Gia_SatObjValue(p) == fCompl; if ( Gia_SatObjPath0(p) && !Gia_SatPathCheckCutSat_rec( Gia_ObjFanin0(p), fCompl ^ Gia_ObjFaninC0(p) ) ) return 0; if ( Gia_SatObjPath1(p) && !Gia_SatPathCheckCutSat_rec( Gia_ObjFanin1(p), fCompl ^ Gia_ObjFaninC1(p) ) ) return 0; return 1; }
/**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_ManDomDerive_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pNode ) { if ( Gia_ObjIsTravIdCurrent(p, pNode) ) return pNode->Value; Gia_ObjSetTravIdCurrent(p, pNode); assert( Gia_ObjIsAnd(pNode) ); Gia_ManDomDerive_rec( pNew, p, Gia_ObjFanin0(pNode) ); Gia_ManDomDerive_rec( pNew, p, Gia_ObjFanin1(pNode) ); return pNode->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pNode), Gia_ObjFanin1Copy(pNode) ); }
/**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static void Gia_ManExtract_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vObjIds ) { if ( !Gia_ObjIsAnd(pObj) ) return; if ( Gia_ObjIsTravIdCurrent(p, pObj) ) return; Gia_ObjSetTravIdCurrent(p, pObj); Gia_ManExtract_rec( p, Gia_ObjFanin0(pObj), vObjIds ); Gia_ManExtract_rec( p, Gia_ObjFanin1(pObj), vObjIds ); Vec_IntPush( vObjIds, Gia_ObjId(p, pObj) ); }
/**Function************************************************************* Synopsis [Counts the support size of the node.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManCollectAnds_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vNodes ) { if ( Gia_ObjIsTravIdCurrent(p, pObj) ) return; Gia_ObjSetTravIdCurrent(p, pObj); if ( Gia_ObjIsCi(pObj) ) return; assert( Gia_ObjIsAnd(pObj) ); Gia_ManCollectAnds_rec( p, Gia_ObjFanin0(pObj), vNodes ); Gia_ManCollectAnds_rec( p, Gia_ObjFanin1(pObj), vNodes ); Vec_IntPush( vNodes, Gia_ObjId(p, pObj) ); }
void Gia_Iso3Compute( Gia_Man_t * p, Vec_Int_t * vSign ) { Gia_Obj_t * pObj; int i; Gia_ManForEachObj( p, pObj, i ) { if ( Gia_ObjIsAnd(pObj) || Gia_ObjIsCo(pObj) ) Gia_Iso3ComputeEdge( p, pObj, Gia_ObjFanin0(pObj), Gia_ObjFaninC0(pObj), vSign ); if ( Gia_ObjIsAnd(pObj) ) Gia_Iso3ComputeEdge( p, pObj, Gia_ObjFanin1(pObj), Gia_ObjFaninC1(pObj), vSign ); } }
/**Function************************************************************* Synopsis [Duplicates AIG for unrolling.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManPrintTents_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vObjs ) { if ( Gia_ObjIsTravIdCurrent(p, pObj) ) return; Gia_ObjSetTravIdCurrent(p, pObj); Vec_IntPush( vObjs, Gia_ObjId(p, pObj) ); if ( Gia_ObjIsCi(pObj) ) return; Gia_ManPrintTents_rec( p, Gia_ObjFanin0(pObj), vObjs ); if ( Gia_ObjIsAnd(pObj) ) Gia_ManPrintTents_rec( p, Gia_ObjFanin1(pObj), vObjs ); }
ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Marks objects reachables from Const0 and PIs/ Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_ManMarkAutonomous_rec( Gia_Man_t * p, Gia_Obj_t * pObj ) { if ( Gia_ObjIsTravIdCurrent(p, pObj) ) return pObj->fMark0; Gia_ObjSetTravIdCurrent(p, pObj); assert( pObj->fMark0 == 0 ); if ( Gia_ObjIsPi(p, pObj) || Gia_ObjIsConst0(pObj) ) return pObj->fMark0 = 1; if ( Gia_ObjIsCo(pObj) ) return pObj->fMark0 = Gia_ManMarkAutonomous_rec( p, Gia_ObjFanin0(pObj) ); if ( Gia_ObjIsCi(pObj) ) return pObj->fMark0 = Gia_ManMarkAutonomous_rec( p, Gia_ObjRoToRi(p, pObj) ); assert( Gia_ObjIsAnd(pObj) ); if ( Gia_ManMarkAutonomous_rec( p, Gia_ObjFanin0(pObj) ) ) return pObj->fMark0 = 1; return pObj->fMark0 = Gia_ManMarkAutonomous_rec( p, Gia_ObjFanin1(pObj) ); }
static inline void Gia_ManComputeDoms( Gia_Man_t * p ) { Gia_Obj_t * pObj; int i; if ( p->vDoms == NULL ) p->vDoms = Vec_IntAlloc( 0 ); Vec_IntFill( p->vDoms, Gia_ManObjNum(p), -1 ); Gia_ManForEachObjReverse( p, pObj, i ) { if ( i == 0 || Gia_ObjIsCi(pObj) ) continue; if ( Gia_ObjIsCo(pObj) ) { Gia_ObjSetDom( p, pObj, i ); Gia_ManAddDom( p, Gia_ObjFanin0(pObj), i ); continue; } assert( Gia_ObjIsAnd(pObj) ); Gia_ManAddDom( p, Gia_ObjFanin0(pObj), i ); Gia_ManAddDom( p, Gia_ObjFanin1(pObj), i ); } }
/**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManDetectSeqSignals( Gia_Man_t * p, int fSetReset, int fVerbose ) { Vec_Int_t * vSuper; Gia_Obj_t * pFlop, * pObjC, * pObj0, * pObj1, * pNode, * pTemp; int i, k, Ent, * pSets, * pResets, * pEnables; int nHaveSetReset = 0, nHaveEnable = 0; assert( Gia_ManRegNum(p) > 0 ); pSets = ABC_CALLOC( int, Gia_ManObjNum(p) ); pResets = ABC_CALLOC( int, Gia_ManObjNum(p) ); pEnables = ABC_CALLOC( int, Gia_ManObjNum(p) ); vSuper = Vec_IntAlloc( 100 ); Gia_ManForEachRi( p, pFlop, i ) { pNode = Gia_ObjFanin0(pFlop); if ( !Gia_ObjIsAnd(pNode) ) continue; // detect sets/resets Gia_CollectSuper( p, pNode, vSuper ); if ( Gia_ObjFaninC0(pFlop) ) Vec_IntForEachEntry( vSuper, Ent, k ) pSets[Ent]++; else Vec_IntForEachEntry( vSuper, Ent, k ) pResets[Ent]++; // detect enables if ( !Gia_ObjIsMuxType(pNode) ) continue; pObjC = Gia_ObjRecognizeMux( pNode, &pObj0, &pObj1 ); pTemp = Gia_ObjRiToRo( p, pFlop ); if ( Gia_Regular(pObj0) != pTemp && Gia_Regular(pObj1) != pTemp ) continue; if ( !Gia_ObjFaninC0(pFlop) ) { pObj0 = Gia_Not(pObj0); pObj1 = Gia_Not(pObj1); } if ( Gia_IsComplement(pObjC) ) { pObjC = Gia_Not(pObjC); pTemp = pObj0; pObj0 = pObj1; pObj1 = pTemp; } // detect controls // Gia_CollectSuper( p, pObjC, vSuper ); // Vec_IntForEachEntry( vSuper, Ent, k ) // pEnables[Ent]++; pEnables[Gia_ObjId(p, pObjC)]++; nHaveEnable++; }
/**Function************************************************************* Synopsis [Count the number of internal nodes in the leaf-DAG.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_ManSatPartCountNodes( Gia_Man_t * p, Gia_Obj_t * pObj ) { Gia_Obj_t * pFanin; int nNodes0 = 0, nNodes1 = 0; assert( Gia_ObjIsAnd(pObj) ); assert( pObj->fMark0 == 0 ); pFanin = Gia_ObjFanin0(pObj); if ( !(pFanin->fMark0) ) nNodes0 = Gia_ManSatPartCountNodes(p, pFanin); pFanin = Gia_ObjFanin1(pObj); if ( !(pFanin->fMark0) ) nNodes1 = Gia_ManSatPartCountNodes(p, pFanin); return nNodes0 + nNodes1 + 1; }
Gia_ManForEachRi( p, pFlop, i ) { pNode = Gia_ObjFanin0(pFlop); if ( !Gia_ObjIsAnd(pNode) ) continue; // detect sets/resets Gia_CollectSuper( p, pNode, vSuper ); Vec_IntForEachEntry( vSuper, Ent, k ) if ( pSets[Ent] > 1 || pResets[Ent] > 1 ) { nHaveSetReset++; break; } }
/**Function************************************************************* Synopsis [Computes truth table of a 6-LUT.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ObjComputeTruthTable6Lut_rec( Gia_Man_t * p, int iObj, Vec_Wrd_t * vTemp ) { word uTruth0, uTruth1; Gia_Obj_t * pObj = Gia_ManObj( p, iObj ); if ( !Gia_ObjIsAnd(pObj) ) return; Gia_ObjComputeTruthTable6Lut_rec( p, Gia_ObjFaninId0p(p, pObj), vTemp ); Gia_ObjComputeTruthTable6Lut_rec( p, Gia_ObjFaninId1p(p, pObj), vTemp ); uTruth0 = Vec_WrdEntry( vTemp, Gia_ObjFanin0(pObj)->Value ); uTruth0 = Gia_ObjFaninC0(pObj) ? ~uTruth0 : uTruth0; uTruth1 = Vec_WrdEntry( vTemp, Gia_ObjFanin1(pObj)->Value ); uTruth1 = Gia_ObjFaninC1(pObj) ? ~uTruth1 : uTruth1; Vec_WrdWriteEntry( vTemp, iObj, uTruth0 & uTruth1 ); }
/**Function************************************************************* Synopsis [Collects the supergate.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_CollectSuper( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vSuper ) { assert( !Gia_IsComplement(pObj) ); Vec_IntClear( vSuper ); // Gia_CollectSuper_rec( p, pObj, vSuper ); if ( Gia_ObjIsAnd(pObj) ) { Vec_IntPushUnique( vSuper, Gia_ObjId(p, Gia_ObjFanin0(pObj)) ); Vec_IntPushUnique( vSuper, Gia_ObjId(p, Gia_ObjFanin1(pObj)) ); } else Vec_IntPushUnique( vSuper, Gia_ObjId(p, Gia_Regular(pObj)) ); }