*/ REBINT OS_Gob_To_Image(REBSER *image, REBGOB *gob) /* ** Render gob into an image. ** Clip to keep render inside the image provided. ** ***********************************************************************/ { return Gob_To_Image(image, gob); }
*/ REBSER *OS_GOB_To_Image(REBGOB *gob) /* ** Render a GOB into an image. Returns an image or zero if ** it cannot be done. ** ***********************************************************************/ { #ifndef REB_CORE #ifndef NO_COMPOSITOR return (REBSER*)Gob_To_Image(gob); #else return 0; #endif #else return 0; #endif }