void ColorItem::DrawItem(BView *owner, BRect frame, bool complete) { rgb_color oldHighColor = owner->HighColor(); rgb_color oldLowColor = owner->LowColor(); const static rgb_color color_black = { 0, 0, 0 }; owner->SetHighColor(!IsSelected() ? color_black : owner->ViewColor()); owner->SetLowColor(IsSelected() ? color_black : owner->ViewColor()); //if (IsSelected() || complete) owner->FillRect(frame, B_SOLID_LOW); owner->MovePenTo(frame.left+8, frame.top+(fBaselineOffset-1)); owner->DrawString(fText); // draw swatches BRect rc(frame); rc.left = rc.right - HEIGHTOF(frame); rc.OffsetBy(-23, -1); rc.InsetBy(5, 4); if (fApplic & BG_APPLICABLE) { owner->SetHighColor(0, 0, 0); owner->StrokeRect(rc); owner->SetHighColor(bgColor); rc.InsetBy(1, 1); owner->FillRect(rc); rc.InsetBy(-1, -1); } if (fApplic & FG_APPLICABLE) { rc.OffsetBy(-32, 0); owner->SetHighColor(0, 0, 0); owner->StrokeRect(rc); owner->SetHighColor(fgColor); rc.InsetBy(1, 1); owner->FillRect(rc); } owner->SetHighColor(oldHighColor); owner->SetLowColor(oldLowColor); }
void I420_R5G5B5_MMX(void * pHandle, uint8_t *p_y, uint8_t *p_u, uint8_t *p_v, uint16_t *p_d) { PSOFTCONV pconv = pHandle; if (!pHandle) return; int b_hscale = pconv->b_hscale; /* horizontal scaling type */ unsigned int i_vscale = pconv->i_vscale; /* vertical scaling type */ unsigned int i_x, i_y; /* horizontal and vertical indexes */ CC_RECT * dst_rect = &pconv->dst_dis_rect; CC_RECT * src_rect = &pconv->src_rect; int dst_stride = pconv->dst_pitch; uint16_t *p_pic = (uint16_t *)((uint8_t *)p_d + pconv->dst_offset); int i_right_margin = pconv->i_right_margin; int i_rewind; int i_scale_count; /* scale modulo counter */ int i_chroma_width = WIDTHOF(src_rect) / 2; /* chroma width */ uint16_t * p_pic_start; /* beginning of the current line for copy */ /* Conversion buffer pointer */ uint16_t * p_buffer_start = pconv->pConvBuffer; uint16_t * p_buffer; /* Offset array pointer */ int * p_offset_start = pconv->pOffsetBuffer; int * p_offset; const int i_source_margin = pconv->i_source_margin; const int i_source_margin_c = pconv->i_source_margin_c; /* * Perform conversion */ i_scale_count = ( i_vscale == 1 ) ? HEIGHTOF(dst_rect) : HEIGHTOF(src_rect); if( WIDTHOF(src_rect) & 7 ) { i_rewind = 8 - ( WIDTHOF(src_rect) & 7 ); } else { i_rewind = 0; } for( i_y = 0; i_y < HEIGHTOF(src_rect); i_y++ ) { p_pic_start = p_pic; p_buffer = b_hscale ? p_buffer_start : p_pic; for ( i_x = WIDTHOF(src_rect) / 8; i_x--; ) { MMX_CALL ( MMX_INIT_16 MMX_YUV_MUL MMX_YUV_ADD MMX_UNPACK_15 ); p_y += 8; p_u += 4; p_v += 4; p_buffer += 8; } /* Here we do some unaligned reads and duplicate conversions, but * at least we have all the pixels */ if( i_rewind ) { p_y -= i_rewind; p_u -= i_rewind >> 1; p_v -= i_rewind >> 1; p_buffer -= i_rewind; MMX_CALL ( MMX_INIT_16 MMX_YUV_MUL MMX_YUV_ADD MMX_UNPACK_15 ); p_y += 8; p_u += 4; p_v += 4; p_buffer += 8; } SCALE_WIDTH; SCALE_HEIGHT( 2 ); p_y += i_source_margin; if( i_y % 2 ) { p_u += i_source_margin_c; p_v += i_source_margin_c; } } /* re-enable FPU registers */ MMX_END; }