bool Widget::TriggerClick(bool handled) { HandleClick(); if (!handled) handled = onClick.emit(); if (GetContainer()) handled = GetContainer()->TriggerClick(handled); return handled; }
bool Widget::TriggerClick(bool emit) { HandleClick(); if (emit) emit = !onClick.emit(); if (GetContainer()) GetContainer()->TriggerClick(emit); return !emit; }
void HandleEvents() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: g_quit = true; break; case SDL_KEYDOWN: HandleKeyDown(event.key.keysym.sym); break; case SDL_MOUSEMOTION: g_mouseX = event.button.x; g_mouseY = event.button.y; break; case SDL_MOUSEBUTTONDOWN: g_clickX = event.button.x; g_clickY = event.button.y; HandleClick( g_clickX, g_clickY ); break; default: break; } } }
GameOverMenu::MenuResult GameOverMenu::GetMenuResponse(sf::RenderWindow& window) { //EITHER get the button clicked on or use the exit button to exit the menu sf::Event menuEvent; while(true) while(window.pollEvent(menuEvent)) { if(menuEvent.type == sf::Event::MouseButtonPressed) return HandleClick(menuEvent.mouseButton.x, menuEvent.mouseButton.y); if(menuEvent.type == sf::Event::Closed) return Exit; } }
Bool SpotColor::InputEvent(const BaseContainer &msg) { if(msg.GetInt32(BFM_INPUT_DEVICE) == BFM_INPUT_MOUSE){ if(msg.GetInt32(BFM_INPUT_CHANNEL) == BFM_INPUT_MOUSELEFT){ if(m_dragable){ Vector col = m_color.Convert(COLOR_SOURCE_DISPLAY).AsVector(); ClampColor(col); if(!HandleMouseDrag(msg,DRAGTYPE_RGB,&col,0)){ HandleClick(); } } } } return FALSE; }
TitleMenu::MenuResult TitleMenu::GetMenuResponse(sf::RenderWindow &window) const { sf::Event titleEvent; while(true) { while(window.pollEvent(titleEvent)) { if(titleEvent.type == sf::Event::MouseButtonPressed) return HandleClick(titleEvent.mouseButton.x, titleEvent.mouseButton.y); if(titleEvent.type == sf::Event::Closed) return eExit; } } }
void TExportZone::MouseDown(BPoint where) { // Do nothing if we are playing if ( IsPlaying() ) return; // Activate cue sheet Window()->Activate(true); // Reset cue drag flag static_cast<MuseumApp *>(be_app)->m_IsCueDrag = false; // Reset drag type m_DragType = kNoDrag; // Check to see which button is down uint32 buttons = 0; Window()->CurrentMessage()->FindInt32("buttons", (int32 *)&buttons); uint32 type; int32 count = 0; BMessage *message = Window()->CurrentMessage(); // Determine which button has been clicked switch(buttons) { case B_PRIMARY_MOUSE_BUTTON: if (B_OK == message->GetInfo("clicks", &type, &count) ) { int32 clickCount = message->FindInt32("clicks", count-1); // Handle double click if ( (clickCount == 2) ) { HandleDoubleClick(where); } // Determine where mouse click occured else { HandleClick(where); } } break; default: break; } }
bool CGUIDialogBoxeeLoginWizardMenuCust::OnMessage(CGUIMessage& message) { switch (message.GetMessage()) { case GUI_MSG_CLICKED: { HandleClick(message); m_actionChoseEnum = CActionChoose::NEXT; Close(); return true; } break; } return CGUIDialogBoxeeWizardBase::OnMessage(message); }
PauseMenu::MenuResult PauseMenu::GetMenuResponse(sf::RenderWindow& window) { sf::Event menuEvent; while(true) { while(window.pollEvent(menuEvent)) { if (menuEvent.type == sf::Event::MouseButtonPressed) { return HandleClick(menuEvent.mouseButton.x, menuEvent.mouseButton.y); } if (menuEvent.type == sf::Event::Closed) { return Exit; } } } }
MainMenu::MenuResult MainMenu::GetMenuResponse(sf::RenderWindow & window) { sf::Event menuEvent; while (true) { while (window.pollEvent(menuEvent)) { if (menuEvent.type == sf::Event::MouseButtonPressed || menuEvent.type == sf::Event::KeyPressed) { if (ServiceLocator::GetAudio()->IsSongPlaying()) ServiceLocator::GetAudio()->StopAllSounds(); return HandleClick(menuEvent.mouseButton.x, menuEvent.mouseButton.y); } if (menuEvent.type == sf::Event::Closed) { return Exit; } } } }
MainMenu::MenuResult MainMenu::GetMenuResponse(sf::RenderWindow& window) { sf::Event menuEvent; while(true) { while(window.GetEvent(menuEvent)) { if(menuEvent.Type == sf::Event::MouseButtonPressed) { return HandleClick(menuEvent.MouseButton.X,menuEvent.MouseButton.Y); } if(menuEvent.Type == sf::Event::Closed) { return Exit; } } } }
LogInfoScreen::MenuResult LogInfoScreen::show(sf::RenderWindow& window) { window.clear(); window.draw(_sprite); window.display(); sf::Event event; while (1) { while (window.pollEvent(event)) { switch(event.type) { case sf::Event::Closed: window.close(); return Nothing; break; case sf::Event::MouseButtonPressed: MenuResult result= HandleClick((int)event.mouseButton.x, (int)event.mouseButton.y); if (result != Nothing) return result; } } } }