void BackGroundPropertyGridWidget::OpenSpriteDialog() { // Pack all available sprites each time user open sprite dialog ResourcePacker *resPacker = new ResourcePacker(); resPacker->PackResources(ResourcesManageHelper::GetSpritesDatasourceDirectory().toStdString(), ResourcesManageHelper::GetSpritesDirectory().toStdString()); // Get sprites directory to open QString currentSpriteDir = ResourcesManageHelper::GetDefaultSpritesPath(this->ui->spriteLineEdit->text()); // Get sprite path from file dialog QString spriteName = QFileDialog::getOpenFileName( this, tr( "Choose a sprite file" ), currentSpriteDir, tr( "Sprites (*.txt)" ) ); if(!spriteName.isNull() && !spriteName.isEmpty()) { // Convert file path into Unix-style path spriteName = ResourcesManageHelper::ConvertPathToUnixStyle(spriteName); if (ResourcesManageHelper::ValidateResourcePath(spriteName)) { WidgetSignalsBlocker blocker(ui->spriteLineEdit); // Sprite name should be pre-processed to use relative path. ui->spriteLineEdit->setText(PreprocessSpriteName(spriteName)); HandleLineEditEditingFinished(ui->spriteLineEdit); } else { ResourcesManageHelper::ShowErrorMessage(spriteName); } } SafeDelete(resPacker); }
void BackGroundPropertyGridWidget::OpenSpriteDialog() { // Get sprites directory to open QString currentSpriteDir = ResourcesManageHelper::GetDefaultSpritesPath(this->ui->spriteLineEdit->text()); // Get sprite path from file dialog QString spriteName = QFileDialog::getOpenFileName( this, tr( "Choose a sprite file" ), currentSpriteDir, tr( "Sprites (*.txt)" ) ); if(!spriteName.isNull() && !spriteName.isEmpty()) { // Convert file path into Unix-style path spriteName = ResourcesManageHelper::ConvertPathToUnixStyle(spriteName); if (ResourcesManageHelper::ValidateResourcePath(spriteName)) { WidgetSignalsBlocker blocker(ui->spriteLineEdit); // Sprite name should be pre-processed to use relative path. ui->spriteLineEdit->setText(PreprocessSpriteName(spriteName)); HandleLineEditEditingFinished(ui->spriteLineEdit); // Update max-min values SetStretchCapMaxValues(); } else { ResourcesManageHelper::ShowErrorMessage(spriteName); } } }
void BackGroundPropertyGridWidget::RemoveSprite() { //When we pass empty spriteLineEdit to command - this will cause removal of sprite if (!ui->spriteLineEdit->text().isEmpty()) { WidgetSignalsBlocker blocker(ui->spriteLineEdit); ui->spriteLineEdit->setText(""); HandleLineEditEditingFinished(ui->spriteLineEdit); } }
void BackGroundPropertyGridWidget::OpenSpriteDialog() { QString spriteName = QFileDialog::getOpenFileName( this, tr( "Choose a sprite file file" ), "/", tr( "Sprites (*.* *.txt)" ) ); if( !spriteName.isNull() ) { { WidgetSignalsBlocker blocker(ui->spriteLineEdit); // Sprite name should be pre-processed to use relative path. ui->spriteLineEdit->setText(PreprocessSpriteName(spriteName)); HandleLineEditEditingFinished(ui->spriteLineEdit); } } }